Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 21:30:28 Player: Cinder Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (957) 957 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6142 Bonus ------- Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 78/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Scrap Suit Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter ECM Suite Hacking Suite > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Light Fission Core Medium Storage Unit Large Storage Unit Surveybot 17 Chip Improved System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter ECM Suite Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Wheel Armored Wheel Scrap Suit Improved Cooling System Medium Storage Unit Surveybot 17 Chip Improved Light Cannon Gauss Cannon Improved Grenade Launcher Improved Datajack Plasma Cutter Botcube [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Junk Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 7 | . . 2 2 . . . 3 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 41 | 6 4 10 7 1 . 4 3 . 1 2 3 Power 5 | 1 . 2 1 . . . . . . . 1 Engine 5 | 1 . 2 1 . . . . . . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 3 2 1 . . . 1 . . 2 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 12 | 2 3 2 1 . . . 1 . . 2 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 1 1 2 3 . . 2 2 . . . 1 Device 4 | . 1 . 1 . . 1 . . . . 1 Storage 3 | 1 . 1 . . . 1 . . . . . Processor 3 | . . 1 1 . . . 1 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . 4 2 1 . 2 . . 1 . . Energy Gun 4 | 2 . 2 . . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 16 | . . 2 1 . . . . . 1 7 5 Power 2 | . . . . . . . . . . 1 1 Propulsion 8 | . . 1 1 . . . . . . 4 2 Utility 2 | . . . . . . . . . 1 1 . Weapon 4 | . . 1 . . . . . . . 1 2 Highest Loss Streak 7 | . . 2 1 . . . . . 1 7 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 5 8 13 13 15 15 13 11 12 12 12 7 Power 1 | . 1 1 1 1 1 1 1 2 2 2 1 Propulsion 4 | 4 5 6 5 5 5 4 2 2 2 2 . Utility 3 | . . 1 2 3 3 3 3 5 4 4 3 Weapon 2 | . 1 3 2 4 4 2 2 3 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | 1 1 2 . . . 4 3 . 1 . 5 Power 2 | . . . . . . . 1 . . . 1 Propulsion 4 | 1 1 . . . . 2 . . . . . Utility 6 | . . . . . . 2 . . 1 . 3 Weapon 3 | . . 1 . . . . 1 . . . 1 Tool/Special 2 | . . 1 . . . . 1 . . . . Average Slot Usage (%) 90 | . 94 89 98 100 100 94 82 86 84 74 67 Engine 8 | . 14 11 9 9 9 9 6 6 6 5 5 Wheel 19 | . 28 21 17 18 18 18 19 20 20 18 11 Device 14 | . 8 11 16 18 18 18 13 13 10 6 12 Storage 9 | . 14 21 10 9 9 9 6 6 6 6 6 Processor 15 | . . 2 16 18 18 18 16 20 20 20 20 Hackware 6 | . . . 8 9 9 9 6 6 6 6 6 Protection 1 | . . . . . . . 6 6 6 4 . Energy Gun 2 | . 28 11 1 . 2 . . . . . . Energy Cannon 3 | . . 9 1 9 9 3 . . . . . Ballistic Gun 1 | . . . 7 . . 3 . . . . . Ballistic Cannon 1 | . . . 8 7 . . . . . . . Special Weapon 4 | . . . . 1 6 5 6 6 6 4 3 Peak Build Rating 51 | 6 7 16 25 25 25 35 51 51 51 48 33 Average Rating 30 | 5 6 12 22 25 24 30 47 50 50 40 32 On Entrance 25 | . 6 7 15 25 25 24 35 51 51 48 21 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 12 41 41 39 37 44 59 59 59 58 32 Greatest Support 32 | 32 20 22 22 22 22 22 32 32 32 32 20 Greatest Overweight (x) 4 | . . 3 2 1 1 1 1 1 1 3 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 8 15 15 15 15 15 15 15 15 15 12 Average Carried 14 | 6 7 13 13 15 15 14 13 14 14 14 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 13 15 15 15 15 15 15 15 13 5 Scrap Suit Usage (%) 2 | . . . . . . . . . . . 98 Class Distribution -------------------- 74% | Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 740 | 260 30 146 60 . 59 71 . 68 46 . . Remotely . | . . . . . . . . . . . . Salvage Created 1099 | 99 88 438 56 25 59 . . 192 123 . 19 Parts 56 | 7 7 30 5 1 1 . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented 2 | . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 23 | . 2 10 1 . 1 . . 3 5 . 1 Guns 6 | . 1 4 1 . . . . . . . . Cannons 7 | . . 5 . . . . . 1 1 . . AOE 6 | . 1 1 . . . . . . 3 . 1 Classes Destroyed 7 | 2 1 3 . . . . . . 1 . . Worker 2 | 1 . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . Watcher 4 | . . 2 1 1 . . . . . . . Swarmer 9 | . . 4 . . . . . . 4 . 1 Grunt 9 | . 2 3 . . . . . 3 1 . . Sentry 5 | . . 3 1 . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | 2 2 4 2 1 1 . . 3 4 . 1 Combat Bots Only 4 | . 2 4 1 . 1 . . 3 4 . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 1 . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 219 | . 6 63 4 . 6 . 18 10 29 45 38 Missed 67 | . 1 20 . . 4 . 7 3 5 15 12 Hits 152 | . 5 43 4 . 2 . 11 7 24 30 26 Projectile 152 | . 5 43 4 . 2 . 11 7 24 30 26 Critical Strikes 5 | . . 2 1 . . . . 1 . . 1 Damage Taken 3084 | . 110 449 54 . 32 . 89 130 372 1375 473 Core 993 | . . 107 . . 18 . . 37 31 707 93 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 1 | . . 1 . . . . . . . . . Core Remaining (%) 92 | 100 100 73 . . . 96 . . . . . Volleys Fired 75 | 10 5 23 15 2 4 . 1 4 10 . 1 Largest 2 | 1 2 2 2 2 2 . 1 1 1 . 1 Hottest 113 | 40 80 113 73 96 113 . . . 36 . 36 Shots Fired 116 | 10 10 46 22 4 8 . 1 4 10 . 1 Gun 57 | 10 10 25 8 . 4 . . . . . . Cannon 43 | . . 21 14 4 4 . . . . . . Launcher 3 | . . . . . . . . . 2 . 1 Special 13 | . . . . . . . 1 4 8 . . Kinetic 25 | . . 2 21 2 . . . . . . . Thermal 43 | 10 5 23 1 . 4 . . . . . . Explosive 3 | . . . . . . . . . 2 . 1 Electromagnetic 32 | . 5 21 . 2 4 . . . . . . Impact 13 | . . . . . . . 1 4 8 . . Robot Hit Streak 9 | 4 4 7 4 1 5 . . 9 3 . 1 Robot Miss Streak 2 | 2 1 2 1 2 1 . . . 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 67 | 6 8 27 8 1 7 . . 4 5 . 1 Core Hits 36 | 5 4 17 4 1 1 . . . 3 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . Critical Strikes 5 | . . . . . 2 . . 2 1 . . Burn 2 | . . . . . 2 . . . . . . Smash 3 | . . . . . . . . 2 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2364 | 73 148 623 142 125 124 . 20 423 569 . 117 Guns 426 | 73 83 179 53 . 38 . . . . . . Cannons 593 | . . 378 89 40 86 . . . . . . Explosions 561 | . 65 66 . 85 . . . . 228 . 117 Melee . | . . . . . . . . . . . . Ramming 20 | . . . . . . . 20 . . . . Kinetic 158 | . . 16 142 . . . . . . . . Thermal 521 | 73 96 229 . 85 38 . . . . . . Explosive 345 | . . . . . . . . . 228 . 117 Electromagnetic 556 | . 52 378 . 40 86 . . . . . . Impact 764 | . . . . . . . . 423 341 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 579 | . . 7 . . . . . 344 228 . . Projectiles 559 | . . 7 . . . . . 344 208 . . Explosions 20 | . . . . . . . . . 20 . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . 2 . . . . 3 2 . . Impact 4 | . . . . . . . . 3 1 . . Kinetic 2 | . . . 2 . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 60 | . 39 11 . . . . 10 . . . . Shots 2 | . 1 1 . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 162 | . 141 162 20 42 153 . . 1 . . 5 Average Temperature 49 | . 68 45 9 23 75 . . 1 . . 5 Received Heat Transfer 483 | . 39 120 36 . 9 . 18 72 18 . 171 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . 2 1 . . Combat Hostiles 4 | . . . . . 1 . . 2 1 . . Parts Fried 6 | . . . . . . . . 6 . . . Impact Corruptions 10 | . . . . . . . . 5 5 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . Heat Transferred 1119 | 175 75 510 . 100 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 164 | 5 59 164 65 33 20 . 14 . . . . Initial 65 | . . 16 65 2 1 . . . . . . Average 14 | 1 19 37 20 4 1 . . . . . . Influence Increases 847 | 20 59 370 104 48 26 . 15 70 115 . 20 Destroy 0b10 Robot/C 460 | . 40 200 20 . 20 . . 60 100 . 20 Destroy 0b10 Robot/NC 50 | 20 . 15 5 5 . . . . 5 . . Destroy Leader 108 | . 10 64 12 2 . . . 10 10 . . Successful Hack 35 | . . 10 5 . 6 . 14 . . . . Disable Machine 45 | . . . 15 30 . . . . . . . Destroy Structure 29 | . 9 6 2 11 . . 1 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 105 | . . 60 45 . . . . . . . . Influence Decreases 847 | 20 20 253 253 50 31 . 14 71 81 34 20 Entered New Map 158 | . . 23 91 5 4 . . 1 . 34 . Time Decay 639 | 20 20 210 152 45 27 . 14 70 81 . . Lost Part 50 | . . 20 10 . . . . . . . 20 Squads Dispatched 4 | . . 3 1 . . . . . . . . Investigation 2 | . . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 5 | . . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . 3 19 4 1 1 . 1 9 7 8 11 Peak Tracking Total 10 | . 2 5 2 1 1 . 1 4 4 4 10 Tactical Retreats 8 | . . 2 2 . . . . 1 2 . 1 ECM-based Alert Blocks 7 | . . . . . . . . 3 3 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 2 | . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 5 | . . . 1 2 . . . 1 . 1 . Max in Single Turn 1 | . . . 1 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 3 | . . . . 1 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 20 | . 1 3 2 . 5 1 3 1 . 4 . Terminals 12 | . 1 2 2 . 4 . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . 1 3 4 . 12 3 4 1 . 30 . Successful 44 | . . 3 1 . 5 3 1 1 . 30 . Failed 14 | . 1 . 3 . 7 . 3 . . . . Catastrophic 3 | . . . 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 1 1 4 . 3 . 4 . . . . Terminals 22 | . 1 2 4 . 11 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 41 | . . 2 1 . 4 3 . 1 . 30 . Record 15 | . . . . . . 3 . 1 . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Terminal Index 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . 1 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . 1 . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 1 1 . 3 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial UFD Resources 26 | . . . . . . . 24 24 24 24 26 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 5308 | . 76 679 443 303 526 1581 467 527 438 139 129 Optics 4709 | . . 156 443 303 526 1581 467 527 438 139 129 Sensors 4103 | . . . 387 303 526 1581 467 527 312 . . Structural 2856 | . 76 679 443 303 526 829 . . . . . ECM 2429 | . . . . . . 752 467 527 438 117 128 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 5512 | 164 116 679 443 303 526 1581 467 527 438 139 129 Spaces Moved 4872 | 126 109 554 366 149 419 1557 458 495 399 117 123 Core 3 | 1 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4869 | 125 109 554 366 149 419 1557 458 495 399 117 121 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 100 100 98 98 98 83 95 Average Speed 98 | 99 80 96 100 100 100 100 98 98 98 99 97 Slowest Speed 250 | 100 80 135 120 100 100 100 98 98 98 125 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 5 21 65 25 29 79 92 13 92 50 81 21 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . 3 . 2 . . . Spaces Dug 2 | . . . 1 . . . 1 . . . . Terrain Destroyed 51 | . 11 5 2 10 . . 1 . 17 . 5 Melee . | . . . . . . . . . . . . Projectile 7 | . . . 2 . . . 1 . 4 . . AOE 44 | . 11 5 . 10 . . . . 13 . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total 5429 | 152 126 651 419 280 517 1585 479 519 437 128 136 Wait 324 | . 5 40 26 120 94 6 2 10 21 . . Move 4862 | 125 108 553 365 148 418 1556 458 494 398 116 123 Hop . | . . . . . . . . . . . . Pick Up 45 | 10 2 12 3 . . 7 9 . 2 . . Fast Attach 21 | 5 1 7 3 . . 1 1 1 1 1 . Attach 16 | 1 . 2 1 . . . 2 1 1 3 5 Detach 6 | . . . 1 . . . . 1 1 1 2 Swap 15 | . 3 4 3 1 1 3 . . . . . Drop 42 | 1 2 10 2 . . 12 6 1 3 1 4 Fire 75 | 10 5 23 15 2 4 . 1 4 10 . 1 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous 22 | . . . . 9 . . . 7 . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 3) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 5) 573 | -9/Materials | Discovered new exit (range 6) 739 | -9/Materials | Discovered new exit (range 12) 951 | -9/Materials | Discovered new exit (range 5) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Utility x2 1293 | -8/Materials | Build established: Skirmisher 1398 | -8/Materials | Discovered new exit (range 5) 1402 | -8/Materials | Identified exit to Storage 1403 | -8/Materials | Entered Storage 1685 | -8/Storage | Discovered new exit (range 3) 1705 | -8/Storage | Identified exit to Recycling 1706 | -8/Storage | Entered Recycling 2184 | -8/Recycling | Scanned before Scraplab entrance 2195 | -8/Recycling | Discovered new exit (range 11) 2198 | -8/Recycling | Entered Scraplab 2207 | -8/Recycling | Identified exit to Scraptown 2232 | -8/Recycling | Entered Scraptown 2375 | -8/Scraptown | Visited Shadow of the Wyrm 2408 | -8/Scraptown | Visited The Evicted 2581 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2662 | -8/Scraptown | Visited CPS Storage 2678 | -8/Scraptown | Visited Comm Corps 2748 | -8/Scraptown | Visited Awakened 2770 | -8/Scraptown | Visited Symbiants 2782 | -8/Scraptown | Visited Assassins FH 2801 | -8/Scraptown | Visited UFD Registry 2801 | -8/Scraptown | Registered with UFD as "Quantumcutter" 2852 | -8/Scraptown | Visited Cartography Club 2890 | -8/Scraptown | Visited Junk Cannon Lab 2896 | -8/Scraptown | Found Prototype Special Weapon 2896 | -8/Scraptown | Identified Junk Cannon 2954 | -8/Scraptown | Found Scrap Suit 2997 | -8/Scraptown | Visited Derelict Rescue Squad 3032 | -8/Scraptown | Visited Research Penetration Think Tank 3053 | -8/Scraptown | Visited Botcube Research 3066 | -8/Scraptown | Found Botcube 3083 | -8/Scraptown | Visited LU-1G1's Boring Crew 3125 | -8/Scraptown | Visited Junk Repository 3157 | -8/Scraptown | Visited Abandonware Association 3164 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3168 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3377 | -8/Scraptown | Discovered new exit (range 5) 3383 | -8/Scraptown | Identified exit to Factory 3483 | -8/Scraptown | Found Surveybot 17 Chip 3745 | -8/Scraptown | Discovered exit to Factory (range 5) 3813 | -8/Scraptown | Entered Factory 3813 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4242 | -6/Factory | Discovered new exit (range 15) 4279 | -6/Factory | Identified exit to Lower Caves 4280 | -6/Factory | Entered Lower Caves 4443 | -6/Lower Caves | Entered a destroyed Warlord outpost 4445 | -6/Lower Caves | Learned location of Extension (-5) 4796 | -6/Lower Caves | Discovered new exit (range 11) 4806 | -6/Lower Caves | Identified exit to Lower Caves 4807 | -6/Lower Caves | Entered another Lower Caves area 4886 | -6/Lower Caves | Encountered a Warlord checkpoint 5231 | -6/Lower Caves | Discovered new exit (range 13) 5242 | -6/Lower Caves | Identified exit to Data Miner 5245 | -6/Lower Caves | Entered Data Miner 5245 | -6/Data Miner | Discovered new exit (range 6) 5250 | -6/Data Miner | Identified exit to Proximity Caves 5262 | -6/Data Miner | Met Data Miner 5293 | -6/Data Miner | Learned location of Section 7 (-2) 5293 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5310 | -6/Data Miner | Received God Mode back door access code from Data Miner 5339 | -6/Data Miner | Data Conduit disabled 5372 | -6/Data Miner | Core integrity fell below 50% 5380 | -6/Data Miner | Core integrity fell below 20% 5384 | -6/Data Miner | Entered Proximity Caves 5407 | -5/Proximity Caves | Build established: Mutant 5408 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 5412 | -5/Proximity Caves | Lost 7 parts (1p4n1u1w) 5513 | -5/Proximity Caves | Botcube activated 5513 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05499_ Critical hit (Burn: +37). 05499_ Wheel destroyed. 05501_ Plasma Cutter destroyed. 05504_ C-30 ARC bursts open, deploying its payload. 05504_ H-66 Slayer unfolds itself. 05504_ Slug penetrates Wall. 05505_ Wheel destroyed. 05507_ S-27 Virus destroyed. 05507_ Penetrated by Slug. 05509_ Dropped Gauss Cannon. 05509_ Lgt. Deuterium Engine destroyed. 05509_ Dropped Magnetic Acceleration Cannon. 05510_ Scrap Suit secures Gauss Cannon. 05510_ Dropped Botcube. 05511_ Dropped Gauss Cannon. 05511_ Imp. Grenade Launcher destroyed. 05513_ Scrap Suit secures Gauss Cannon. 05513_ Botcube begins transforming into Mutated Botcube. [Achievement: Frankenstein] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????##??????????????????????????????????????????? | | #???? ??????????? ????? ??????????????????????? | | #???# ?????????? ##??? ?????????????????????? | | #???# #?????????# ##?? #?####????????????????? | | #???# #?????? ??# ### ## ###??????????????? | | #???# #????? "# g ??????????????? | | ???## #?????? "# g ?? ????????????? | | ???# # ????? ## ????????????? | | #??? # ???? % #?????????????? | | #?? # ??? "" #?????????????? | | ##??# #? ?? T" ??????????????? | | #???# #?? ??"" #???????????????? | | ?### #???"" ??" ####?????????????? | | ## ######+#### ??????????????? | | ## g g ??????????????? | | ### hgs l #?????????????????? | | ??# ########g ## #????????????????? | | ### ##?## #?????????????????????? | | ## #??# ]M @##?????????????????????? | | ## ##?# ##########??????????????????????? | | ###### #?###???????????????????????????????? | | #????# #???????????????????????????????????? | | ##????# ##???????????????????????????????????? | | ###?????# #????????????????????????????????????? | | #???????## ##???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????## #???????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein I Think I Know What's Going On Into The Breach Tune-up \\IAMDERELICT Challenges ------------ None Game ------ Seed MetafiberCannonStabilizer Manual? 0 Play Time 01:00:32 Cumulative 93.4 hours Start 2026.05.24 @ 20:29:18 End 2026.05.24 @ 21:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b42d6dcf-a271-41dc-849a-59b5ec50dd26