Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 00:38:14 Player: kiul Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (2130) 2130 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 8558 Bonus ------- High Alert Combat Kills 3 Cogmind --------- Core Integrity 0/1150 Matter 52/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Gravity Neutralizer Advanced Sensor Array Point Defense System Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Core Shielding Improved Light Armor Plating Advanced Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Heavy Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Matter Filter Reaction Control System Layered Medium Armor Plating Improved Shield Generator Improved Recalibrator Mini Drone Bay Flak Gun Coil Gun KE Penetrator Flak Cannon [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Slots Evolved 12 | . . 2 2 . 2 . . 2 . . 2 2 . . . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . 1 1 . . . Utility 6 | . . 1 1 . 2 . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 74 | 7 1 6 6 2 13 1 . 6 . 2 21 3 . 6 . Power 12 | 1 . 1 2 . 3 1 . 2 . . 1 1 . . . Engine 7 | 1 . 1 2 . 1 1 . 1 . . . . . . . Core 4 | . . . . . 2 . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 16 | 2 . 1 1 . 3 . . 1 . 1 7 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 16 | 2 . 1 1 . 3 . . 1 . 1 7 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 28 | 2 . 3 2 . 5 . . 2 . 1 8 2 . 3 . Device 15 | 1 . . . . 3 . . 1 . 1 4 2 . 3 . Storage 5 | 1 . 1 . . 2 . . . . . 1 . . . . Processor 2 | . . 2 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . 2 . . . . 1 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 1 1 1 2 2 . . 1 . . 5 . . 3 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . . 1 1 . . . . . 3 . . 2 . Ballistic Cannon 6 | . 1 . 1 1 1 . . . . . 1 . . 1 . Launcher 3 | . . 1 . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 1 . . 1 . . 1 . Parts Lost 32 | . . . . . 1 . . . . . 27 . . 4 . Power 4 | . . . . . . . . . . . 3 . . 1 . Propulsion 10 | . . . . . . . . . . . 9 . . 1 . Utility 12 | . . . . . . . . . . . 11 . . 1 . Weapon 6 | . . . . . 1 . . . . . 4 . . 1 . Highest Loss Streak 13 | . . . . . 1 . . . . . 13 . . 4 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 8 | 2 4 6 6 8 9 10 10 9 10 10 13 1 5 3 5 Power 1 | 1 2 2 . . . 1 1 1 2 2 1 . 1 . . Propulsion 1 | . . . . 1 2 2 2 1 1 1 3 . 2 . 1 Utility 3 | . 1 2 3 4 3 4 4 3 4 4 4 . 1 1 4 Weapon 2 | . 1 1 2 2 2 2 3 3 3 2 3 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 8 | . . 2 1 1 1 . . . . . . 1 1 . 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . 1 1 1 1 . . . . . . 1 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 89 98 100 99 100 100 96 100 100 94 28 5 27 . Engine 7 | . 14 11 18 18 5 7 15 8 6 6 4 4 . 3 . Core 3 | . . . . . 9 6 . 3 6 6 1 . . . . Leg 23 | . 28 25 26 27 23 23 23 23 26 26 27 9 . 4 . Device 12 | . 14 10 . . 14 15 15 18 13 13 13 13 5 14 . Storage 6 | . 14 11 9 9 7 7 7 6 6 6 8 . . . . Processor 11 | . . 9 18 18 15 15 15 13 13 13 10 . . . . Protection 7 | . . . 8 9 7 7 7 7 13 13 9 . . . . Ballistic Gun 4 | . 19 8 . 2 6 7 7 6 6 6 1 . . 4 . Ballistic Cannon 6 | . 9 11 15 15 5 7 7 4 . 6 4 . . . . Launcher 2 | . . 2 2 . 2 . . 1 5 . 3 . . . . Peak Build Rating 77 | 7 7 14 20 22 42 42 42 51 49 53 77 31 7 51 2 Average Rating 37 | 5 7 10 17 20 37 41 42 47 49 51 61 22 6 31 2 On Entrance 22 | . 7 7 14 20 22 41 42 42 49 49 52 2 6 7 2 Naked Turns 99 | . . . . . . . . . . . 20 6 . 49 24 Heaviest Build 105 | 14 16 20 30 30 53 50 50 59 49 59 105 26 1 30 . Greatest Support 100 | 20 20 30 37 37 60 60 60 77 77 78 100 37 3 53 3 Greatest Overweight (x) 2 | 2 . . . . . . . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 10 10 10 10 20 5 5 5 5 Average Capacity 10 | 7 8 8 8 8 9 10 10 10 10 10 19 5 5 5 5 Most Carried 20 | 4 5 8 8 8 10 10 10 10 10 10 20 5 5 5 5 Average Carried 8 | 2 4 7 5 7 9 9 10 9 10 9 13 1 4 3 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 4 5 8 8 8 10 10 10 10 10 10 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Matter Collected 1662 | 363 70 123 95 251 194 202 . . 42 102 220 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1347 | 172 . 152 87 157 299 . . . 25 . 455 . . . . Parts 88 | 14 . 10 6 11 21 . . . 4 . 22 . . . . Haulers Intercepted 5 | . . 1 1 2 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . Parts Field Recycled 69 | . . . . . 30 . . 8 . . 12 6 . 13 . Retrieved Matter 1052 | . . . . . 479 . . 85 . . 267 98 . 123 . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Combat Hostiles Destroyed 35 | . . 5 2 4 7 . . . 2 . 15 . . . . Guns 8 | . . 1 . 1 1 . . . . . 5 . . . . Cannons 12 | . . 1 2 3 3 . . . 1 . 2 . . . . AOE 15 | . . 3 . . 3 . . . 1 . 8 . . . . Classes Destroyed 15 | 3 . 3 . 1 5 . . . . . 3 . . . . Worker 5 | 2 . . . . 2 . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 5 | . . 1 1 2 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 1 | . . . . . 1 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 8 | . . 2 . . 3 . . . . . 3 . . . . Sentry 10 | . . 3 2 3 1 . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 4 | . . . . 1 . . . . 1 . 2 . . . . Programmer 9 | . . . . . 2 . . . 1 . 6 . . . . Best Kill Streak 6 | 3 . 2 1 2 4 . . . 1 . 6 . . . . Combat Bots Only 5 | . . 2 1 1 2 . . . 1 . 5 . . . . Max Kills in Single Turn 4 | 1 . 2 1 2 2 . . . 1 . 4 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . . . 1 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Hostile Shots Fired 734 | . . 39 8 24 50 . . . 37 . 350 44 . 174 8 Missed 239 | . . 14 . 5 16 . . . 8 . 103 26 . 63 4 Hits 495 | . . 25 8 19 34 . . . 29 . 247 18 . 111 4 Projectile 495 | . . 25 8 19 34 . . . 29 . 247 18 . 111 4 AOE 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 11 | . . 1 . 2 1 . . . . . 7 . . . . Part Disruptions 3 | . . . . . . . . . . . 3 . . . . Damage Taken 8189 | . . 449 109 286 436 . . . 364 . 4659 116 . 1738 32 Core 2293 | . . 122 14 12 60 . . . 30 . 904 19 . 1100 32 Absorbed by Shields 690 | . . . . . 131 . . . 139 . 420 . . . . Redirected to Shielding 193 | . . . . . . . . . 38 . 155 . . . . Regen/Repaired (Parts) 137 | . . . 137 . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 69 . 95 . . 91 . . 96 9 . . . . Volleys Fired 166 | 18 . 20 10 19 32 . . 1 11 . 47 . . 8 . Largest 2 | 2 . 2 2 2 2 . . 2 2 . 2 . . 2 . Hottest 93 | 40 . 63 67 67 74 . . 59 60 . 83 . . 93 . Shots Fired 311 | 36 . 39 20 38 63 . . 2 22 . 75 . . 16 . Gun 133 | 36 . 11 . 7 16 . . 1 11 . 38 . . 13 . Cannon 134 | . . 20 20 31 30 . . . 5 . 25 . . 3 . Launcher 44 | . . 8 . . 17 . . 1 6 . 12 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 267 | 36 . 31 20 38 46 . . 1 16 . 63 . . 16 . Thermal . | . . . . . . . . . . . . . . . . Explosive 44 | . . 8 . . 17 . . 1 6 . 12 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 . 7 11 14 6 . . . 3 . 13 . . 3 . Robot Miss Streak 14 | 3 . 2 4 7 14 . . . 3 . 9 . . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 210 | 21 . 24 16 27 39 . . . 14 . 60 . . 9 . Core Hits 184 | 9 . 11 12 22 35 . . . 10 . 81 . . 4 . Critical Kills 1 | 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 2 | 2 . . . . . . . . . . . . . . . Destroy 2 | 2 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6558 | 210 . 584 324 592 1314 . . . 319 . 2974 . . 241 . Guns 1392 | 210 . 85 . 91 177 . . . 60 . 643 . . 126 . Cannons 2137 | . . 193 324 501 406 . . . 88 . 555 . . 70 . Explosions 2949 | . . 306 . . 727 . . . 171 . 1745 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 80 | . . . . . 4 . . . . . 31 . . 45 . Kinetic 3529 | 210 . 278 324 592 583 . . . 148 . 1198 . . 196 . Thermal 736 | . . . . . . . . . . . 736 . . . . Explosive 2213 | . . 306 . . 727 . . . 171 . 1009 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 3 3 3 . . . 17 . 6 6 6 Average Corruption 3 | . . . . . 1 3 3 . . . 4 . 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . 8 9 1 . . . 21 . 1 9 1 Message Errors 14 | . . . . . . 1 . . . . 9 . 1 2 1 Matter Fused 11 | . . . . . 2 4 . . . . 2 . . 3 . Heat Flow Errors 7 | . . . . . 2 1 . . . . 3 . . 1 . Energy Discharges 5 | . . . . . 1 1 1 . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 2 1 . . . . 3 . . 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . . 25 . . . . . 171 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 196 | . . . . . 25 . . . . . 171 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 30 | . . . 2 1 12 . . . 4 . 9 . . 2 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 28 | . . . 2 1 11 . . . 4 . 9 . . 1 . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 514 | . . 86 . . 147 . . . 15 . 245 . . 21 . Shots 15 | . . 3 . . 6 . . . 2 . 4 . . . . Rammed 9 | . . . . . . . . . . . . . . 9 . Targets Rammed 12 | . . . . . 2 . . . . . 1 . . 9 . Kicked 3 | . . . . . 2 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 425 | . . 17 54 96 277 157 . 236 45 . 425 . . 253 . Average Temperature 55 | . . 7 21 34 49 79 . 95 14 . 77 . . 69 . Received Heat Transfer 632 | . . 129 36 90 38 . . . . . 297 . . 33 9 Effects 6 | . . . . . . . . . . . 6 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . 4 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . . Low Security (%) 91 | 100 100 100 100 100 98 . . 100 . . 65 100 100 100 100 Level 1 8 | . . . . . 1 . . . . . 34 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 376 | 5 8 136 43 56 235 . . 11 . . 376 97 . 20 24 Initial 97 | . 3 . 43 . 14 . . . . . . 97 . . 9 Average 53 | 1 1 34 9 30 45 . . . . . 144 32 . 2 18 Influence Increases 1924 | 30 10 241 72 153 430 . . 11 60 . 845 . . 57 15 Destroy 0b10 Robot/C 700 | . . 100 40 80 140 . . . 40 . 300 . . . . Destroy 0b10 Robot/NC 90 | 30 . 5 5 10 30 . . . . . 10 . . . . Destroy Leader 242 | . . 32 22 44 54 . . . 20 . 70 . . . . Successful Hack 19 | . 10 . 5 4 . . . . . . . . . . . Disable Machine 195 | . . 30 . 15 45 . . . . . 90 . . 15 . Destroy Structure 513 | . . 44 . . 116 . . 11 . . 330 . . 12 . Partial Spotted 30 | . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 135 | . . 30 . . 45 . . . . . 30 . . 30 . Influence Decreases 1910 | 25 15 137 176 120 228 235 . 11 30 30 646 199 . 37 21 Entered New Map 289 | . 2 . 61 . 19 88 . . . 6 . 102 . . 11 Time Decay 1343 | 25 13 137 115 120 199 147 . 11 30 24 386 97 . 29 10 Lost Part 278 | . . . . . 10 . . . . . 260 . . 8 . Squads Dispatched 17 | . . . 3 2 5 . . 2 . . 4 . . 1 . Investigation . | . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 3 . . 1 . . 2 . . . . Reinforcement 10 | . . . 3 1 2 . . 1 . . 2 . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Distress Signals 5 | . . 1 1 1 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 106 | . . 15 4 7 15 . . 1 2 . 31 2 6 21 2 Peak Tracking Total 22 | . . 9 2 2 5 . . 1 1 . 10 2 6 22 3 Tactical Retreats 5 | . . 1 . . 1 . . . . . 2 . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Traps Triggered 2 | . . . . . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Machines Disabled 13 | . . 2 . 1 3 . . . . . 6 . . 1 . Max in Single Turn 2 | . . 1 . 1 1 . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Machines Accessed 11 | . 2 2 1 1 2 . . . . . 2 1 . . . Terminals 5 | . 2 1 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . Recycling Units 4 | . . 1 . . 1 . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 35 | . 5 3 7 1 5 . . . . . 12 2 . . . Successful 17 | . 3 1 5 1 . . . . . . 7 . . . . Failed 18 | . 2 2 2 . 5 . . . . . 5 2 . . . Catastrophic 2 | . . 1 . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 9 | . 5 2 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 7 . . . . . . . 1 . . . . Recycling Units 18 | . . 1 . . 4 . . . . . 11 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 4 | . 3 . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 1 . . . . . . . . 7 . . . . Recycle Component 2 | . . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . . 1 . . . . Report Inventory 5 | . . 1 . . . . . . . . 4 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 1 . 2 . . . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . 2 . . . . Recycled Matter 24 | . . . . . . . . . . . 24 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Active Infowar (turns) 5867 | 8 132 487 421 309 1251 386 68 301 412 614 1061 310 58 49 . Optics 4862 | . . 39 421 309 1251 386 68 301 412 614 1061 . . . . Sensors 4414 | . . . . . 1251 386 68 301 412 614 965 310 58 49 . Seismic 588 | 8 132 448 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Turns Passed 6343 | 159 132 488 421 309 1251 386 68 301 412 614 1106 316 58 298 24 Spaces Moved 4282 | 81 97 327 234 199 785 295 53 190 290 468 656 218 112 243 34 Core 362 | 12 . . . . . . . . . . 46 18 112 140 34 Treads . | . . . . . . . . . . . . . . . . Legs 3920 | 69 97 327 234 199 785 295 53 190 290 468 610 200 . 103 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 130 130 130 130 127 50 50 50 50 50 Average Speed 122 | 117 120 120 121 123 129 130 130 130 130 129 131 123 50 83 50 Slowest Speed 260 | 150 120 120 123 123 130 130 130 130 130 130 260 130 50 130 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . Exploration Rate (%) 25 | 4 24 31 23 51 13 50 9 4 55 48 19 3 71 8 2 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched 6 | . . . . . . 2 . . 1 3 . . . . . Spaces Dug 55 | . . . . . 40 . . 15 . . . . . . . Terrain Destroyed 462 | . . 51 . . 119 . . 15 69 . 202 . . 6 . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 2 . . 6 . AOE 454 | . . 51 . . 119 . . 15 69 . 200 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Was Fac Arm Total 5069 | 109 112 382 350 225 960 298 52 239 301 474 822 268 113 323 41 Wait 397 | . 14 15 90 3 91 . . 36 . . 65 31 . 45 7 Move 4268 | 80 96 326 233 198 784 294 52 189 289 467 655 218 111 242 34 Hop . | . . . . . . . . . . . . . . . . Pick Up 45 | 4 1 7 4 1 10 1 . 2 . 1 9 2 1 2 . Fast Attach 20 | 7 . 2 2 . . . . 1 . . 2 2 . 4 . Attach 38 | . . . 3 . 3 . . 2 . . 18 6 . 6 . Detach 12 | . . . 1 . . . . 1 . . . 6 . 4 . Swap 60 | . 1 7 3 2 19 1 . 6 1 4 16 . . . . Drop 44 | . . 5 4 2 12 2 . 1 . 2 9 3 1 3 . Fire 166 | 18 . 20 10 19 32 . . 1 11 . 47 . . 8 . Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . 9 . Kick 3 | . . . . . 2 . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 723 | -9/Materials | Discovered new exit (range 11) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 847 | -8/Materials | Repaired Aluminum Leg 874 | -8/Materials | Repaired Lgt. Cannon 901 | -8/Materials | Discovered new exit (range 7) 1201 | -8/Materials | Entered Storage 1267 | -8/Storage | Garrison activated, responded to threat 1489 | -8/Storage | Discovered new exit (range 18) 1510 | -8/Storage | Entered Factory 1510 | -7/Factory | Evolved 2 slots: Utility x2 2736 | -7/Factory | Discovered new exit (range 5) 2761 | -7/Factory | Entered Lower Caves 2898 | -7/Lower Caves | Entered a destroyed Warlord outpost 3132 | -7/Lower Caves | Learned Factory stockpile data 3141 | -7/Lower Caves | Discovered new exit (range 3) 3147 | -7/Lower Caves | Entered another Lower Caves area 3158 | -7/Lower Caves | Spotted B-75 Beast 3205 | -7/Lower Caves | Discovered new exit (range 9) 3215 | -7/Lower Caves | Entered Factory 3215 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -6/Factory | Discovered new exit (range 4) 3516 | -6/Factory | Entered Lower Caves 3788 | -6/Lower Caves | Encountered a Warlord checkpoint 3921 | -6/Lower Caves | Discovered new exit (range 6) 3928 | -6/Lower Caves | Entered another Lower Caves area 4460 | -6/Lower Caves | Identified exit to Factory 4542 | -6/Lower Caves | Entered Factory 4542 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4543 | -5/Factory | Identified exit to Extension 5503 | -5/Factory | Cargo convoy interrupted 5531 | -5/Factory | System corruption reached 10% 5564 | -5/Factory | Lost 12 parts (2p4n3u3w) 5603 | -5/Factory | Crushed by falling debris 5610 | -5/Factory | Crushed by falling debris 5627 | -5/Factory | Core integrity fell below 50% 5635 | -5/Factory | Core integrity fell below 20% 5642 | -5/Factory | Discovered new exit (range 12) 5648 | -5/Factory | Entered another Factory area 5648 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5650 | -4/Factory | Lost 13 parts (1p5n6u1w) 5964 | -4/Factory | Sucked down chute 5964 | -4/Factory | Entered Waste 5974 | -4/Waste | Spotted C-40 Crusher 5977 | -4/Waste | Spotted C-40 Crusher 5979 | -4/Waste | EMP discharged 5996 | -4/Waste | Spotted C-40 Crusher 5998 | -4/Waste | Spotted C-40 Crusher 5999 | -4/Waste | Spotted C-40 Crusher 6016 | -4/Waste | Spotted C-40 Crusher 6017 | -4/Waste | Discovered new exit (range 11) 6022 | -4/Waste | Entered Factory 6290 | -4/Factory | Core integrity fell below 50% 6299 | -4/Factory | Lost 4 parts (1p1n1u1w) 6313 | -4/Factory | Discovered new exit (range 11) 6315 | -4/Factory | Core integrity fell below 20% 6320 | -4/Factory | Entered Armory 6344 | -4/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 06299_ System corrupted: Matter fused (-5). 06300_ Slammed into K-01 Serf. 06302_ Slammed into U-05 Engineer. 06303_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06311_ Slammed into K-01 Serf. 06313_ U-05 Engineer destroyed. 06313_ R-10 Processor collects Lgt. Ion Engine. 06313_ K-01 Serf collects debris. 06313_ EXIT=FOUND [Achievement: Hunted] 06315_ Penetrated by Slug. 06317_ K-01 Serf collects debris. 06320_ S-27 Virus destroyed. 06320_ Penetrated by Slug. 06320_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 06335_ Q4BOVUL9PSGPCU