Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 03:47:58 Player: OBLIQUE Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (203) 1015 Value Destroyed (9722) 9722 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2992) 2992 TOTAL SCORE: 20709 Bonus ------- High Alert Combat Kills 907 Follower Combat Kills 1185 Entered Garrisons 600 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor YOLO Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Centrium Wheel Advanced Heat Sink Coolant Injector Energy Well Quantum Capacitor Quantum Capacitor Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Advanced Thermal Shield System Guard Heavy Neutron Cannon Nova Cannon YOLO Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon Improved Plasma Cutter [Rating: 116] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Slots Evolved 12 | . . . . . 4 . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . . . 4 . . 2 . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 198 | 7 6 4 2 . 7 14 16 7 19 23 8 1 20 15 22 12 15 Power 29 | 2 . 1 . . . 4 2 . 3 3 2 . 4 2 4 . 2 Engine 18 | 2 . 1 . . . . 2 . 2 3 1 . 4 . 3 . . Core 8 | . . . . . . 4 . . 1 . 1 . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 43 | 2 . 2 . . . 2 6 1 4 4 3 1 2 3 8 5 . Treads 5 | 2 . . . . . . . . 2 . . . . . 1 . . Leg 6 | . . . . . . . . . . . . . . . 6 . . Wheel 31 | . . 2 . . . 2 6 1 2 3 3 1 2 3 1 5 . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . Utility 75 | 1 2 1 1 . 5 3 7 5 7 10 2 . 9 7 6 5 4 Device 29 | . 1 1 . . 1 3 2 3 3 3 . . 2 3 5 2 . Storage 9 | 1 1 . 1 . . . 1 . 1 . . . 1 3 . . . Processor 21 | . . . . . 3 . 1 1 1 6 1 . 5 . . 1 2 Hackware 3 | . . . . . . . 1 . 1 . . . 1 . . . . Protection 13 | . . . . . 1 . 2 1 1 1 1 . . 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 . 1 . 2 5 1 1 5 6 1 . 5 3 4 2 9 Energy Gun 6 | 1 . . . . . . . . 1 . . . . 1 3 . . Energy Cannon 22 | . 1 . . . 2 4 1 . 1 4 . . 3 2 . 2 2 Ballistic Gun 10 | 1 2 . 1 . . . . . 3 1 . . 1 . 1 . . Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . 4 Launcher 5 | . . . . . . 1 . . . . 1 . . . . . 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . 1 . . . 3 Parts Lost 82 | . . . . . . 2 5 2 20 5 . 1 19 . 12 1 15 Power 14 | . . . . . . . 1 . 2 1 . . 5 . 2 . 3 Propulsion 21 | . . . . . . 2 1 1 5 1 . . 4 . 5 . 2 Utility 31 | . . . . . . . 2 1 11 . . . 5 . 3 1 8 Weapon 16 | . . . . . . . 1 . 2 3 . 1 5 . 2 . 2 Highest Loss Streak 15 | . . . . . . 1 3 2 4 2 . 1 8 . 9 1 15 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . . . Average Backups 15 | . 9 14 13 17 18 18 18 18 11 13 18 17 15 12 18 18 18 Power 1 | . 1 1 2 4 4 4 1 2 1 . 2 2 1 . . 1 . Propulsion 1 | . . 1 . . 2 1 2 4 2 1 5 2 1 . . . 2 Utility 5 | . 2 4 4 7 6 6 5 5 2 3 4 6 7 6 10 8 9 Weapon 6 | . 4 7 6 5 6 7 8 6 5 6 6 5 4 4 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 . 2 1 4 2 10 . 8 5 4 . 3 7 6 2 7 Power 8 | . . . . . . 1 3 . . 2 . . . 2 . . . Propulsion 8 | . . . . . . . . . . . 4 . 1 . . 1 2 Utility 24 | . . . . 1 1 1 3 . 3 1 . . 2 3 6 . 3 Weapon 18 | . 1 . 2 . 3 . 4 . 5 . . . . 1 . 1 1 Tool/Special 4 | . . . . . . . . . . 2 . . . 1 . . 1 Average Slot Usage (%) 87 | . 97 100 100 100 89 99 98 97 78 58 89 81 81 87 88 82 75 Engine 6 | . 13 14 14 14 9 1 6 7 5 5 6 6 6 . 4 5 3 Core 1 | . . . . . . 7 1 . . . 4 6 3 9 . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 6 Treads 3 | . 27 24 . . . . . . 3 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 11 4 . Wheel 11 | . . 3 28 28 18 17 17 14 7 12 9 11 11 12 4 11 9 Device 16 | . 11 14 14 14 16 18 17 21 16 10 14 13 8 9 21 21 20 Storage 9 | . 14 14 14 14 9 9 13 10 6 6 6 6 9 12 6 5 4 Processor 14 | . . . . . 15 18 16 15 17 10 21 20 26 23 11 14 14 Protection 4 | . . . . . 3 9 4 10 4 1 11 6 3 4 4 6 4 Energy Gun 1 | . 2 . . . . . . . . . . . . 3 9 2 . Energy Cannon 8 | . . 14 14 14 13 16 17 14 11 2 6 2 1 5 . 3 6 Ballistic Gun 3 | . 23 14 14 14 3 . . . 1 . . . 1 . 1 1 . Peak Build Rating 116 | 6 10 12 15 16 30 33 39 48 48 37 56 49 52 72 91 104 116 Average Rating 43 | 4 7 11 13 15 25 31 34 44 35 19 50 40 41 66 84 94 109 On Entrance 35 | . 6 10 12 15 16 30 33 39 44 2 37 54 39 41 71 87 104 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 10 9 . . . . 7 5 . Naked Turns 70 | . . . . . . . . . 38 27 . . . . . . 5 Heaviest Build 158 | 14 34 32 52 52 68 68 72 82 81 58 94 74 73 140 140 146 158 Greatest Support 60 | 40 40 40 20 20 20 20 26 26 40 20 28 26 28 54 60 60 56 Greatest Overweight (x) 9 | . 1 1 2 2 3 6 3 3 7 4 3 2 6 3 8 9 2 Average Overweight (x) 2 | . . . 1 2 2 3 2 2 4 1 2 2 2 1 7 3 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 14 15 15 20 20 20 20 20 17 18 20 20 20 18 25 25 24 Most Carried 25 | 1 15 15 17 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 18 | . 9 14 14 18 19 19 19 19 13 14 19 19 18 14 23 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 5 20 20 20 20 25 25 25 5 Final Carried 25 | 1 15 14 17 20 20 20 20 20 5 20 19 20 16 19 25 25 4 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 7% | Scavenger-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Matter Collected 4107 | 201 326 114 45 23 53 390 247 144 618 322 38 . 619 200 338 127 302 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8693 | . 183 248 . . 60 851 1105 524 1377 538 54 . 931 446 1218 473 685 Parts 440 | . 18 22 . . 2 54 64 30 32 38 7 . 58 15 48 17 35 Haulers Intercepted 6 | . . . . . 1 . 4 1 . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Combat Hostiles Destroyed 212 | . 7 13 . . . 28 12 8 78 3 3 . 20 1 20 6 13 Melee 7 | . . . . . . . . . . 1 . . 6 . . . . Guns 47 | . 7 5 . . . . . . 14 1 . . 3 1 15 1 . Cannons 108 | . . 7 . . . 10 11 8 54 1 1 . 4 . 1 3 8 AOE 39 | . . . . . . 17 1 . 9 . 2 . 4 . 3 . 3 Classes Destroyed 22 | . 2 . . . 1 3 4 3 1 3 . . 1 . 1 . 3 Worker 10 | . . . . . . . . . . 8 1 . . 1 . . . Builder 12 | . . . . . . . . . . 5 . . 6 1 . . . Tunneler 2 | . . . . . . . . . . 2 . . . . . . . Hauler 6 | . . . . . 1 . 4 1 . . . . . . . . . Recycler 6 | . . . . . . . 2 . . . . . . 3 . 1 . Mechanic 3 | . . . . . . . 2 . . . . . 1 . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . Watcher 10 | . . . . . . . 5 1 . 4 . . . . . . . Swarmer 46 | . 5 11 . . . 8 . . 11 . 3 . 7 . . . 1 Cutter 3 | . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 44 | . 2 2 . . . 14 5 1 3 1 . . 5 . 8 . 3 Brawler 3 | . . . . . . . . 2 . . . . 1 . . . . Duelist 9 | . . . . . . 1 2 . . . . . 1 . 3 . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . . . . 4 4 1 1 . . . 3 . 3 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . . . . . Hunter 6 | . . . . . . . 1 1 1 . . . . . 1 2 . Programmer 17 | . . . . . . . . 3 2 2 . . 2 1 . 4 3 Behemoth 3 | . . . . . . . . . . . . . 1 . 2 . . Assembled 60 | . . . . . . . . . 60 . . . . . . . . Best Kill Streak 19 | . 2 3 . . 1 7 4 3 19 6 3 . 11 4 3 3 5 Combat Bots Only 19 | . 2 3 . . . 7 4 3 19 1 3 . 6 1 3 4 5 Max Kills in Single Turn 4 | . 1 1 . . 1 4 1 1 4 2 1 . 4 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . 3 1 . 3 . 1 . 2 . 2 . 1 Melee 1 | . . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Hostile Shots Fired 1374 | . 44 33 . . . 70 44 39 332 20 9 2 202 10 112 113 344 Missed 423 | . 12 9 . . . 20 12 13 105 3 3 1 73 3 22 40 107 Hits 951 | . 32 24 . . . 50 32 26 227 17 6 1 129 7 90 73 237 Melee 69 | . . . . . . 1 5 2 14 . . 1 10 . 21 . 15 Projectile 882 | . 32 24 . . . 49 27 24 213 17 6 . 119 7 69 73 222 AOE 7 | . . . . . . . . . . . . . . . 1 . 6 Critical Strikes 38 | . . 2 . . . 5 1 2 6 . . 1 2 . 4 1 14 Part Disruptions 3 | . . . . . . . . . 3 . . . . . . . . Damage Taken 17447 | . 341 216 . . . 635 830 241 3259 552 92 46 2168 165 2296 1300 5306 Core 3038 | . 63 31 . . . 61 224 24 550 72 15 46 539 . 241 105 1067 Absorbed by Shields 745 | . . . . . . 231 124 94 296 . . . . . . . . Ignored by Resistances 315 | . . . . . . . 10 24 13 . . . . . 23 245 . Regen/Repaired (Parts) 170 | . . . . . . . 170 . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 62 . . 48 . . 7 . . 29 . 75 . . Volleys Fired 580 | . 25 21 . 3 1 58 46 23 152 10 3 . 40 15 67 38 78 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 1 . 2 2 2 2 1 Hottest 186 | . 100 88 . 88 88 150 150 150 150 100 63 . 100 171 171 186 120 Shots Fired 956 | . 48 42 . 6 2 99 91 43 267 12 3 . 51 30 124 60 78 Gun 310 | . 46 21 . 3 1 . . . 58 2 . . 27 15 109 28 . Cannon 616 | . . 21 . 3 1 84 89 43 209 10 1 . 24 15 13 32 71 Launcher 28 | . . . . . . 15 2 . . . 2 . . . 2 . 7 Special 2 | . 2 . . . . . . . . . . . . . . . . Kinetic 177 | . 43 21 . 3 1 . . . 51 2 . . 33 . . 6 17 Thermal 721 | . 5 21 . 3 1 84 89 43 209 1 . . 5 30 122 54 54 Explosive 22 | . . . . . . 15 2 . . . 2 . . . 2 . 1 Electromagnetic 36 | . . . . . . . . . 7 9 1 . 13 . . . 6 Robot Hit Streak 29 | . 17 8 . 2 2 13 20 11 17 4 2 . 20 29 21 10 23 Robot Miss Streak 11 | . 3 3 . 2 . 2 3 2 11 2 1 . 1 1 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . . . 4 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . 1 . . Capacitor 68 | . . . . . . . . . . . . . . . . 14 54 Shots Hit Robots 683 | . 31 23 . 3 2 58 67 27 167 26 3 . 57 27 91 40 61 Core Hits 425 | . 10 14 . 1 1 51 37 16 137 12 8 . 37 12 46 11 32 Critical Kills 10 | . . 2 . . . 1 1 . 1 . . . 3 . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . . . . Critical Strikes 17 | . . 2 . . . 1 1 . 1 3 . . 5 . . 1 3 Meltdown 9 | . . 1 . . . 1 1 . 1 . . . 3 . . 1 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 1 . . . 2 Smash 3 | . . . . . . . . . . 3 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 82 | . . . . . . . . 3 3 46 1 . 29 . . . . Impact 46 | . . . . . . . . 3 3 40 . . . . . . . Slashing 36 | . . . . . . . . . . 6 1 . 29 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . 14 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25506 | . 405 419 . 68 36 2886 1955 725 5013 1906 336 . 3342 764 2441 1412 3798 Guns 4677 | . 405 113 . 26 15 . . . 754 10 . . 456 386 2011 501 . Cannons 13118 | . . 306 . 42 21 1380 1697 725 3572 394 23 . 869 378 309 845 2557 Explosions 5501 | . . . . . . 1506 258 . 678 116 229 . 1293 . 114 66 1241 Melee 2153 | . . . . . . . . . . 1386 84 . 683 . . . . Ramming 57 | . . . . . . . . . 9 . . . 41 . 7 . . Kinetic 2734 | . 379 113 . 26 15 . . . 693 10 . . 631 . . 87 780 Thermal 17303 | . 26 306 . 42 21 1380 1697 725 4250 298 . . 1654 764 2320 1325 2495 Explosive 2107 | . . . . . . 1506 258 . . . 229 . . . 114 . . Electromagnetic 1152 | . . . . . . . . . 61 212 23 . 333 . . . 523 Impact 1251 | . . . . . . . . . . 1251 . . . . . . . Slashing 902 | . . . . . . . . . . 135 84 . 683 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 . . 1 4 11 16 . 10 15 2 2 2 10 Average Corruption 4 | . 1 1 1 1 . . 1 3 3 12 . 10 11 1 2 2 2 Corruption Purged 8 | . . . . . . . . 4 . . . . 4 . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . . Effects 182 | . 12 4 3 3 . . . 11 19 56 . 2 38 3 20 3 8 Message Errors 49 | . 7 1 1 1 . . . 1 6 13 . . 11 1 6 . 1 Matter Fused 43 | . 2 1 2 . . . . 4 5 10 . 1 8 . 5 1 4 Heat Flow Errors 17 | . 1 . . 1 . . . 2 1 7 . . 4 . . 1 . Energy Discharges 27 | . 1 1 . . . . . 2 2 9 . 1 4 2 3 . 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . Parts Fused 2 | . . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 21 | . 1 1 . . . . . 2 2 8 . . 3 . 4 . . Data Loss (major) 8 | . . . . . . . . . 1 4 . . 3 . . . . Misfires 5 | . . . . . . . . . 1 1 . . 3 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . 1 1 . . 1 . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1506 | . . 1 . 2 . 20 34 . 370 658 4 . 298 . . 55 64 Projectiles 495 | . . 1 . 2 . 5 5 . 340 7 . . 51 . . 55 29 Explosions 300 | . . . . . . 15 29 . 30 44 4 . 143 . . . 35 Melee 711 | . . . . . . . . . . 607 . . 104 . . . . Knockbacks 12 | . . . . . . . . . . 1 . . 1 . . . 10 Impact 2 | . . . . . . . . . . 1 . . 1 . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 469 | . . . . . . 24 93 . 4 233 . . 115 . . . . Shots 7 | . . . . . . 1 2 . . 3 . . 1 . . . . Rammed 2 | . . . . . . . . . 1 . . . 1 . . . . Targets Rammed 3 | . . . . . . . . . 1 . . . 1 . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 257 38 . 200 . 214 215 219 202 269 66 . 264 260 533 220 342 Average Temperature 75 | . 49 21 . 115 . 54 63 59 79 65 29 . 78 91 133 44 81 Received Heat Transfer 2818 | . 123 72 . . . 285 156 82 534 . . . 351 . 375 57 783 Effects 10 | . . . . . . . . . . . . . . . 10 . . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . 13 . . 1 . . . 1 Impact Corruptions 17 | . . . . . . . . . . 16 . . 1 . . . . Robots Melted 12 | . . 1 . . . 1 1 . 1 . . . 3 . 1 2 2 Combat Hostiles 11 | . . 1 . . . 1 . . 1 . . . 3 . 1 2 2 Parts Melted 41 | . . 2 . . . 2 7 1 9 2 . . 2 6 5 4 1 Heat Transferred 20475 | . 74 555 . 74 37 1918 2479 999 5459 230 . . 1260 1103 3404 1419 1464 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Maximum Alert Level 4 | . . . . . . 4 2 1 3 2 1 . 2 1 3 2 3 Low Security (%) 35 | 100 100 100 . 100 100 8 . 79 7 . 71 100 57 70 9 . 49 Level 1 25 | . . . . . . 9 . 20 6 63 28 . 37 29 44 90 5 Level 2 29 | . . . . . . 38 100 . 41 36 . . 5 . 41 9 29 Level 3 8 | . . . . . . 24 . . 44 . . . . . 4 . 15 Level 4 2 | . . . . . . 19 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1236 | . 101 185 . . 7 1236 684 287 949 482 240 80 557 268 703 492 822 Initial 602 | . . . . . . . 602 287 107 482 219 80 21 268 63 368 109 Average 351 | . 29 68 . . . 677 631 177 612 354 168 55 130 166 380 307 339 Influence Increases 8038 | . 286 325 . . 14 1356 653 296 1012 534 161 . 918 68 860 381 1174 Destroy 0b10 Robot/C 3680 | . 140 260 . . . 760 380 160 360 60 60 . 400 20 400 120 560 Destroy 0b10 Robot/NC 275 | . . . . . 5 . 75 15 5 95 5 . 40 25 . 5 5 Destroy Leader 574 | . 30 50 . . 2 10 108 54 20 28 10 . 90 10 40 30 92 Allied During Kill 401 | . . . . . . 77 34 . . . . . . . . . 290 Successful Hack 163 | . 23 . . . 7 7 23 33 . 14 . . . 9 . 23 24 Disable Machine 600 | . . . . . . 60 . 15 105 45 30 . 120 . 15 135 75 Anti-Garrison Action 1400 | . . . . . . 400 . . 400 200 . . 150 . 250 . . Destroy Structure 630 | . 3 . . . . 42 33 4 62 47 41 . 103 4 125 68 98 Partial Spotted 30 | . . . . . . . . 15 . . 15 . . . . . . Lose Combat Pursuer 285 | . 90 15 . . . . . . 60 45 . . 15 . 30 . 30 Influence Decreases 7343 | . 285 167 159 . 14 120 1258 774 246 1005 379 200 399 527 247 861 702 Entered New Map 2766 | . . 1 159 . . . 634 344 46 437 229 150 9 281 27 335 114 Time Decay 3211 | . 285 166 . . 14 . 514 410 . 518 150 40 234 246 . 356 278 Lost Part 786 | . . . . . . 20 50 20 200 50 . 10 156 . 120 10 150 Lost Ally 430 | . . . . . . 100 60 . . . . . . . 100 10 160 Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . Squads Dispatched 32 | . 2 . . . . . 3 4 . 3 . . 8 1 . 5 6 Investigation 4 | . 1 . . . . . 2 . . 1 . . . . . . . Extermination 11 | . . . . . . . . 3 . 2 . . 2 . . 2 2 Reinforcement 6 | . 1 . . . . . . 1 . . . . 2 . . . 2 Assault 7 | . . . . . . . 1 . . . . . 2 . . 2 2 Garrison 4 | . . . . . . . . . . . . . 2 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Distress Signals 10 | . 3 . . . . . 3 . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 14 14 . 1 . 32 24 14 96 13 3 5 24 3 20 24 52 Peak Tracking Total 18 | . 6 3 . 1 . 4 7 3 9 5 3 5 5 2 5 6 18 Tactical Retreats 17 | . 3 1 . . . . . . 7 1 . . 1 . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Traps Triggered 24 | . 2 . . . . 8 1 1 1 3 1 . 1 . 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Machines Disabled 56 | . . . . . . 10 . 1 12 3 2 . 9 . 5 9 5 Max in Single Turn 8 | . . . . . . 1 . 1 1 2 2 . 3 . 2 8 1 Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . 1 . Garrison Relay 10 | . . . . . . 6 . . 2 . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Machines Accessed 52 | . 5 . 2 . 2 2 5 9 1 9 1 . 3 3 1 5 4 Terminals 37 | . 5 . . . 1 2 2 7 1 5 1 . 2 2 1 5 3 Fabricators 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . . . Scanalyzers 4 | . . . . . . . 2 . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . Total Hacks 143 | . 21 . 5 . 6 2 23 21 1 18 6 . 5 4 2 16 13 Successful 69 | . 10 . 5 . 3 1 15 11 1 7 1 . 2 2 . 6 5 Failed 72 | . 10 . . . 3 1 8 10 . 10 5 . 3 2 2 10 8 Catastrophic 12 | . 1 . . . . 1 2 2 . 3 . . . . 1 1 1 Database Lockouts 2 | . 1 . . . . . . . . 1 . . . . . . . Manual 65 | . 14 . 1 . 4 . 6 8 . 7 6 . 2 2 . 8 7 Terminals 105 | . 21 . . . 4 2 7 17 1 12 6 . 3 3 2 16 11 Fabricators 5 | . . . . . . . . 3 . . . . . . . . 2 Repair Stations 11 | . . . . . . . 11 . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 2 . . 2 . . . . Scanalyzers 8 | . . . . . . . 5 . . 3 . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . 1 . . . 1 . . . Terminal Hacks 33 | . 9 . 5 . 2 1 2 5 1 1 . . . 1 . 4 2 Record 4 | . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . 2 . 1 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . . . 1 1 . 1 . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . 1 . . . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Station Hacks 10 | . . . . . . . 10 . . . . . . . . . . Scan Component 5 | . . . . . . . 5 . . . . . . . . . . Repair 5 | . . . . . . . 5 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 2 . . 2 . . . . Process 2 | . . . . . . . . . . 1 . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 3 . . 1 . . . . . . . Retrieve Study 4 | . . . . . . . 3 . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . 1 . . . Unlock Access 3 | . . . . . 1 . . 1 . . . . . 1 . . . Unauthorized Hacks 13 | . 1 . . . . . . 4 . 3 1 . . . . 2 2 Terminals 10 | . 1 . . . . . . 2 . 2 1 . . . . 2 2 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . . . . . . 2 . 2 1 . . . . 1 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . . . 2 2 5 9 1 7 1 . 2 2 1 5 4 Full Trace Events 3 | . 1 . . . . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 3 . . 1 . . . . . . . Parts Repaired 5 | . . . . . . . 5 . . . . . . . . . . Time 184 | . . . . . . . 184 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . . 1 . . 13 . . . . Retrieved Matter 13 | . . . . . . . . . . . . . 13 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . 23 . . 13 . . . 2 4 9 2 . Machine Destruction 45 | . . . . . . 23 . . 9 . . . 2 . 9 2 . Programmers 8 | . . . . . . . . . 4 . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 7 . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Total Allies 26 | . . . . 2 . 7 . . . . . . . . 6 1 10 Largest Group 10 | . . . . 2 2 4 4 . . . . . . . 6 1 10 Highest-Rated Group 481 | . . . . 50 50 92 97 . . . . . . . 84 26 481 Highest-Rated Ally 58 | . . . . 31 31 31 25 . . . . . . . 14 26 58 Initial Warlord ECA Mod 19 | . . . . . . . 10 9 9 15 14 14 14 13 13 19 19 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 155 | . . . . 4 . 51 21 . . . . . . . 5 . 74 Total Damage 3642 | . . . . 41 . 1043 624 . . . . . . . . . 1934 Kills 38 | . . . . 1 . 10 9 . . . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Active Infowar (turns) 7303 | . 841 12 . . . . . 2 . 1324 312 91 1283 535 1499 800 604 Optics 3614 | . . . . . . . . . . . . . 176 535 1499 800 604 Sensors 135 | . . . . . . . . . . 50 85 . . . . . . Terrain 1800 | . . . . . . . . . . 717 312 91 680 . . . . Structural 2719 | . . . . . . . . . . 1324 312 91 992 . . . . Seismic 853 | . 841 12 . . . . . . . . . . . . . . . Machine Analysis 797 | . . . . . . . . . . . . . 579 218 . . . ECM 2 | . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 5 | . 1 . . . 2 . 1 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Turns Passed 14471 | 74 992 424 396 321 214 1490 1401 995 1572 1439 312 91 1283 535 1523 800 609 Spaces Moved 8496 | 43 517 235 395 250 156 910 722 696 640 1084 223 74 806 364 552 470 359 Core 307 | 6 . . . . . . . . 148 143 . . . . . . 10 Treads 737 | 37 517 181 . . . . . . 1 . . . . . 1 . . Legs 39 | . . . . . . . . . . . . . . . 39 . . Wheels 7320 | . . 54 395 250 156 910 722 696 491 848 223 74 806 364 512 470 349 Hover . | . . . . . . . . . . . . . . . . . . Flight 93 | . . . . . . . . . . 93 . . . . . . . Fastest Speed 40 | 50 160 95 95 110 110 125 110 110 50 40 100 110 110 101 116 115 50 Average Speed 126 | 144 160 145 97 110 114 125 122 113 136 91 125 110 111 115 211 145 127 Slowest Speed 560 | 160 240 160 110 110 125 170 130 125 250 130 145 110 160 145 560 225 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 83 49 69 47 16 68 51 20 74 28 10 82 9 11 63 19 26 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 34 | . 2 . . . . . 1 1 . 19 . . 4 . . 4 3 Terrain Destroyed 500 | . 2 . . . . 38 44 1 21 47 44 . 109 1 111 33 49 Melee 24 | . . . . . . . . 1 . 19 . . 4 . . . . Projectile 46 | . 2 . . . . . 21 . 4 . . . . 1 2 7 9 AOE 430 | . . . . . . 38 23 . 17 28 44 . 105 . 109 26 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Gar Fac Arm Total 11258 | 51 628 276 409 291 194 1161 1151 854 1063 1438 258 83 1089 454 823 550 485 Wait 1214 | 2 46 11 . 32 19 31 318 107 152 207 . . 163 28 72 8 18 Move 8479 | 42 516 234 394 249 155 909 721 696 637 1083 223 73 805 364 550 469 359 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 191 | . 17 2 7 5 6 9 20 6 21 31 8 1 15 18 15 7 3 Fast Attach 76 | 6 8 . . . 3 . 6 2 . 13 3 2 5 5 13 6 4 Attach 101 | . 1 . . . 2 2 6 4 29 14 3 2 16 2 9 3 8 Detach 43 | . 5 . . . . . . 2 16 7 2 1 1 . 5 4 . Swap 116 | 1 3 4 2 . 2 19 12 7 20 5 3 2 8 8 10 3 7 Drop 160 | . 7 4 6 2 6 11 22 4 20 7 12 2 6 14 17 12 8 Fire 580 | . 25 21 . 3 1 58 46 23 152 10 3 . 40 15 67 38 78 Melee 82 | . . . . . . . . 3 3 46 1 . 29 . . . . Ram 2 | . . . . . . . . . 1 . . . 1 . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . 64 . . 8 15 . . . . 16 . . Rewire 106 | . . . . . . 58 . . . . . . . . 48 . . Trap 4 | . . . . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low / [Ext]) -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: [*Res] / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Central database locked down 1067 | -10/Materials | Entered Mines 1210 | -10/Mines | Learned location of Zion (-6) 1331 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Discovered new exit (range 5) 1491 | -10/Mines | Entered Exiles 1515 | -10/Exiles | Met 8R-AWN 1531 | -10/Exiles | Met EX-HEX 1557 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Aligned with FarCom system 1572 | -10/Exiles | Given EX-Vault access code 1596 | -10/Exiles | Opened EX-Vault 1604 | -10/Exiles | Found YOLO Cannon 1623 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Discovered new exit (range 10) 1887 | -10/Exiles | Left Exiles lab with YOLO Cannon 1887 | -10/Exiles | Entered Mines 1895 | -9/Mines | Discovered new exit (range 10) 1903 | -9/Mines | Learned location of Storage (-9) 2027 | -9/Mines | Assembled infested the area 2208 | -9/Mines | Entered Materials 2208 | -8/Materials | Accompanied by 2 allies 2208 | -8/Materials | Evolved 4 slots: Utility x4 2213 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2393 | -8/Materials | Identified exit to Garrison 2422 | -8/Materials | Entered Garrison 2422 | -8/Garrison | Accompanied by 2 allies 2476 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Destroyed 7 combat bots 2544 | -8/Garrison | Triggered checkpoint 2584 | -8/Garrison | Discovered new exit (range 11) 2614 | -8/Garrison | Triggered checkpoint 2630 | -8/Garrison | Garrison Relay disabled 2802 | -8/Garrison | Triggered checkpoint 2877 | -8/Garrison | Discovered new exit (range 12) 2886 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Discovered new exit (range 7) 3062 | -8/Garrison | Triggered checkpoint 3127 | -8/Garrison | Garrison Relay disabled 3256 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Garrison Relay disabled 3535 | -8/Garrison | Discovered new exit (range 10) 3581 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Triggered checkpoint 3609 | -8/Garrison | Garrison Relay disabled 3784 | -8/Garrison | Triggered checkpoint 3809 | -8/Garrison | Garrison Relay disabled 3912 | -8/Garrison | Entered Materials 3912 | -8/Materials | Accompanied by 4 allies 4265 | -8/Materials | Lost 3 allies 4312 | -8/Materials | First assault squad dispatched 4616 | -8/Materials | Discovered new exit (range 16) 4709 | -8/Materials | Repaired Rocket Launcher 4759 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4800 | -8/Materials | Repaired Hardlight Generator 4838 | -8/Materials | Repaired Hvy. Particle Cannon+ 4866 | -8/Materials | Repaired Lrg. Battery 4873 | -8/Materials | Core integrity fell below 50% 4900 | -8/Materials | Lost 3 parts (1n1u1w) 5143 | -8/Materials | Build established: Scavenger-Mutant 5313 | -8/Materials | Entered Factory 5313 | -7/Factory | Evolved 2 slots: Utility x2 5374 | -7/Factory | Discovered new exit (range 10) 5709 | -7/Factory | Build established: Mutant 5869 | -7/Factory | Discovered new exit (range 5) 5988 | -7/Factory | Identified exit to Lower Caves 6308 | -7/Factory | Identified exit to Garrison 6308 | -7/Factory | Entered Garrison 6345 | -7/Garrison | Triggered checkpoint 6473 | -7/Garrison | Triggered checkpoint 6756 | -7/Garrison | Discovered new exit (range 15) 6879 | -7/Garrison | Assembled breached garrison interior 6936 | -7/Garrison | Garrison Relay disabled 7157 | -7/Garrison | Destroyed 11 combat bots 7179 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7297 | -7/Garrison | Destroyed 11 combat bots 7301 | -7/Garrison | Lost 4 parts (1p2n1u) 7421 | -7/Garrison | Destroyed 19 combat bots 7667 | -7/Garrison | Discovered new exit (range 8) 7685 | -7/Garrison | Garrison Relay disabled 7708 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7741 | -7/Garrison | Core integrity fell below 50% 7842 | -7/Garrison | Released all parts (3) 7843 | -7/Garrison | System corruption reached 10% 7847 | -7/Garrison | Destroyed 10 combat bots 7856 | -7/Garrison | Core integrity fell below 20% 7876 | -7/Garrison | Discovered new exit (range 8) 7880 | -7/Garrison | Entered Factory 8108 | -7/Factory | Central database locked down 8495 | -7/Factory | Build established: Scavenger-Mutant 9106 | -7/Factory | Build established: Scavenger-Assassin 9222 | -7/Factory | Discovered new exit (range 12) 9276 | -7/Factory | Identified exit to Factory 9319 | -7/Factory | Entered another Factory area 9319 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9534 | -6/Factory | Discovered new exit (range 11) 9588 | -6/Factory | Discovered new exit (range 8) 9604 | -6/Factory | Identified exit to Lower Caves 9631 | -6/Factory | Sucked down chute 9631 | -6/Factory | Entered Waste 9646 | -6/Waste | EMP discharged 9646 | -6/Waste | System corruption reached 10% 9648 | -6/Waste | Spotted C-40 Crusher 9659 | -6/Waste | Spotted C-40 Crusher 9662 | -6/Waste | Spotted C-40 Crusher 9668 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9677 | -6/Waste | Spotted C-40 Crusher 9684 | -6/Waste | Spotted C-40 Crusher 9712 | -6/Waste | Discovered new exit (range 10) 9721 | -6/Waste | Identified exit to Factory 9722 | -6/Waste | Entered Factory 9817 | -6/Factory | Discovered new exit (range 13) 9977 | -6/Factory | Build established: Scavenger-Mutant 10433 | -6/Factory | Lost 6 parts (2p2n2u) 10760 | -6/Factory | Garrison activated, responded to threat 10803 | -6/Factory | Lost 3 parts (1p2u) 10889 | -6/Factory | Identified exit to Factory 10889 | -6/Factory | Spotted B-75 Beast 10895 | -6/Factory | Core integrity fell below 50% 10926 | -6/Factory | Destroyed B-75 Beast 10956 | -6/Factory | Lost 8 parts (1p2n1u4w) 11005 | -6/Factory | Entered another Factory area 11005 | -5/Factory | Evolved 2 slots: Propulsion x2 11142 | -5/Factory | Garrison activated, responded to threat 11167 | -5/Factory | Identified exit to DSF 11540 | -5/Factory | Identified exit to Garrison 11540 | -5/Factory | Entered Garrison 11620 | -5/Garrison | Lost 9 parts (2p3n2u2w) 11646 | -5/Garrison | Phase Generator disabled 11828 | -5/Garrison | Triggered checkpoint 11942 | -5/Garrison | Lost 6 allies 12065 | -5/Garrison | Garrison Relay disabled 12126 | -5/Garrison | Found Quantum Capacitor 12132 | -5/Garrison | Found Quantum Capacitor 12254 | -5/Garrison | Spotted B-75 Beast 12282 | -5/Garrison | Destroyed B-75 Beast 12434 | -5/Garrison | Triggered checkpoint 12532 | -5/Garrison | Garrison Relay disabled 12683 | -5/Garrison | Discovered new exit (range 11) 12690 | -5/Garrison | Spotted B-86 Titan 12717 | -5/Garrison | Destroyed B-86 Titan 12827 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12970 | -5/Garrison | Triggered checkpoint 13048 | -5/Garrison | Discovered new exit (range 8) 13063 | -5/Garrison | Entered Factory 13063 | -4/Factory | Evolved 2 slots: Utility x2 13407 | -4/Factory | Garrison activated, responded to threat 13439 | -4/Factory | Discovered new exit (range 16) 13459 | -4/Factory | Identified exit to Upper Caves 13459 | -4/Factory | Identified exit to Armory 13638 | -4/Factory | Found Quantum Capacitor 13863 | -4/Factory | Entered Armory 13940 | -4/Armory | Build established: Mutant 14082 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 14209 | -4/Armory | Found Prototype Launcher 14209 | -4/Armory | Identified Tesla Bomb Launcher 14227 | -4/Armory | Lost 5 allies 14363 | -4/Armory | First assault squad dispatched 14396 | -4/Armory | Lost 3 allies 14461 | -4/Armory | Core integrity fell below 50% 14467 | -4/Armory | Released all parts (5) 14468 | -4/Armory | Core integrity fell below 20% 14468 | -4/Armory | System corruption reached 10% 14472 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14461_ Quantum Capacitor destroyed. 14461_ L-61 Swordsman knocked back. 14463_ G-67 Veteran misfires. 14463_ Imp. Deuterium Engine destroyed. 14463_ L-61 Swordsman destroyed. 14464_ S-27 Virus destroyed. 14465_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 14465_ Adv. Targeting Computer destroyed. 14465_ Penetrated by Slug. 14465_ Slug penetrates Wall. 14467_ Enh. Hardcell Cannon destroyed. 14467_ Released Coolant Injector. 14467_ Released Enh. Optical Array. 14467_ Released Huge Storage Unit. 14467_ Released Adv. Targeting Computer. 14467_ Released System Guard. 14467_ Acquired 50 matter. 14467_ Penetrated by Slug. 14470_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# =!! #????????###### | | ?????????????????????????? !!! #??????? # | | ????????????????????????????!!! #######? ]# | | ??????????##############?????? # # """ # | | ??????????# #########+### [ # """ + | | ??????????#![ % + %[ + """ # | | ???????####=|= %* # ### = ######### | | ???????#!%+%%!*=!%= # #?# # | | ???????####[*!=%!s!] p/ #?### ### | | " "??????#=*g%%]]]%!! # #+########+### ? | | ###*==!*]g] !! # @ # #? ?? | | =/p%/*=[%gs]]|] g/ + ####/###? | | ! [####[=* !/]=! ### ## """"" ## ## | | ?????#=[ %%%! #?# ## ??"==]] #"*% ! ## | | ##????????#% [!Yg #?# #?????"== " / [=%* | | ??????????# =%==! #?# #?????""""" ##*%= # | | ??????????#####[#%######?# #?????? ## ! ## | | ??????????????# /%[?????? ??? #### #### | | ?????????????? %= ?????? + #??# #??# | | ????????????? ????? # #??# #??# | | ???????????" # ????? # #??# #??# | | ???????????" # Y "???" # #??# #??# | | ???????????" # ??? ###########+##??# #??# | | ???????????? ?+ ?? ??????????????? #??# | | ???????????? ?# "?? ##??????????????? #??# | | ???????????? ?# "?? ????????????????? #??# | | ??????????? ??##!!! "?" ????????????????? ???# | | ??????????? ????!!! "?" ?????????????????##???# | | ???????????#????!!! "?" ??????????????????????# | | ???????????????? "?"? ??????????????????????# | | ???????????????? ???? ??????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 65 Energy Generation 35 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Corruption Containment 8 Corruption Block 7 Armor Coverage 825 Resistance: KI 25 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 34% | -8/Materials Lgt. Angular Momentum Engine | 30% | -8/Materials Hardlight Generator | 50% | -8/Materials Hvy. Particle Cannon | 57% | -8/Materials Lrg. Battery | 65% | -8/Materials Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkReactionTurbovents Manual? 0 Play Time 02:59:37 Cumulative 304.5 hours Start 2026.09.21 @ 19:42:03 End 2026.10.07 @ 03:47:58 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e50ca8f-7051-4d7b-b95e-6667086e80b4