Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.14 @ 12:53:57 Player: Leyouz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1152) 1152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4132 Bonus ------- None Cogmind --------- Core Integrity 727/850 Matter 115/300 Energy 150/150 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Transmission Jammer System Guard Tractor Beam > --- WEAPON (3) ------- Advanced Assault Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY (20) --- Improved Deuterium Engine Light Fission Core Improved VSS Leg Improved VSS Leg Improved Heat Sink Large Battery (200) High-capacity Matter Pod (44) Matter Compressor (0) Terrain Scanner Advanced Melee Analysis Suite Advanced ECM Suite Hardened Medium Armor Plating Medium Reactive Plating Authchip [R/Combat] Phase Cannon Heavy Assault Rifle Light Cannon Heavy Rocket Launcher Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Stasis Canceller Transmission Jammer System Guard Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved VSS Leg Improved VSS Leg Improved Heat Sink Large Battery High-capacity Matter Pod Matter Compressor Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Medium Reactive Plating Authchip [R/Combat] Phase Cannon Heavy Assault Rifle Light Cannon Heavy Rocket Launcher Heavy Mace Scythe [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [Propulsion] Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 9 | . 1 . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . 1 . . 3 Weapon 1 | . . . . 1 Parts Attached 42 | 7 8 6 1 20 Power 5 | 1 1 . 1 2 Engine 3 | 1 . . 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 13 | 2 1 2 . 8 Treads . | . . . . . Leg 8 | 2 1 1 . 4 Wheel 2 | . . 1 . 1 Hover 3 | . . . . 3 Flight . | . . . . . Utility 14 | 2 4 3 . 5 Device 6 | . 2 1 . 3 Storage 3 | 1 1 1 . . Processor 3 | 1 1 . . 1 Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 2 2 1 . 5 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . . 1 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 4 | . . 1 . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 11 | 1 8 11 9 14 Power . | . 1 1 . . Propulsion 3 | . 2 3 3 4 Utility 4 | . 3 5 4 4 Weapon 2 | . 1 1 1 3 Tool/Special . | . . . . . Unused Backups 18 | . 1 . . 17 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 10 | . 1 . . 9 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 89 100 97 Engine 5 | . 4 . 12 7 Core 5 | . 8 12 . 3 Leg 25 | . 24 24 25 27 Hover 1 | . . . . 3 Device 12 | . 9 2 12 21 Storage 14 | . 12 14 25 10 Processor 4 | . 14 . . 1 Protection 2 | . . 8 . . Energy Gun 14 | . 24 24 12 1 Ballistic Cannon 5 | . . . 12 10 Slashing Weapon 1 | . . . . 3 Peak Build Rating 63 | 7 11 14 12 63 Average Rating 20 | 5 10 12 10 42 On Entrance 8 | . 7 11 12 12 Naked Turns . | . . . . . Heaviest Build 75 | 18 49 65 51 75 Greatest Support 82 | 20 20 20 20 82 Greatest Overweight (x) 4 | . 4 3 2 3 Average Overweight (x) 1 | . 1 2 2 . Largest Inventory Capacity 20 | 10 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 Most Carried 20 | 3 11 14 13 20 Average Carried 11 | 1 8 11 9 14 Final Capacity 20 | 10 20 20 20 20 Final Carried 20 | 3 11 9 13 20 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 912 | 268 140 127 78 299 Remotely 299 | . . . . 299 Salvage Created 1253 | 54 358 216 387 238 Parts 59 | 3 15 11 8 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 25 | . 8 6 3 8 Guns 15 | . 7 6 2 . Cannons 8 | . . . 1 7 AOE 1 | . . . . 1 Classes Destroyed 9 | 1 3 2 1 2 Worker 1 | . . . . 1 Recycler 6 | 1 1 . 4 . Turret 2 | . . 2 . . Watcher 2 | . 1 . . 1 Swarmer 10 | . 2 3 . 5 Grunt 7 | . 6 . . 1 Sentry 4 | . . . 3 1 Programmer 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 5 | 1 4 5 4 3 Combat Bots Only 4 | . 4 3 1 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 256 | . 44 113 14 85 Missed 81 | . 10 43 5 23 Hits 175 | . 34 70 9 62 Projectile 175 | . 34 70 9 62 Critical Strikes 5 | . 1 2 . 2 Damage Taken 1660 | . 298 545 87 730 Core 324 | . 82 90 29 123 Absorbed by Shields . | . . . . . Ignored by Resistances 1010 | . 165 354 54 437 Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 100 | 2 31 30 18 19 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 80 70 84 Shots Fired 200 | 4 62 60 36 38 Gun 144 | 4 62 60 18 . Cannon 56 | . . . 18 38 Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . . . 18 38 Thermal 144 | 4 62 60 18 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 33 | 3 19 33 11 14 Robot Miss Streak 3 | . 1 2 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 163 | 3 54 52 27 27 Core Hits 67 | 2 19 18 12 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 . . 1 Burn 4 | . 4 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2629 | 34 637 588 385 985 Guns 1412 | 34 633 588 157 . Cannons 849 | . . . 228 621 Explosions 364 | . . . . 364 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 849 | . . . 228 621 Thermal 1670 | 34 633 588 157 258 Explosive 106 | . . . . 106 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 103 | . . . . 103 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 544 | 30 544 . . 167 Average Temperature 156 | 18 200 . . 35 Received Heat Transfer 567 | . 222 276 45 24 Effects 7 | . 7 . . . Shutdowns 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Matter Decay 1 | . 1 . . . Short Circuit 2 | . 2 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 7 2 . . Heat Transferred 3859 | 99 1935 1325 350 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | 5 72 . 31 141 Initial 24 | . . . 24 . Average 9 | . 7 . 2 15 Influence Increases 815 | 5 237 130 81 362 Destroy 0b10 Robot/C 480 | . 160 100 60 160 Destroy 0b10 Robot/NC 45 | 5 10 . 20 10 Destroy Leader 84 | . 42 . . 42 Successful Hack 10 | . 10 . . . Disable Machine 72 | . . . . 72 Destroy Structure 64 | . . . 1 63 Lose Combat Pursuer 60 | . 15 30 . 15 Influence Decreases 808 | 5 237 60 151 355 Entered New Map 46 | . . . 46 . Time Decay 742 | 5 237 60 105 335 Lost Part 20 | . . . . 20 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 13 15 3 14 Peak Tracking Total 6 | . 3 6 1 4 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 18 | . . . . 18 Max in Single Turn 15 | . . . . 15 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 10 | . 6 . . 4 Terminals 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 15 . . 8 Successful 20 | . 14 . . 6 Failed 3 | . 1 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 13 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 12 . . 1 Record 4 | . 4 . . . Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 2 . . 5 Recycle Component 4 | . . . . 4 Process 1 | . . . . 1 Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 4 | . . . . 4 Recycled Matter 63 | . . . . 63 Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2218 | . 859 18 . 1341 Terrain 1744 | . 859 18 . 867 Structural 1340 | . . . . 1340 Jamming 477 | . . . . 477 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4301 | 95 1097 948 815 1346 Spaces Moved 1948 | 68 422 277 290 891 Core 8 | 8 . . . . Treads . | . . . . . Legs 1830 | 60 422 253 290 805 Wheels 24 | . . 24 . . Hover 86 | . . . . 86 Flight . | . . . . . Fastest Speed 50 | 50 120 140 260 120 Average Speed 196 | 111 224 295 260 137 Slowest Speed 400 | 120 400 330 260 252 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 58 22 51 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . . 60 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 57 | . . . . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2235 | 79 510 350 316 980 Wait 64 | . 29 27 . 8 Move 1944 | 67 421 276 289 891 Hop . | . . . . . Pick Up 46 | 3 14 4 5 20 Fast Attach 15 | 7 1 . . 7 Attach 24 | . 3 6 . 15 Detach 15 | . 1 2 . 12 Swap 7 | . 4 1 1 1 Drop 17 | . 5 4 1 7 Fire 100 | 2 31 30 18 19 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 191 | -10/Materials | Identified exit to Materials 191 | -10/Materials | Discovered exit to Materials (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 462 | -10/Materials | Discovered exit to Materials (range 14) 1070 | -10/Materials | Identified exit to Subcaves 1070 | -10/Materials | Discovered exit to Subcaves (range 7) 1193 | -10/Materials | Entered Subcaves 1475 | -10/Subcaves | Ambushed by swarm of Subdwellers 1529 | -10/Subcaves | Lost 3 allies 1914 | -10/Subcaves | Core integrity fell below 50% 1989 | -10/Subcaves | Build established: Scavenger-Mutant 2096 | -10/Subcaves | Identified exit to Recycling 2096 | -10/Subcaves | Discovered exit to Recycling (range 12) 2141 | -10/Subcaves | Entered Recycling 2142 | -8/Recycling | Met a Zionite searching for Scraptown 2449 | -8/Recycling | Build established: Hacker-Mutant 2855 | -8/Recycling | Core integrity fell below 20% 2922 | -8/Recycling | Identified exit to Factory 2922 | -8/Recycling | Discovered exit to Factory (range 8) 2956 | -8/Recycling | Entered Factory 2956 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 3246 | -6/Factory | Build established: Scavenger-Mutant 4302 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Stasis Canceller destroyed. H-66 Slayer knocked back. Nuclear Reactor explodes. The unstable cave ceiling collapses. Penetrated by Slug. Acquired 4 matter. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Acquired 7 matter. Lgt. Deuterium Engine destroyed. Penetrated by Slug. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Penetrated by Slug. H-66 Slayer knocked back. Acquired 4 matter. Acquired 3 matter. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????? ###### | | ????? #+###### | | ?????" # # | | ????"" #! # | | ???""" """ # # | | ???? """ # """" # | | ????"" "" # """" # | | ????"" "" # """" # | | ?? """ + """" # | | ? # """" # | | ?? # """" # | | ??? ###### ## """" # | | ??????####### ## # | | ????######### ## # | | ????######### ## ] # | | ????## # ######### | | ????## !! # ######### | | ????## !! + ######### | | ????## ! #### ######### | | ????## #### ## ## | | ????## ??## # | | ????########??## # | | ????########??## p | | ??????????????## # | | ??????????????## | | ??????????????## @ | | ??????????????## | | ??????????????## # | | ?????????????? # | | ?????????????? # [ | | ?????????????? # h h | | ?????????????? # ## ## | | ?????????????? #o #;#### | | ??????????????## #;## # | | ??????????????## #### ???? | | ??????????????## #### ???? | | ?????????????? #### ???? | | ??????????????? + ???? | | ????????????? #### ???? | | ????????????? #######??????? | | ????????????? ######???????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BladeSupercompositeCharge Manual? 0 Play Time 01:01:03 Cumulative 8.8 hours Start 2025.09.13 @ 19:05:41 End 2025.09.14 @ 12:53:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: bf41dfe2-e916-48b7-b1c8-5f988eb67ee7