Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.20 @ 14:17:46 Player: Byrnorthil Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (6576) 6576 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (3462) 3462 TOTAL SCORE: 16823 Bonus ------- High Alert Combat Kills 677 Follower Combat Kills 813 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 26/100 System Corruption 8% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (20) --- Advanced Treads Medium Treads Improved Cooling System Superbattery (0) Experimental Sensor Array Improved Salvage Targeting Computer Matter Filter Graphene Brace Improved Force Field Relay Coupler [NC] (33) Improved Trap Extractor (6/6 Dirty Bomb) Cooled Pulse Rifle KE Penetrator Railgun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Active Sensor Suite Improved Force Field > --- WEAPON ----------- Cooled Pulse Rifle Beamcaster Beamcaster Railgun > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Improved Cooling System Superbattery Enhanced Optical Array Experimental Sensor Array Medium Reactive Plating Medium Reactive Plating Graphene Brace Improved Force Field Authchip [Weapon] Relay Coupler [NC] Relay Coupler [Sentry] Improved Trap Extractor Heavy Laser KE Penetrator Antimatter Cannon Micro-nuke Launcher Micro-nuke Launcher Remote Datajack [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 4 | . . . . . 2 1 . . . 1 . . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 109 | 8 14 3 3 5 28 5 3 5 6 17 7 . 5 Power 9 | 1 . . . 2 3 . . . 1 . 1 . 1 Engine 6 | 1 . . . 2 2 . . . 1 . . . . Core 2 | . . . . . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 26 | 2 4 2 . . 11 . . . . 6 1 . . Treads 23 | . 4 2 . . 11 . . . . 5 1 . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 3 3 . 2 2 9 1 2 3 2 5 3 . 2 Device 16 | 2 . . 1 1 4 . 2 1 1 2 2 . . Storage 6 | 1 3 . 1 1 . . . . . . . . . Processor 6 | . . . . . 2 1 . 1 . 1 1 . . Hackware 2 | . . . . . . . . 1 . 1 . . . Protection 7 | . . . . . 3 . . . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 7 1 1 1 5 4 1 2 3 6 2 . 2 Energy Gun 10 | 1 . . . . 1 2 1 . 2 1 2 . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 11 | 1 2 1 . 1 2 1 . . 1 1 . . 1 Ballistic Cannon 4 | . 3 . . . . . . . . 1 . . . Launcher 5 | . 1 . . . 2 1 . . . 1 . . . Special Weapon 4 | . 1 . . . . . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . 5 . . Parts Lost 27 | . . . . . 2 . 1 . 1 8 . 1 14 Power 3 | . . . . . 1 . . . . . . . 2 Propulsion 8 | . . . . . . . . . . 4 . . 4 Utility 9 | . . . . . 1 . 1 . . 2 . 1 4 Weapon 7 | . . . . . . . . . 1 2 . . 4 Highest Loss Streak 14 | . . . . . 1 . 1 . 1 7 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 5 11 14 14 17 17 17 18 18 18 18 18 19 19 Power 1 | . 1 1 1 1 1 1 1 1 1 2 1 1 . Propulsion 2 | 3 4 5 4 3 3 3 3 3 2 . . 1 2 Utility 6 | . . 1 1 4 7 8 10 11 9 11 11 12 9 Weapon 4 | 1 5 7 7 7 4 3 2 1 4 3 4 4 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 9 1 2 1 12 4 . 1 . . . 3 7 Power 5 | . . . . . 3 2 . . . . . . . Propulsion 7 | . 3 . 2 . 1 . . . . . . . 1 Utility 14 | . 2 . . . 3 1 . 1 . . . 2 5 Weapon 13 | . 4 1 . 1 5 . . . . . . 1 1 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 98 96 95 99 91 89 86 85 64 Engine 8 | . 14 14 14 14 7 7 7 7 6 6 5 . . Treads 25 | . 25 28 28 28 27 23 23 23 23 25 26 26 21 Device 12 | . 13 14 14 14 10 7 8 1 9 8 19 19 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 Processor 4 | . . . . . 8 11 8 13 7 6 . . . Protection 3 | . . . . . 7 7 7 7 3 5 . . 1 Energy Gun 6 | . . . . . . 1 9 21 21 11 12 20 1 Ballistic Gun 15 | . 8 24 14 27 26 28 18 2 1 2 6 6 . Ballistic Cannon 1 | . 14 . . . . . . . . . 3 . . Special Weapon 2 | . 3 3 . . . . . 5 7 5 3 . 5 Peak Build Rating 93 | 9 13 13 20 18 39 46 56 53 66 90 93 93 82 Average Rating 41 | 6 9 12 11 15 33 43 50 51 62 70 90 92 70 On Entrance 42 | . 8 11 13 12 18 39 46 56 51 64 90 93 89 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 13 92 32 32 54 99 66 76 66 92 100 96 96 84 Greatest Support 98 | 20 40 40 40 40 65 66 66 66 66 98 98 98 98 Greatest Overweight (x) 2 | . 2 . . 1 1 1 1 . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 20 25 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 15 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 16 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 11 14 14 17 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 14 20 20 20 20 20 18 18 20 20 15 Class Distribution -------------------- 35% | Mutant 20% | Skirmisher 19% | Tank 13% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Garrison Gunner | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Matter Collected 4125 | 270 506 122 . 129 1377 211 236 181 178 627 243 45 . Remotely 705 | . . . . 81 624 . . . . . . . . Salvage Created 6351 | 59 625 159 . 46 2123 350 375 291 428 1617 171 . 107 Parts 337 | 8 41 8 . 7 148 26 9 10 14 59 4 . 3 Haulers Intercepted 10 | . 2 . . . 6 . . . . 2 . . . Recyclers Shooed 5 | . 1 . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 125 | . 22 5 . 5 40 7 8 4 8 24 1 . 1 Guns 71 | . . 5 . 1 32 5 3 4 7 12 1 . 1 Cannons 20 | . 20 . . . . . . . . . . . . AOE 32 | . 2 . . 4 8 2 4 . . 12 . . . Classes Destroyed 19 | 1 6 1 . . 8 1 . 1 . . 1 . . Worker 10 | . 1 . . . 2 . . . . 7 . . . Builder 9 | . . . . . 3 . . . . 6 . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 10 | . 2 . . . 6 . . . . 2 . . . Recycler 5 | . . . . . . . . 1 . 4 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . Watcher 7 | . 1 . . . 5 1 . . . . . . . Swarmer 18 | . 6 . . 4 6 . . . . 2 . . . Grunt 80 | . 16 4 . 1 21 6 6 2 7 16 1 . . Brawler 2 | . . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 7 . 1 . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 6 | . . . . . 1 . . 2 . 3 . . . Programmer 2 | . . . . . . 1 . . . 1 . . . Heavy 3 | . . . . . 1 . . . . 2 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 22 | 2 4 2 . 4 12 3 3 3 5 22 1 . 1 Combat Bots Only 9 | . 4 2 . 4 8 3 3 2 5 9 1 . 1 Max Kills in Single Turn 4 | 1 2 1 . 2 4 2 2 1 1 4 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . 1 . . 2 3 2 2 . . 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Hostile Shots Fired 529 | . 69 8 . 5 147 11 22 8 37 152 4 4 62 Missed 151 | . 20 2 . 1 49 6 6 2 16 38 1 1 9 Damage Taken 7562 | . 528 86 . 71 1230 59 108 108 368 2616 58 183 2147 Core 1202 | . 140 . . 10 122 . . 16 59 258 38 41 518 Absorbed by Shields 641 | . . . . . 202 21 33 . . . . 77 308 Regen/Repaired (Parts) 434 | . 17 . . . 351 . . . . 66 . . . Core Remaining (%) 76 | 100 . . . 40 77 . . . 89 . . . . Volleys Fired 381 | 11 58 8 . 3 106 15 12 12 37 100 10 3 6 Largest 4 | 2 2 2 . 2 3 4 4 4 3 3 4 1 1 Hottest 275 | 60 100 46 . 46 74 128 160 190 208 275 245 75 75 Shots Fired 843 | 22 106 16 . 4 299 54 39 28 69 165 30 5 6 Gun 663 | 22 . 16 . 2 291 52 36 22 67 115 30 5 5 Cannon 110 | . 96 . . . . . . . . 14 . . . Launcher 30 | . 2 . . 2 8 2 3 . . 13 . . . Special 40 | . 8 . . . . . . 6 2 23 . . 1 Kinetic 544 | 11 96 16 . 2 291 51 21 4 2 40 7 1 2 Thermal 152 | 11 8 . . . . . . . 14 89 23 4 3 Explosive 30 | . 2 . . 2 8 2 3 . . 13 . . . Electromagnetic 85 | . . . . . . 1 15 18 51 . . . . Robot Hit Streak 22 | 3 12 10 . 11 21 8 12 14 22 18 8 . 12 Robot Miss Streak 5 | 4 2 1 . . 5 1 2 1 2 3 1 . 1 Penetration Max 1 | . . . . . 1 . . . . 1 . . . Secondary Targets 9 | . . . . . 6 1 . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . . . Shots Hit Robots 566 | 11 63 13 4 3 217 32 25 22 38 110 18 . 10 Core Hits 299 | 4 28 6 . 5 106 19 17 9 16 79 6 . 4 Critical Kills 3 | . . . . . 2 . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . 2 . 1 . 2 2 3 . 2 Burn 6 | . . . . . . . . . . 2 3 . 1 Destroy 3 | . . . . . 2 . . . . . . . 1 Blast 1 | . 1 . . . . . . . . . . . . Corrupt 3 | . . . . . . . 1 . 2 . . . . Melee Attacks 13 | . . . 4 . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15083 | 108 1282 235 . 275 4497 754 878 446 786 5172 385 . 265 Guns 8541 | 108 . 235 . 16 3483 539 412 340 785 2194 385 . 44 Cannons 1231 | . 1167 . . . . . . . . 64 . . . Explosions 4954 | . 88 . . 247 918 215 466 106 . 2914 . . . Melee 221 | . . . . . . . . . . . . . 221 Ramming 136 | . 27 . . 12 96 . . . 1 . . . . Kinetic 6413 | 30 1167 235 . 16 3483 507 146 23 50 617 123 . 16 Thermal 2196 | 78 . . . . . . . 106 81 1641 262 . 28 Explosive 4848 | . 88 . . 247 918 215 466 . . 2914 . . . Electromagnetic 1269 | . . . . . . 32 266 317 654 . . . . Impact . | . . . . . . . . . . . . . . Slashing 221 | . . . . . . . . . . . . . 221 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 5 8 8 Average Corruption 5 | . . . . . . . . . . . 5 5 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . 7 . . Effects 32 | . . . . . . . . . . . 4 23 5 Message Errors 8 | . . . . . . . . . . . 1 5 2 Matter Fused 8 | . . . . . . . . . . . . 7 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . . . . 3 1 Data Loss (minor) 5 | . . . . . . . . . . . 1 3 1 Misfires 2 | . . . . . . . . . . . . 2 . Alerts 3 | . . . . . . . . . . . 1 2 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . . . 2 2 . Overflow Damage 182 | . 15 . . . . . . 26 . 141 . . . Projectiles 15 | . 15 . . . . . . . . . . . . Explosions 167 | . . . . . . . . 26 . 141 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . 14 . . 1 2 . . . . . . . . Impact 4 | . 1 . . 1 2 . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . 36 . . . . . 58 . . . Shots 4 | . . . . 2 . . . . . 2 . . . Rammed 22 | . 9 1 . 3 7 . . . 2 . . . . Targets Rammed 24 | . 9 1 . 3 9 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . Highest Temperature 342 | 20 57 1 . . 76 58 243 333 342 297 78 105 8 Average Temperature 52 | 13 21 1 . . 18 21 92 138 80 106 35 42 8 Received Heat Transfer 1429 | . 234 30 . . 396 12 44 . 108 561 27 17 . Effects 3 | . . . . . . . 1 . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . Parts Fried 11 | . . . . . . . 2 3 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 . . . . 6 1 . . Heat Transferred 4013 | 175 . . . . . . . 100 111 2776 703 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Maximum Alert Level 4 | . 1 . . . 2 1 1 . 3 4 . . . Low Security (%) 53 | 100 88 100 . 100 11 71 54 100 40 . . . . Level 1 25 | . 11 . . . 61 28 45 . 14 7 . . . Level 2 15 | . . . . . 27 . . . 35 43 . . . Level 3 4 | . . . . . . . . . 9 39 . . . Level 4 1 | . . . . . . . . . . 10 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1184 | 5 360 32 . 105 475 244 323 183 851 1184 . . . Initial 446 | . . 7 . . 5 200 45 169 42 446 . . . Average 235 | 1 112 2 . 19 309 162 160 121 335 734 . . . Influence Increases 5191 | 15 691 80 . 206 1245 251 333 114 889 1337 30 . . Destroy 0b10 Robot/C 2960 | . 440 80 . 160 800 140 160 80 400 680 20 . . Destroy 0b10 Robot/NC 265 | 15 25 . . . 95 10 . 5 . 105 10 . . Destroy Leader 588 | . 116 . . 20 222 32 10 20 20 148 . . . Allied During Kill 181 | . . . . 11 12 . 4 . 79 75 . . . Successful Hack 167 | . 21 . . . 26 37 . . 14 69 . . . Select Force Hacks 90 | . 60 . . . . . . . . 30 . . . Disable Machine 180 | . . . . . 15 . . . 75 90 . . . Anti-Garrison Action 350 | . . . . . . . 100 . 250 . . . . Destroy Structure 305 | . 29 . . 15 45 17 29 9 51 110 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . Lose Combat Pursuer 90 | . . . . . 30 15 15 . . 30 . . . Influence Decreases 3832 | 15 671 87 . 191 808 386 55 222 80 604 464 249 . Time Decay 3187 | 15 521 87 . 171 598 386 . 222 . 474 464 249 . Lost Part 120 | . . . . . 20 . 10 . 10 80 . . . Lost Ally 225 | . . . . 20 40 . 45 . 70 50 . . . Purge Threat 300 | . 150 . . . 150 . . . . . . . . Squads Dispatched 34 | . 7 . . . 9 4 . 2 . 12 . . . Investigation 15 | . 6 . . . 4 2 . 1 . 2 . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 17 | . 1 . . . 5 1 . 1 . 9 . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Distress Signals 11 | . 4 . . . 5 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 184 | . 28 3 . 7 51 10 9 4 20 43 1 4 4 Peak Tracking Total 7 | . 5 2 . 4 7 3 5 2 4 7 1 4 4 Tactical Retreats 6 | . . . . . 2 1 1 . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Traps Triggered 13 | . . . . . 3 1 2 . 6 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 Installed 2 | . . . . . . . . . . . 1 . 1 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . 7 6 6 Objects Rigged 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Machines Disabled 17 | . . . . . 1 . 1 . 9 6 . . . Max in Single Turn 3 | . . . . . . . 1 . 1 3 . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . Garrison Relay 5 | . . . . . . . 1 . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Machines Accessed 59 | . 10 . 2 1 14 13 1 2 1 9 1 2 3 Terminals 27 | . 7 . . . 8 5 1 1 1 4 . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 6 | . 1 . . . 2 2 . . . 1 . . . Recycling Units 7 | . 2 . . . 2 2 . . . 1 . . . Scanalyzers 4 | . . . . . 2 1 . . . 1 . . . Garrison Access 4 | . . . . . . 2 . 1 . 1 . . . Total Hacks 185 | . 41 . 2 1 56 25 2 6 1 27 1 2 21 Successful 109 | . 25 . 2 1 32 11 . 1 1 12 1 2 21 Failed 74 | . 15 . . . 23 14 2 5 . 15 . . . Catastrophic 8 | . . . . . 2 3 . . . 3 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . Manual 76 | . 25 . 1 . 27 8 . 3 . 12 . . . Terminals 88 | . 32 . . . 26 9 2 2 1 16 . . . Fabricators 4 | . . . . . . 1 . . . 3 . . . Repair Stations 15 | . 4 . . . 4 6 . . . 1 . . . Recycling Units 26 | . 5 . . . 14 3 . . . 4 . . . Scanalyzers 17 | . . . . . 12 3 . . . 2 . . . Garrison Access 8 | . . . . . . 3 . 4 . 1 . . . Terminal Hacks 51 | . 13 . 2 1 3 2 . . 1 5 1 2 21 Record 3 | . . . 1 . . . . . . . . . 2 Part Schematic 12 | . . . . . . . . . . . . . 12 Robot Schematic 4 | . . . . . . . . . . . . . 4 Robot Analysis 5 | . 2 . . . 2 . . . . 1 . . . Prototype ID Bank 9 | . 5 . . . . . . . . 1 . . 3 Open Door 4 | . . . . 1 . . . . . . 1 2 . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . 1 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . 3 . . . 4 1 . . . . . . . Scan Component 5 | . 2 . . . 2 1 . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 4 1 . . . 1 . . . Report Inventory 6 | . 2 . . . 2 1 . . . 1 . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . Scanalyzer 11 | . . . . . 9 1 . . . 1 . . . Insert Component 5 | . . . . . 3 1 . . . 1 . . . Analyze 6 | . . . . . 6 . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . 1 . . . Unauthorized Hacks 26 | . 6 . . . 12 4 . . . 4 . . . Terminals 15 | . 4 . . . 7 2 . . . 2 . . . Botnet 7 | . 2 . . . 2 2 . . . 1 . . . Detonate 1 | . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . Skim 6 | . 1 . . . 5 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . 1 . . . Recycling Units 9 | . 2 . . . 5 1 . . . 1 . . . Reject 3 | . . . . . 2 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . Tunnel 3 | . 2 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . Used 2 | . 1 . . . . 1 . . . . . . . Hacking Detections 42 | . 8 . . . 12 12 1 2 . 7 . . . Full Trace Events 12 | . 4 . . . 4 2 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 3 . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . Time 188 | . 26 . . . 162 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 6 . . . 17 . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 1 . . . 1 . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . Robots Hacked 18 | . . . 4 . . . . 4 . 9 . . 1 Non-combat 16 | . . . 3 . . . . 4 . 9 . . . Combat 2 | . . . 1 . . . . . . . . . 1 Robot Hacks Applied 29 | . . . 4 . . . . 6 1 17 . . 1 parse_system 6 | . . . 4 . . . . . 1 . . . 1 no_distress 4 | . . . . . . . . . . 4 . . . find_chute 2 | . . . . . . . . . . 2 . . . map_walls 2 | . . . . . . . . 2 . . . . . find_fabricator 3 | . . . . . . . . . . 3 . . . find_dsf 2 | . . . . . . . . . . 2 . . . drop_inventory 3 | . . . . . . . . . . 3 . . . find_recycling 2 | . . . . . . . . 1 . 1 . . . ignore_parts 1 | . . . . . . . . 1 . . . . . locate_traps 1 | . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 20 | . . . . . . . 4 . 14 2 . . . Machine Destruction 20 | . . . . . . . 4 . 14 2 . . . Attached 2 | . . . . . . . . 1 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Total Allies 8 | . . . . 3 . . . 1 3 1 . . . Largest Group 4 | . . . . 3 2 . . 1 3 4 . . . Highest-Rated Group 199 | . . . . 40 32 . . 10 189 199 . . . Highest-Rated Ally 95 | . . . . 16 16 . . 10 95 87 . . . Total Orders 8 | . . . . . . . 5 . 3 . . . . EXPLORE 8 | . . . . . . . 5 . 3 . . . . Ally Attacks 119 | . . . . 14 15 . 10 . 45 35 . . . Total Damage 3573 | . . . . 120 205 . . . 1730 1518 . . . Kills 29 | . . . . 3 1 . . . 12 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Active Infowar (turns) 7041 | 47 1657 1479 1058 201 355 . . . . 3 1178 922 141 Optics 354 | . . . . . 354 . . . . . . . . Sensors 1 | . . . . . 1 . . . . . . . . A.S.S. 2244 | . . . . . . . . . . 3 1178 922 141 Terrain 19 | 19 . . . . . . . . . . . . . Seismic 4423 | 28 1657 1479 1058 201 . . . . . . . . . Robot Analysis Total 5 | . 2 . . . 2 . . . . 1 . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 1 1 . Drone Launches 16 | . . . . . . . 10 . 6 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Turns Passed 15623 | 156 1683 1479 1061 1034 3312 903 717 466 1326 1207 1178 922 179 Spaces Moved 7739 | 90 709 760 654 474 1543 553 314 247 512 552 699 552 80 Core 4 | 4 . . . . . . . . . . . . . Treads 7588 | . 648 760 654 474 1543 553 314 247 512 552 699 552 80 Legs 147 | 86 61 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 153 145 145 145 145 145 158 158 158 Average Speed 169 | 116 195 160 160 211 159 145 185 145 224 166 158 158 158 Slowest Speed 320 | 120 320 160 160 240 240 225 225 145 225 317 158 158 158 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 6 97 96 88 82 96 17 57 5 83 20 67 77 70 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . 2 1 1 . 1 . . . . 1 . . 1 Known Exits Taken 6 | . . . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 17 | . . 2 . 3 . . . . . . 3 9 . Spaces Dug 23 | . 8 . . . . . . . . 11 2 2 . Terrain Destroyed 309 | . 25 . . 19 55 36 33 9 . 125 4 3 . Melee . | . . . . . . . . . . . . . . Projectile 38 | . 8 . . . . . . . . 23 4 3 . AOE 271 | . 17 . . 19 55 36 33 9 . 102 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Total 9558 | 119 885 1011 666 502 2183 621 429 338 635 700 750 602 117 Wait 977 | 1 51 230 . 4 415 22 76 65 39 14 23 36 1 Move 7726 | 89 708 759 653 473 1542 552 313 246 511 551 698 551 80 Hop . | . . . . . . . . . . . . . . Pick Up 125 | 9 22 4 1 8 28 8 7 3 12 6 6 6 5 Fast Attach 36 | 7 4 . 1 . 7 7 1 . 1 7 1 . . Attach 44 | . . 1 . . 11 1 6 2 8 7 . . 8 Detach 16 | . . . . . 6 1 2 . 3 4 . . . Swap 86 | 1 12 2 4 6 25 5 4 6 3 10 7 . 1 Drop 118 | 1 21 6 3 5 34 10 6 4 11 1 4 6 6 Fire 381 | 11 58 8 . 3 106 15 12 12 37 100 10 3 6 Melee 13 | . . . 4 . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 24 | . 9 1 . 3 9 . . . 2 . . . . Escape Stasis 10 | . . . . . . . 2 . 8 . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 1 . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Core integrity fell below 50% 952 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Repaired Seismic Detector 1073 | -10/Materials | Central database locked down 1539 | -10/Materials | Discovered new exit (range 11) 1840 | -10/Materials | Entered Mines 1866 | -10/Mines | Discovered new exit (range 15) 1875 | -10/Mines | Met a Derelict bent on vengeance 1904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2024 | -10/Mines | Learned 2 Materials zone layouts 2068 | -10/Mines | Discovered new exit (range 10) 2150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2253 | -10/Mines | Excavation squad dispatched 2253 | -10/Mines | A large section of the Mines collapsed 2595 | -10/Mines | Learned location of Storage (-7) 2620 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2759 | -10/Mines | Discovered new exit (range 9) 3313 | -10/Mines | Discovered new exit (range 5) 3319 | -10/Mines | Entered Exiles 3340 | -10/Exiles | Discovered new exit (range 15) 3359 | -10/Exiles | Met 8R-AWN 3390 | -10/Exiles | Met EX-HEX 3462 | -10/Exiles | Met EX-DEC 3517 | -10/Exiles | Met EX-BIN 3645 | -10/Exiles | Learned location of Zion (-7) 3742 | -10/Exiles | Visited The Gauntlet 3975 | -10/Exiles | Discovered new exit (range 12) 4156 | -10/Exiles | Aligned with FarCom system 4157 | -10/Exiles | Given EX-Vault access code 4197 | -10/Exiles | Opened EX-Vault 4209 | -10/Exiles | Found Skeleton Box 4217 | -10/Exiles | Found Superbattery 4257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4271 | -10/Exiles | Exiles lab attacked by MAIN.C 4380 | -10/Exiles | Left Exiles lab with Superbattery 4380 | -10/Exiles | Entered Mines 4436 | -9/Mines | Discovered new exit (range 7) 4537 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4603 | -9/Mines | Learned Materials terminal intel 4848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4903 | -9/Mines | Found Prototype Device 4980 | -9/Mines | Found the Drone Emporium 4994 | -9/Mines | Found Prototype Device 5392 | -9/Mines | Discovered new exit (range 9) 5414 | -9/Mines | Entered Materials 5414 | -8/Materials | Accompanied by 2 allies 5414 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5416 | -8/Materials | Loaded intel: 10 terminal locations 5551 | -8/Materials | Repaired Hcp. Storage Unit 5713 | -8/Materials | Build established: Skirmisher 5836 | -8/Materials | Destroyed 8 combat bots 5893 | -8/Materials | Identified Bomb Drone Bay 5894 | -8/Materials | Identified Exp. Sensor Array 6335 | -8/Materials | Repaired Broken Exp. Sensor Array 6627 | -8/Materials | Discovered new exit (range 10) 6745 | -8/Materials | Build established: Tank 6874 | -8/Materials | Discovered new exit (range 15) 7187 | -8/Materials | Learned Factory garrison access intel 7234 | -8/Materials | Central database locked down 7263 | -8/Materials | Learned 2 Storage zone layouts 7327 | -8/Materials | Learned location of 2 exits from Lower Caves 7380 | -8/Materials | Identified exit to Factory 7423 | -8/Materials | Learned location of 2 exits from Factory 7479 | -8/Materials | Learned location of 2 exits from Factory 7513 | -8/Materials | Learned location of Lower Caves (-7) 7555 | -8/Materials | Learned location of 2 exits from Factory 7609 | -8/Materials | Learned 2 Lower Caves zone layouts 8726 | -8/Materials | Entered Factory 8726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8727 | -7/Factory | Identified exit to Storage 8728 | -7/Factory | Identified exit to Lower Caves 8728 | -7/Factory | Identified exit to Factory 8729 | -7/Factory | Loaded intel: 4 garrison access locations 9378 | -7/Factory | Build established: Gunner 9623 | -7/Factory | Identified exit to Garrison 9629 | -7/Factory | Entered Garrison 9643 | -7/Garrison | Installed Relay Interface Framework 9796 | -7/Garrison | Triggered checkpoint 9802 | -7/Garrison | Triggered checkpoint 10020 | -7/Garrison | Garrison Relay disabled 10100 | -7/Garrison | Discovered new exit (range 23) 10115 | -7/Garrison | Triggered checkpoint 10255 | -7/Garrison | Triggered checkpoint 10281 | -7/Garrison | Discovered new exit (range 12) 10346 | -7/Garrison | Entered Factory 10396 | -7/Factory | Identified exit to Garrison 10812 | -7/Factory | Entered Garrison 10812 | -7/Garrison | Accompanied by 1 ally 10822 | -7/Garrison | Triggered checkpoint 10822 | -7/Garrison | Garrison Relay disabled 10844 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11084 | -7/Garrison | Triggered checkpoint 11090 | -7/Garrison | Discovered exit to Factory (range 31) 11094 | -7/Garrison | Triggered checkpoint 11115 | -7/Garrison | Build established: Skirmisher 11231 | -7/Garrison | Found embedded Infiltrators 11259 | -7/Garrison | Garrison Relay disabled 11380 | -7/Garrison | Triggered checkpoint 11387 | -7/Garrison | Discovered exit to Factory (range 57) 11392 | -7/Garrison | Triggered checkpoint 11528 | -7/Garrison | Triggered checkpoint 11792 | -7/Garrison | Triggered checkpoint 11861 | -7/Garrison | Garrison Relay disabled 12030 | -7/Garrison | Garrison Relay disabled 12097 | -7/Garrison | Discovered exit to Factory (range 11) 12138 | -7/Garrison | Entered Factory 12138 | -6/Factory | Accompanied by 3 allies 12138 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12504 | -6/Factory | Discovered new exit (range 13) 12612 | -6/Factory | Identified exit to Lower Caves 12612 | -6/Factory | Identified exit to Extension 12838 | -6/Factory | Found Prototype Device 12883 | -6/Factory | Destroyed 9 combat bots 12912 | -6/Factory | Lost 7 parts (4n1u2w) 13212 | -6/Factory | Build established: Scavenger-Tank 13268 | -6/Factory | Cargo convoy interrupted 13342 | -6/Factory | Identified Active Sensor Suite 13345 | -6/Factory | Entered Lower Caves 13346 | -6/Lower Caves | Identified exit to Lower Caves 13369 | -6/Lower Caves | Encountered a Warlord checkpoint 13516 | -6/Lower Caves | Learned Factory machine intel 13629 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14523 | -6/Lower Caves | Entered another Lower Caves area 14524 | -6/Lower Caves | Identified exit to Data Miner 14538 | -6/Lower Caves | Discovered new exit (range 8) 14601 | -6/Lower Caves | Identified exit to Factory 14786 | -6/Lower Caves | Encountered a Warlord checkpoint 15184 | -6/Lower Caves | Learned Factory trap positions 15424 | -6/Lower Caves | Crushed by falling debris 15445 | -6/Lower Caves | Entered Data Miner 15449 | -6/Data Miner | Discovered new exit (range 7) 15465 | -6/Data Miner | Identified exit to Proximity Caves 15506 | -6/Data Miner | Met Data Miner 15536 | -6/Data Miner | Learned location of Section 7 (-2) 15536 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15561 | -6/Data Miner | Received God Mode back door access code from Data Miner 15594 | -6/Data Miner | Data Conduit disabled 15607 | -6/Data Miner | Core integrity fell below 50% 15617 | -6/Data Miner | Core integrity fell below 20% 15624 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 15601_ Med. Treads destroyed. 15602_ Particle Reactor destroyed. 15604_ Med. Reactive Plating destroyed. 15604_ Arm. Treads destroyed. 15606_ System corrupted: Matter fused (-5). 15608_ Med. Reactive Plating destroyed. 15608_ Imp. Force Field destroyed. 15608_ Remote Datajack destroyed. 15610_ Phasing Sabre destroyed. 15611_ Acquired Superbattery. 15613_ HV Slug penetrates Enhanced Grunt. 15613_ Enhanced Grunt suffers critical hit (Destroy). 15613_ Enhanced Grunt destroyed. 15613_ HV Slug penetrates Wall. 15615_ HV Slug penetrates Enhanced Grunt. 15618_ Hyp. Coil Gun destroyed. 15618_ Enhanced Grunt suffers critical hit (Burn). 15619_ Neutrino Core destroyed. 15621_ Beamcaster destroyed. 15624_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????###?????????####????????? | | ?????????###########????;;###?????### #????????? | | ????????"""""""""""####;#%; #????## #????????? | | ???????""""" """"""" !@! # # ## > ##????????? | | ???????""""" ! ######???? | | ??????""" gg g #???? | | ??????""" #???? | | ?????""" #???? | | ??????""" ##???? | | ??????""" "" """""""""""""#####????? | | ??????"""" """"###############????????? | | ??????"""" """""###??????????????????????? | | ??????"""""" "#####????????????????????????? | | ???????####"## "#????????????????????????????? | | ??????????#??## "#????????????????????????????? | | ?????????????## "#????????????????????????????? | | ?????????????# "#????????????????????????????? | | ????????????## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ????????????## ""#???????????????????????????? | | ?????????##"#"X ""#???????????????????????????? | | ?????????""""" "####????????????????????????? | | ?????????""""" X"""""????????????????????????? | | ?????????##"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Graphene Brace | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -10/Materials Hcp. Storage Unit | 32% | -8/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionCooledProjector Manual? 0 Play Time 03:31:29 Cumulative 209.4 hours Start 2025.01.18 @ 19:27:07 End 2025.01.20 @ 14:17:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6206be7-4bd3-4b15-9e05-e4b7d67667e6