Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 23:25:11 Player: RNGesus Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (336) 1680 Value Destroyed (13813) 13813 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (6706) 6706 TOTAL SCORE: 33499 Bonus ------- High Alert Combat Kills 1120 Follower Combat Kills 1675 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2570 Friendly Fire -2259 Cogmind --------- Core Integrity 0/1150 Matter 267/800 Energy 1065/1100 System Corruption 12% Temperature Cool (9) Movement Core (2600) Ox51 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Matter Compressor Active Sensor Suite Surveybot 24 Chip Centrium Medium Armor Plating Ghost Barrier > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (25) --- Advanced Energy Well (500) Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Mobile Refinery Mk. CCLXVII GOLEM Unit Long-range Proton Cannon HERF Cannon Vortex Driver (30) Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Assembled Biocell Array Experimental Matter Compressor Surveybot 24 Chip Advanced Particle Charger Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Rocket Array > --- INVENTORY -------- Vortex Chain Reactor Advanced Energy Well Experimental Signal Interpreter Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Ghost Barrier Mobile Refinery Mk. CCLXVII GOLEM Unit Transdimensional Reconstructor Long-range Proton Cannon HERF Cannon Vortex Driver Vortex Driver AWS/Autocannon Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 174] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Smartbomb Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | 6 3 . 23 1 2 . 24 31 1 5 14 31 19 6 2 7 . 1 . 2 8 . 5 3 5 17 . 4 30 Power 11 | 1 1 . 1 . . . 2 4 . . 1 . . . . . . . . . . . . . . . . . 1 Engine 4 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 54 | 2 . . 10 . 2 . 9 6 1 1 3 2 . 2 . 3 . . . . 3 . . . 2 3 . 1 4 Treads 24 | 2 . . 10 . 2 . 6 2 . 1 1 . . . . . . . . . . . . . . . . . . Leg 29 | . . . . . . . 3 3 1 . 2 2 . 2 . 3 . . . . 3 . . . 2 3 . 1 4 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 2 . 3 1 . . 7 11 . . 4 19 11 3 2 1 . . . 1 4 . . 2 1 8 . 1 16 Device 37 | . 1 . . . . . 1 4 . . 3 6 4 2 2 1 . . . . . . . . 1 5 . 1 6 Storage 9 | 1 1 . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . 3 Processor 8 | . . . . . . . 1 2 . . . . 1 . . . . . . . 2 . . . . . . . 2 Hackware 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Protection 41 | . . . 3 1 . . 5 4 . . 1 12 5 . . . . . . 1 1 . . 1 . 3 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 . . 9 . . . 6 10 . 4 6 10 8 1 . 3 . 1 . 1 1 . 5 1 2 6 . 2 9 Energy Gun 4 | 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 21 | . . . . . . . . 1 . 1 1 5 4 . . . . . . . . . 1 . . 2 . 1 5 Ballistic Gun 23 | 1 . . 6 . . . 4 6 . 1 3 1 . . . . . . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Launcher 30 | . . . 2 . . . 2 2 . 1 1 2 4 1 . 3 . . . . 1 . 4 . 2 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . 1 6 . . 2 6 1 . 1 1 . . . . . . . 3 . 2 . . 15 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Parts Lost 52 | . 1 . 2 . . . 4 5 . . . 5 2 4 . . . . . 1 4 1 3 . 2 5 . 1 12 Power 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 Utility 26 | . . . 1 . . . 2 2 . . . 5 2 1 . . . . . 1 . 1 1 . 1 4 . 1 4 Weapon 15 | . . . 1 . . . 1 1 . . . . . 3 . . . . . . 3 . 2 . . 1 . . 3 Highest Loss Streak 12 | . 1 . 1 . . . 2 2 . . . 3 1 1 . . . . . 1 1 1 3 . 1 2 . 1 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Average Slot Usage (%) 91 | . 97 100 98 100 100 100 97 86 100 100 92 90 90 85 86 85 86 86 74 85 87 88 87 70 85 88 89 89 86 Engine 2 | . 13 . 10 11 11 11 8 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 14 . . . . . 3 7 7 7 7 7 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 6 6 6 6 6 6 6 4 5 5 5 4 5 5 5 4 Treads 9 | . 28 28 32 33 33 33 16 1 7 7 5 . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . 10 14 23 23 24 30 29 25 26 25 26 26 26 26 23 23 23 22 23 21 21 21 20 Device 9 | . 12 14 2 . . . 7 6 7 7 7 3 10 11 8 13 13 13 13 8 10 5 16 12 15 21 21 21 20 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 9 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 Processor 4 | . . . . . . . 7 8 7 7 7 7 5 6 6 6 6 6 6 6 9 11 5 5 5 5 5 5 5 Protection 9 | . . . 18 22 22 22 17 8 15 15 7 11 2 . . . . . . 3 6 10 4 5 5 9 10 10 9 Energy Gun 2 | . 14 14 1 . . . . 1 7 6 7 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . 2 8 9 15 20 17 13 13 1 12 16 17 16 . 14 13 15 14 13 Ballistic Gun 8 | . 14 14 19 22 22 22 17 19 15 15 12 11 . . . . . . . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 90 90 100 99 99 99 108 116 116 119 130 174 129 168 168 168 157 157 156 164 179 179 175 146 174 183 182 186 190 Greatest Support 130 | 40 40 40 63 63 63 63 67 80 80 80 100 104 120 120 90 110 106 106 106 106 106 106 106 106 110 130 125 125 130 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 2 4 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 4 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 3 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 14 12 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 8 12 17 24 24 25 24 24 25 24 24 23 23 22 23 24 25 25 25 24 24 25 24 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 12 23 25 25 25 25 25 25 25 25 25 25 23 23 25 25 25 25 24 25 25 24 24 25 25 25 24 14 Class Distribution -------------------- 42% | Golem 32% | Mutant 9% | Scavenger-Mutant 6% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Waste Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6550 | 145 200 9 790 16 18 38 1035 720 88 243 95 713 246 75 20 102 62 19 . 87 179 36 231 51 134 602 45 105 446 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14974 | . 514 62 1486 . 50 12 1605 1612 . 163 . 1340 533 1034 274 352 . . . . 1488 413 336 341 518 1951 . 187 703 Parts 694 | . 45 2 98 . . 4 98 74 . 5 . 18 26 60 7 8 . . . . 74 12 23 3 14 96 . 3 24 Haulers Intercepted 14 | . 1 . 4 . . . 4 1 . . . . . 1 . 2 . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . . 1 . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 207 | . . . . . . . . . . 5 2 . 24 . . . . . . 12 . 12 19 1 6 . . 2 124 Prevented 45 | . . . . . . . . . 1 . . . 7 . . . . . . 1 . . . . 8 . . . 28 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 303 | . 13 1 31 . . . 32 21 . 5 . 51 13 20 . 5 . . . . 29 6 17 . 8 29 . 4 18 Melee 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Guns 79 | . 13 1 23 . . . 25 12 . 1 . 4 . . . . . . . . . . . . . . . . . Cannons 95 | . . . 1 . . . . . . . . 7 7 14 . 1 . . . . 23 6 3 . 3 21 . 2 7 AOE 113 | . . . 7 . . . 7 9 . 4 . 30 5 6 . 4 . . . . 5 . 14 . 3 6 . 2 11 Classes Destroyed 25 | . 6 1 5 . . . 2 3 . . . 4 1 . . . . . . . . 2 . . . . . . 1 Worker 17 | . . 1 4 . . . 2 5 . . . . . . . . . . . . . . . . . 5 . . . Builder 10 | . 2 . 2 . . 1 1 3 . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 14 | . 1 . 4 . . . 4 1 . . . . . 1 . 2 . . . . . . . . . 1 . . . Recycler 10 | . . . 2 . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Operator 8 | . 3 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . Swarmer 59 | . 6 . 9 . . . 7 . . . . . 4 4 . 4 . . . . 10 . 14 . . 1 . . . Grunt 90 | . 7 1 15 . . . 16 1 . 4 . . 1 11 . . . . . . 9 4 1 . 3 9 . 4 4 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Protector 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Sentry 28 | . . . 5 . . . 7 4 . . . . 2 2 . 1 . . . . 2 . 1 . 1 3 . . . Demolisher 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . . 1 6 . 1 . . 2 2 . . . . . . 3 . 1 . 2 6 . . . Programmer 28 | . . . . . . . . 3 . . . . 1 1 . . . . . . 4 . . . 2 9 . . 8 Heavy 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 39 | . 5 1 6 . . 1 5 15 . 4 . 39 3 6 . 6 . . . . 5 5 6 . 5 10 . 4 9 Combat Bots Only 37 | . 3 1 5 . . . 4 10 . 4 . 37 3 6 . 4 . . . . 5 5 6 . 5 8 . 4 9 Max Kills in Single Turn 11 | . 2 1 2 . . 1 4 5 . 2 . 11 3 6 1 3 . . . . 3 1 4 . 2 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 2 . . . 3 4 . 2 . 11 3 6 . 2 . . . . 3 . 4 . 2 2 . 2 5 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 22170 | . 427 99 1182 . . . 2245 1801 . 198 . 2308 798 1167 . 257 . 8 . 436 2036 590 633 . 537 2413 . 523 4512 Core 2640 | . 102 28 108 . . . 199 255 . 10 . 185 56 156 . 27 . . . 58 149 55 78 . 64 176 . 60 874 Absorbed by Shields 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Redirected to Shielding 344 | . . . . . . . . . . . . 253 91 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 887 | . . . . . . . . . . . 610 . . . . . . . . . 277 . . . . . . . . Core Remaining (%) 63 | 100 . 48 . . . 73 63 . . . . . 27 . . . . . . 71 . . . . 65 . . . . Volleys Fired 824 | . 57 9 120 2 2 3 123 67 . 12 3 36 44 42 30 12 4 4 . 7 74 11 15 . 17 102 . 10 18 Largest 3 | . 2 2 2 2 2 2 2 3 . 3 3 3 2 3 1 2 2 2 . 2 3 3 2 . 3 2 . 2 2 Hottest 208 | . 70 70 70 46 46 46 48 131 . 131 208 161 105 93 25 80 50 50 . 50 80 75 80 . 75 88 . 50 160 Shots Fired 1573 | . 114 18 232 4 4 6 240 182 . 26 5 96 48 78 30 22 8 7 . 14 140 26 23 . 28 171 . 18 33 Gun 846 | . 114 18 222 4 4 6 236 174 . 21 2 45 . . . . . . . . . . . . . . . . . Cannon 648 | . . . 3 . . . . . . 2 3 44 38 76 30 20 8 7 . 14 136 26 16 . 20 162 . 15 28 Launcher 79 | . . . 7 . . . 4 8 . 3 . 7 10 2 . 2 . . . . 4 . 7 . 8 9 . 3 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 755 | . 57 9 194 4 4 6 236 157 . 14 1 62 . . . . . . . . . . . . . . . . 11 Thermal 691 | . 57 9 31 . . . . 17 . 9 4 7 33 76 30 20 8 7 . 14 136 26 16 . 20 148 . 15 8 Explosive 66 | . . . 7 . . . 4 8 . 3 . 7 2 2 . 2 . . . . 4 . 7 . 3 9 . 3 5 Electromagnetic 52 | . . . . . . . . . . . . 20 13 . . . . . . . . . . . 5 14 . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 45 | . 17 29 30 4 5 10 45 12 . 5 . 20 8 9 13 5 . 2 . 10 16 10 5 . 5 9 . 10 8 Robot Miss Streak 9 | . 6 1 4 1 . . 3 5 . 2 . 9 3 3 3 1 . 3 . 2 3 1 2 . 2 5 . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Autonomous 28 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . 11 Shots Hit Robots 1083 | . 76 15 163 3 4 5 191 121 . 13 . 107 20 45 24 14 . 2 . 11 91 17 10 6 15 96 . 8 26 Core Hits 738 | . 35 7 76 1 1 1 84 95 . 10 . 136 20 36 10 11 . . . 2 37 10 18 2 11 62 . 13 60 Critical Kills 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 6 1 1 . . . 1 . . . . 7 1 . . . . . . . . . . . . . . . 4 Burn 7 | . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 67 | . . . . . . . . . . . . 58 2 . . . . . . . . . . 6 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . 58 2 . . . . . . . . . . 6 . 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48152 | . 820 147 2970 44 63 82 3523 4416 . 476 . 6391 1003 3000 1159 1160 . 92 . 544 5117 827 1591 427 1297 6435 . 1008 5560 Guns 8960 | . 820 147 2186 44 63 82 2946 2048 . 115 . 509 . . . . . . . . . . . . . . . . . Cannons 20209 | . . . 48 . . . . . . . . 1856 584 2004 1159 728 . 92 . 544 4449 789 401 . 654 4598 . 339 1964 Explosions 16945 | . . . 736 . . . 569 2341 . 361 . 2488 419 996 . 432 . . . . 668 . 1190 . 643 1837 . 669 3596 Melee 1965 | . . . . . . . . . . . . 1538 . . . . . . . . . . . 427 . . . . . Ramming 73 | . . . . . . . 8 27 . . . . . . . . . . . . . 38 . . . . . . . Kinetic 9938 | . 298 60 1923 44 63 82 2946 1768 . 92 . 1809 . . . . . . . . . . . . . . . . 853 Thermal 17826 | . 522 87 311 . . . . 280 . 23 . 170 465 2004 1159 728 . 92 . 544 4449 789 401 . 654 4376 . 339 433 Explosive 16449 | . . . 736 . . . 569 2310 . 361 . 2488 264 996 . 432 . . . . 668 . 1190 . 395 1775 . 669 3596 Electromagnetic 1223 | . . . . . . . . 31 . . . 386 274 . . . . . . . . . . . 248 284 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1965 | . . . . . . . . . . . . 1538 . . . . . . . . . . . 427 . . . . . Entropic 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 678 Highest Corruption 17 | . . . . . . . 2 . . . . . 1 . . 3 3 3 3 3 4 4 4 4 17 5 5 5 12 Average Corruption 3 | . . . . . . . 2 . . . . . 1 . . 2 3 3 3 3 2 4 4 4 4 3 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Effects 205 | . . . . . . . 4 . . . . . 4 . . 5 11 6 4 14 14 14 19 7 22 46 18 11 6 Message Errors 51 | . . . . . . . . . . . . . 2 . . 1 1 2 . 3 1 5 3 2 9 13 6 2 1 Matter Fused 53 | . . . . . . . 3 . . . . . . . . 3 5 2 3 4 4 2 5 4 4 6 5 2 1 Heat Flow Errors 30 | . . . . . . . 1 . . . . . . . . . 2 . . 3 4 2 3 . 3 5 1 4 2 Energy Discharges 21 | . . . . . . . . . . . . . 1 . . . 1 . . 1 3 . 3 . 1 7 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 27 | . . . . . . . . . . . . . 1 . . . 1 1 . 2 1 2 5 . 4 6 2 1 1 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . 1 4 1 1 . Misfires 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . Alerts 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1748 | . . . 23 . . . 50 10 . . . 180 3 44 90 39 . 12 . . 344 35 68 143 104 274 . 59 270 Projectiles 1044 | . . . . . . . . . . . . 135 . 38 90 39 . 12 . . 234 . 19 . 104 115 . 45 213 Explosions 526 | . . . 23 . . . 50 10 . . . 45 3 6 . . . . . . 110 . 49 . . 159 . 14 57 Melee 178 | . . . . . . . . . . . . . . . . . . . . . . 35 . 143 . . . . . Knockbacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . 120 . . . . 13 . . . 50 62 . . . . . . . 73 . 89 . . . . 141 . Shots 16 | . . . 4 . . . . . . . . 1 4 . . . . . . . 1 . 3 . . . . 3 . Rammed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 30 5 30 . . . 219 222 . 451 176 377 67 5 . 44 203 . . 139 218 184 186 . 132 226 145 145 165 Average Temperature 74 | . 16 3 9 . . . 67 37 . 199 109 146 30 5 . 22 103 . . 62 98 76 87 . 67 101 79 66 38 Received Heat Transfer 4219 | . 171 54 492 . . . 1044 159 . 36 . 459 27 327 . 51 . . . 42 264 117 9 . 48 328 . 133 458 Effects 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 2 . . . Combat Hostiles 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 2 . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Melted 24 | . 6 . 1 . . . . . . . . . 5 . . . . . . . 7 1 . . 2 2 . . . Heat Transferred 12799 | . 1850 333 999 . . . . 407 . 37 . 300 348 1075 675 375 . 50 . 300 2425 425 225 . 300 2325 . 200 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 797 | . 270 45 769 299 . 5 629 734 . . . . . 501 134 535 . . . . 797 . . . . 715 . . . Initial 299 | . . 31 . 299 . . . 285 . . . . . 45 123 2 . . . . . . . . . 81 . . . Average 254 | . 82 14 350 137 . . 293 459 . . . . . 202 97 346 . . . . 548 . . . . 330 . . . Maximum Alert Level 3 | . 1 . 3 1 . . 2 3 . . . . . 2 . 2 . . . . 3 . . . . 3 . . . Low Security (%) 48 | 100 94 100 31 65 . 100 40 . . . . . . 57 100 20 . . . . 5 . . . . 18 . . . Level 1 26 | . 5 . 32 34 . . 26 43 . . . . . 37 . 23 . . . . 24 . . . . 58 . . . Level 2 19 | . . . 26 . . . 32 47 . . . . . 5 . 55 . . . . 46 . . . . 17 . . . Level 3 4 | . . . 9 . . . . 9 . . . . . . . . . . . . 23 . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . 5 1 . . 6 5 . . . . . 4 . 5 . . . . 11 . . . . 7 . . . Investigation 10 | . 2 . 2 1 . . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . Extermination 11 | . . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . 5 . . . Reinforcement 20 | . 3 . 2 . . . 4 4 . . . . . 2 . 2 . . . . 1 . . . . 2 . . . Assault 5 | . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 43 | . 1 . 5 . . . 6 2 . . . . 23 . . 1 . . . . 1 . . . . 2 . . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 8 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 8 Times Spotted 507 | . 31 2 62 . . . 58 38 . 5 . 69 16 26 . 20 . 3 . 4 46 8 13 . 8 41 . 4 53 Peak Tracking Total 37 | . 5 2 9 . . . 5 12 . 4 . 37 3 12 . 6 . 1 . 1 7 3 6 . 3 4 . 4 17 Tactical Retreats 21 | . 3 . 2 . . . 2 . . . . 6 . 1 . 3 . 2 . . 2 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 16 | . 1 . . . . . 3 1 . . . . . 4 . 2 . . . . 3 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . 33 Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 57 | . . . 7 . . . 1 3 . . . 4 2 3 . 3 . . . . 13 . . . . 20 . . 1 Max in Single Turn 7 | . . . 4 . . . 1 2 . . . 1 1 1 . 1 . . . . 4 . . . . 7 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 50 | . 4 . 5 1 1 . 8 1 . . . . . 5 . 1 . 1 4 . 3 . . 5 . 5 . . 6 Terminals 22 | . 3 . 4 . . . 7 1 . . . . . 1 . . . 1 . . 1 . . . . 4 . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 143 | . 9 . 11 1 1 . 18 2 . . . . . 8 . 2 . 2 32 . 9 . . 18 . 7 . . 23 Successful 110 | . 5 . 7 1 1 . 8 1 . . . . . 4 . . . 2 32 . 4 . . 18 . 4 . . 23 Failed 32 | . 3 . 4 . . . 10 1 . . . . . 4 . 2 . . . . 5 . . . . 3 . . . Catastrophic 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 7 . 8 . 1 . 13 2 . . . . . . . . . . . . . . . . . 3 . . 1 Terminals 47 | . 7 . 10 . . . 17 2 . . . . . 2 . . . 2 . . 2 . . . . 5 . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Repair Stations 9 | . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 97 | . 3 . 5 1 1 . 7 1 . . . . . 1 . . . 2 32 . . . . 18 . 3 . . 23 Record 31 | . . . . . . . . . . . . . . . . . . 2 11 . . . . 6 . . . . 12 Part Schematic 16 | . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 18 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 10 Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . . 6 . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . Full Trace Events 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 37 | . . 3 . 1 3 . . . . . 2 1 2 . 20 . . . . 1 . . . . . . . . 4 Largest Group 20 | . . 3 3 1 3 3 3 . . . 2 3 2 . 20 16 . . . 1 1 . . . . . . . 4 Highest-Rated Group 810 | . . 40 40 31 50 50 50 . . . 59 178 68 . 810 607 . . . 96 96 . . . . . . . 219 Highest-Rated Ally 119 | . . 16 16 31 21 21 21 . . . 31 119 34 . 50 47 . . . 96 96 . . . . . . . 65 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 319 | . . . 33 . . . 39 . . . . 77 11 . 4 112 . . . 16 7 . . . . . . . 20 Total Damage 8622 | . . . 322 . . . 519 . . . . 2217 558 . 211 2588 . . . 609 732 . . . . . . . 866 Kills 65 | . . . 7 . . . 6 . . . . 16 3 . 1 19 . . . 4 6 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 24 | . . 2 . 2 . . . . 2 . 1 . 3 . . . 2 2 . 1 . 3 2 . 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 35249 | 72 1344 1680 2288 1152 890 1302 2307 1004 451 1112 1915 3600 1580 1086 534 762 518 550 279 643 1640 725 888 488 660 2529 796 526 1928 Spaces Moved 15364 | 40 425 516 777 475 350 539 857 479 234 558 969 1641 667 508 257 385 274 291 151 327 695 373 451 162 324 1177 368 266 828 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3637 | 38 425 516 777 475 350 539 517 . . . . . . . . . . . . . . . . . . . . . . Legs 11304 | . . . . . . . 340 58 234 558 969 1641 667 508 257 385 274 291 151 327 695 373 451 162 324 1177 368 266 828 Wheels 421 | . . . . . . . . 421 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 200 145 193 193 193 195 135 183 183 183 185 185 185 185 185 185 185 185 185 185 185 185 174 Average Speed 201 | 154 274 320 240 240 240 240 218 155 193 193 193 196 156 184 183 184 185 185 185 185 189 185 185 185 185 185 185 185 185 Slowest Speed 320 | 160 320 320 320 240 240 240 317 193 193 193 195 197 197 185 183 185 185 185 185 185 242 185 185 185 185 185 185 185 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 3 75 99 64 99 83 99 89 19 46 61 80 86 71 12 88 16 58 56 72 52 20 70 62 60 59 39 62 38 88 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 12 | . 1 . 1 2 . . . . . . 3 . . . . . . . 1 . . . 1 3 . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 1 . . . . . . 1 . . . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 . 1 . . 1 1 1 1 . . . 1 1 1 1 . . 1 1 . . 1 . . Scrap Searched 35 | . . 1 . 1 . 3 . . 2 7 4 . 5 . . . 3 1 . 2 . 3 1 . . . . 2 . Spaces Dug 116 | . . . 20 . . . 5 . . 2 3 2 5 7 . 1 6 2 . . 22 2 . . . 12 . 27 . Terrain Destroyed 742 | . . . 36 . . . 17 44 . 19 3 14 20 46 3 21 8 5 . 2 104 8 106 . 48 133 . 66 39 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 175 | . . . . . . . . 2 . 3 3 2 7 28 3 4 8 5 . 2 34 8 7 . 8 37 . 6 8 AOE 566 | . . . 36 . . . 17 42 . 16 . 11 13 18 . 17 . . . . 70 . 99 . 40 96 . 60 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 18167 | 47 501 530 974 486 400 542 1083 634 235 576 1011 1853 1151 584 292 416 277 295 152 340 888 385 481 344 359 1359 484 282 1206 Wait 1124 | . 2 6 11 . 2 1 39 9 . . 3 26 347 14 . 4 . . . 15 85 1 6 162 5 31 116 1 238 Move 15317 | 39 424 515 776 474 349 538 856 478 233 557 968 1640 666 508 256 384 273 290 150 307 694 372 450 161 323 1176 367 265 828 Hop 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Pick Up 172 | 2 13 . 22 4 2 . 15 18 . 1 10 26 24 3 1 3 . . . . 7 . . 2 4 8 . . 7 Fast Attach 70 | 6 . . 3 . . . 4 9 . . 1 9 2 2 1 1 . . . . 3 . . 2 . 9 . . 18 Attach 58 | . 2 . 3 1 . . 6 11 . . 5 12 1 2 . . . . . . . . 1 2 4 . . . 8 Detach 86 | . . . 2 1 . . 1 9 . . 1 5 5 5 2 1 . . 2 . 8 . 4 7 3 10 1 . 19 Swap 124 | . 1 . 17 . 2 . 14 11 1 5 8 10 16 2 1 6 . 1 . 2 5 . 4 . 1 8 . 4 5 Drop 191 | . 2 . 20 4 5 . 24 20 1 1 12 31 11 6 1 5 . . . . 7 . 1 2 2 14 . 1 21 Fire 824 | . 57 9 120 2 2 3 123 67 . 12 3 36 44 42 30 12 4 4 . 7 74 11 15 . 17 102 . 10 18 Melee 67 | . . . . . . . . . . . . 58 2 . . . . . . . . . . 6 . 1 . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Rewire 116 | . . . . . 38 . . . . . . . 33 . . . . . . . . . . . . . . 1 44 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Central database locked down 147 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Discovered new exit (range 9) 1319 | -10/Materials | Discovered new exit (range 7) 1417 | -10/Materials | Entered Mines 1439 | -10/Mines | Met a Derelict bent on vengeance 1488 | -10/Mines | Discovered new exit (range 3) 1718 | -10/Mines | Learned Materials trap positions 1945 | -10/Mines | Discovered new exit (range 12) 2256 | -10/Mines | Learned 8 Materials zone layouts 2360 | -10/Mines | Core integrity fell below 50% 2572 | -10/Mines | Found a hidden stash of uninstalled traps 2729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3097 | -10/Mines | Entered Materials 3097 | -9/Materials | Accompanied by 3 allies 3097 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3098 | -9/Materials | Identified exit to Materials 3098 | -9/Materials | Identified exit to Mines 3099 | -9/Materials | Loaded intel: 20 trap records 3975 | -9/Materials | Build established: Scavenger-Mutant 5097 | -9/Materials | First assault squad dispatched 5385 | -9/Materials | Entered Mines 5388 | -9/Mines | Received a Mining Laser from a helpful Derelict 5444 | -9/Mines | Met a Derelict shopkeep closing up shop 5994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6039 | -9/Mines | Learned location of Storage (-7) 6122 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6320 | -9/Mines | Discovered exit to Materials (range 12) 6358 | -9/Mines | Discovered exit to Materials (range 10) 6527 | -9/Mines | Discovered new exit (range 5) 6537 | -9/Mines | Entered Exiles 6537 | -9/Exiles | Found Exiles lab destroyed 6862 | -9/Exiles | Opened EX-Vault 6880 | -9/Exiles | Found AWS/Autocannon 7340 | -9/Exiles | Build established: Mutant 7396 | -9/Exiles | Discovered new exit (range 14) 7427 | -9/Exiles | Entered Mines 7427 | -8/Mines | Accompanied by 3 allies 7880 | -8/Mines | Discovered exit to Materials (range 10) 8101 | -8/Mines | Discovered exit to Materials (range 11) 8729 | -8/Mines | Entered Materials 8729 | -8/Materials | Accompanied by 3 allies 8729 | -8/Materials | Evolved 2 slots: Utility x2 9301 | -8/Materials | Discovered new exit (range 7) 9658 | -8/Materials | Discovered new exit (range 14) 10023 | -8/Materials | Found Prototype Device 10998 | -8/Materials | Discovered new exit (range 5) 11036 | -8/Materials | Entered Factory 11036 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11149 | -7/Factory | Discovered new exit (range 16) 11345 | -7/Factory | Build established: Gunner 11715 | -7/Factory | Identified exit to Storage 11715 | -7/Factory | Identified exit to Lower Caves 11726 | -7/Factory | Discovered new exit (range 12) 11732 | -7/Factory | Cargo convoy interrupted 11766 | -7/Factory | Destroyed 10 combat bots 11819 | -7/Factory | Found Prototype Processor 11819 | -7/Factory | Identified Exp. Terrain Scan Processor 11828 | -7/Factory | Found Prototype Processor 11840 | -7/Factory | Found Exp. Terrain Scan Processor 11867 | -7/Factory | Found Exp. Terrain Scan Processor 12040 | -7/Factory | Entered Lower Caves 12065 | -7/Lower Caves | Encountered a Warlord checkpoint 12106 | -7/Lower Caves | Identified exit to Lower Caves 12206 | -7/Lower Caves | Learned Factory stockpile data 12246 | -7/Lower Caves | Build established: Tank 12491 | -7/Lower Caves | Entered another Lower Caves area 12819 | -7/Lower Caves | Encountered a Warlord checkpoint 13586 | -7/Lower Caves | Discovered new exit (range 10) 13603 | -7/Lower Caves | Entered Zion 13744 | -7/Zion | Gained Derelict followers 13815 | -7/Zion | Found Prototype Device 13815 | -7/Zion | Identified Bomb Factory No. 2 13850 | -7/Zion | Discovered new exit (range 15) 14073 | -7/Zion | Learned location of Armory (-4) 14113 | -7/Zion | Build established: Gunner 14219 | -7/Zion | Visited the Megawrench Repair Shop 14219 | -7/Zion | Megawrench repaired 11 parts 14364 | -7/Zion | Learned Factory fabricator intel 14551 | -7/Zion | Discovered new exit (range 5) 14553 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14636 | -7/Zion | Found Prototype Device 14796 | -7/Zion | Build established: Mutant 15140 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15173 | -7/Zion | Found CR-A16's Pointy Stick 15518 | -7/Zion | Entered Deep Caves 15518 | -7/Deep Caves | Accompanied by 2 allies 15520 | -7/Deep Caves | Met 5H-AD0 15655 | -7/Deep Caves | Z-Facility disabled 15688 | -7/Deep Caves | Attacked by Z-Imprinter 15699 | -7/Deep Caves | Allies destroyed Z-Imprinter 15905 | -7/Deep Caves | Found Prototype Protection 15905 | -7/Deep Caves | Identified Zio. Heavy Carapace 15918 | -7/Deep Caves | Found Prototype Protection 15918 | -7/Deep Caves | Identified Zio. Weapon Casing 16298 | -7/Deep Caves | Build established: Gunner 16653 | -7/Deep Caves | Discovered new exit (range 7) 16751 | -7/Deep Caves | Found Zio. Heavy Carapace 16839 | -7/Deep Caves | Found Zio. Weapon Casing 16879 | -7/Deep Caves | Found Zio. Weapon Casing 16963 | -7/Deep Caves | Build established: Mutant 17081 | -7/Deep Caves | Found Surveybot 24 Scanner 17084 | -7/Deep Caves | Found Surveybot 24 Chip 18233 | -7/Deep Caves | Build established: Tank 18452 | -7/Deep Caves | Spotted as-16106 18487 | -7/Deep Caves | Destroyed as-16106 18580 | -7/Deep Caves | Triggered Deep Caves wall 18580 | -7/Deep Caves | Spotted AS-52142 18582 | -7/Deep Caves | Spotted AS-48600 18591 | -7/Deep Caves | Core integrity fell below 50% 18620 | -7/Deep Caves | Exposed GOLEM chamber 18628 | -7/Deep Caves | Lost 3 parts (3u) 18630 | -7/Deep Caves | Destroyed AS-48600 18638 | -7/Deep Caves | Destroyed AS-52142 18653 | -7/Deep Caves | Destroyed 37 combat bots 18754 | -7/Deep Caves | Found GOLEM Unit 18775 | -7/Deep Caves | Found GOLEM Unit 18857 | -7/Deep Caves | Found GOLEM Unit 18865 | -7/Deep Caves | Found GOLEM Unit 19118 | -7/Deep Caves | Entered Proximity Caves 19141 | -6/Proximity Caves | Build established: Golem 19699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19740 | -6/Proximity Caves | Learned Factory security intel 19821 | -6/Proximity Caves | Learned Factory terminal intel 19859 | -6/Proximity Caves | Learned location of 1 exit from Factory 20306 | -6/Proximity Caves | Found Prototype Launcher 20306 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 20310 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 20470 | -6/Proximity Caves | Discovered new exit (range 14) 20698 | -6/Proximity Caves | Entered Factory 20698 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20699 | -6/Factory | Identified exit to Lower Caves 20702 | -6/Factory | Loaded intel: 26 terminal locations 20703 | -6/Factory | Loaded intel: 6 fabricator locations 20747 | -6/Factory | Discovered new exit (range 20) 20764 | -6/Factory | Discovered new exit (range 15) 21063 | -6/Factory | Identified Active Sensor Suite 21063 | -6/Factory | Identified Exp. Signal Interpreter 21142 | -6/Factory | Found Hvy. Reflective Plating 21784 | -6/Factory | Sucked down chute 21784 | -6/Factory | Entered Waste 21785 | -6/Waste | Joined by Warlord forces that had cleared the area 21940 | -6/Waste | A Compactor rumbled back to life 21940 | -6/Waste | Spotted C-40 Crusher 21940 | -6/Waste | Allies destroyed C-40 Crusher 22106 | -6/Waste | Found Prototype Device 22106 | -6/Waste | Identified Exp. ECM Suite 22153 | -6/Waste | Discovered new exit (range 13) 22318 | -6/Waste | Entered Factory 22318 | -6/Factory | Accompanied by 16 allies 22668 | -6/Factory | First assault squad dispatched 22722 | -6/Factory | Noticed a derelict Sapper rigging charges 22790 | -6/Factory | Found Prototype Launcher 22791 | -6/Factory | Identified Rocket Array 22979 | -6/Factory | Discovered exit to Lower Caves (range 19) 23080 | -6/Factory | Entered Lower Caves 23090 | -6/Lower Caves | Learned Factory terminal intel 23312 | -6/Lower Caves | Learned Factory stockpile data 23552 | -6/Lower Caves | Discovered new exit (range 20) 23598 | -6/Lower Caves | Entered another Lower Caves area 23617 | -6/Lower Caves | Learned location of 1 exit from Factory 23626 | -6/Lower Caves | Learned Factory interactive machine intel 23643 | -6/Lower Caves | Discovered new exit (range 19) 24025 | -6/Lower Caves | Discovered new exit (range 19) 24148 | -6/Lower Caves | Entered Data Miner 24148 | -6/Data Miner | Discovered new exit (range 7) 24184 | -6/Data Miner | Met Data Miner 24236 | -6/Data Miner | Learned location of Section 7 (-2) 24236 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24251 | -6/Data Miner | Received God Mode back door access code from Data Miner 24427 | -6/Data Miner | Entered Proximity Caves 24584 | -5/Proximity Caves | Escorted by Enhanced Grunt 24615 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24677 | -5/Proximity Caves | Spotted B-75 Beast 24692 | -5/Proximity Caves | Allies destroyed B-75 Beast 24796 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25030 | -5/Proximity Caves | Discovered new exit (range 16) 25070 | -5/Proximity Caves | Entered Factory 25070 | -5/Factory | Accompanied by 1 ally 25070 | -5/Factory | Evolved 2 slots: Utility x2 25071 | -5/Factory | Identified exit to Upper Caves 25073 | -5/Factory | Loaded intel: 51 interactive machine locations 25074 | -5/Factory | Loaded intel: 27 terminal locations 25164 | -5/Factory | Garrison activated, responded to threat 25358 | -5/Factory | Discovered new exit (range 10) 25373 | -5/Factory | Identified exit to Extension 25486 | -5/Factory | Discovered new exit (range 16) 25547 | -5/Factory | Identified exit to Factory 25667 | -5/Factory | Discovered exit to Factory (range 8) 25746 | -5/Factory | Repaired Adv. Myomer Leg? 25839 | -5/Factory | Repaired Broken Lrn. Missile Launcher 26225 | -5/Factory | Found Mni. Smartbomb Launcher 26611 | -5/Factory | First assault squad dispatched 26695 | -5/Factory | Incoming assault squad redirected 26710 | -5/Factory | Entered Upper Caves 26929 | -5/Upper Caves | Learned Factory emergency access door positions 27299 | -5/Upper Caves | Identified exit to Upper Caves 27312 | -5/Upper Caves | Spotted B-75 Beast 27320 | -5/Upper Caves | Destroyed B-75 Beast 27435 | -5/Upper Caves | Entered another Upper Caves area 27780 | -5/Upper Caves | Lost 3 parts (1u2w) 27902 | -5/Upper Caves | Learned location of Warlord (-4) 27933 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28018 | -5/Upper Caves | Learned 4 Factory zone layouts 28314 | -5/Upper Caves | Discovered new exit (range 5) 28323 | -5/Upper Caves | Entered Zhirov 28325 | -5/Zhirov | Discovered new exit (range 3) 28358 | -5/Zhirov | Met Zhirov 28393 | -5/Zhirov | Learned location of Quarantine (-2) 28393 | -5/Zhirov | Learned location of Testing (-3) 28393 | -5/Zhirov | Learned location of Command (-1) 28410 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28485 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 28555 | -5/Zhirov | Found Alien Artifact 28555 | -5/Zhirov | Identified Integrated Dissipator 28555 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28577 | -5/Zhirov | Found Alien Artifact 28616 | -5/Zhirov | Build established: Mutant 28811 | -5/Zhirov | Entered Proximity Caves 28889 | -4/Proximity Caves | Learned Research garrison access intel 28938 | -4/Proximity Caves | Build established: Golem 28945 | -4/Proximity Caves | Learned Research stockpile data 29305 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29400 | -4/Proximity Caves | Discovered exit to Factory (range 15) 29464 | -4/Proximity Caves | System corruption reached 10% 29471 | -4/Proximity Caves | Entered Factory 29471 | -4/Factory | Evolved 2 slots: Utility x2 29472 | -4/Factory | Identified exit to Research 29633 | -4/Factory | Identified exit to Upper Caves 29633 | -4/Factory | Identified exit to Armory 29988 | -4/Factory | Found Quantum Capacitor 30976 | -4/Factory | Fabricated Adv. Particle Charger (x2) 31260 | -4/Factory | Found Imp. Powered Armor 31273 | -4/Factory | Found Imp. Powered Armor 31571 | -4/Factory | Destroyed 8 combat bots 32000 | -4/Factory | Entered Upper Caves 32185 | -4/Upper Caves | Learned location of 1 exit from Research 32729 | -4/Upper Caves | Discovered new exit (range 8) 32796 | -4/Upper Caves | Entered another Upper Caves area 32797 | -4/Upper Caves | Identified exit to Warlord 32953 | -4/Upper Caves | Learned Research trap positions 33322 | -4/Upper Caves | Entered Warlord 33386 | -4/Warlord | System corruption cleaned by Quarantine Array 34327 | -4/Warlord | Warlord's base attacked by MAIN.C 34430 | -4/Warlord | Found Prototype Energy Cannon 34430 | -4/Warlord | Identified Vortex Driver 34441 | -4/Warlord | Found Prototype Energy Gun 34441 | -4/Warlord | Identified Vortex Rifle 34449 | -4/Warlord | Found Vortex Driver 34565 | -4/Warlord | Build established: Commander-Golem 34572 | -4/Warlord | Met Warlord 34602 | -4/Warlord | Opened Warlord's prototype stash 34668 | -4/Warlord | Found Prototype Hackware 34674 | -4/Warlord | Found Prototype Processor 34677 | -4/Warlord | Warlord forces counterattacked 34901 | -4/Warlord | Found Prototype Processor 34920 | -4/Warlord | Found Prototype Reactor 34945 | -4/Warlord | Spotted Executioner 34974 | -4/Warlord | Found Prototype Processor 34974 | -4/Warlord | Identified Exp. Targeting Computer (x2) 35002 | -4/Warlord | Warlord base infiltrated, sounded retreat 35059 | -4/Warlord | Spotted Striker 35072 | -4/Warlord | Spotted Executioner 35108 | -4/Warlord | Spotted Executioner 35114 | -4/Warlord | Spotted Executioner 35121 | -4/Warlord | Found Prototype Launcher 35121 | -4/Warlord | Identified Chain Missile Launcher 35126 | -4/Warlord | P-70 Sage assimilated allied S2-DD1(c) 35134 | -4/Warlord | Spotted Executioner 35134 | -4/Warlord | Spotted B-90 Cyclops 35137 | -4/Warlord | Identified Transdimensional Reconstructor 35137 | -4/Warlord | Warped through subspace 35140 | -4/Warlord | Found Prototype Processor 35140 | -4/Warlord | Identified Exp. Core Analyzer (x2) 35155 | -4/Warlord | Destroyed 9 combat bots 35194 | -4/Warlord | Spotted Executioner 35209 | -4/Warlord | Identified Vortex Chain Reactor 35212 | -4/Warlord | Core integrity fell below 50% 35227 | -4/Warlord | System corruption reached 10% 35228 | -4/Warlord | Identified Ghost Barrier 35235 | -4/Warlord | Core integrity fell below 20% 35245 | -4/Warlord | Destroyed Executioner 35250 | -4/Warlord | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 35235_ Penetrated by Slug. 35235_ Slug penetrates Earth. 35236_ The unstable cave ceiling collapses. 35237_ L-61 Swordsman knocked back. 35239_ The unstable cave ceiling collapses. 35239_ Asb. Alloy Leg destroyed. 35239_ Critical hit (Burn: +50). 35239_ Critical hit (Burn: +37). 35241_ Penetrated by Slug. 35241_ Slug penetrates Wall. 35241_ Penetrated by Slug. 35241_ Slug penetrates Earth. 35241_ L-61 Swordsman destroyed. 35242_ G-73 Enforcer suffers critical hit (Burn). 35244_ Knocked back. 35245_ Executioner destroyed. 35247_ B-60 Warrior destroyed. 35248_ The unstable cave ceiling collapses. 35248_ 22 Matter crushed. 35248_ Knocked back. 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""" # # | | ???????????###### #???# #????"" """ + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 55 Energy Capacity 1700 Matter Stores 367 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Adv. Particle Charger | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MasterGravityProtection Manual? 0 Play Time 03:25:33 Cumulative 388.8 hours Start 2022.05.07 @ 20:56:26 End 2022.05.10 @ 23:25:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e88f91c3-490c-4efa-96b4-336afe25542a