Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 15:14:14 Player: perambulator Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5504) 5504 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1428) 1428 TOTAL SCORE: 11532 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 657 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 55/150 System Corruption 17% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Core Shielding > --- WEAPON (4) ------- Proton Missile Launcher Heavy Mace > --- INVENTORY (5) ---- Advanced Heat Sink High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Autogun Flak Gun Great Maul > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Armored Treads Advanced Treads Advanced Heat Sink Core Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Autogun Flak Gun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . . 1 . 1 . 1 . . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 126 | 6 5 11 13 6 25 11 39 . . 10 Power 13 | 1 . 1 2 1 2 2 3 . . 1 Engine 7 | 1 . 1 1 1 1 . 2 . . . Core 6 | . . . 1 . 1 2 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 1 1 1 3 5 8 . . 2 Treads 24 | 2 1 1 1 1 3 5 8 . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 2 2 3 1 5 2 8 . . 1 Device 2 | . . 1 . . 1 . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . 1 . 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 18 | . 1 1 2 1 3 2 7 . . 1 Artifact . | . . . . . . . . . . . Weapon 64 | 2 2 7 7 3 15 2 20 . . 6 Energy Gun 8 | . . . . . 2 . 5 . . 1 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 42 | 2 2 4 6 2 9 2 13 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . 3 1 1 3 . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . . . . . Parts Lost 63 | . . 3 6 1 13 3 24 1 . 12 Power 8 | . . 1 1 . 2 1 2 . . 1 Propulsion 16 | . . 1 2 . 3 . 6 1 . 3 Utility 15 | . . . 2 . 2 . 7 . . 4 Weapon 24 | . . 1 1 1 6 2 9 . . 4 Highest Loss Streak 6 | . . 2 2 1 4 1 4 1 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 98 91 97 94 98 95 100 92 82 Engine 5 | . 14 14 2 9 2 . 3 7 7 4 Core 3 | . . . 5 . 5 8 3 . . 2 Treads 20 | . 28 27 18 21 16 18 21 23 15 13 Device 2 | . . 1 7 . . 9 3 . . . Storage 9 | . 14 14 11 11 9 9 7 7 7 7 Processor 9 | . . . 2 11 17 9 14 7 7 7 Protection 10 | . . 11 10 11 8 9 9 23 23 15 Energy Gun 4 | . . . . . 2 14 8 . . 2 Ballistic Gun 23 | . 27 26 32 31 29 17 16 23 23 20 Impact Weapon 2 | . . . . . . . 4 7 7 7 Peak Build Rating 44 | 6 7 16 28 18 30 32 44 34 33 36 Average Rating 25 | 4 6 8 20 17 23 29 36 33 33 30 On Entrance 20 | . 6 7 16 16 18 30 28 34 33 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 13 28 32 38 40 46 43 65 48 48 48 Greatest Support 72 | 40 40 40 40 40 40 45 71 62 42 72 Greatest Overweight (x) 2 | . 1 . 1 . 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 11 12 15 14 15 15 15 5 5 6 Average Carried 10 | 2 8 10 12 12 11 14 10 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 11 11 14 14 15 15 5 5 5 2 Class Distribution -------------------- 37% | Scavenger-Gunner 27% | Tank 15% | Mutant 5% | Scavenger-Tank 4% | Skirmisher 3% | Commander-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Matter Collected 4219 | 194 143 294 340 345 693 384 1422 142 . 262 Remotely . | . . . . . . . . . . . Salvage Created 6334 | . 221 139 795 222 1195 818 2311 85 . 548 Parts 325 | . 14 3 57 22 54 41 106 7 . 21 Haulers Intercepted 2 | . . . . . . 1 1 . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 8 . 20 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 145 | . 4 12 21 16 24 16 38 2 . 12 Guns 116 | . 4 6 18 6 22 16 37 2 . 5 AOE 28 | . . 6 3 10 2 . 1 . . 6 Classes Destroyed 19 | . 3 1 4 . 3 1 5 . . 2 Worker 7 | . 1 . . . . . 6 . . . Builder 8 | . . . 3 . . . 5 . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 2 | . . . . . . 1 1 . . . Recycler 6 | . . . . . 4 . 2 . . . Mechanic 2 | . . . . . . . 2 . . . Operator 4 | . 1 . 1 . . 1 1 . . . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . . . 1 . . . 2 . . . Swarmer 33 | . . . 3 14 6 3 4 . . 3 Grunt 69 | . 4 2 15 . 15 6 21 2 . 4 Brawler 3 | . . . . . . . 2 . . 1 Duelist 2 | . . . . . 1 . . . . 1 Protector 1 | . . . . . . . 1 . . . Sentry 19 | . . . 3 2 1 7 5 . . 1 Programmer 5 | . . . . . . . 5 . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Assembled 10 | . . 10 . . . . . . . . Best Kill Streak 12 | . 2 9 4 10 12 4 4 2 . 4 Combat Bots Only 11 | . 2 9 3 10 11 3 4 2 . 4 Max Kills in Single Turn 6 | . 1 2 4 6 2 2 2 1 . 3 Gunslinging 1 | . . . 1 . 1 1 1 . . . Exploded 6 | . . 2 3 6 2 . 1 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Hostile Shots Fired 904 | . 22 55 84 49 134 65 340 19 . 136 Missed 292 | . 8 12 18 15 35 20 127 6 . 51 Damage Taken 9586 | . 197 694 888 313 1660 652 3331 225 . 1626 Core 1319 | . 52 110 75 70 228 83 492 . . 209 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 289 | . . 6 26 . . . 108 44 . 105 Ignored by Resistances 33 | . . . . . . . 33 . . . Core Remaining (%) 60 | 100 . 35 . 63 . 43 . . . . Volleys Fired 385 | . 16 35 61 14 60 31 134 5 . 29 Largest 4 | . 2 2 3 3 4 4 4 3 . 3 Hottest 177 | . 40 60 79 79 176 176 177 76 . 142 Shots Fired 1092 | . 32 55 182 40 191 115 384 16 . 77 Gun 1070 | . 32 47 181 38 186 115 384 16 . 71 Cannon . | . . . . . . . . . . . Launcher 22 | . . 8 1 2 5 . . . . 6 Special . | . . . . . . . . . . . Kinetic 890 | . 32 47 181 38 184 67 258 16 . 67 Thermal 153 | . . . . . 2 48 99 . . 4 Explosive 16 | . . 8 1 2 5 . . . . . Electromagnetic 33 | . . . . . . . 27 . . 6 Robot Hit Streak 26 | . 12 8 14 6 13 26 15 5 . 13 Robot Miss Streak 7 | . 1 2 5 2 5 4 6 3 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 24 | . . 1 3 3 5 5 5 . . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . 1 Shots Hit Robots 736 | . 24 35 110 23 121 77 288 11 . 47 Core Hits 420 | . 15 28 45 18 58 32 168 12 . 44 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . 1 . 4 . . . Critical Strikes 15 | . . . . . 1 5 9 . . . Burn 9 | . . . . . . 4 5 . . . Destroy 3 | . . . . . 1 1 1 . . . Smash 3 | . . . . . . . 3 . . . Melee Attacks 18 | . . . . . . . 17 . . 1 Impact 18 | . . . . . . . 17 . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15678 | . 296 772 1511 926 2334 1412 6381 249 . 1797 Guns 11843 | . 243 369 1223 343 1986 1371 5105 249 . 954 Cannons . | . . . . . . . . . . . Explosions 2515 | . . 403 287 581 319 . 82 . . 843 Melee 1152 | . . . . . . . 1152 . . . Ramming 168 | . 53 . 1 2 29 41 42 . . . Kinetic 9060 | . 243 369 1223 343 1946 711 3114 249 . 862 Thermal 2621 | . . . 52 . 40 660 1618 . . 251 Explosive 1620 | . . 403 235 581 319 . 82 . . . Electromagnetic 1057 | . . . . . . . 373 . . 684 Impact 1152 | . . . . . . . 1152 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . 5 2 2 . . 17 17 17 17 Average Corruption 8 | . . 5 1 2 . . 9 17 17 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 229 | . . 7 12 13 . . 97 23 13 64 Message Errors 54 | . . 2 3 3 . . 24 3 4 15 Matter Fused 56 | . . 2 3 3 . . 21 5 4 18 Heat Flow Errors 33 | . . . 1 1 . . 15 6 4 6 Energy Discharges 21 | . . . 3 1 . . 11 1 . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 33 | . . 1 2 2 . . 17 4 . 7 Data Loss (major) 10 | . . 1 . 1 . . 3 1 1 3 Misfires 8 | . . . . 1 . . 2 1 . 4 Alerts 5 | . . . . 1 . . . 1 . 3 Weapon Failures 7 | . . 1 . . . . 4 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 700 | . . 15 9 30 8 . 617 . . 21 Projectiles . | . . . . . . . . . . . Explosions 89 | . . 15 9 30 8 . 6 . . 21 Melee 611 | . . . . . . . 611 . . . Knockbacks 9 | . . . . . . . 9 . . . Impact 9 | . . . . . . . 9 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 428 | . . 33 32 . 86 . 205 . . 72 Shots 11 | . . 1 1 . 3 . 2 . . 4 Rammed 24 | . 9 . 1 1 4 5 4 . . . Targets Rammed 28 | . 9 . 2 1 5 5 6 . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . . 1 . 1 . 2 . . . Highest Temperature 732 | . 24 40 261 191 327 498 732 277 268 273 Average Temperature 125 | . 10 17 38 41 97 128 170 125 109 78 Received Heat Transfer 3225 | . 108 168 435 27 792 288 834 117 . 456 Effects 72 | . . . . . 2 3 64 . . 3 Shutdowns 12 | . . . . . . 1 11 . . . Energy Bleed 5 | . . . . . 1 . 4 . . . Interference 22 | . . . . . . . 19 . . 3 Matter Decay 7 | . . . . . . . 7 . . . Short Circuit 3 | . . . . . . 1 2 . . . Damage (minor) 12 | . . . . . 1 1 10 . . . Damage (major) 10 | . . . . . . . 10 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 7 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 12 | . . . . . . . 10 . . 2 Impact Corruptions 25 | . . . . . . . 25 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 1 . . . 2 3 . . . Heat Transferred 5297 | . . . 50 . 74 1517 3206 . . 450 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Peak Influence 948 | . 90 71 298 423 362 550 948 . . . Initial 209 | . . . . 109 57 87 209 . . . Average 281 | . 23 34 127 229 211 171 553 . . . Maximum Alert Level 3 | . . . 1 2 1 2 3 . . . Low Security (%) 46 | 100 100 100 73 50 34 76 . . . . Level 1 25 | . . . 26 34 65 6 27 . . . Level 2 20 | . . . . 15 . 16 48 . . . Level 3 8 | . . . . . . . 23 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . . . 5 . 3 4 18 . . 1 Investigation 5 | . . . 2 . . 1 2 . . . Extermination 5 | . . . . . . . 5 . . . Reinforcement 12 | . . . 3 . 3 3 3 . . . Assault 3 | . . . . . . . 2 . . 1 Garrison 6 | . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Distress Signals 6 | . 1 1 1 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 247 | . 15 12 38 17 30 24 72 7 . 32 Peak Tracking Total 11 | . 3 7 7 11 7 4 5 4 . 11 Tactical Retreats 13 | . . . 2 . 2 2 6 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Traps Triggered 9 | . 1 . 3 . 1 . 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Machines Disabled 10 | . . . 4 1 1 . 3 . . 1 Max in Single Turn 2 | . . . 2 1 1 . 2 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Machines Accessed 13 | . 2 . 2 . 1 3 1 . 4 . Terminals 5 | . 1 . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 54 | . 5 . 6 . 2 6 3 . 32 . Successful 41 | . 3 . 1 . 1 3 1 . 32 . Failed 13 | . 2 . 5 . 1 3 2 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . 2 . 3 . 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 3 . . 3 3 . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 37 | . 1 . 1 . 1 2 . . 32 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 1 . . . Scan Component 2 | . . . . . . 1 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . 1 1 . . . Full Trace Events 5 | . 1 . 2 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Total Allies 11 | . . . . . . 10 . . . 1 Largest Group 10 | . . . . . . 10 6 . . 1 Highest-Rated Group 173 | . . . . . . 173 109 . . 96 Highest-Rated Ally 96 | . . . . . . 29 29 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 165 | . . . . . . 43 115 . . 7 Total Damage 1862 | . . . . . . 446 1126 . . 290 Kills 25 | . . . . . . 9 13 . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Turns Passed 13435 | 119 1312 631 1502 1179 1319 1316 3874 504 299 1380 Spaces Moved 6662 | 69 771 325 716 683 537 565 1990 301 127 578 Core 2 | 2 . . . . . . . . . . Treads 6660 | 67 771 325 716 683 537 565 1990 301 127 578 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 155 158 237 158 Average Speed 176 | 156 160 160 179 160 198 198 163 158 237 220 Slowest Speed 330 | 160 240 160 240 160 240 240 320 237 237 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 5 82 71 57 91 41 72 37 53 75 53 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 1 1 Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 2 . . . 1 . 2 Spaces Dug 11 | . . . . . 11 . . . . . Terrain Destroyed 187 | . . 63 24 20 42 . 33 . . 5 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 187 | . . 63 24 20 42 . 33 . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Total 7499 | 77 815 379 812 739 646 682 2284 317 126 622 Wait 170 | . . 5 5 22 . 57 66 12 . 3 Move 6652 | 68 770 324 715 682 536 564 1989 300 126 578 Hop . | . . . . . . . . . . . Pick Up 79 | 3 10 4 10 8 16 6 21 . . 1 Fast Attach 31 | 6 3 . 5 1 4 3 7 . . 2 Attach 59 | . 1 4 4 3 16 1 26 . . 4 Detach 2 | . 1 . . . 1 . . . . . Swap 36 | . 1 7 4 2 5 7 6 . . 4 Drop 37 | . 4 . 6 6 3 8 10 . . . Fire 385 | . 16 35 61 14 60 31 134 5 . 29 Melee 18 | . . . . . . . 17 . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . 9 . 2 1 5 5 6 . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Discovered new exit (range 15) 1432 | -10/Materials | Entered Mines 1467 | -10/Mines | Met a Derelict bent on vengeance 1496 | -10/Mines | Assembled infested the area 1501 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1534 | -10/Mines | Core integrity fell below 50% 1578 | -10/Mines | Destroyed 9 combat bots 1687 | -10/Mines | Learned Materials terminal intel 1736 | -10/Mines | Learned location of 1 exit from Materials 1870 | -10/Mines | Discovered new exit (range 10) 2011 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2014 | -10/Mines | Found Prototype Device 2015 | -10/Mines | Identified Exp. Sensor Array 2044 | -10/Mines | Discovered new exit (range 9) 2063 | -10/Mines | Entered Materials 2063 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2064 | -9/Materials | Identified exit to Mines 2065 | -9/Materials | Loaded intel: 12 terminal locations 2365 | -9/Materials | Build established: Skirmisher 2746 | -9/Materials | Discovered new exit (range 16) 2973 | -9/Materials | Build established: Tank 3565 | -9/Materials | Entered Mines 3776 | -9/Mines | Discovered new exit (range 7) 3804 | -9/Mines | Destroyed 10 combat bots 3860 | -9/Mines | Learned Materials interactive machine intel 3869 | -9/Mines | Learned location of Zion (-6) 3872 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4143 | -9/Mines | Discovered new exit (range 9) 4205 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4744 | -9/Mines | Entered Materials 4744 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4745 | -8/Materials | Identified exit to Factory 4746 | -8/Materials | Loaded intel: 19 interactive machine locations 5035 | -8/Materials | Lost 4 parts (1p1n2w) 5055 | -8/Materials | Build established: Gunner 5235 | -8/Materials | Destroyed 11 combat bots 5590 | -8/Materials | Build established: Scavenger-Gunner 5729 | -8/Materials | Discovered new exit (range 6) 5782 | -8/Materials | Lost 4 parts (1n1u2w) 5806 | -8/Materials | Discovered exit to Factory (range 14) 6063 | -8/Materials | Entered Storage 6823 | -8/Storage | Core integrity fell below 50% 6968 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7157 | -8/Storage | Lost 3 allies 7266 | -8/Storage | Build established: Commander-Gunner 7276 | -8/Storage | Discovered exit to Factory (range 9) 7379 | -8/Storage | Entered Factory 7379 | -7/Factory | Accompanied by 6 allies 7379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7718 | -7/Factory | Garrison activated, responded to threat 7792 | -7/Factory | Build established: Scavenger-Gunner 8566 | -7/Factory | Discovered new exit (range 8) 8956 | -7/Factory | Lost 4 parts (3n1w) 8991 | -7/Factory | Discovered new exit (range 12) 9374 | -7/Factory | Core integrity fell below 50% 9702 | -7/Factory | System corruption reached 10% 9881 | -7/Factory | Lost 4 parts (2n1u1w) 10179 | -7/Factory | First assault squad dispatched 10430 | -7/Factory | Garrison activated, responded to threat 11253 | -7/Factory | Entered Lower Caves 11365 | -7/Lower Caves | Build established: Scavenger-Tank 11459 | -7/Lower Caves | Learned Factory security intel 11553 | -7/Lower Caves | Encountered a Warlord checkpoint 11741 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11757 | -7/Lower Caves | Entered Data Miner 11757 | -7/Data Miner | Discovered new exit (range 6) 11803 | -7/Data Miner | Met Data Miner 11876 | -7/Data Miner | Learned location of Section 7 (-2) 11876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11940 | -7/Data Miner | Received God Mode back door access code from Data Miner 12049 | -7/Data Miner | Build established: Tank 12056 | -7/Data Miner | Entered Proximity Caves 12078 | -6/Proximity Caves | Learned location of Extension (-6) 12099 | -6/Proximity Caves | Escorted by Enhanced Grunt 12147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12181 | -6/Proximity Caves | Spotter reported a threat 12201 | -6/Proximity Caves | Spotter reported a threat 12254 | -6/Proximity Caves | Spotter reported a threat 12723 | -6/Proximity Caves | Spotter reported a threat 12776 | -6/Proximity Caves | Spotter reported a threat 12877 | -6/Proximity Caves | Spotter reported a threat 12894 | -6/Proximity Caves | Spotter reported a threat 12942 | -6/Proximity Caves | Spotter reported a threat 12944 | -6/Proximity Caves | Spotted B-75 Beast 12947 | -6/Proximity Caves | Spotter reported a threat 12971 | -6/Proximity Caves | Destroyed B-75 Beast 12996 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 13048 | -6/Proximity Caves | Spotter reported a threat 13136 | -6/Proximity Caves | Spotter reported a threat 13298 | -6/Proximity Caves | Spotter reported a threat 13359 | -6/Proximity Caves | Spotter reported a threat 13393 | -6/Proximity Caves | Spotter reported a threat 13398 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13398 | -6/Proximity Caves | Core integrity fell below 20% 13436 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Y-64 Sentinel IFF system glitched. Slug penetrates Wall. System corrupted: Hpw. Shotgun jammed. Lrg. Storage Unit destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Penetrated by Slug. Hvy. Machine Gun destroyed. Critical hit (Burn: +37). B-48 Gladiator destroyed. Y-64 Sentinel misfires. Slug penetrates Wall. Adv. Heat Sink fried. Lgt. Angular Momentum Engine fried. G-50 Soldier destroyed. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system terminally corrupted. Imp. Medium Treads destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##???###????????????????????????????????????? | | #### ##???????????????????????????????????? | | # ## ## #?# ????????????????????????????????? | | # #?# ?????###???????????????????????? | | # #??? ##### ##?????????????????????? | | # # ##? ? #?????????????????????? | | ### ##??#" #" # #?????????????????????? | | #?##### #???# # ##????????????????????? | | ##?????# #???# % [ #????????????????????? | | #????### #???# [ % #????????????????????? | | ?????# #?????? %! ##???????????????????? | | ?????# #?????????? ##??????????????????? | | ##???# #?????????????# = #??????????????????? | | ##??# #?????????????##%g###??????????????????? | | #### #?????????????##=%Y#???????????????????? | | ## #######????????#@%= #???????????????????? | | ### ##???????# ! #???????????????????? | | ## ##??????# ##???????????????????? | | ## ######## #????????????????????? | | ## ## #????????????????????? | | # #????????????????????? | | ## ## #????????????????????? | | ?## ####### #???????????????????? | | #?## ##?????# ######???????????????????? | | #??# #??????# ##????????????????????????? | | #??# #?????#####?????????????????????????? | | #?# ??????????????????????????????????? | | ## ## ?????????????????????????????????? | | ## ##### ######????????????????????????????????? | | ####????####?????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Lance | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Survived The Infestation Quick And Dirty The More The Merrier The Oracle Challenges ------------ None Game ------ Seed VisualImpulseSystem Manual? 0 Play Time 01:47:05 Cumulative 10.1 hours Start 2025.02.11 @ 22:44:49 End 2025.02.12 @ 15:14:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 743ca3a2-0b5d-4394-9b2b-b3545654b8cd