Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.25 @ 05:04:36 Player: Olexender Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (5864) 5864 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 11876 Bonus ------- High Alert Combat Kills 252 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 282/450 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core High-capacity Storage Unit High-capacity Matter Pod (181) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Makeshift Leg Improved Heat Sink Compact Battery High-capacity Matter Pod Hacking Suite Improved Field Recycling Unit Gauss Rifle Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Powered Hammer Makeshift Sword [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 Utility 4 | . . 1 1 . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 123 | 6 1 17 18 37 7 8 3 . 16 10 Power 17 | 1 . 3 1 5 2 . 1 . 2 2 Engine 12 | 1 . 3 . 2 2 . 1 . 2 1 Core 5 | . . . 1 3 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 8 6 11 2 4 . . 3 . Treads 1 | . . . . . . . . . 1 . Leg 35 | 2 . 8 6 11 2 4 . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 . 4 8 13 1 1 2 . 4 4 Device 25 | . . 2 6 9 1 1 . . 3 3 Storage 4 | 1 . . 1 . . . 1 . . 1 Processor 2 | . . . 1 . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . Protection 6 | . . 2 . 4 . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 2 3 8 2 3 . . 7 4 Energy Gun 5 | . . . 1 2 . . . . . 2 Energy Cannon 3 | . 1 . . 2 . . . . . . Ballistic Gun 10 | 2 . 2 1 2 2 . . . 1 . Ballistic Cannon 10 | . . . . 2 . 2 . . 6 . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . Parts Lost 45 | . . . 2 7 1 3 2 . 17 13 Power 5 | . . . . 1 . . . . 3 1 Propulsion 12 | . . . . 4 1 1 . . 4 2 Utility 14 | . . . 1 2 . 1 2 . 4 4 Weapon 14 | . . . 1 . . 1 . . 6 6 Highest Loss Streak 15 | . . . 2 2 1 2 1 . 15 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 95 98 94 99 98 95 93 77 31 Engine 8 | . 14 11 5 4 11 13 13 13 8 1 Core 2 | . . . 3 7 . . . . . . Leg 29 | . 28 32 35 34 32 32 33 33 22 1 Device 14 | . . 5 17 14 20 20 15 13 14 12 Storage 7 | . 14 11 9 7 6 6 6 6 6 1 Processor 2 | . . . 8 1 . . 5 6 3 . Protection 3 | . . 11 . 6 6 6 . . . . Energy Gun 1 | . . . . 5 . . . . . . Energy Cannon 2 | . . 11 8 1 6 1 . . . . Ballistic Gun 7 | . 27 11 8 2 13 12 6 6 5 . Ballistic Cannon 5 | . . . . 4 . 2 13 13 10 5 Peak Build Rating 64 | 6 8 18 29 42 50 56 56 55 64 33 Average Rating 37 | 3 6 14 25 36 48 48 55 55 47 23 On Entrance 30 | . 6 8 17 29 38 48 56 55 55 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 13 15 30 40 60 63 73 73 69 70 48 Greatest Support 91 | 20 20 33 64 82 80 85 85 85 91 28 Greatest Overweight (x) 9 | 2 . . . 1 . 1 . . 3 9 Average Overweight (x) . | . . . . . . . . . . 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 15 15 15 15 15 8 Most Carried 15 | 5 5 8 15 15 15 15 15 15 15 7 Average Carried 11 | 2 1 6 10 14 14 14 14 15 9 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 5 8 13 15 15 15 15 15 5 4 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Mutant 21% | Gunner 11% | Hacker-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4465 | 207 84 409 316 991 433 136 323 . 1447 119 Remotely . | . . . . . . . . . . . Salvage Created 5073 | . 84 730 817 1562 438 229 165 . 824 224 Parts 259 | . 2 50 49 98 20 7 8 . 18 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled 2 | . . . . . . . . . 2 . Retrieved Matter 3 | . . . . . . . . . 3 . Parts Self-Destructed 38 | . . . . . . 7 14 . 17 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 2 15 15 41 9 4 4 . 24 7 Guns 48 | . 2 4 5 22 3 4 1 . 5 2 Cannons 66 | . . 11 7 18 5 . 3 . 19 3 AOE 5 | . . . 2 1 . . . . . 2 Classes Destroyed 16 | . 1 6 3 2 1 1 . . 2 . Worker 5 | . . 1 1 2 1 . . . . . Builder 2 | . . . 1 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . . . Operator 3 | . . . 2 . . . . . . 1 Drone 2 | . . . . . . . . . 2 . Watcher 10 | . . 2 3 5 . . . . . . Swarmer 26 | . . 3 3 14 5 . . . 1 . Grunt 57 | . 2 5 11 20 2 2 . . 11 4 Brawler 4 | . . 1 . 1 1 . . . 1 . Duelist 4 | . . 1 . . . . . . 2 1 Protector 1 | . . . . . . . . . 1 . Sentry 12 | . . 5 1 2 1 1 . . 2 . Hunter 5 | . . . . 1 . . 2 . 2 . Programmer 7 | . . . . 3 . . 1 . 1 2 Behemoth 3 | . . . . . . 1 1 . 1 . Best Kill Streak 8 | . 2 4 5 8 4 2 3 . 5 2 Combat Bots Only 7 | . 2 3 4 7 3 2 3 . 5 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1013 | . 14 55 73 282 48 45 32 . 274 190 Missed 315 | . 4 15 20 94 16 14 9 . 88 55 Damage Taken 8301 | . 112 433 537 1877 280 341 247 . 2576 1898 Core 1794 | . 9 43 91 170 46 . 8 . 417 1010 Absorbed by Shields 936 | . . . 110 264 106 124 90 . 242 . Ignored by Resistances 2630 | . 33 120 182 636 110 128 97 . 788 536 Core Remaining (%) 81 | 100 96 89 83 75 . . . . 44 . Volleys Fired 391 | . 15 42 43 132 26 17 9 . 77 30 Largest 3 | . 2 2 2 2 3 3 3 . 3 2 Hottest 159 | . 40 91 104 128 121 121 131 . 159 101 Shots Fired 854 | . 30 84 85 253 78 48 27 . 216 33 Gun 414 | . 30 42 42 135 52 34 9 . 60 10 Cannon 438 | . . 42 41 118 26 14 18 . 156 23 Launcher 2 | . . . 2 . . . . . . . Special . | . . . . . . . . . . . Kinetic 604 | . 30 42 40 133 52 41 27 . 216 23 Thermal 245 | . . 42 43 120 26 7 . . . 7 Explosive 2 | . . . 2 . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 30 | . 16 15 25 20 8 30 11 . 30 24 Robot Miss Streak 5 | . 3 2 2 4 5 1 1 . 4 1 Penetration Max 1 | . . . . 1 1 1 . . 1 . Secondary Targets 2 | . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 607 | . 22 60 67 168 42 40 21 . 157 30 Core Hits 285 | . 6 24 39 96 19 13 10 . 59 19 Critical Kills 4 | . . . 1 . 2 . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . . . . 2 . Critical Strikes 34 | . 1 . 1 15 2 1 2 . 10 2 Burn 3 | . . . . 3 . . . . . . Meltdown 2 | . . . 1 . 1 . . . . . Destroy 5 | . 1 . . . 1 . . . 3 . Blast 24 | . . . . 12 . 1 2 . 7 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14426 | . 224 1057 1513 3929 928 783 533 . 4015 1444 Guns 4952 | . 224 365 436 1760 579 493 95 . 689 311 Cannons 8529 | . . 692 799 2018 349 290 438 . 3326 617 Explosions 932 | . . . 278 151 . . . . . 503 Melee . | . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 13 Kinetic 9628 | . 224 365 419 2198 579 678 533 . 4015 617 Thermal 3776 | . . 692 816 1580 349 105 . . . 234 Explosive 781 | . . . 278 . . . . . . 503 Electromagnetic 228 | . . . . 151 . . . . . 77 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 . . 2 1 1 1 1 1 2 Average Corruption 1 | . 1 . . 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . 13 . 4 7 . 14 . Message Errors 15 | . . . . 7 . 1 3 . 4 . Matter Fused 5 | . . . . 1 . . 2 . 2 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 7 | . . . . 2 . 1 2 . 2 . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 3 | . . . . 1 . . . . 2 . Alerts 3 | . . . . 1 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . 1 26 39 . . . . 44 13 Projectiles 110 | . . 1 26 39 . . . . 44 . Explosions 13 | . . . . . . . . . . 13 Melee . | . . . . . . . . . . . Knockbacks 52 | . . . . 11 . . . . 32 9 Impact . | . . . . . . . . . . . Kinetic 49 | . . . . 11 . . . . 29 9 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 216 | . . . 9 100 . . . . . 107 Shots 7 | . . . 1 4 . . . . . 2 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 459 | . 15 164 294 459 402 146 168 . 212 13 Average Temperature 92 | . 9 62 89 124 125 65 73 . 36 5 Received Heat Transfer 2802 | . 78 222 355 707 86 66 18 . 1063 207 Effects 10 | . . . 1 6 3 . . . . . Shutdowns 5 | . . . . 4 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . Parts Melted 11 | . . 2 3 2 2 . . . . 2 Heat Transferred 7732 | . . 1258 1480 3755 629 185 . . . 425 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 699 | . 111 341 324 699 365 . . . . 466 Initial 300 | . . 39 70 126 250 . . . . 300 Average 282 | . 56 158 204 390 276 . . . . 336 Maximum Alert Level 2 | . . 1 1 2 1 . . . . 2 Low Security (%) 29 | 100 100 69 50 8 8 . . . . . Level 1 49 | . . 30 49 42 91 . . . . 82 Level 2 21 | . . . . 49 . . . . . 17 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . 1 2 11 1 . . . 1 4 Investigation 7 | . . 1 1 5 . . . . . . Extermination 3 | . . . . 2 . . . . . 1 Reinforcement 6 | . . . 1 1 1 . . . . 3 Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 5 21 22 50 10 4 4 . 28 13 Peak Tracking Total 7 | . 3 4 4 4 3 2 3 . 6 7 Tactical Retreats 4 | . . 1 1 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 8 | . 4 1 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 17 | . . 1 . 10 1 . . . 1 4 Max in Single Turn 5 | . . 1 . 5 1 . . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 39 | . 6 5 6 12 4 2 . 4 . . Terminals 17 | . 5 4 2 5 1 . . . . . Fabricators 2 | . . . . 1 1 . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 6 | . 1 . 2 2 1 . . . . . Scanalyzers 4 | . . 1 2 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 132 | . 23 20 17 34 6 2 . 30 . . Successful 95 | . 17 16 11 14 5 2 . 30 . . Failed 37 | . 6 4 6 20 1 . . . . . Catastrophic 3 | . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 60 | . 22 16 6 13 3 . . . . . Fabricators 4 | . . . . 3 1 . . . . . Repair Stations 4 | . . . . 4 . . . . . . Recycling Units 9 | . 1 . 2 5 1 . . . . . Scanalyzers 19 | . . 4 9 6 . . . . . . Garrison Access 4 | . . . . 3 1 . . . . . Terminal Hacks 66 | . 16 12 1 2 3 2 . 30 . . Record 25 | . 7 5 . . 2 . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . 7 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 2 | . . . . . . 2 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 6 | . 2 2 . 2 . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 4 . . . . . . Process 1 | . . . . 1 . . . . . . Report Inventory 5 | . 1 . 2 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 18 | . . 4 8 6 . . . . . . Insert Component 9 | . . 2 4 3 . . . . . . Analyze 9 | . . 2 4 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 5 4 4 10 2 . . . . . Full Trace Events 6 | . . . 1 5 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 4 2 . . . 9 . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 123 | . . . . 123 . . . . . . Retrieved Matter 123 | . . . . 123 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 4 3 . . . . . . Part Schematics Acquired 8 | . . 2 4 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 3 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 7456 | 63 310 570 750 1814 654 358 713 98 1697 429 Spaces Moved 4461 | 50 219 328 474 1052 459 239 519 77 915 129 Core 116 | 25 . . . . . . . . . 91 Treads 83 | . . . . . . . . . 45 38 Legs 4262 | 25 219 328 474 1052 459 239 519 77 870 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 120 128 128 128 50 Average Speed 134 | 103 120 120 122 124 121 123 128 128 157 267 Slowest Speed 500 | 150 120 120 125 193 122 190 128 128 330 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 42 38 39 31 15 36 68 68 95 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 1 3 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 101 | . . . 12 17 . 1 1 . 26 44 Melee . | . . . . . . . . . . . Projectile 47 | . . . . 17 . 1 1 . 26 2 AOE 54 | . . . 12 . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 5206 | 60 238 430 561 1303 510 275 552 76 1023 178 Wait 78 | . . 17 1 33 9 . 17 . 1 . Move 4451 | 49 218 327 473 1051 458 238 518 76 914 129 Hop . | . . . . . . . . . . . Pick Up 80 | 5 4 12 14 24 5 5 2 . 6 3 Fast Attach 17 | 2 . 1 2 5 . 2 1 . 1 3 Attach 41 | 4 . 3 2 8 3 2 1 . 11 7 Detach 5 | . . . . . . . . . 2 3 Swap 65 | . 1 13 14 24 4 4 1 . 4 . Drop 75 | . . 15 12 26 5 7 3 . 7 . Fire 391 | . 15 42 43 132 26 17 9 . 77 30 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 13) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Discovered new exit (range 15) 911 | -9/Materials | Discovered new exit (range 15) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -8/Materials | Build established: Scavenger-Mutant 1561 | -8/Materials | Discovered new exit (range 16) 1635 | -8/Materials | Build established: Mutant 1694 | -8/Materials | Entered Factory 1694 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2312 | -7/Factory | Fabricated Cooling System? 2910 | -7/Factory | Destroyed 7 combat bots 3156 | -7/Factory | Garrison activated, responded to threat 3212 | -7/Factory | Build established: Scavenger-Mutant 3448 | -7/Factory | Discovered new exit (range 5) 3508 | -7/Factory | Entered another Factory area 3508 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3806 | -6/Factory | Build established: Scavenger-Tank 4154 | -6/Factory | Discovered new exit (range 9) 4162 | -6/Factory | Entered Lower Caves 4212 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4438 | -6/Lower Caves | Spotted B-75 Beast 4469 | -6/Lower Caves | Destroyed B-75 Beast 4503 | -6/Lower Caves | Discovered new exit (range 14) 4517 | -6/Lower Caves | Learned Factory non-interactive machine intel 4520 | -6/Lower Caves | Entered another Lower Caves area 4584 | -6/Lower Caves | Ambushed by research squad 4760 | -6/Lower Caves | Learned Factory stockpile data 4787 | -6/Lower Caves | Spotted B-75 Beast 4796 | -6/Lower Caves | Destroyed B-75 Beast 4849 | -6/Lower Caves | Learned Factory interactive machine intel 4890 | -6/Lower Caves | Build established: Gunner 5123 | -6/Lower Caves | Learned location of Extension (-6) 5158 | -6/Lower Caves | Encountered a Warlord checkpoint 5164 | -6/Lower Caves | Discovered new exit (range 11) 5233 | -6/Lower Caves | Entered Data Miner 5233 | -6/Data Miner | Discovered new exit (range 6) 5258 | -6/Data Miner | Met Data Miner 5281 | -6/Data Miner | Learned location of Section 7 (-2) 5281 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5304 | -6/Data Miner | Received God Mode back door access code from Data Miner 5331 | -6/Data Miner | Entered Proximity Caves 5349 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5423 | -5/Proximity Caves | Spotter reported a threat 5501 | -5/Proximity Caves | Spotter reported a threat 5792 | -5/Proximity Caves | Learned Factory security intel 5802 | -5/Proximity Caves | Spotted B-75 Beast 5815 | -5/Proximity Caves | Destroyed B-75 Beast 6354 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6482 | -5/Proximity Caves | Lost 15 parts (2p4n4u5w) 6489 | -5/Proximity Caves | Core integrity fell below 50% 6890 | -5/Proximity Caves | Build established: Hacker-Mutant 6992 | -5/Proximity Caves | Learned location of Armory (-3) 7000 | -5/Proximity Caves | Discovered new exit (range 13) 7028 | -5/Proximity Caves | Entered Factory 7028 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7031 | -5/Factory | Loaded intel: 266 non-interactive machine locations 7032 | -5/Factory | Loaded intel: 52 interactive machine locations 7192 | -5/Factory | Lost 4 parts (2n1u1w) 7416 | -5/Factory | Core integrity fell below 50% 7442 | -5/Factory | Core integrity fell below 20% 7445 | -5/Factory | Lost 5 parts (1p2u2w) 7457 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07438_ Slug penetrates Wall. 07441_ Penetrated by Slug. 07442_ P-70 Sage destroyed. 07442_ Penetrated by Slug. 07442_ Slug penetrates Wall. 07443_ U-05 Engineer builds a Wall. 07444_ U-05 Engineer lays Concrete. 07446_ Gatling Laser destroyed. 07446_ U-05 Engineer lays Concrete. 07447_ Penetrated by Slug. 07448_ Acquired Tesla Rifle. 07449_ Acquired 43 matter. 07450_ Penetrated by Slug. 07451_ Slug penetrates Wall. 07453_ Penetrated by Slug. 07453_ Imp. Coolant Injector destroyed. 07453_ Slug penetrates Wall. 07457_ Penetrated by Slug. 07457_ Tesla Rifle destroyed. 07457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?""" """ ##+#######???#+#???????# ? | | ?""" """ ?????????????????????# ## | | ??? ????????????????????# # | | ?""" """ #????????????????#### ## | | ?""" """ #??????????]?????+ # | | ?""" """ ????????????????##### # | | ???? """ ?????????????????# ## | | ????? ????????????????# # | | ????? ??"""""""""??#### # | | ????? #????????????# # ## | | ?????####+######### #?"""""""""??#"" #? | | ??????????????????#??????????????#"T #? | | ???"""""""""??????# ???? ????????#"" # #? | | ??????????????????? ####/######### # ## | | ???"""""""""??????? # """ # # | | ???????????????????? + """ # # | | ??""""T""""?????????? # """ # ## | | ?"""""""""""?????????? # # " #? | | ??????????????????????? # ###### """ #? | | ???????????????????????# # + """ ###? | | ???????????????????????# ####+### """ #??? | | ???????????????????????# #### ### #??? | | ???????????????????????# #??? | | ???????????????"""?????#h########## #??? | | ???????????????"T"?????#%h ^ #???# ####### #??? | | ???????????????????????#!@ #???# #?????? #??? | | ""?????????????????????# """#???# ??????????? | | ???????????????????????# ^"""#???# ?????????? | | ""?????????????????"""?# """#???# ????????? | | ???????????????????"""?# #???# ????????? | | ""?????????????????"""?########???# ???????? | | ??????????????????????????????????# ??????? | | ""????????????????????????????????# ???????? | | ??????????????????????????????????# ?????????? | | ""????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ????????"""?"""??????????????????????????????????? | | ""??????"""?"""??????????????????????????????????? | | ????????"""?"""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""??????"""?"""??????????????????????????????????? | | """?????"""?"""??????????????????????????????????? | | ?F"?????"""?"""???????????????????????????????""?? | | """???????????????????????????????????????????""?? | | ""????????????????????????????????????????????T"?? | | ??????????????????????????????????"""?????????""?? | | ??????T???????????????????????????"""?????????""?? | | ??????????????????????????????????"""????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Cooling System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponThunderExtrapolator Manual? 0 Play Time 01:23:42 Cumulative 267.1 hours Start 2024.12.19 @ 22:38:08 End 2024.12.25 @ 05:04:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 206 Rogue 0 Adventurer 143 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89508d1a-dc11-45ea-a213-1032cd558eea