Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 10:47:30 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (21) 4200 Robots Destroyed (160) 800 Value Destroyed (4003) 4003 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1839) 1839 TOTAL SCORE: 13922 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 282 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1014 Cogmind --------- Core Integrity 245/850 Matter 204/300 Energy 1100/1100 System Corruption 0% Temperature Cool (18) Location -5/Proximity Caves Parts ------- Power (1) Zionite Light DM Reactor Propulsion (3) Improved VTOL Module Improved VTOL Module Improved VTOL Module Utility (9) Medium Storage Unit Zionite Biocell Experimental Sensor Array Advanced Signal Interpreter Zionite Weapon Casing Deep Network Scanner Quantum Router Weapon (2) Heavy Pick Inventory (8) Zionite Light DM Reactor Improved VTOL Module Experimental Heat Sink Zionite Metafield Generator Peak State ------------ Power Zionite Light DM Reactor Propulsion Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Utility Medium Storage Unit Zionite Biocell Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Zionite Weapon Casing Zionite Light Carapace Deep Network Scanner Quantum Router Weapon 8R-AWN's Boregun 8R-AWN's Boregun Inventory Zionite Light DM Reactor Zionite Light DM Reactor Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Heavy Pick [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . 1 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | . 4 3 19 1 23 16 17 35 24 1 . 1 4 11 3 6 . . 1 37 . Power 23 | . . 1 . . 1 1 3 6 1 . . . 2 1 1 . . . . 6 . Engine 10 | . . 1 . . . . 1 5 1 . . . 1 . 1 . . . . . . Core 9 | . . . . . 1 1 2 1 . . . . 1 1 . . . . . 2 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 41 | . 2 . 5 . 2 3 2 5 8 . . . 1 3 1 1 . . . 8 . Treads 19 | . 2 . 5 . 2 2 . 3 5 . . . . . . . . . . . . Leg 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 4 . Flight 14 | . . . . . . . . 1 3 . . . 1 3 1 1 . . . 4 . Utility 73 | . 2 . 7 1 12 2 6 10 11 . . 1 . 4 . 2 . . 1 14 . Device 17 | . . . . . 3 1 1 1 2 . . . . 1 . 1 . . . 7 . Storage 15 | . 2 . . . 5 . 1 3 1 . . . . 1 . . . . . 2 . Processor 5 | . . . . . . . 1 2 2 . . . . . . . . . . . . Hackware 7 | . . . . . . . . . 3 . . 1 . 2 . 1 . . . . . Protection 29 | . . . 7 1 4 1 3 4 3 . . . . . . . . . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . . 2 7 . 8 10 6 14 4 1 . . 1 3 1 3 . . . 9 . Energy Gun 2 | . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | . . 2 7 . 5 7 4 9 2 . . . 1 1 . . . . . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 2 . 2 . . . . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 1 . 3 2 1 . . . 1 . 1 . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 . 1 5 . . . 1 . 3 . . . . . 7 . Parts Lost 58 | . . 1 3 1 6 9 6 6 6 . . 3 1 4 . . . . . 12 . Power 7 | . . 1 . . 1 . . 2 . . . . 1 1 . . . . . 1 . Propulsion 18 | . . . 2 . 2 3 . . 4 . . 1 . 2 . . . . . 4 . Utility 22 | . . . . 1 3 2 2 4 2 . . . . 1 . . . . . 7 . Weapon 11 | . . . 1 . . 4 4 . . . . 2 . . . . . . . . . Highest Loss Streak 6 | . . 1 2 1 6 3 2 2 4 . . 3 1 3 . . . . . 4 . Average Slot Usage (%) 96 | . 98 99 98 97 95 96 94 97 97 98 100 100 84 87 86 91 100 100 100 95 80 Engine 6 | . 14 13 11 11 6 . 4 5 7 7 7 7 5 . . 6 6 6 6 . . Core 2 | . . . . . 4 11 4 2 . . . . 1 5 6 . . . . . . Treads 13 | . 25 28 21 22 22 17 4 12 19 . . . . . . . . . . . . Leg 1 | . 2 . . . . . 9 5 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 15 . Flight 4 | . . . . . . . . . 3 23 23 23 23 19 20 20 20 20 20 4 20 Device 5 | . . . . . . 5 9 4 6 7 7 7 7 6 6 11 13 13 13 15 6 Storage 21 | . 26 28 22 22 27 33 27 27 21 7 7 7 7 6 6 6 6 6 6 12 13 Processor 3 | . . . . . . . 8 6 3 7 7 7 7 6 6 6 6 6 6 6 6 Hackware 6 | . . . . . . . . . 2 23 23 23 23 32 26 25 26 26 26 14 13 Protection 9 | . . . 21 19 13 2 3 14 17 7 7 7 7 6 6 6 6 6 6 7 6 Ballistic Gun 14 | . 28 28 21 22 20 21 12 17 12 . . . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . . . . 13 15 15 . 2 6 6 6 6 6 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 40 42 52 46 75 77 80 109 113 27 27 27 22 23 28 29 29 29 29 38 24 Greatest Support 72 | 20 40 40 40 40 40 40 60 60 68 30 30 30 24 31 30 30 30 30 30 72 18 Greatest Overweight (x) 4 | . . 1 2 1 1 4 3 2 2 . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . 1 . 2 1 1 . . . . . . . . . . . . 1 Largest Inventory Capacity 30 | 6 16 16 16 16 22 22 24 30 26 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 17 | 6 13 16 16 16 17 22 22 25 23 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 27 | 6 16 16 16 16 22 22 23 27 26 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 16 | 6 10 15 15 15 16 21 21 25 23 8 8 8 7 6 7 7 8 8 8 7 4 Final Capacity 26 | 6 16 16 16 16 22 22 24 26 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 26 | 6 16 16 16 16 22 22 23 26 8 8 8 8 7 8 8 8 8 8 8 4 4 Class Distribution -------------------- 31% | Hauler-Mutant 23% | Mutant 15% | Scavenger-Mutant 13% | Wizard-Sprinter 10% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 4372 | 220 135 131 479 45 195 237 393 993 777 10 . . 36 112 . 64 46 39 10 450 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6292 | 98 282 255 715 94 129 321 759 1728 1190 . . 30 . 230 . 115 . . . 346 . Parts 315 | . 14 11 36 3 6 17 44 88 57 . . 4 . 3 . 7 . . . 25 . Haulers Intercepted 13 | . 1 . 2 . . . 1 6 1 . . . . 2 . . . . . . . Recyclers Shooed 9 | . . . 1 . . 2 . 3 1 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 114 | . 7 5 10 2 6 10 20 23 18 . . . . 1 . 4 . . . 8 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guns 88 | . 7 5 10 2 1 4 20 19 18 . . . . . . . . . . 2 . AOE 25 | . . . . . 4 6 . 4 . . . . . 1 . 4 . . . 6 . Classes Destroyed 15 | 1 3 1 3 . 1 1 . 2 1 . . . . . . . . . . 2 . Worker 6 | . . . 1 . . . . 4 1 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 1 6 1 . . . . 2 . . . . . . . Recycler 12 | 1 . . 2 . . . 1 5 3 . . . . . . . . . . . . Operator 5 | . . . . . . . . 3 2 . . . . . . . . . . . . Watcher 2 | . . . . . . . . 2 . . . . . . . . . . . . . Swarmer 32 | . 3 . . . . 4 8 8 4 . . . . 1 . 4 . . . . . Grunt 50 | . 4 4 7 1 . 5 7 11 11 . . . . . . . . . . . . Brawler 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . Sentry 10 | . . 1 2 . . . 4 3 . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . 3 . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 2 . Assembled 13 | . . . . . 7 . . . . . . . . . . . . . . 6 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 5 2 3 2 5 4 8 7 5 . . 1 . 1 . 4 . . . 3 . Combat Bots Only 8 | . 5 2 3 2 5 4 8 4 4 . . . . 1 . 4 . . . 2 . Max Kills in Single Turn 4 | 1 1 1 1 1 2 3 1 4 2 . . 1 . 1 . 3 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 . . . . . 1 . 3 . . . 1 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . 8R-AWN (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Damage Taken 10178 | . 273 311 722 180 750 1187 1291 1167 1694 . 13 181 274 463 . 106 . . . 1529 37 Core 1720 | . 48 32 106 11 112 147 192 179 185 . 13 . 90 130 . 31 . . . 444 . Absorbed by Shields 16 | . . . . . . . . . . . . . . 16 . . . . . . . Core Remaining (%) 52 | 100 . 68 . . . 6 . 32 . . . . 58 . . . . . . . . Volleys Fired 478 | 5 30 20 56 10 4 44 72 112 88 . . . 1 4 . 3 . . . 29 . Largest 2 | 2 2 2 2 2 1 2 2 2 2 . . . 1 1 . 1 . . . 2 . Hottest 122 | 40 40 43 46 40 30 40 122 61 51 . . . 30 36 . 36 . . . 60 . Shots Fired 950 | 10 60 40 112 20 44 85 135 220 173 . . . 1 4 . 4 . . . 42 . Gun 918 | 10 60 40 112 20 40 82 135 217 173 . . . 1 2 . . . . . 26 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . . 4 3 . 3 . . . . . 2 . 4 . . . 16 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 891 | 10 60 40 112 20 40 82 109 216 173 . . . 1 2 . . . . . 26 . Thermal 27 | . . . . . . . 26 1 . . . . . . . . . . . . . Explosive 7 | . . . . . 4 3 . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . 3 . . . . . 2 . 4 . . . 16 . Robot Hit Streak 37 | 4 10 15 36 4 16 20 11 37 27 . . . . 5 . 2 . . . 4 . Robot Miss Streak 4 | 1 4 2 3 2 1 2 4 3 2 . . . . 1 . . . . . 4 . Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . 2 . Secondary Targets 4 | . 1 1 . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . . . . . . . . . . . . Autonomous 41 | . . . . . 41 . . . . . . . . . . . . . . . . Shots Hit Robots 732 | 8 35 30 96 12 48 65 94 175 140 . . 1 . 9 . 2 . . . 17 . Core Hits 298 | 3 14 12 29 4 24 27 44 70 47 . . 1 . 4 . 5 . . . 14 . Critical Hits 21 | . . . . 1 . 2 1 . 5 . . . . 1 . . . . . 11 . Critical Kills 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . 2 . Critical Parts Destroyed 13 | . . . . 1 . 2 . . 4 . . . . . . . . . . 6 . Melee Attacks 94 | . . . . . 14 2 . 7 6 . . 1 . 13 . 6 3 3 12 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . 14 2 . 7 6 . . 1 . 13 . 6 1 . 1 3 . Piercing 40 | . . . . . . . . . . . . . . . . . 2 3 11 24 . Sneak Attacks 10 | . . . . . . . . . 1 . . 1 . 1 . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 13508 | 74 381 329 1219 131 1694 816 1363 2918 2421 . . 107 . 420 . 159 . . . 1476 . Guns 10235 | 74 375 324 1213 131 1054 510 1323 2591 2276 . . . . 37 . . . . . 327 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1576 | . . . . . 328 296 40 307 . . . . . 120 . 159 . . . 326 . Melee 1645 | . . . . . 312 . . . 140 . . 107 . 263 . . . . . 823 . Ramming 52 | . 6 5 6 . . 10 . 20 5 . . . . . . . . . . . . Kinetic 9855 | 74 375 324 1213 131 1054 510 943 2591 2276 . . . . 37 . . . . . 327 . Thermal 470 | . . . . . . . 420 10 . . . . . . . . . . . 40 . Explosive 624 | . . . . . 328 296 . . . . . . . . . . . . . . . Electromagnetic 862 | . . . . . . . . 297 . . . . . 120 . 159 . . . 286 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 960 | . . . . . 312 . . . 140 . . 107 . 263 . . . . . 138 . Piercing 685 | . . . . . . . . . . . . . . . . . . . . 685 . Highest Corruption 9 | . . . 2 2 2 2 . . 2 2 2 2 2 . 9 9 9 9 9 . . Average Corruption 3 | . . . 2 2 2 2 . . 1 2 2 2 2 . 9 9 9 9 9 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . 3 . 8 6 . . 18 . 1 . . . 1 12 2 5 . . . Message Errors 18 | . . . 1 . 2 3 . . 6 . . . . . 1 3 . 2 . . . Matter Fused 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Heat Flow Errors 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . Energy Discharges 11 | . . . 2 . 2 1 . . 1 . . . . . . 3 1 1 . . . Data Loss (minor) 8 | . . . . . 3 1 . . 2 . . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 7 | . . . . . . 1 . . 5 . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 105 | . . . . . 3 11 . 1 . . . . . . . . . . . 90 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 23 | . . . . . 3 11 . 1 . . . . . . . . . . . 8 . Melee 82 | . . . . . . . . . . . . . . . . . . . . 82 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 11 24 . . . . . . . 20 . . . . . . . Shots 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . Rammed 13 | . 1 4 2 . . 2 . 3 1 . . . . . . . . . . . . Targets Rammed 14 | . 1 4 3 . . 2 . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 12 12 32 12 112 286 45 . 118 . 168 2 . . . 3 . . . 58 . Average Temperature 43 | . 7 5 8 6 47 98 22 . 48 . 147 2 . . . 3 . . . 16 . Received Heat Transfer 2704 | . 66 153 231 54 40 450 423 414 522 . 9 24 45 . . 27 . . . 228 18 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 2 . . . . . . . . . . . . . Heat Transferred 853 | . . . . . . . 753 50 . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Peak Influence 623 | 5 192 60 219 112 . 190 473 516 606 . . . . 45 31 623 . . . . . Average Influence 221 | 2 91 26 98 94 . 84 244 400 296 . . . . 11 25 253 . . . . . Maximum Alert Level 2 | . . . 1 . . . 2 2 2 . . . . . . 2 . . . . . Low Security (%) 51 | . . . . . . . . . . . . . . . . . . . . . . Level 1 24 | . . . . . . . . . . . . . . . . . . . . . . Level 2 23 | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . . . 3 3 7 . . . . 1 . 2 . . . . . Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . Reinforcement 12 | . 2 . 1 . . . 3 2 3 . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 12 | . 1 . . . . . 3 5 1 . . . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 15 5 18 2 6 14 31 47 39 5 4 4 12 11 6 10 . . . 37 3 Peak Tracking Total 37 | . 4 2 4 2 7 4 8 5 7 4 4 4 10 6 6 8 . . . 37 3 Tactical Retreats 22 | . 3 . 2 . . 2 3 2 2 2 . . 3 1 . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 11 | . . . 3 . . . 1 2 . . . . . 5 . . . . . . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 17 | . . . . . 3 1 5 4 1 . . . 1 . . . . . . 2 . Max in Single Turn 3 | . . . . . 1 1 3 1 1 . . . 1 . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 1 . . . . 1 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 44 | . 2 . 3 . 2 1 2 13 4 . . 4 . 5 . 6 1 . 1 . . Terminals 25 | . 2 . 3 . . 1 2 11 2 . . . . 1 . 3 . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . 1 . 2 . . . . . Total Hacks 159 | . 5 . 9 . 2 2 8 42 13 . . 25 . 20 . 30 1 . 2 . . Successful 109 | . 2 . 3 . 2 1 5 27 5 . . 25 . 16 . 20 1 . 2 . . Failed 50 | . 3 . 6 . . 1 3 15 8 . . . . 4 . 10 . . . . . Catastrophic 4 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 5 . 5 . 1 2 8 29 3 . . . . 3 . 8 . . . . . Terminals 82 | . 5 . 9 . . 2 8 39 7 . . . . 2 . 10 . . . . . Fabricators 21 | . . . . . . . . . . . . . . 6 . 15 . . . . . Repair Stations 12 | . . . . . . . . 2 4 . . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . . . . . . Garrison Access 9 | . . . . . . . . 1 2 . . . . 1 . 5 . . . . . Terminal Hacks 55 | . 1 . 2 . 2 . 3 13 2 . . 25 . . . 4 1 . 2 . . Record 12 | . . . . . 1 . . . . . . 11 . . . . . . . . . Part Schematic 9 | . . . . . . . . 1 . . . 5 . . . 1 . . 2 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . 1 4 . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . 4 . 8 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . Build 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . Repair Station Hacks 8 | . . . . . . . . 2 2 . . . . 4 . . . . . . . Scan Component 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . Repair 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . Analyze 3 | . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . Unauthorized Hacks 69 | . 4 . 5 . . 3 5 31 4 . . . . 4 . 13 . . . . . Terminals 19 | . 1 . 1 . . 1 2 11 . . . . . 1 . 2 . . . . . Track 5 | . . . 1 . . . . 3 . . . . . . . 1 . . . . . Botnet 8 | . 1 . . . . . 2 3 . . . . . 1 . 1 . . . . . Disrupt 6 | . . . . . . 1 . 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siphon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 3 . . 1 2 11 4 . . . . 4 . 4 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . . 5 . 2 . 1 . . 2 . . Parts Built 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . Matter 1197 | . . . . . . . . . . . . . . 492 . 705 . . . . . Time 364 | . . . . . . . . . . . . . . 114 . 250 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . 9 . 14 . . . . . Parts Repaired 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . Time 140 | . . . . . . . . 51 19 . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 16 | . . . . . . . . 10 . . . . . . 1 . . . 5 . . Largest Group 10 | . . . . . . . . 10 . . . . . . 1 . . . 5 5 . Highest-Rated Group 173 | . . . . . . . . 173 . . . . . . 31 . . . 129 129 . Highest-Rated Ally 31 | . . . . . . . . 29 . . . . . . 31 . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . 61 . . . . . . 3 . . . . 20 . Total Damage 1443 | . . . . . . . . 875 . . . . . . 64 . . . . 504 . Kills 11 | . . . . . . . . 8 . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . 1 . 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 11215 | 43 427 938 688 49 1545 555 583 2205 1123 98 73 41 123 382 45 412 104 98 429 1224 30 Spaces Moved 9263 | 23 183 480 231 11 786 257 194 862 664 330 248 89 339 703 124 672 318 193 806 1720 30 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 2814 | . 150 480 231 11 786 109 63 647 337 . . . . . . . . . . . . Legs 392 | 23 33 . . . . . 121 215 . . . . . . . . . . . . . Wheels 158 | . . . . . . 148 10 . . . . . . . . . . . . . . Hover 1370 | . . . . . . . . . . . . . . . . . . . . 1370 . Flight 4529 | . . . . . . . . . 327 330 248 89 339 703 124 672 318 193 806 350 30 Fastest Speed 14 | 120 120 160 160 180 160 130 45 85 29 29 29 29 30 29 29 29 29 29 29 14 99 Average Speed 85 | 120 152 176 179 180 179 151 140 181 106 29 29 29 30 29 29 29 29 29 29 51 99 Slowest Speed 200 | 120 160 180 200 180 180 180 200 200 200 29 29 32 32 32 29 29 29 29 29 130 99 Overloaded Moves 19 | . . . . . . . 8 11 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . 15 . . 2 1 23 . 5 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 35 96 32 4 69 61 26 95 26 67 50 77 63 15 83 19 53 42 86 81 6 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . 1 1 . . . . . 2 . . Known Exits Taken 13 | . 1 . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . 1 . . . 3 3 . 1 . . . 1 2 3 . . Spaces Dug 33 | . . . . . 1 . . . 4 . . . . 5 . 6 2 3 2 10 . Terrain Destroyed 103 | . . . . . 22 23 21 3 4 . . . . 5 . 8 2 3 2 10 . Melee 33 | . . . . . 1 . . . 4 . . . . 5 . 6 2 3 2 10 . Projectile 18 | . . . . . 18 . . . . . . . . . . . . . . . . AOE 52 | . . . . . 3 23 21 3 . . . . . . . 2 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 11454 | 29 277 535 393 23 905 345 386 1272 889 331 248 101 357 827 131 872 319 228 978 1978 30 Wait 1187 | 2 38 20 64 1 35 15 76 204 84 1 1 8 13 106 4 183 5 33 160 134 . Move 9143 | 22 182 479 230 10 785 256 193 861 634 329 247 84 336 658 123 661 307 192 805 1719 30 Hop 49 | . . . . . . . . . 14 . . 2 1 22 . 5 5 . . . . Pick Up 124 | . 16 4 11 1 21 8 16 17 12 . . 2 1 5 . 2 . . . 8 . Fast Attach 73 | . 1 1 7 . 8 3 4 18 4 1 . 1 . 3 1 4 . . 1 16 . Attach 75 | . 1 1 6 1 9 7 8 2 17 . . . 3 7 1 1 . . . 11 . Detach 20 | . . . . . 5 . . 4 . . . . 1 3 1 1 . . . 5 . Swap 58 | . 2 1 6 . 6 6 5 15 3 . . . 1 1 1 1 . . . 10 . Drop 137 | . 6 5 10 . 18 2 12 27 26 . . 3 . . . 5 . . 1 22 . Fire 478 | 5 30 20 56 10 4 44 72 112 88 . . . 1 4 . 3 . . . 29 . Melee 89 | . . . . . 14 2 . 7 6 . . 1 . 13 . 6 2 3 11 24 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 4 3 . . 2 . 3 1 . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 2 . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 471 | -10/Materials | Entered Mines 594 | -10/Mines | Discovered new exit (range 14) 658 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 720 | -10/Mines | Learned Materials terminal intel 838 | -10/Mines | Learned location of Zion (-6) 876 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Utility x2 1410 | -9/Materials | Loaded intel: 12 terminal locations 2047 | -9/Materials | Identified exit to Mines 2097 | -9/Materials | Entered Mines 2098 | -9/Mines | Assembled infested the area 2129 | -9/Mines | Met 8R-AWN 2139 | -9/Mines | Discovered new exit (range 5) 2146 | -9/Mines | Entered Exiles 2188 | -9/Exiles | Welcomed by 8R-AWN 2220 | -9/Exiles | Met EX-HEX 2287 | -9/Exiles | Met EX-DEC 2348 | -9/Exiles | Met EX-BIN 2373 | -9/Exiles | Aligned with FarCom system 2375 | -9/Exiles | Given EX-Vault access code 2416 | -9/Exiles | Opened EX-Vault 2427 | -9/Exiles | Found AWS/Gauss 2430 | -9/Exiles | Found PSU Rigger 2433 | -9/Exiles | Found Potential Leg 2437 | -9/Exiles | Found Potential Leg 2472 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2723 | -9/Exiles | Build established: Hauler-Mutant 2729 | -9/Exiles | Learned about 8R-AWN's background 2776 | -9/Exiles | Discovered new exit (range 14) 2991 | -9/Exiles | Attacked by the Exiles 3046 | -9/Exiles | Core integrity fell below 50% 3067 | -9/Exiles | Lost 6 parts (1p2n3u) 3070 | -9/Exiles | Destroyed 8R-AWN 3083 | -9/Exiles | Found Prototype Ballistic Gun 3083 | -9/Exiles | Identified 8R-AWN's Boregun 3090 | -9/Exiles | Found Prototype Device 3090 | -9/Exiles | Identified AS-neutralizer No. 17b 3103 | -9/Exiles | Found 8R-AWN's Boregun 3140 | -9/Exiles | Build established: Mutant 3511 | -9/Exiles | Build established: Scavenger-Mutant 3691 | -9/Exiles | Stole two prototypes: Potential Leg, PSU Rigger 3691 | -9/Exiles | Entered Mines 3831 | -8/Mines | Build established: Hauler-Mutant 3932 | -8/Mines | Lost 3 parts (1n2w) 4020 | -8/Mines | Core integrity fell below 20% 4239 | -8/Mines | Discovered new exit (range 6) 4246 | -8/Mines | Entered Materials 4246 | -8/Materials | Evolved 2 slots: Utility x2 4384 | -8/Materials | Identified exit to Storage 4601 | -8/Materials | Discovered new exit (range 15) 4705 | -8/Materials | Destroyed 8 combat bots 4829 | -8/Materials | Entered Storage 5368 | -8/Storage | Core integrity fell below 50% 5856 | -8/Storage | Repaired Imp. Assault Rifle 5883 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5929 | -8/Storage | Garrison activated, responded to threat 6124 | -8/Storage | Discovered new exit (range 6) 7034 | -8/Storage | Entered Factory 7034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7181 | -7/Factory | Lost 4 parts (3n1u) 7376 | -7/Factory | Build established: Scavenger-Mutant 7379 | -7/Factory | Repaired Imp. Light Armor Plating 8078 | -7/Factory | Discovered new exit (range 10) 8081 | -7/Factory | Identified exit to Factory 8146 | -7/Factory | Discovered new exit (range 8) 8156 | -7/Factory | Identified exit to Lower Caves 8157 | -7/Factory | Entered Lower Caves 8211 | -7/Lower Caves | Spotted O7-0PZ(f) 8212 | -7/Lower Caves | Encountered a Master Thief 8215 | -7/Lower Caves | Spotted YZ-3NM(f) 8216 | -7/Lower Caves | Encountered a Master Thief 8250 | -7/Lower Caves | Discovered new exit (range 13) 8255 | -7/Lower Caves | Identified exit to Lower Caves 8255 | -7/Lower Caves | Entered another Lower Caves area 8318 | -7/Lower Caves | Discovered new exit (range 14) 8321 | -7/Lower Caves | Identified exit to Data Miner 8323 | -7/Lower Caves | Learned Factory garrison access intel 8328 | -7/Lower Caves | Entered Data Miner 8328 | -7/Data Miner | Discovered new exit (range 6) 8330 | -7/Data Miner | Identified exit to Proximity Caves 8334 | -7/Data Miner | Met Data Miner 8339 | -7/Data Miner | Learned location of Section 7 (-2) 8339 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8344 | -7/Data Miner | Received God Mode back door access code from Data Miner 8354 | -7/Data Miner | Destroyed Data Miner 8356 | -7/Data Miner | Found Prototype Hackware 8358 | -7/Data Miner | Found Prototype Hackware 8358 | -7/Data Miner | Identified Deep Network Scanner 8360 | -7/Data Miner | Found Prototype Hackware 8363 | -7/Data Miner | Data Conduit disabled 8369 | -7/Data Miner | Entered Proximity Caves 8382 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8387 | -6/Proximity Caves | Spotted B-75 Beast 8398 | -6/Proximity Caves | Lost 3 parts (1n2w) 8402 | -6/Proximity Caves | Build established: Hacker-Sprinter 8490 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8492 | -6/Proximity Caves | Entered Factory 8492 | -6/Factory | Evolved 2 slots: Utility x2 8493 | -6/Factory | Loaded intel: 4 garrison access locations 8499 | -6/Factory | Identified Ghost Barrier 8500 | -6/Factory | Identified Quantum Router 8671 | -6/Factory | Spotted B-75 Beast 8712 | -6/Factory | Fabricated Imp. VTOL Module (x1) 8750 | -6/Factory | Fabricated Imp. VTOL Module? 8814 | -6/Factory | Build established: Wizard-Sprinter 8823 | -6/Factory | Repaired Imp. VTOL Module 8823 | -6/Factory | Fabricated Imp. VTOL Module? 8864 | -6/Factory | Repaired F-cell Engine 8874 | -6/Factory | Manually triggered Chute Trap 8874 | -6/Factory | Sucked down chute 8874 | -6/Factory | Entered Waste 8875 | -6/Waste | Met a frightened Derelict 8880 | -6/Waste | Spotted C-40 Crusher 8880 | -6/Waste | Spotted C-40 Crusher 8882 | -6/Waste | Lost 3 parts (1p1n1u) 8889 | -6/Waste | EMP discharged 8898 | -6/Waste | Spotted C-40 Crusher 8900 | -6/Waste | Spotted C-40 Crusher 8904 | -6/Waste | Spotted C-40 Crusher 8908 | -6/Waste | Spotted C-40 Crusher 8911 | -6/Waste | Discovered new exit (range 10) 8914 | -6/Waste | Found Enh. Force Lance 8916 | -6/Waste | Identified exit to Factory 8919 | -6/Waste | Entered Factory 8936 | -6/Factory | Identified exit to Lower Caves 8936 | -6/Factory | Identified exit to Extension 9016 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9074 | -6/Factory | Fabricated Imp. VTOL Module (x1) 9134 | -6/Factory | Fabricated Imp. VTOL Module (x1) 9193 | -6/Factory | Fabricated Imp. VTOL Module? 9212 | -6/Factory | Local fabrication network quarantined 9269 | -6/Factory | First assault squad dispatched 9331 | -6/Factory | Entered Lower Caves 9343 | -6/Lower Caves | Encountered a Warlord checkpoint 9360 | -6/Lower Caves | Learned 4 Factory zone layouts 9416 | -6/Lower Caves | Discovered new exit (range 10) 9434 | -6/Lower Caves | Identified exit to Lower Caves 9435 | -6/Lower Caves | Entered another Lower Caves area 9527 | -6/Lower Caves | Discovered new exit (range 14) 9529 | -6/Lower Caves | Identified exit to Factory 9533 | -6/Lower Caves | Identified exit to Zion 9533 | -6/Lower Caves | Entered Zion 9545 | -6/Zion | System corruption cleaned by Quarantine Array 9569 | -6/Zion | Discovered new exit (range 15) 9633 | -6/Zion | Gained Derelict followers 9640 | -6/Zion | Received a visual enhancement algorithm 9650 | -6/Zion | Gained Derelict followers 9825 | -6/Zion | Discovered new exit (range 3) 9828 | -6/Zion | Identified exit to Deep Caves 9828 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9962 | -6/Zion | Entered Deep Caves 9962 | -6/Deep Caves | Accompanied by 5 allies 10052 | -6/Deep Caves | Attacked by Z-Imprinter 10072 | -6/Deep Caves | Allies destroyed Z-Imprinter 10095 | -6/Deep Caves | Found Prototype Device 10095 | -6/Deep Caves | Identified Zio. Metafield Generator 10103 | -6/Deep Caves | Z-Facility disabled 10104 | -6/Deep Caves | Lost 4 parts (4u) 10113 | -6/Deep Caves | Found Prototype Protection 10113 | -6/Deep Caves | Identified Zio. Weapon Casing 10374 | -6/Deep Caves | Build established: Hacker-Mutant 10749 | -6/Deep Caves | Discovered new exit (range 6) 10751 | -6/Deep Caves | Identified exit to Proximity Caves 10845 | -6/Deep Caves | Found Zio. Weapon Casing 11043 | -6/Deep Caves | Core integrity fell below 50% 11070 | -6/Deep Caves | Lost 4 parts (2n2u) 11165 | -6/Deep Caves | Triggered Deep Caves wall 11186 | -6/Deep Caves | Entered Proximity Caves 11210 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 11216 | -5/Proximity Caves | Self-destructed Last Messages --------------- 10845_ Acquired Zio. Weapon Casing. 10848_ Acquired 20 matter. 10938_ Dropped Exp. Sensor Array. 10987_ Acquired Zio. Light Carapace. 11035_ Zio. Light Carapace destroyed. 11039_ Zio. Glidesys II destroyed. 11039_ Zio. Glidesys I destroyed. 11048_ Dropped 8R-AWN's Boregun. 11085_ Acquired Exp. Sensor Array. 11088_ Acquired Zio. Metafield Generator. 11090_ Acquired Exp. Heat Sink. 11165_ The wall dematerializes. 11171_ as-85144 suffers critical hit. 11176_ Imp. VTOL Module destroyed. 11177_ Zio. Glidesys I destroyed. 11178_ Adv. Reaction Control System destroyed. 11178_ as-67882 destroyed. 11179_ Zio. Light DM Reactor destroyed. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# "" #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# "" #?????????????????? | | ???????????????????# """ """ #?????????????????? | | ????????????##?????# "" "" #?????????????????? | | ???????????## ?????# """ " #?????????????????? | | ???????????# ?????# "" #?????????????????? | | ???????????# ###### """ #?????????????????? | | ????????#### "" ## #?????????????????? | | ???????## " ##? #?????????????????? | | ???????# ##### ## $# #??????????? | | ???????# ## #??????????? | | ???????# ########@#### #?????????? | | ???????## ## ##????? ?????? ##?????????? | | ????????#??## ##?????# ????????#??????????? | | ????????????####??????# #### ?????????????????? | | ??????????????????????# ????# ???????????????? | | ??????????????????????# ?????# g ?????????????? | | ???????????BB????????? ???????## ???????????? | | ???????????BB????????? ?????????? Yg ??????????? | | ????????????????????? ???????????? ???????????? | | ????????????????????? ????????????? ???????????? | | ???????????????????? ??????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1100 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 24 Armor Coverage 800 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 55 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Riot Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoElectronAmplifier Manual? 0 Play Time 02:34:43 Cumulative 591.6 hours Start 2019.11.02 @ 11:03:56 End 2019.11.03 @ 10:47:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 99 Types 66/6/7/10/5/1/4 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48196377-d952-4fc6-846b-ffe29c20e2c5