Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.12 @ 19:41:15 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1383) 1383 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3803 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 87/100 System Corruption 0% Temperature Cool (27) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle Grenade Launcher > --- INVENTORY (8) ---- Cryofiber Web Compact Battery (300) Compact Matter Pod (150) Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Compact Battery Compact Matter Pod Targeting Computer Target Analyzer Particle Charger Improved Medium Laser Improved Medium Laser [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 69 | 6 1 12 9 23 18 Power 18 | 1 . 2 3 10 2 Engine 17 | 1 . 2 3 10 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 2 1 5 2 Treads . | . . . . . . Leg 11 | 2 1 2 1 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 13 | 1 . 4 3 . 5 Device 7 | . . 4 . . 3 Storage 3 | 1 . . 1 . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 25 | 2 . 4 2 8 9 Energy Gun 17 | 2 . 4 2 4 5 Energy Cannon 3 | . . . . . 3 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 22 | . . 1 . 8 13 Power 5 | . . . . 2 3 Propulsion 6 | . . . . 2 4 Utility 3 | . . . . . 3 Weapon 8 | . . 1 . 4 3 Highest Loss Streak 12 | . . 1 . 2 12 Average Slot Usage (%) 95 | . 85 98 96 92 96 Engine 17 | . 14 14 19 18 17 Leg 21 | . 28 28 22 21 17 Device 13 | . . 12 11 11 17 Storage 10 | . 14 14 11 11 9 Processor 3 | . . . . . 8 Protection 7 | . . . 7 11 8 Energy Gun 18 | . 28 27 22 12 16 Ballistic Cannon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 37 | 13 13 17 29 33 37 Greatest Support 26 | 20 20 25 25 26 26 Greatest Overweight (x) 9 | . . . 1 2 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 6 6 6 8 8 12 Average Capacity 7 | 5 6 6 7 8 8 Most Carried 8 | 2 4 6 8 8 8 Average Carried 7 | . 3 5 7 7 7 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 2 4 5 8 8 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1317 | 160 96 194 207 391 269 Remotely . | . . . . . . Salvage Created 1974 | . 96 206 192 875 605 Parts 127 | . 2 14 14 54 43 Haulers Intercepted 7 | . . . 2 5 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 48 | . 2 8 1 20 17 Guns 41 | . 2 8 1 18 12 Cannons 4 | . . . . 2 2 AOE 2 | . . . . . 2 Classes Destroyed 9 | . 1 2 4 2 . Worker 7 | . . . 1 2 4 Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 7 | . . . 2 5 . Operator 2 | . . . 1 1 . Watcher 2 | . . . 1 1 . Swarmer 23 | . . 6 . 7 10 Grunt 14 | . 2 2 1 6 3 Sentry 11 | . . . . 7 4 Best Kill Streak 4 | . 2 3 1 4 4 Combat Bots Only 4 | . 2 3 1 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3557 | . 119 338 38 1087 1975 Core 891 | . 26 88 19 194 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 54 . 46 . Volleys Fired 196 | . 9 24 18 87 58 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 100 100 126 126 140 Shots Fired 341 | . 18 42 36 141 104 Gun 291 | . 18 42 36 99 96 Cannon 49 | . . . . 42 7 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 48 | . . . . 48 . Thermal 252 | . 18 42 23 93 76 Explosive 1 | . . . . . 1 Electromagnetic 40 | . . . 13 . 27 Robot Hit Streak 17 | . 9 5 6 17 11 Robot Miss Streak 4 | . 1 3 4 2 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 220 | . 15 22 17 102 64 Core Hits 91 | . 5 12 6 37 31 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3949 | . 187 283 387 1700 1392 Guns 3065 | . 187 283 344 1180 1071 Cannons 629 | . . . . 520 109 Explosions 255 | . . . 43 . 212 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 590 | . . . . 590 . Thermal 2698 | . 187 283 300 1110 818 Explosive 212 | . . . . . 212 Electromagnetic 449 | . . . 87 . 362 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 4 4 . 5 . Average Corruption 3 | . 3 4 . 3 . Corruption Purged . | . . . . . . Effects 36 | . . 13 . 23 . Message Errors 8 | . . 1 . 7 . Matter Fused 5 | . . 4 . 1 . Heat Flow Errors 5 | . . 2 . 3 . Energy Discharges 6 | . . 2 . 4 . Data Loss (minor) 4 | . . 1 . 3 . Targeting Errors 8 | . . 3 . 5 . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 13 . 1 Projectiles . | . . . . . . Explosions 14 | . . . 13 . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . 38 . 26 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . 386 264 72 231 88 Average Temperature 70 | . 195 137 16 61 16 Received Heat Transfer 1092 | . 66 87 . 300 639 Effects 2 | . 1 1 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 17 | . 2 4 1 6 4 Heat Transferred 5947 | . 555 791 531 2368 1702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 368 | . 80 176 142 368 190 Initial 110 | . . 31 27 8 110 Average 121 | . 42 76 77 203 109 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 81 | 100 100 100 100 31 100 Level 1 18 | . . . . 68 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 2 4 Investigation 4 | . 1 . . 1 2 Extermination . | . . . . . . Reinforcement 5 | . . . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 8 | . . 1 2 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 3 10 12 25 29 Peak Tracking Total 9 | . 2 3 3 4 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 10 | . 2 2 . 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 15 | . 2 1 3 6 3 Terminals 10 | . . . 3 4 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 4 1 7 11 4 Successful 12 | . 1 1 2 7 1 Failed 15 | . 3 . 5 4 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 10 | . 4 . 3 . 3 Terminals 15 | . . . 7 4 4 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 7 | . . 1 2 3 1 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . . . 2 . 1 Open Door 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 . 3 5 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 3 | . . . 2 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3939 | 53 144 661 534 1085 1462 Spaces Moved 1832 | 37 90 470 312 529 394 Core 9 | 3 . . . . 6 Treads . | . . . . . . Legs 1796 | 34 90 470 312 529 361 Wheels . | . . . . . . Hover . | . . . . . . Flight 27 | . . . . . 27 Fastest Speed 37 | 50 120 120 120 120 37 Average Speed 136 | 114 120 120 141 140 149 Slowest Speed 500 | 120 120 120 150 180 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 24 80 34 86 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . . 12 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2942 | 44 107 528 372 730 1161 Wait 764 | . 7 4 11 66 676 Move 1827 | 36 89 469 311 528 394 Hop . | . . . . . . Pick Up 31 | 2 1 5 10 8 5 Fast Attach 38 | 6 . 5 4 13 10 Attach 5 | . . . 1 2 2 Detach 3 | . . 1 1 . 1 Swap 26 | . 1 7 4 8 6 Drop 52 | . . 13 12 18 9 Fire 196 | . 9 24 18 87 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 198 | -10/Materials | Entered Mines 278 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 413 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 417 | -10/Mines | Found Prototype Device 417 | -10/Mines | Identified Exp. Sensor Array 425 | -10/Mines | Discovered new exit (range 8) 797 | -10/Mines | Discovered new exit (range 10) 814 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1255 | -9/Materials | Discovered new exit (range 14) 1383 | -9/Materials | Discovered new exit (range 2) 1393 | -9/Materials | Entered Storage 1455 | -9/Storage | Repaired Lgt. Deuterium Engine 2362 | -9/Storage | Core integrity fell below 50% 2401 | -9/Storage | Discovered new exit (range 16) 2478 | -9/Storage | Entered Materials 2478 | -8/Materials | Evolved 2 slots: Utility x2 3893 | -8/Materials | Core integrity fell below 50% 3911 | -8/Materials | Discovered new exit (range 14) 3927 | -8/Materials | Core integrity fell below 20% 3940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03898_ Acquired Imp. EM Pulse Cannon. 03900_ Dropped Imp. EM Pulse Cannon. 03903_ A-02 Transporter destroyed. 03903_ Imp. Heat Sink destroyed. 03903_ K-01 Serf collects debris. 03904_ Acquired 24 matter. 03905_ K-01 Serf collects debris. 03908_ U-05 Engineer destroyed. 03909_ K-01 Serf collects debris. 03909_ Acquired Nuclear Core. 03910_ K-01 Serf collects debris. 03911_ EXIT=FOUND 03911_ Xenon Bombardment Thruster destroyed. 03926_ Acquired Pulse Rifle. 03928_ Xenon Bombardment Thruster destroyed. 03934_ Nuclear Core destroyed. 03935_ Acquired Grenade Launcher. 03937_ Y-45 Defender destroyed. 03937_ Destroyed Lgt. Ion Engine. 03937_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????? ??????????????????????? | | ????? ???????#####?????????? | | ????? #???????# #?????????? | | ????# #???????# < #?????????? | | ????# #???????# #?????????? | | ????+ #???????+ +?????????? | | ????# #???????# #?????????? | | ????# #???????# #?????????? | | ????# #???????# #######???? | | ????# #???????# # # ###?? | | ????# #???????# [%g ]] #?? | | ????# #???????# =%[@ #?? | | ????# #???????+ g!% #?? | | ????# #???????# g #?? | | ????# #???????# ! #?? | | ???##= ##?????## ### #####?? | | ####![* ####### ###??????? | | ]] =[%[! =%* #????????? | | ] [[[= = %=! !#????????? | | == !*% #????????? | | #######[ #????????? | | !! ## ##?????#######????????? | | !! ## #?????????????????????? | | ##### #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ########??????????????? | | ##### # """ #??????????????? | | " ## # """ #??????????????? | | " ## # """ #??????????????? | | " ## + #??????????????? | | ## #[ #??????????????? | | ## # #??????????????? | | ## ########??????????????? | | +### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 40 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Pulse Rifle | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireHackingCloak Manual? 0 Play Time 00:23:51 Cumulative 139.4 hours Start 2021.04.12 @ 19:13:36 End 2021.04.12 @ 19:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 162 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b94f36-90d7-427c-a9a0-a13ce17161bf