Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 11:58:25 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (259) 259 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1354 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 202/300 Energy 205/250 System Corruption 0% Temperature Warning (344) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Heat Sink Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Heat Sink Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 3 . 4 Treads . | . . . Leg 3 | 3 . . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 91 Engine 13 | . 14 11 Leg 22 | . 28 2 Flight 7 | . . 35 Storage 13 | . 14 11 Hackware 12 | . 12 11 Energy Gun 26 | . 28 20 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 6 | 3 6 6 Average Carried 2 | . 2 3 Final Capacity 8 | 8 8 8 Final Carried 6 | 1 6 3 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 280 | 270 10 . Remotely . | . . . Salvage Created 504 | 87 252 165 Parts 36 | 2 23 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 6 | 1 4 1 Builder 1 | . 1 . Recycler 2 | 1 1 . Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 4 | . 4 . Grunt 3 | . . 3 Best Kill Streak 4 | 1 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 304 | . 92 212 Core 38 | . . 38 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 39 | 2 20 17 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 77 | 4 40 33 Gun 77 | 4 40 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 10 | . . 10 Explosive . | . . . Electromagnetic 67 | 4 40 23 Robot Hit Streak 5 | 3 3 5 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 37 | 3 17 17 Core Hits 22 | 2 10 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 670 | 40 311 319 Guns 562 | 40 263 259 Cannons . | . . . Explosions 108 | . 48 60 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 173 | . 48 125 Explosive . | . . . Electromagnetic 497 | 40 263 194 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 352 | 6 90 352 Average Temperature 73 | 3 26 134 Received Heat Transfer 117 | . . 117 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 242 | 5 242 147 Initial 17 | . 3 17 Average 80 | 2 98 77 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 77 100 Level 1 15 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 10 10 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 14 3 Successful 8 | . 7 1 Failed 9 | . 7 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 17 | . 14 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Prototype ID Bank 3 | . 3 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 5 2 Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 586 | 86 400 100 Spaces Moved 419 | 53 260 106 Core 24 | 24 . . Treads . | . . . Legs 294 | 29 260 5 Wheels . | . . . Hover . | . . . Flight 101 | . . 101 Fastest Speed 31 | 50 120 31 Average Speed 95 | 95 120 35 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 39 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 1 4 Melee . | . . . Projectile . | . . . AOE 5 | . 1 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 527 | 84 308 135 Wait 40 | 14 22 4 Move 415 | 52 259 104 Hop 1 | . . 1 Pick Up 16 | 8 6 2 Fast Attach . | . . . Attach 13 | 7 1 5 Detach . | . . . Swap . | . . . Drop 3 | 1 . 2 Fire 39 | 2 20 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 87 | -11/Junkyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Self-destructed Last Messages --------------- 00549_ EM Pulse Gun destroyed. 00550_ R-06 Scavenger collects Corrupted Aluminum Leg. 00554_ G-34 Mercenary destroyed. 00554_ R-06 Scavenger collects Aluminum Leg. 00557_ W-16 Scout destroyed. 00557_ R-06 Scavenger collects Aluminum Leg. 00561_ Connecting with Terminal... 00561_ R-06 Scavenger collects Corrupted Heat Sink. 00564_ Flight Unit destroyed. 00565_ K-01 Serf collects debris. 00565_ U-05 Engineer lays Concrete. 00565_ G-34 Mercenary destroyed. 00566_ U-05 Engineer lays Concrete. 00569_ K-01 Serf collects debris. 00571_ Door malfunctions. 00572_ K-01 Serf collects debris. 00582_ Overheating: Energy bleed (-37). 00584_ M-13 Machinist repairs W-16 Scout. 00584_ EM Pulse Gun destroyed. 00585_ Overheating: Matter decay (-63). 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T | | ???????????????????????????############# | | ??????????????????????????? ##?????????# ## | | ??????????????????????????? #??????########### | | ??????????????????????????? #??????# [ ==! + | | ??????????????????????????? #??????# =!! # | | ??????????????????????????? #??????# =! # | | ??????????????????????????? ##??????# # | | ???????????????????????????###??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMagneticEdition Manual? 0 Play Time 00:07:12 Cumulative 36.2 hours Start 2024.01.22 @ 14:39:31 End 2024.01.23 @ 11:58:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdbaef6a-0a16-4174-93cf-a5f9696ebc39