Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.16 @ 13:05:00 Player: Iddmeister Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (1075) 1075 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4350 Bonus ------- None Cogmind --------- Core Integrity 476/700 Matter 203/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scanner Terrain Scan Processor ECM Suite Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle Remote Datajack > --- INVENTORY (20) --- Improved Cooling System Hardlight Generator Datajack Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Terrain Scanner Terrain Scan Processor Hardlight Generator Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Laser Heavy Mace > --- INVENTORY -------- Light Nuclear Core Improved Cooling System ECM Suite Beam Rifle Light Assault Rifle Rocket Launcher Datajack Remote Datajack Blade Saw [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Mace Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 7 | . 1 . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . 1 . . . 1 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 74 | 7 6 6 17 2 23 3 4 6 Power 9 | 1 . . 3 1 3 . . 1 Engine 6 | 1 . . 3 1 1 . . . Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 2 . 9 . 1 . Treads 11 | 2 . . 2 . 6 . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 3 . . . Utility 20 | 2 3 3 5 . 4 2 . 1 Device 9 | 1 . 1 3 . 1 2 . 1 Storage 5 | 1 1 . 2 . 1 . . . Processor 2 | . 1 . . . 1 . . . Hackware 2 | . . 1 . . 1 . . . Protection 2 | . 1 1 . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 3 3 7 1 7 1 3 4 Energy Gun 11 | 1 2 . 2 . 3 1 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 1 2 . 2 . 1 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 4 | . . 1 2 . 1 . . . Slashing Weapon 3 | . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . . 1 . . . . 11 Power 3 | . . . . . . . . 3 Propulsion 3 | . . . . . . . . 3 Utility 1 | . . . . . . . . 1 Weapon 5 | . . . 1 . . . . 4 Highest Loss Streak 8 | . . . 1 . . . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 95 99 99 100 99 92 Engine 8 | . 12 12 9 10 7 7 7 6 Core 4 | . . . . . 7 7 7 6 Treads 23 | . 25 25 28 30 24 21 20 16 Device 14 | . 12 14 5 . 8 21 21 20 Storage 5 | . 3 . 4 10 8 7 7 7 Processor 8 | . 12 12 10 10 8 7 7 7 Hackware 7 | . . 9 10 10 8 7 7 7 Energy Gun 12 | . 12 12 16 10 9 14 13 11 Impact Weapon 7 | . . 9 9 10 7 7 7 6 Slashing Weapon 1 | . 8 1 . . . . . . Special Melee Weapon 1 | . . . . 9 5 . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 19 91 91 22 20 61 67 67 67 Greatest Support 69 | 40 40 40 69 63 65 62 62 62 Greatest Overweight (x) 19 | . 2 2 . . . 1 1 19 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 25 | 10 25 25 10 10 20 20 20 20 Average Capacity 14 | 8 10 5 7 10 16 20 20 20 Most Carried 10 | 4 6 5 9 6 10 8 8 9 Average Carried 6 | 1 4 4 5 5 6 6 7 7 Final Capacity 25 | 10 25 5 10 10 20 20 20 20 Final Carried 9 | 2 6 5 6 5 9 7 7 4 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 957 | 163 99 117 171 56 180 74 84 13 Remotely . | . . . . . . . . . Salvage Created 1224 | . 129 12 503 17 251 74 192 46 Parts 63 | . 3 3 28 2 18 1 3 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 32 | . 2 2 11 1 10 1 4 1 Melee 4 | . 2 . . 1 1 . . . Guns 20 | . . . 11 . 7 . 1 1 AOE 5 | . . 2 . . 2 . 1 . Classes Destroyed 7 | . 2 1 2 . . . 1 1 Operator 1 | . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 12 | . . 2 2 1 7 . . . Grunt 12 | . 2 . 6 . 2 . 2 . Duelist 1 | . . . . . . . 1 . Sentry 6 | . . . 3 . 1 1 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | . 2 2 4 1 4 1 3 1 Combat Bots Only 4 | . 2 2 4 1 4 1 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . 1 . . 2 . 1 . Melee 1 | . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 347 | . 15 7 71 . 63 18 48 125 Missed 124 | . 6 3 24 . 19 13 13 46 Damage Taken 2294 | . 119 19 422 . 450 148 275 861 Core 386 | . 34 10 99 . 19 61 9 154 Absorbed by Shields 175 | . . . . . . 25 110 40 Ignored by Resistances 1474 | . 74 13 254 . 278 102 232 521 Regen/Repaired (Parts) 29 | . . . 29 . . . . . Core Remaining (%) 88 | 100 . 82 . 75 96 . . . Volleys Fired 114 | . 2 2 35 . 34 3 9 29 Largest 2 | . 1 2 2 . 2 2 2 2 Hottest 125 | . 40 70 80 . 89 112 125 125 Shots Fired 149 | . 2 4 48 . 35 7 15 38 Gun 136 | . 2 2 47 . 33 7 14 31 Cannon . | . . . . . . . . . Launcher 12 | . . 2 1 . 2 . 1 6 Special 1 | . . . . . . . . 1 Kinetic 14 | . . . . . . . . 14 Thermal 88 | . . . 17 . 33 7 14 17 Explosive 12 | . . 2 1 . 2 . 1 6 Electromagnetic 34 | . 2 2 30 . . . . . Robot Hit Streak 40 | . 2 2 11 . 8 8 13 40 Robot Miss Streak 2 | . . 2 1 . 1 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 144 | . 7 2 40 3 31 6 18 37 Core Hits 51 | . 4 2 21 . 14 . 5 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . 2 1 2 . Burn 5 | . . . . . 2 1 2 . Melee Attacks 17 | . 6 . . 3 3 . 5 . Impact 9 | . . . . 1 3 . 5 . Slashing 6 | . 6 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2764 | . 161 122 512 41 640 88 518 682 Guns 1671 | . 42 10 492 . 404 88 185 450 Cannons . | . . . . . . . . . Explosions 640 | . . 112 20 . 149 . 127 232 Melee 453 | . 119 . . 41 87 . 206 . Ramming . | . . . . . . . . . Kinetic 109 | . . . . . . . . 109 Thermal 1206 | . . . 150 . 442 88 185 341 Explosive 602 | . . 112 20 . 111 . 127 232 Electromagnetic 394 | . 42 10 342 . . . . . Impact 334 | . . . . 41 87 . 206 . Slashing 119 | . 119 . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . 3 5 4 Matter Fused 4 | . . . . . . 1 . 3 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 . Misfires 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 91 | . . . . 21 38 . 32 . Projectiles . | . . . . . . . . . Explosions 35 | . . . . . 35 . . . Melee 56 | . . . . 21 3 . 32 . Knockbacks 3 | . . . . . . . 3 . Impact 3 | . . . . . . . 3 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 85 | . . . . . 74 . 11 . Shots 4 | . . . . . 3 . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . . 18 78 . 334 148 227 184 Average Temperature 69 | . . 10 24 . 100 70 70 70 Received Heat Transfer 1070 | . 72 . 279 . 243 4 110 362 Effects 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 1 . 2 . . . 1 . Impact Corruptions 4 | . . . . 1 1 . 2 . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 8 | . . . 2 . 2 . 3 1 Heat Transferred 3101 | . . . 350 . 1234 296 592 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 288 | . 50 74 238 68 288 57 . . Initial 38 | . . 6 3 38 18 12 . . Average 56 | . 21 51 100 47 79 30 . . Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 93 | 100 100 100 94 100 81 100 . . Level 1 6 | . . . 5 . 18 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 1 . 2 . . . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 50 | . 6 4 18 1 14 1 4 2 Peak Tracking Total 5 | . 2 2 5 1 4 1 3 1 Tactical Retreats 3 | . 1 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 7 | . 3 . 1 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 11 | . 1 1 2 1 4 2 . . Terminals 8 | . 1 . 1 1 4 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 1 1 4 1 7 3 . . Successful 14 | . . 1 3 1 6 3 . . Failed 3 | . 1 . 1 . 1 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 . . . 1 . . . Terminals 12 | . 1 . 2 1 7 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 1 1 1 6 1 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . . Transport Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 4 | . . . . 1 3 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 1 2 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . 1 Non-combat 1 | . . . . 1 . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . . . . 1 . . . 1 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 5044 | 91 532 534 517 165 1025 691 996 493 Spaces Moved 2192 | 51 270 309 228 96 443 265 370 160 Core 7 | 5 . . . . . . . 2 Treads 2185 | 46 270 309 228 96 443 265 370 158 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 241 237 241 Average Speed 193 | 149 183 160 160 160 160 241 240 251 Slowest Speed 1000 | 160 320 320 160 160 161 241 241 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 49 66 25 20 31 7 57 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 5 | . . . . 1 . . 3 1 Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 76 | . . 19 11 . 13 . 5 28 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 76 | . . 19 11 . 13 . 5 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 2830 | 66 293 347 329 105 711 313 451 215 Wait 350 | . . 12 35 3 181 39 63 17 Move 2184 | 50 269 308 227 95 442 264 369 160 Hop . | . . . . . . . . . Pick Up 56 | 9 7 8 9 1 17 2 1 2 Fast Attach 4 | . . 1 3 . . . . . Attach 26 | 7 1 2 4 1 4 2 1 4 Detach 4 | . . 1 1 . 2 . . . Swap 44 | . 5 3 10 1 19 1 3 2 Drop 31 | . 3 10 5 1 9 2 . 1 Fire 114 | . 2 2 35 . 34 3 9 29 Melee 17 | . 6 . . 3 3 . 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Identified exit to Mines 368 | -10/Materials | Discovered exit to Mines (range 16) 624 | -10/Materials | Entered Mines 698 | -10/Mines | Met a Derelict shopkeep closing up shop 749 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | Learned Materials security intel 1109 | -10/Mines | Identified exit to Materials 1109 | -10/Mines | Discovered exit to Materials (range 16) 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1396 | -9/Materials | Repaired Ion Engine 1659 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Discovered exit to Mines (range 10) 1675 | -9/Materials | Entered Mines 1677 | -9/Mines | Met a Derelict bent on vengeance 1771 | -9/Mines | Identified exit to Materials 1771 | -9/Mines | Discovered exit to Materials (range 11) 1771 | -9/Mines | Discovered exit to Materials (range 8) 1840 | -9/Mines | Entered Materials 1840 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2777 | -8/Materials | Identified exit to Factory 2777 | -8/Materials | Discovered exit to Factory (range 14) 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Utility x2 2894 | -7/Factory | Identified exit to Lower Caves 2894 | -7/Factory | Discovered exit to Lower Caves (range 6) 3161 | -7/Factory | Build established: Hacker-Assassin 3556 | -7/Factory | Entered Lower Caves 3557 | -7/Lower Caves | Encountered a Warlord checkpoint 3895 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4525 | -7/Lower Caves | Identified exit to Lower Caves 4525 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 4552 | -7/Lower Caves | Entered another Lower Caves area 4831 | -7/Lower Caves | Spotted B-75 Beast 5045 | -7/Lower Caves | Self-destructed Last Messages --------------- Lgt. Nuclear Core destroyed. Acquired 4 matter. System corrupted: Heat flow error (+169). Critical hit (Meltdown: +200). Arm. Treads destroyed. The unstable cave ceiling collapses. Arm. Treads destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. Hvy. Laser destroyed. Lgt. Deuterium Engine destroyed. The unstable cave ceiling collapses. System corrupted: Matter fused (-6). Hvy. Mace destroyed. The unstable cave ceiling collapses. Jacked B-75 Beast... >>parse_system Reading system data... Imp. Sensor Array destroyed. Lgt. Nuclear Core destroyed. 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BB ### "#### | | ???????????????#??? #?#??#?#?# BB# #### "##?#? | | ?????????????????# ? #?###?## #" ##??? | | ?????????????????? ? ###?##? # #??#? | | ??????????????????? ?####?#?# #### | | ????????????????????? #?##### % "####???? | | ????????????????????#? #????# %###?###?#? | | ?????????????????????# ?? #??## ####????#?# | | ???????????????????????? ?#?## ##?#####?### | | ??????????????????????????????### #?????#####? | | ?????????????????????????? ###?## ?##????#??? | | ????????????????????????????##??# ?##????#?# | | ???????????????????????????? ???# #?????#?#? | | ????????????????????????????????# ###??#??#? | | ???????????????????????????????? ###????#??? | | ??????????????????????????????? ##?#?#?????? | | ?????????????????????????????? #?????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionBladeBattery Manual? 0 Play Time 00:39:23 Cumulative 8.0 hours Start 2024.04.16 @ 12:26:08 End 2024.04.16 @ 13:05:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 6 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f69e33b-96c3-4a92-b00a-1f9cedb4a0d7