Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 15:29:23 Player: Skergy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (68) 340 Value Destroyed (2403) 2403 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-80) -80 TOTAL SCORE: 9283 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Friendly Fire -454 Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Core Analyzer Point Defense System System Shield Improved Corruption Screen > --- WEAPON ----------- Flak Gun Bore Cannon Long-range Missile Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Improved Light Armor Plating Improved Corruption Screen Long-range Proton Cannon [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Longsword +1 Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 . . . 4 . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . . . . . 1 . . . Utility 6 | . . . . . . 2 . . . 3 . . 1 . . Weapon 2 | . . . . . . . . . . 1 . 1 . . . Parts Attached 133 | 6 7 10 9 . 1 13 10 . 3 20 11 19 8 1 15 Power 13 | 1 2 . 2 . . 2 1 . . 1 . 2 1 . 1 Engine 9 | 1 2 . 2 . . 2 1 . . 1 . . . . . Core 3 | . . . . . . . . . . . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 . 7 1 . . 2 6 . 1 5 5 3 2 1 5 Treads 5 | 2 . . . . . . . . . . 1 . . . 2 Leg 30 | . . 7 1 . . 2 5 . 1 5 4 2 1 1 1 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . 1 . . . Flight 2 | . . . . . . . 1 . . . . . 1 . . Utility 45 | 1 1 1 2 . . 5 1 . 2 10 3 10 5 . 4 Device 20 | . . . . . . 2 1 . . 4 2 5 3 . 3 Storage 3 | 1 . . . . . . . . 1 1 . . . . . Processor 13 | . . . . . . 1 . . . 4 1 4 2 . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 8 | . 1 1 2 . . 2 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 4 2 4 . 1 4 2 . . 4 3 4 . . 5 Energy Gun 13 | 1 3 . 1 . . 3 1 . . 1 . . . . 3 Energy Cannon 5 | . . 1 2 . . . . . . 1 . 1 . . . Ballistic Gun 8 | 1 1 1 . . . . 1 . . . 1 2 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 4 | . . . 1 . . . . . . 1 1 1 . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 . . . . . 2 . . Corrupted Parts 5 | . . . . . . 2 . . . . 1 . . . 2 System Corruption 21 | . . . . . . 8 . . . . 3 . . . 10 Parts Lost 90 | . 4 1 7 . . 12 . . . 6 10 28 2 1 19 Power 10 | . 1 . 1 . . 3 . . . . . 3 1 . 1 Propulsion 27 | . 1 . 2 . . 5 . . . 1 2 11 . . 5 Utility 28 | . . . 2 . . 2 . . . 3 5 6 1 1 8 Weapon 25 | . 2 1 2 . . 2 . . . 2 3 8 . . 5 Highest Loss Streak 13 | . 2 1 6 . . 5 . . . 5 4 13 2 1 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 7 | 3 6 7 7 8 7 6 4 5 6 14 11 8 5 5 1 Power 1 | . 1 2 2 2 2 . . 1 1 1 2 1 . . . Propulsion 1 | 1 2 1 . . . . . 1 . 5 4 2 . 1 . Utility 2 | . . . 1 2 2 2 1 2 2 4 1 3 3 2 1 Weapon 2 | . 1 3 3 4 3 3 1 1 1 3 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 13 | 1 2 1 . 1 . 1 1 . 1 . 2 . 1 1 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . 1 . 1 . . . . Utility 5 | . . 1 . . . 1 . . . . 1 . 1 . 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . Tool/Special 2 | . 1 . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 92 98 93 88 88 58 70 100 100 94 87 70 25 29 32 Engine 7 | . 13 11 10 11 11 7 5 9 9 6 6 2 . . . Treads 2 | . 22 4 . . . . . . . . . . . . 5 Leg 23 | . . 38 39 33 33 12 20 36 36 25 25 13 1 . 2 Device 5 | . . . . . . 9 12 18 5 6 15 6 6 12 7 Storage 6 | . 14 11 11 11 11 6 . . 3 6 6 4 . . 2 Processor 7 | . . . . . . . 9 9 9 19 8 18 15 14 4 Protection 7 | . 12 11 9 11 11 3 3 9 17 8 . . . . . Energy Gun 8 | . 17 15 2 11 11 12 6 9 9 5 7 . . . 5 Energy Cannon 1 | . . 5 9 11 . . . . . . . 1 . . . Ballistic Gun 1 | . 10 . 8 . . . . . . . . 4 . . . Slashing Weapon 4 | . . . . . 10 5 12 9 9 9 . . . . . Peak Build Rating 80 | 6 8 17 20 20 27 32 36 36 39 65 65 80 44 47 57 Average Rating 33 | 4 6 13 16 20 26 22 27 36 36 58 57 53 26 27 36 On Entrance 26 | . 6 8 17 20 20 27 18 36 36 39 59 61 20 39 21 Naked Turns 12 | . . . . . . . . . . . . . . . 12 Heaviest Build 136 | 14 17 24 24 23 23 62 37 37 49 136 99 45 8 6 32 Greatest Support 104 | 40 40 52 52 39 39 39 49 49 56 68 91 104 28 9 56 Greatest Overweight (x) 10 | . . . . . . 2 1 . . 2 2 10 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 5 5 10 25 25 10 5 5 10 Average Capacity 9 | 6 8 8 8 8 8 7 5 5 7 24 14 9 5 5 7 Most Carried 18 | 5 8 8 8 8 8 8 5 5 10 18 16 10 5 5 4 Average Carried 7 | 3 6 7 7 7 7 6 4 5 6 15 11 8 4 4 1 Final Capacity 25 | 8 8 8 8 8 8 5 5 5 10 25 10 5 5 5 5 Final Carried 16 | 4 8 8 8 8 8 5 5 5 10 16 10 5 5 5 1 Class Distribution -------------------- 78% | Mutant 8% | Assassin 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Matter Collected 2108 | 260 200 101 145 . 20 75 187 5 30 202 323 177 135 . 248 Remotely 20 | . . . . . . . . . . 20 . . . . . Salvage Created 2724 | . 417 584 55 . . 210 114 55 . 327 673 229 . . 60 Parts 132 | . 18 38 . . . 11 2 3 . 10 31 14 . . 5 Haulers Intercepted 3 | . 1 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 51 | . 12 5 3 . . 3 2 . . 5 9 11 . . 1 Melee 6 | . . . . . . 1 2 . . 3 . . . . . Guns 22 | . 12 2 . . . 2 . . . 1 1 3 . . 1 Cannons 6 | . . 1 1 . . . . . . . 1 3 . . . AOE 16 | . . 2 2 . . . . . . . 7 5 . . . Classes Destroyed 16 | . 4 5 2 . . 1 . . . 1 3 . . . . Worker 3 | . 1 1 . . . . . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 2 . . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . Watcher 4 | . . 3 . . . . . . . . 1 . . . . Swarmer 14 | . 6 . . . . . . . . . . 8 . . . Grunt 13 | . 6 1 . . . . 1 . . 2 3 . . . . Duelist 2 | . . 1 . . . . . . . . 1 . . . . Sentry 7 | . . 3 . . . 1 1 . . 1 1 . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . Programmer 6 | . . . . . . . . . . 2 . 3 . . 1 Behemoth 2 | . . . . . . . . . . . 2 . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . Guerrilla 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 6 | . 3 6 2 . . 1 1 1 . 2 4 5 . . 1 Combat Bots Only 5 | . 3 3 2 . . 1 1 . . 2 3 5 . . 1 Max Kills in Single Turn 4 | . 1 2 2 . . 1 1 1 . 1 4 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . . . . . 3 2 . . . Melee 1 | . . . . . . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Hostile Shots Fired 1039 | . 125 57 11 . . 92 20 . . 198 58 235 36 1 206 Missed 354 | . 37 21 6 . . 22 8 . . 62 29 81 16 . 72 Hits 685 | . 88 36 5 . . 70 12 . . 136 29 154 20 1 134 Melee 3 | . . 2 . . . . . . . . . . . 1 . Projectile 682 | . 88 34 5 . . 70 12 . . 136 29 154 20 . 134 AOE 18 | . . . 11 . . . . . . 2 . . . . 5 Critical Strikes 28 | . . 3 1 . . 2 1 . . 4 2 5 1 1 8 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 12657 | . 898 566 533 . . 1174 233 52 . 2446 815 2842 418 42 2638 Core 3466 | . 191 43 56 . . 320 86 . . 547 145 910 211 42 915 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 34 | . 34 . . . . . . . . . . . . . . Ignored by Resistances 170 | . . . . . . 25 9 . . 116 . 20 . . . Core Remaining (%) 41 | 100 23 . . . 75 . . . 26 . 18 9 . . . Volleys Fired 175 | . 55 25 12 . . 14 3 . . 16 24 23 . . 3 Largest 4 | . 2 2 2 . . 2 1 . . 3 3 4 . . 3 Hottest 229 | . 80 100 86 . . 124 69 . . 229 154 175 . . 225 Shots Fired 331 | . 107 50 24 . . 23 4 . . 31 40 47 . . 5 Gun 241 | . 107 34 9 . . 23 4 . . 28 8 23 . . 5 Cannon 51 | . . 16 8 . . . . . . 3 4 20 . . . Launcher 34 | . . . 7 . . . . . . . 23 4 . . . Special 5 | . . . . . . . . . . . 5 . . . . Kinetic 91 | . 48 . 6 . . . . . . . 4 33 . . . Thermal 109 | . 43 16 2 . . 2 4 . . 31 8 . . . 3 Explosive 22 | . . . 7 . . . . . . . 11 4 . . . Electromagnetic 104 | . 16 34 9 . . 21 . . . . 12 10 . . 2 Robot Hit Streak 11 | . 7 9 5 . . 11 1 . . 8 7 5 . . 5 Robot Miss Streak 6 | . 5 2 4 . . 1 1 . . 3 2 6 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 258 | . 64 36 14 . . 29 5 1 . 43 28 33 . . 5 Core Hits 133 | . 21 19 16 . . 6 3 . . 10 32 24 . . 2 Critical Kills 2 | . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 1 4 . . . Critical Strikes 23 | . 3 2 . . . 3 1 . . 6 3 5 . . . Burn 5 | . 2 . . . . . . . . 2 1 . . . . Destroy 8 | . 1 . . . . . . . . . 2 5 . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . Sever 8 | . . . . . . 3 1 . . 4 . . . . . Melee Attacks 77 | . . . . . . 18 8 1 . 50 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . 18 8 1 . 50 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 3 . . . 2 . . . . . Damage Inflicted 7899 | . 889 755 432 . . 700 187 76 . 1638 1907 1148 . . 167 Guns 2595 | . 887 374 81 . . 261 18 . . 447 88 272 . . 167 Cannons 627 | . . 210 74 . . . . . . 78 48 217 . . . Explosions 2842 | . . 170 277 . . . . . . 12 1771 612 . . . Melee 1776 | . . . . . . 430 169 76 . 1101 . . . . . Ramming 59 | . 2 1 . . . 9 . . . . . 47 . . . Kinetic 857 | . 337 . 47 . . . . . . . 48 425 . . . Thermal 2090 | . 403 380 36 . . 39 18 . . 525 572 . . . 117 Explosive 1795 | . . . 277 . . . . . . . 906 612 . . . Electromagnetic 1322 | . 147 374 72 . . 222 . . . 12 381 64 . . 50 Impact . | . . . . . . . . . . . . . . . . Slashing 1776 | . . . . . . 430 169 76 . 1101 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . 4 . . . . 9 9 9 . 22 26 1 . 7 19 Average Corruption 10 | . 3 . . . . 2 9 9 . 14 23 1 . 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . 19 . 3 . Effects 99 | . 11 . . . . 7 17 8 . 12 35 . . 2 7 Message Errors 18 | . 2 . . . . 2 1 1 . 1 10 . . . 1 Matter Fused 21 | . 2 . . . . 1 6 . . 2 7 . . 1 2 Heat Flow Errors 15 | . 2 . . . . 1 3 5 . 1 2 . . 1 . Energy Discharges 13 | . 1 . . . . 1 3 2 . 3 3 . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 7 | . . . . . . . 1 . . 3 2 . . . 1 Data Loss (major) 5 | . 1 . . . . 1 . . . . 2 . . . 1 Misfires 7 | . 1 . . . . . 1 . . 1 4 . . . . Alerts 5 | . 2 . . . . 1 1 . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . 1 2 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 Overflow Damage 376 | . . 36 9 . . 18 . 46 . 60 118 89 . . . Projectiles 51 | . . . . . . . . . . 51 . . . . . Explosions 252 | . . 36 9 . . . . . . . 118 89 . . . Melee 73 | . . . . . . 18 . 46 . 9 . . . . . Knockbacks 4 | . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 369 | . . 36 28 . . . . . . 55 167 83 . . . Shots 11 | . . 1 1 . . . . . . 2 6 1 . . . Rammed 7 | . 1 . . . . 1 . . . . . 5 . . . Targets Rammed 16 | . 1 1 . . . 5 . . . . 1 8 . . . Kicked 9 | . . 1 . . . 4 . . . . 1 3 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 542 | . 177 329 148 . . 304 264 266 . 542 205 36 . 130 138 Average Temperature 108 | . 69 131 46 . . 139 102 109 . 235 107 13 . 130 64 Received Heat Transfer 1717 | . 330 213 40 . . 216 120 30 . 381 96 45 9 . 237 Effects 10 | . . 1 . . . 2 . . . 7 . . . . . Interference 5 | . . . . . . 2 . . . 3 . . . . . Short Circuit 4 | . . 1 . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . 2 3 . . . 1 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 6 | . 3 . . . . . . . . 2 1 . . . . Heat Transferred 3829 | . 1332 644 74 . . 74 37 . . 1031 500 . . . 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . . Low Security (%) 94 | 100 100 100 100 . 100 100 100 100 . 100 85 65 100 100 100 Level 1 5 | . . . . . . . . . . . 14 34 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 256 | . 100 87 33 . . 30 35 5 . 75 256 251 85 26 180 Initial 115 | . . 3 33 . . . . . . . 27 115 12 26 . Average 36 | . 35 21 7 . . 4 3 . . 15 59 151 22 13 99 Influence Increases 2406 | . 328 221 62 . . 97 81 18 . 229 485 510 150 . 225 Destroy 0b10 Robot/C 1020 | . 240 100 20 . . 60 40 . . 100 220 220 . . 20 Destroy 0b10 Robot/NC 75 | . 10 40 . . . . . 5 . 5 15 . . . . Destroy Leader 236 | . 42 50 10 . . 20 10 . . 40 24 30 . . 10 Allied During Kill 41 | . . . . . . . . . . . 41 . . . . Successful Hack 84 | . 21 22 . . . . . 13 . 14 14 . . . . Disable Machine 225 | . . . . . . . 30 . . 60 75 60 . . . Destroy Structure 245 | . . 9 32 . . 2 1 . . 10 81 110 . . . Partial Spotted 45 | . . . . . . . . . . . . 30 . . 15 Lose Combat Pursuer 435 | . 15 . . . . 15 . . . . 15 60 150 . 180 Influence Decreases 2406 | . 318 144 149 . . 97 81 18 . 172 305 720 102 75 225 Entered New Map 277 | . . 7 54 . . . . . . . 30 122 15 49 . Time Decay 1510 | . 288 132 82 . . 85 81 18 . 132 181 318 67 16 110 Lost Part 579 | . 30 5 13 . . 12 . . . 40 54 280 20 10 115 Lost Ally 40 | . . . . . . . . . . . 40 . . . . Squads Dispatched 26 | . 3 2 1 . . 5 . . . 4 1 5 1 . 4 Investigation 7 | . 1 . 1 . . . . . . 2 . . 1 . 2 Extermination 5 | . . . . . . . . . . 2 . 3 . . . Reinforcement 14 | . 2 2 . . . 5 . . . . 1 2 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Distress Signals 6 | . . 1 . . . 1 . . . . 2 1 1 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . Times Spotted 163 | . 20 11 12 . . 12 9 . . 9 15 29 15 6 25 Peak Tracking Total 15 | . 4 5 15 . . 7 3 . . 5 4 9 9 6 13 Tactical Retreats 11 | . 1 . . . . 1 . . . . 1 3 3 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Traps Triggered 11 | . 3 . . . . 2 . . . 1 1 . 1 . 3 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Machines Disabled 15 | . . . . . . . 2 . . 4 5 4 . . . Max in Single Turn 4 | . . . . . . . 1 . . 2 3 4 . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Energy Cycler 3 | . . . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Machines Accessed 28 | . 4 1 1 1 . 1 3 4 1 3 5 . 4 . . Terminals 22 | . 4 1 . . . 1 3 4 . 3 5 . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Total Hacks 65 | . 13 8 1 1 . 2 6 8 2 6 12 . 6 . . Successful 33 | . 5 6 1 1 . 1 2 5 2 3 4 . 3 . . Failed 32 | . 8 2 . . . 1 4 3 . 3 8 . 3 . . Catastrophic 2 | . . . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 13 6 . 1 . 2 2 5 1 . 3 . 2 . . Terminals 57 | . 13 8 . . . 2 6 8 . 6 12 . 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . Terminal Hacks 16 | . . 2 1 1 . . 2 1 2 3 4 . . . . Record 3 | . . . . . . . . . 2 1 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 5 | . . . 1 . . . . . . 1 3 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . 2 . . Unauthorized Hacks 14 | . 5 4 . . . 1 . 4 . . . . . . . Terminals 14 | . 5 4 . . . 1 . 4 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . . . . Botnet 9 | . 4 1 . . . 1 . 3 . . . . . . . Operators 2 | . . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 20 | . 4 1 . . . 1 3 4 . 3 3 . 1 . . Full Trace Events 3 | . 1 . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Total Allies 7 | . . . . . . . . . . . 7 . . . . Largest Group 4 | . . . . . . . . . . . 4 . . . . Highest-Rated Group 148 | . . . . . . . . . . . 148 . . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . . 3 Ally Attacks 39 | . . . . . . . . . . . 39 . . . . Total Damage 465 | . . . . . . . . . . . 465 . . . . Kills 3 | . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Active Infowar (turns) 2593 | . . . . . . 50 . . . 818 651 714 244 45 71 Optics 173 | . . . . . . . . . . 173 . . . . . Sensors 50 | . . . . . . 50 . . . . . . . . . IFF 646 | . . . . . . . . . . 646 . . . . . Machine Analysis 2446 | . . . . . . . . . . 721 651 714 244 45 71 Jamming 17 | . . . . . . . . . . . . . 17 . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Turns Passed 8074 | 73 738 292 362 629 730 574 504 273 1038 898 651 714 244 45 309 Spaces Moved 5388 | 41 347 157 245 523 434 179 354 226 849 339 408 554 422 69 241 Core 734 | 5 . . . . . 47 87 . . . . 207 307 29 52 Treads 446 | 36 347 . . . . . . . . . 2 . . . 61 Legs 3998 | . . 157 245 523 434 132 267 226 849 339 406 347 27 . 46 Wheels 82 | . . . . . . . . . . . . . . . 82 Hover . | . . . . . . . . . . . . . . . . Flight 128 | . . . . . . . . . . . . . 88 40 . Fastest Speed 32 | 50 160 120 120 120 120 100 100 120 120 122 120 50 32 32 50 Average Speed 121 | 146 160 120 120 120 120 141 115 120 120 184 139 105 52 62 112 Slowest Speed 550 | 160 160 120 120 120 120 260 120 120 122 262 320 550 120 100 300 Overloaded Moves 7 | . . . . . . . . . . . . . 3 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . 12 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . Exploration Rate (%) 41 | 4 77 21 52 77 62 16 43 55 56 10 54 22 17 81 11 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 5 | . . . . . 2 . . . 3 . . . . . . Spaces Dug 25 | . . . . . . 2 1 . . 22 . . . . . Terrain Destroyed 266 | . . 7 46 . . 2 1 . . 22 132 56 . . . Melee 25 | . . . . . . 2 1 . . 22 . . . . . Projectile 6 | . . . . . . . . . . . 2 4 . . . AOE 235 | . . 7 46 . . . . . . . 130 52 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Total 6538 | 52 425 212 289 525 643 459 438 227 860 530 456 641 442 71 268 Wait 616 | . 1 7 9 . 207 226 48 1 2 93 1 14 4 . 3 Move 5376 | 40 347 156 244 522 433 179 353 225 848 338 407 553 422 68 241 Hop . | . . . . . . . . . . . . . . . . Pick Up 58 | 5 9 6 6 1 1 2 4 . 5 7 3 6 2 . 1 Fast Attach 84 | 6 3 2 4 . . 8 10 . 1 8 6 14 7 1 14 Attach 50 | . 3 4 5 . 1 3 2 . . 7 4 14 2 . 5 Detach 19 | . 1 . 1 . . 3 . . . 6 . 4 2 1 1 Swap 27 | . 1 4 1 . . 3 3 . 2 7 6 . . . . Drop 44 | 1 5 7 4 1 1 2 7 . 2 1 4 5 3 1 . Fire 175 | . 55 25 12 . . 14 3 . . 16 24 23 . . 3 Melee 71 | . . . . . . 15 8 1 . 47 . . . . . Ram 5 | . . . . . . . . . . . . 5 . . . Kick 9 | . . 1 . . . 4 . . . . 1 3 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . 3 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Extension -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x2 1042 | -9/Materials | Discovered new exit (range 11) 1104 | -9/Materials | Entered Mines 1106 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1174 | -9/Mines | Learned location of Storage (-8) 1192 | -9/Mines | Found a hidden stash of uninstalled traps 1244 | -9/Mines | Assembled infested the area 1272 | -9/Mines | Met 8R-AWN 1360 | -9/Mines | Lost 6 parts (1p2n1u2w) 1415 | -9/Mines | Met a Derelict shopkeep closing up shop 1460 | -9/Mines | Discovered new exit (range 5) 1466 | -9/Mines | Entered Exiles 1495 | -9/Exiles | Welcomed by 8R-AWN 1518 | -9/Exiles | Met EX-HEX 1568 | -9/Exiles | Met EX-BIN 1584 | -9/Exiles | Met EX-DEC 1628 | -9/Exiles | Aligned with FarCom system 1629 | -9/Exiles | Given EX-Vault access code 1658 | -9/Exiles | Opened EX-Vault 1666 | -9/Exiles | Found Longsword +1 1690 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1786 | -9/Exiles | Visited The Gauntlet 1883 | -9/Exiles | Discovered new exit (range 14) 1984 | -9/Exiles | Learned about 8R-AWN's background 2095 | -9/Exiles | Left Exiles lab with Longsword +1 2095 | -9/Exiles | Entered Mines 2150 | -8/Mines | Discovered new exit (range 9) 2825 | -8/Mines | Entered Materials 2825 | -8/Materials | Evolved 2 slots: Utility x2 2970 | -8/Materials | Lost 3 parts (1p2n) 3278 | -8/Materials | Lost 5 parts (1p1n1u2w) 3378 | -8/Materials | Discovered new exit (range 14) 3393 | -8/Materials | Core integrity fell below 50% 3399 | -8/Materials | Entered Storage 3428 | -8/Storage | Lost 4 parts (1p2n1u) 3502 | -8/Storage | Met 01-MTF 3879 | -8/Storage | Discovered new exit (range 17) 3903 | -8/Storage | Entered Recycling 3903 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4138 | -8/Recycling | Scanned before Scraplab entrance 4162 | -8/Recycling | Entered Scraplab 4173 | -8/Recycling | Discovered new exit (range 3) 4176 | -8/Recycling | Entered Scraptown 4176 | -8/Scraptown | System corruption cleaned by C-Scrubber 4328 | -8/Scraptown | Turned away by UFD registrar 4337 | -8/Scraptown | Visited TADAMA 4389 | -8/Scraptown | Visited Shadow of the Wyrm 4461 | -8/Scraptown | Visited Cave Peace 4498 | -8/Scraptown | Visited Cyclists 4606 | -8/Scraptown | Discovered new exit (range 11) 4675 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4909 | -8/Scraptown | Learned location of Extension (-6) 5058 | -8/Scraptown | Visited IN-MT5's Study 5105 | -8/Scraptown | Visited Assassins FH 5214 | -8/Scraptown | Entered Factory 5214 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5566 | -6/Factory | Build established: Assassin 5762 | -6/Factory | Crushed by falling debris 5770 | -6/Factory | Crushed by falling debris 5905 | -6/Factory | System corruption reached 10% 5947 | -6/Factory | Core integrity fell below 50% 5962 | -6/Factory | Lost 5 parts (1n2u2w) 6105 | -6/Factory | Discovered new exit (range 6) 6111 | -6/Factory | Identified exit to Extension 6112 | -6/Factory | Entered Extension 6265 | -6/Extension | Build established: Mutant 6304 | -6/Extension | Spotted B-75 Beast 6350 | -6/Extension | Lost 4 parts (3u1w) 6416 | -6/Extension | Disrupted transfer network 6446 | -6/Extension | Rescued a captive Derelict 6446 | -6/Extension | Rescued a captive Derelict 6559 | -6/Extension | Energy Cycler disabled 6559 | -6/Extension | Rescued a captive Derelict 6562 | -6/Extension | Rescued a captive Derelict 6565 | -6/Extension | Rescued a captive Derelict 6565 | -6/Extension | Rescued a captive Derelict 6568 | -6/Extension | Rescued a captive Derelict 6569 | -6/Extension | Rescued a captive Derelict 6701 | -6/Extension | Destroyed B-75 Beast 6704 | -6/Extension | Spotted B-75 Beast 6716 | -6/Extension | Destroyed B-75 Beast 6731 | -6/Extension | Core integrity fell below 20% 6737 | -6/Extension | Discovered new exit (range 16) 6761 | -6/Extension | Lost 3 parts (1n2w) 6763 | -6/Extension | Entered Factory 6763 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7098 | -5/Factory | Lost 3 parts (1p1n1w) 7222 | -5/Factory | Lost 8 parts (4n1u3w) 7366 | -5/Factory | Core integrity fell below 50% 7393 | -5/Factory | Lost 13 parts (2p4n3u4w) 7468 | -5/Factory | Discovered new exit (range 15) 7475 | -5/Factory | Core integrity fell below 20% 7477 | -5/Factory | Entered another Factory area 7477 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7721 | -4/Factory | Sucked down chute 7721 | -4/Factory | Entered Waste 7727 | -4/Waste | Spotted C-40 Crusher 7727 | -4/Waste | Spotted C-40 Crusher 7731 | -4/Waste | Spotted C-40 Crusher 7734 | -4/Waste | Spotted C-40 Crusher 7735 | -4/Waste | Spotted C-40 Crusher 7735 | -4/Waste | Spotted C-40 Crusher 7736 | -4/Waste | EMP discharged 7738 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7757 | -4/Waste | Discovered new exit (range 10) 7765 | -4/Waste | Identified exit to Factory 7766 | -4/Waste | Entered Factory 7840 | -4/Factory | Core integrity fell below 50% 7868 | -4/Factory | Lost 7 parts (1n6u) 8048 | -4/Factory | System corruption reached 10% 8053 | -4/Factory | Core integrity fell below 20% 8075 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08062_ U-05 Engineer builds a Wall. 08063_ Penetrated by Slug. 08063_ Hpw. Shotgun destroyed. 08063_ Imp. Remote Datajack destroyed. 08065_ C-30 ARC bursts open, deploying its payload. 08065_ H-77 Assassin unfolds itself. 08067_ U-05 Engineer builds a Wall. 08067_ Slug penetrates Wall. 08068_ The unstable cave ceiling collapses. 08068_ Slug penetrates Wall. 08070_ System corrupted: Component data lost. 08070_ Myomer Leg destroyed. 08071_ Com. Wheel destroyed. 08071_ Slug penetrates Wall. 08071_ U-05 Engineer builds a Wall. 08072_ Penetrated by Slug. 08073_ Triggered Fusion Bomb Trap. 08073_ An explosion rips through the floor. 08074_ Penetrated by Slug. 08074_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????""""""????????? | | ???????????????????????????????????""""""????????? | | ???????????????????????????????????""""""????????? | | ???????????????????????????????????""""""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? k??????????????? | | ???????????????????#######+### #?????????????? | | ??????????????????? #?????????????? | | ???????????????????? #?????????????? | | ????????????????????? #?????????????? | | ????????????????????? #?????????????? | | ?????????????????????? w #?????????????? | | ????????????########### #?????????????? | | ????????????# # #######???????? | | ????????????# = ??????? | | ????????????# ??????? | | ????????????# ?????? | | ????????????# @ ?????? | | ????????????# """ u ??????? | | ?????????????????"""" # ##R ##???????? | | ?????????????????"""" ##??????? | | ?????????????????#?### #??????? | | ?????????????????????# ghg #??????? | | ?????????????????????## g #??????? | | ??????????????????????# #??????? | | ??????????????????????# # ##??????? | | ??????????????????????# # #??????? | | ???????????????######## R # #??????? | | ???????????????+ u# ##??????? | | ???????????????# h R # #???????? | | ???????????????+ # #####+### | | ???????????????# h # ## | | ???????????????# " #########+##### ! | | ???????????????####+### #??#### # ##??# | | ????????????????# % # #### #### | | ????????????????# # # | | ????????????????# """ # # | | ????????????????# """ + + | | ????????????????# """ # # | | ????????????????# # # | | ????????????????# """ #####+###+ # | | ????????????????# """ #?# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingSupercompositeMount Manual? 0 Play Time 01:43:23 Cumulative 76.8 hours Start 2025.05.12 @ 22:25:52 End 2025.06.28 @ 15:29:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dbfa745-991b-4065-a91d-e9414b45e78e