Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 19:55:00 Player: SunShine214 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (156) 780 Value Destroyed (4021) 4021 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 7709 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 67/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Flight Unit Hardened Light Armor Plating Missile Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Treads Advanced Treads Advanced Treads VTOL Module VTOL Module VTOL Module Improved Flight Unit High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Beam Rifle Rocket Launcher Missile Launcher Plasma Cutter Axe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . 2 1 1 . Weapon . | . . . . . . . Parts Attached 91 | 8 11 1 25 15 6 25 Power 9 | 1 1 1 2 1 1 2 Engine 8 | 1 1 . 2 1 1 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 28 | 2 2 . 6 7 2 9 Treads 28 | 2 2 . 6 7 2 9 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 3 . 5 5 2 9 Device 7 | 1 1 . 1 2 . 2 Storage 4 | 1 1 . 1 . . 1 Processor 2 | . 1 . . 1 . . Hackware 5 | . . . . 2 2 1 Protection 8 | . . . 3 . . 5 Artifact . | . . . . . . . Weapon 28 | 3 5 . 12 2 1 5 Energy Gun 10 | 1 . . 8 1 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 1 . . . . 3 Ballistic Cannon 5 | . 3 . 1 . 1 . Launcher 4 | . . . 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 . . 2 Parts Lost 42 | . 6 . 3 5 . 28 Power 4 | . 1 . . 1 . 2 Propulsion 16 | . 2 . . 1 . 13 Utility 14 | . 1 . 1 3 . 9 Weapon 8 | . 2 . 2 . . 4 Highest Loss Streak 7 | . 3 . 1 2 . 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 15 | . 9 14 15 19 20 18 Power . | . . 1 1 . . 1 Propulsion 6 | . 1 3 8 9 8 6 Utility 3 | . 3 4 1 4 5 5 Weapon 4 | . 4 6 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 36 | . 2 . 15 5 1 13 Power 4 | . . . 1 . . 3 Propulsion 17 | . . . 9 2 1 5 Utility 10 | . 1 . 2 3 . 4 Weapon 4 | . 1 . 3 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 98 97 98 82 Engine 6 | . 12 4 4 8 7 4 Core 2 | . . 9 6 . . . Treads 24 | . 27 28 22 27 29 21 Device 10 | . 9 . 10 15 7 7 Storage 10 | . 14 14 11 9 7 6 Processor 8 | . 3 14 11 9 7 7 Hackware 5 | . . . . 7 22 13 Protection 4 | . . . 10 . . 4 Energy Gun 8 | . . . 11 17 8 4 Energy Cannon 2 | . . . 6 . . . Ballistic Gun 1 | . 4 14 . . . 3 Ballistic Cannon 7 | . 21 14 4 . 5 3 Peak Build Rating 50 | 7 11 13 23 38 46 50 Average Rating 24 | 4 9 12 18 33 44 37 On Entrance 19 | . 7 11 13 23 34 46 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 15 33 31 63 60 60 65 Greatest Support 90 | 40 40 40 43 63 90 90 Greatest Overweight (x) 19 | . 1 . 1 . . 19 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 13 15 16 20 20 19 Most Carried 20 | 2 14 15 20 20 20 20 Average Carried 15 | . 9 14 15 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 2 14 15 20 20 20 5 Class Distribution -------------------- 72% | Mutant 17% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2525 | 304 455 92 677 176 102 719 Remotely . | . . . . . . . Salvage Created 5235 | 134 301 73 1796 1355 231 1345 Parts 302 | 11 32 3 117 47 8 84 Haulers Intercepted 16 | . 2 . 6 4 . 4 Recyclers Shooed 5 | . 1 . 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 98 | . 15 2 34 17 5 25 Melee 2 | . . . . . . 2 Guns 35 | . 2 . 10 15 2 6 Cannons 34 | . 13 2 13 . . 6 AOE 27 | . . . 11 2 3 11 Classes Destroyed 13 | 2 6 . 2 1 . 2 Worker 11 | . 2 . 4 1 . 4 Builder 4 | . 1 . . . . 3 Tunneler 3 | 3 . . . . . . Hauler 16 | . 2 . 6 4 . 4 Recycler 12 | 1 1 . 3 5 . 2 Operator 8 | . 1 . 4 1 1 1 Watcher 4 | . . . 3 1 . . Swarmer 31 | . 12 . 13 4 . 2 Grunt 39 | . 3 2 12 8 4 10 Duelist 1 | . . . . 1 . . Sentry 23 | . . . 9 4 1 9 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 10 | 4 9 2 7 7 4 10 Combat Bots Only 9 | . 9 2 5 4 4 8 Max Kills in Single Turn 5 | 1 1 1 5 2 3 3 Gunslinging . | . . . . . . . Exploded 5 | . . . 5 1 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 1252 | . 155 27 107 125 27 811 Missed 437 | . 31 5 33 36 15 317 Hits 815 | . 124 22 74 89 12 494 Projectile 815 | . 124 22 74 89 12 494 Critical Strikes 10 | . . . 5 2 . 3 Damage Taken 7983 | . 1011 275 918 1306 206 4267 Core 1234 | . 146 37 127 220 36 668 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 68 60 . . Volleys Fired 347 | 8 52 11 98 77 12 89 Largest 2 | 2 2 2 2 2 2 2 Hottest 122 | 70 66 53 113 122 122 101 Shots Fired 668 | 16 104 22 175 152 24 175 Gun 383 | 16 8 11 77 150 22 99 Cannon 265 | . 96 11 93 . . 65 Launcher 20 | . . . 5 2 2 11 Special . | . . . . . . . Kinetic 325 | 8 104 22 66 . . 125 Thermal 247 | 8 . . 28 150 22 39 Explosive 20 | . . . 5 2 2 11 Electromagnetic 76 | . . . 76 . . . Robot Hit Streak 18 | 5 4 5 9 12 4 18 Robot Miss Streak 8 | 1 5 1 6 3 2 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 421 | 12 45 13 102 100 17 132 Core Hits 232 | 5 21 5 72 44 16 69 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 26 | . 3 . 2 13 1 7 Burn 15 | . . . . 13 1 1 Blast 10 | . 3 . 2 . . 5 Sever 1 | . . . . . . 1 Melee Attacks 26 | . 4 . . . . 22 Impact 4 | . 4 . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11652 | 159 1057 220 2890 2299 749 4278 Guns 5123 | 159 38 73 983 2000 320 1550 Cannons 3205 | . 967 137 881 . . 1220 Explosions 2592 | . . . 991 263 427 911 Melee 597 | . . . . . . 597 Ramming 135 | . 52 10 35 36 2 . Kinetic 4227 | 73 1005 210 629 . . 2310 Thermal 3538 | 86 . . 672 2000 320 460 Explosive 2187 | . . . 586 263 427 911 Electromagnetic 968 | . . . 968 . . . Impact . | . . . . . . . Slashing 597 | . . . . . . 597 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 108 | . 39 . 37 . . 32 Projectiles 79 | . 39 . 13 . . 27 Explosions 29 | . . . 24 . . 5 Melee . | . . . . . . . Knockbacks 12 | . 6 2 3 . . 1 Impact 2 | . 2 . . . . . Kinetic 10 | . 4 2 3 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . . 94 47 55 12 Shots 7 | . . . 3 2 1 1 Rammed 25 | . 9 1 8 6 1 . Targets Rammed 27 | . 11 1 8 6 1 . Kicked . | . . . . . . . Crushed 2 | . 2 . . . . . Highest Temperature 540 | 9 102 48 540 306 177 249 Average Temperature 59 | 6 34 36 67 74 70 51 Received Heat Transfer 2490 | . 90 156 345 612 63 1224 Effects 5 | . . . 1 4 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . . . . 15 1 2 Heat Transferred 7493 | 259 . . 981 4662 666 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 7 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 2 | . 1 . 2 1 1 1 Low Security (%) 58 | 100 96 100 35 42 76 59 Level 1 39 | . 3 . 58 57 23 40 Level 2 2 | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 501 | 10 221 57 501 312 243 363 Initial 115 | . . 1 . 115 99 . Average 157 | 1 32 24 221 209 117 158 Influence Increases 3640 | 20 513 66 1250 640 191 960 Destroy 0b10 Robot/C 1960 | . 300 40 680 340 100 500 Destroy 0b10 Robot/NC 290 | 20 35 . 100 60 5 70 Destroy Leader 550 | . 44 10 198 90 20 188 Successful Hack 39 | . 5 . 16 11 7 . Disable Machine 375 | . 60 15 135 45 45 75 Destroy Structure 186 | . 9 1 61 19 14 82 Lose Combat Pursuer 240 | . 60 . 60 75 . 45 Influence Decreases 3320 | 20 508 71 976 695 410 640 Entered New Map 283 | . . 4 . 159 120 . Time Decay 2180 | 20 311 67 646 486 290 360 Lost Part 407 | . 47 . 30 50 . 280 Purge Threat 450 | . 150 . 300 . . . Squads Dispatched 15 | . . . 4 1 . 10 Investigation 4 | . . . 2 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . 2 1 . 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 8 | . 1 . 4 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 24 4 56 32 6 34 Peak Tracking Total 8 | . 8 2 7 5 4 7 Tactical Retreats 12 | . 2 . 4 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 1 . 5 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 25 | . 4 1 9 3 3 5 Max in Single Turn 2 | . 1 1 2 1 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 32 | . 9 . 9 5 5 4 Terminals 25 | . 7 . 7 4 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 71 | . 17 . 24 13 11 6 Successful 26 | . 9 . 8 3 4 2 Failed 44 | . 8 . 15 10 7 4 Catastrophic 14 | . 3 . 4 5 . 2 Database Lockouts 1 | . . . 1 . . . Manual 27 | . . . 13 9 4 1 Terminals 58 | . 14 . 20 11 9 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . 1 2 . . Scanalyzers 3 | . . . 3 . . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 19 | . 7 . 5 2 3 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Branch Access Points 3 | . . . 1 1 1 . Unreport Threat 3 | . 1 . 2 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 2 | . 1 . 1 . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 2 | . . . 1 . 1 . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 1 . . Retrieve Components 4 | . 2 . 1 1 . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 1 . 2 . 1 . Used 1 | . . . 1 . . . Hacking Detections 27 | . 7 . 7 5 5 3 Full Trace Events 4 | . . . 2 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 8 . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 6399 | 16 1254 161 2540 1260 677 491 Optics 3162 | . 324 161 2540 137 . . Sensors 4875 | . . . 2447 1260 677 491 Structural 639 | . 639 . . . . . Seismic 307 | 16 291 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 7000 | 111 1330 161 2540 1260 677 921 Spaces Moved 3201 | 48 693 78 1119 592 389 282 Core 9 | 2 . . . . . 7 Treads 3192 | 46 693 78 1119 592 389 275 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 158 161 50 Average Speed 169 | 155 160 160 180 160 161 182 Slowest Speed 1000 | 160 240 160 240 163 161 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 95 23 92 48 11 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 196 | . 8 1 61 16 13 97 Melee 2 | . 2 . . . . . Projectile 47 | . 6 1 6 . . 34 AOE 147 | . . . 55 16 13 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 4073 | 64 794 91 1472 757 414 481 Wait 230 | . 2 . 155 40 . 33 Move 3195 | 47 692 77 1118 591 388 282 Hop . | . . . . . . . Pick Up 73 | 1 18 . 29 13 2 10 Fast Attach 27 | 7 3 . 4 3 2 8 Attach 27 | . 4 . 3 3 1 16 Detach 4 | . 1 . . . . 3 Swap 58 | 1 4 2 25 9 5 12 Drop 59 | . 3 . 32 15 3 6 Fire 347 | 8 52 11 98 77 12 89 Melee 26 | . 4 . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 27 | . 11 1 8 6 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Destroyed 9 combat bots 434 | -10/Materials | Lost 3 parts (1p1n1u) 577 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Core integrity fell below 50% 1076 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Entered Mines 1571 | -10/Mines | Learned Materials stockpile data 1576 | -10/Mines | Learned location of Zion (-7) 1576 | -10/Mines | Discovered new exit (range 10) 1603 | -10/Mines | Entered Materials 1603 | -9/Materials | Evolved 2 slots: Utility x2 1779 | -9/Materials | Discovered new exit (range 18) 1875 | -9/Materials | Discovered new exit (range 16) 2398 | -9/Materials | Central database locked down 2688 | -9/Materials | Discovered new exit (range 14) 2878 | -9/Materials | Discovered new exit (range 18) 2899 | -9/Materials | Identified exit to Mines 3993 | -9/Materials | Discovered new exit (range 13) 4143 | -9/Materials | Entered another Materials area 4143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4550 | -8/Materials | Build established: Scavenger-Mutant 4935 | -8/Materials | Discovered new exit (range 15) 5007 | -8/Materials | Identified exit to Factory 5064 | -8/Materials | Build established: Mutant 5268 | -8/Materials | Discovered exit to Factory (range 16) 5403 | -8/Materials | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -7/Factory | Identified exit to Storage 5430 | -7/Factory | Identified exit to Lower Caves 5705 | -7/Factory | Build established: Hacker-Mutant 6080 | -7/Factory | Entered Storage 6146 | -7/Storage | Garrison activated, responded to threat 6552 | -7/Storage | Garrison activated, responded to threat 6615 | -7/Storage | Destroyed 8 combat bots 6619 | -7/Storage | Lost 7 parts (1p3n2u1w) 6631 | -7/Storage | Core integrity fell below 50% 6682 | -7/Storage | Lost 5 parts (1p3n1u) 6933 | -7/Storage | Lost 3 parts (2n1u) 6970 | -7/Storage | Core integrity fell below 20% 7001 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06966_ R-06 Scavenger collects Prototype Energy Gun. 06969_ R-06 Scavenger collects Ion Engine. 06969_ Lgt. Treads destroyed. 06972_ K-01 Serf collects debris. 06972_ Hrd. Light Armor Plating destroyed. 06973_ R-06 Scavenger collects Prototype Energy Gun. 06976_ K-01 Serf collects debris. 06979_ K-01 Serf destroyed. 06981_ K-01 Serf collects debris. 06982_ Lgt. Treads destroyed. 06982_ Y-54 Guardian destroyed. 06984_ K-01 Serf collects debris. 06997_ Dropped Hcp. Storage Unit. 06997_ K-01 Serf collects debris. 06998_ Dropped Hrd. Light Armor Plating. 06998_ K-01 Serf destroyed. 06998_ Dropped Hrd. Medium Armor Plating. 06999_ Acquired 5 matter. 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""??????????? | | ???????????# # *=!"" #???????????? | | ???????????#^ % =! *u =+%""""" % #???????????? | | ???????????#^ !=%%%=!#*=!% "#??????????? | | ???????????######+####*[!% #%[! % #??????????? | | ?????????### ########+###+#####??????????? | | ?????????#"" """ """ """#???# ?? ?????????????? | | ?????????#"" """ """ Y"????# ?? ????????????? | | ?###?????#"T """ """ """#???# ?? ???????????? | | ## #######"" """ """ ####???#####+??###??????????? | | #"" """ """ #???????????????????????????? | | ### #???????????????????????????? | | #" !! ] #???????????????????????????? | | ###[#"="#####???????????????????????????? | | / #####" "#???????????????????????????????? | | / = ##[##!""#???????????????????????????????? | | % # #### #####???????????????????????????? | | =%[ # % #""G""#???????????????????????????? | | #!!#+# /####"" ""#########???????????????????? | | != != **= % ^^ ????????????????? | | ! !!!! % ^^ ????????????????? | | */! = ^ ????????????????? | | +##! # ##= ## ####+#########+?????????????????? | | #### ] #####???????????????????????????????? | | #!!!! # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisUltimatePropulsion Manual? 0 Play Time 00:43:11 Cumulative 216.0 hours Start 2026.09.03 @ 18:54:16 End 2026.09.03 @ 19:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c60fb1-7674-4d18-9690-a18129b789ae