Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.29 @ 15:13:37 Player: Kinga Result: Destroyed by Q088-g with Centrium Greatsword Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (285) 1425 Value Destroyed (14229) 14229 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (9657) 9657 TOTAL SCORE: 34791 Bonus ------- High Alert Combat Kills 2025 Follower Combat Kills 132 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Spectral Analyzer Advanced Target Analyzer Experimental Reaction Control System Centrium Light Armor Plating Improved Thermal Shield Advanced EM Disruption Field Experimental Hardlight Generator System Mapper Long-range Tractor Beam > --- WEAPON ----------- Cooled Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Helical Railgun > --- INVENTORY -------- Enhanced Fission Core Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Biometal Medium Treads Q-thruster Cooled Impulse Thruster Omega Cannon Tactical Quantum Warhead Sigix Terminator SGEMP Prototype [Rating: 195] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Medium Reactive Plating Weapon High-powered Shotgun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Omega Cannon Launcher Tactical Quantum Warhead Impact Weapon Core Stripper Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 19 | . 1 2 . 2 2 . . 2 2 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . 1 1 . . . . . 2 . . . 1 Utility 10 | . . 1 . 1 1 . . 1 2 2 . . 2 . . Weapon 2 | . 1 1 . . . . . . . . . . . . . Parts Attached 225 | 7 2 13 . 11 8 . . 4 3 8 3 31 11 59 65 Power 32 | 1 . 2 . 2 1 . . 1 . 1 . 3 3 7 11 Engine 6 | 1 . 2 . 2 . . . . . . . . . . 1 Core 3 | . . . . . 1 . . 1 . . . 1 . . . Reactor 23 | . . . . . . . . . . 1 . 2 3 7 10 Propulsion 38 | 2 . 2 . 1 1 . . . . . 3 2 . 14 13 Treads 13 | 2 . 2 . 1 1 . . . . . 3 2 . 1 1 Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . 1 . Hover 16 | . . . . . . . . . . . . . . 7 9 Flight 7 | . . . . . . . . . . . . . . 5 2 Utility 94 | 2 1 1 . 6 2 . . 2 1 2 . 22 4 22 29 Device 53 | . . . . 3 1 . . 1 . 2 . 15 2 11 18 Storage 5 | 1 1 . . . . . . . . . . . . 3 . Processor 21 | 1 . . . . 1 . . . . . . 3 1 6 9 Hackware 2 | . . . . . . . . 1 . . . 1 . . . Protection 13 | . . 1 . 3 . . . . 1 . . 3 1 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 1 8 . 2 4 . . 1 2 5 . 4 4 16 12 Energy Gun 25 | . . 4 . 1 2 . . . 1 4 . 1 3 8 1 Energy Cannon 3 | . . 1 . . . . . . . . . . . . 2 Ballistic Gun 17 | 2 1 3 . . 2 . . 1 1 . . . 1 . 6 Ballistic Cannon 7 | . . . . . . . . . . . . 1 . 5 1 Launcher 5 | . . . . . . . . . . 1 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 . . 2 . . . 1 1 . 18 1 5 5 Parts Lost 74 | . . 2 . 2 . . . . . . . 3 1 22 44 Power 12 | . . 1 . 2 . . . . . . . . . 3 6 Propulsion 24 | . . . . . . . . . . . . . . 7 17 Utility 28 | . . . . . . . . . . . . 2 1 10 15 Weapon 10 | . . 1 . . . . . . . . . 1 . 2 6 Highest Loss Streak 13 | . . 1 . 1 . . . . . . . 1 1 10 13 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 87 | . 92 99 100 99 98 100 100 98 94 86 89 79 78 71 68 Engine 2 | . 12 9 10 7 . . . . . . . . . . . Core 2 | . . . . . 6 7 7 12 11 9 4 . 4 1 . Reactor 3 | . . . . . . . . . . . 4 8 4 5 6 Treads 17 | . 25 20 20 25 28 28 28 25 22 20 21 17 12 8 . Hover 1 | . . . . . . . . . . . . . . 1 15 Device 11 | . . . . 10 14 14 14 12 11 11 18 16 18 19 8 Storage 6 | . 12 10 10 8 7 7 7 6 5 5 4 4 4 4 3 Processor 9 | . 12 10 10 4 6 7 7 6 5 5 4 6 6 9 21 Hackware 1 | . . . . . . . . 4 5 5 4 1 4 2 . Protection 6 | . . 10 10 8 7 7 7 6 11 10 9 10 7 2 . Energy Gun 9 | . . 9 20 15 14 14 14 12 13 17 18 4 11 9 . Ballistic Gun 11 | . 29 30 20 16 14 14 14 12 7 1 . . 3 1 4 Naked Turns 1 | . . . . . . . . . . . . . . 1 . Heaviest Build 142 | 17 29 38 38 58 65 65 65 81 103 114 114 142 107 99 95 Greatest Support 205 | 40 40 40 40 60 80 80 80 80 80 80 172 205 205 205 101 Greatest Overweight (x) 8 | 3 . . . . . . . 1 1 1 1 . . 8 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Average Capacity 13 | 9 10 15 15 15 15 15 15 15 15 15 15 15 15 13 7 Most Carried 15 | 3 5 15 15 15 15 15 14 13 13 15 15 15 15 15 8 Average Carried 11 | 2 3 8 15 14 14 14 13 12 12 14 14 14 14 12 6 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 Final Carried 15 | 3 5 15 15 15 15 13 14 13 13 15 15 15 15 8 2 Class Distribution -------------------- 46% | Hacker-Tank 22% | Hacker-Gunner 12% | Scavenger-Mutant 12% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -3/Testing Hacker-Tank | -2/Research Hacker-Tank | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Matter Collected 6512 | 213 96 691 16 289 218 98 24 72 . 227 10 1492 230 1884 952 Remotely 861 | . . . . . . . . . . . . 147 . 714 . Salvage Created 13720 | . 105 1585 98 965 733 122 125 185 76 643 . 2759 765 3231 2328 Parts 592 | . 10 86 8 43 41 10 2 6 2 23 . 95 25 124 117 Haulers Intercepted 18 | . 1 5 . 2 2 . . . . 2 . 1 . . 5 Recyclers Shooed 4 | . . . . . 1 . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 203 | . 4 30 3 17 15 3 3 3 1 8 . 39 10 44 23 Melee 15 | . . . . . . . . . . . . 11 . . 4 Guns 143 | . 4 30 3 17 13 3 3 3 1 5 . 5 7 33 16 Cannons 28 | . . . . . . . . . . . . 19 . 7 2 AOE 9 | . . . . . 2 . . . . 3 . . . 4 . Classes Destroyed 20 | . 2 5 1 3 . . . . . . . 6 . 2 1 Worker 27 | . . . . 2 6 . . 1 . . . 2 . 7 9 Builder 11 | . . 1 . 1 1 . . . . . . 6 . 2 . Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 18 | . 1 5 . 2 2 . . . . 2 . 1 . . 5 Recycler 5 | . . . 1 1 1 . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 1 . . . . . . . . . 1 Watcher 8 | . . 3 . 2 . . . 1 . 1 . 1 . . . Swarmer 21 | . 4 5 3 2 3 . . . . . . . 2 . 2 Grunt 94 | . . 15 . 9 11 2 2 3 . 4 . 20 . 21 7 Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 3 | . . 1 . 1 . 1 . . . . . . . . . Researcher 8 | . . . . . . . . . . . . 4 . 4 . Sentry 27 | . . 9 . 4 1 . 1 . 1 2 . 3 2 . 4 Specialist 3 | . . . . . . . . . . . . . . 3 . Hunter 27 | . . . . 1 . . . . . 2 . 4 5 10 5 Programmer 17 | . . . . . . . . . . . . 7 1 5 4 Q-Series 5 | . . . . . . . . . . . . . . 4 1 Investigator 1 | . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . 1 . 1 . Protovariant Y 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 2 8 4 6 10 3 3 4 1 4 . 10 4 10 16 Combat Bots Only 7 | . 2 5 3 4 4 3 3 2 1 4 . 4 4 7 5 Max Kills in Single Turn 9 | . 1 2 2 3 9 2 2 1 1 2 . 2 1 3 1 Gunslinging 1 | . . 1 1 . . 1 1 . . . . . . 1 . Exploded 3 | . . . . . 2 . . . . 2 . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 2211 | . 23 121 3 39 85 2 23 13 6 34 . 342 84 735 701 Missed 669 | . 8 44 2 12 20 1 5 4 2 11 . 94 25 192 249 Damage Taken 15843 | . 70 580 5 487 322 7 42 74 33 156 . 1948 183 4878 7058 Core 2387 | . 8 68 . 33 2 . 1 . 12 . . 113 11 502 1637 Absorbed by Shields 3227 | . . . . 64 161 4 26 36 16 76 . 687 269 1888 . Reduced by Siege Mode 585 | . . . . . . . . . . . . 104 . 356 125 Redirected to Shielding 41 | . . 4 . . . . . . . . . . . 37 . Ignored by Resistances 14953 | . 52 364 3 198 529 6 78 63 55 153 . 2377 844 6112 4119 Regen/Repaired (Parts) 402 | . . . . . . . . . . . . . . 14 388 Core Remaining (%) 92 | 100 96 . 83 94 . . 99 100 98 100 . 91 . 60 . Volleys Fired 495 | . 12 68 2 30 23 3 3 7 2 17 . 77 23 167 61 Largest 4 | . 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 Hottest 306 | . 60 162 162 162 200 200 200 200 204 264 . 264 222 306 130 Shots Fired 1459 | . 28 257 8 119 72 12 12 27 6 56 . 153 92 454 163 Gun 1359 | . 28 254 8 119 72 12 12 27 6 52 . 96 92 426 155 Cannon 92 | . . 3 . . . . . . . . . 57 . 24 8 Launcher 8 | . . . . . . . . . . 4 . . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 732 | . 28 213 4 60 44 6 6 13 2 6 . 57 23 111 159 Thermal 718 | . . 43 4 59 28 6 6 14 4 46 . 96 69 339 4 Explosive 8 | . . . . . . . . . . 4 . . . 4 . Electromagnetic 1 | . . 1 . . . . . . . . . . . . . Robot Hit Streak 65 | . 3 41 20 22 18 11 11 22 14 51 . 29 17 65 54 Robot Miss Streak 5 | . 2 3 1 3 5 3 2 3 2 3 . 2 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . 2 2 Secondary Targets 45 | . 1 11 1 3 2 1 1 . . . . 3 5 11 6 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . . . 1 1 2 1 Shots Hit Robots 1216 | . 16 181 5 83 50 10 10 20 4 45 . 165 73 395 159 Core Hits 619 | . 6 67 5 54 58 13 13 29 8 44 . 71 25 151 75 Critical Kills 5 | . . . . . . . . . . . . . . 2 3 Critical Parts Destroyed 11 | . . 3 . . . . . . . . . . 1 6 1 Critical Strikes 59 | . . 4 . 4 . . . . . . . 17 2 23 9 Burn 23 | . . 1 . 4 . . . . . . . 3 1 14 . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 15 | . . 3 . . . . . . . . . . 1 8 3 Blast 14 | . . . . . . . . . . . . 12 . 1 1 Sever 6 | . . . . . . . . . . . . 2 . . 4 Melee Attacks 74 | . . . . 3 . . . . . . . 34 . 2 35 Impact 3 | . . . . 3 . . . . . . . . . . . Slashing 71 | . . . . . . . . . . . . 34 . 2 35 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . . . 9 . . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 42949 | . 197 2299 128 2018 1820 251 210 683 121 1780 . 10844 1881 13498 7219 Guns 24587 | . 197 2286 124 1670 1001 251 210 505 121 1234 . 2237 1860 9883 3008 Cannons 7940 | . . . . . . . . . . . . 5615 . 1840 485 Explosions 3379 | . . . . 337 752 . . 169 . 546 . . . 1575 . Melee 6752 | . . . . . . . . . . . . 2957 . 159 3636 Ramming 291 | . . 13 4 11 67 . . 9 . . . 35 21 41 90 Kinetic 17309 | . 197 1759 52 831 625 79 84 189 24 93 . 5615 423 4014 3324 Thermal 15914 | . . 515 72 839 1084 172 126 316 97 1141 . 2237 1437 7709 169 Explosive 2334 | . . . . . 44 . . 169 . 546 . . . 1575 . Electromagnetic 349 | . . 12 . 337 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 6752 | . . . . . . . . . . . . 2957 . 159 3636 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 . . . . . . . 1 . 11 9 Average Corruption 2 | . . . . 1 . . . . . . . 1 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . 26 . Effects 40 | . . . . 2 . . . . . . . 9 . 29 . Message Errors 8 | . . . . . . . . . . . . 2 . 6 . Matter Fused 6 | . . . . . . . . . . . . 1 . 5 . Heat Flow Errors 8 | . . . . . . . . . . . . 3 . 5 . Energy Discharges 4 | . . . . . . . . . . . . 1 . 3 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . 1 . . . . . . . 2 . 4 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 2505 | . . . . . 39 . . 6 . . . 1449 . 284 727 Projectiles 1084 | . . . . . . . . . . . . 835 . 248 1 Explosions 64 | . . . . . 39 . . 6 . . . . . 19 . Melee 1357 | . . . . . . . . . . . . 614 . 17 726 Knockbacks 39 | . . . . . . . . . . . . 26 . 11 2 Impact 3 | . . . . . . . . . . . . . . 2 1 Kinetic 36 | . . . . . . . . . . . . 26 . 9 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . 87 42 . . . . . . . . . 37 Shots 5 | . . . . 4 1 . . . . . . . . . . Rammed 43 | . . 4 1 2 4 . . 1 . . . 1 1 5 24 Targets Rammed 44 | . . 4 1 2 5 . . 1 . . . 1 1 5 24 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 551 | . . 313 186 264 174 239 253 551 168 422 . 398 . 343 301 Average Temperature 108 | . . 70 96 92 59 126 125 231 75 164 . 158 . 149 67 Received Heat Transfer 2862 | . . 420 . 136 123 5 31 64 12 74 . 670 31 522 774 Effects 15 | . . . . . . . . 9 . 1 . 2 . 3 . Shutdowns 5 | . . . . . . . . 3 . . . 2 . . . Energy Bleed 5 | . . . . . . . . 2 . 1 . . . 2 . Interference 3 | . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations 11 | . . . . . . . . . . . . 5 1 4 1 Total Turns 472 | . . . . . . . . . . . . 118 22 312 20 Longest Duration 148 | . . . . . . . . . . . . 30 22 148 20 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 3 . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted 8 | . . . . . . . . . . . . 4 3 . 1 Combat Hostiles 8 | . . . . . . . . . . . . 4 3 . 1 Parts Melted 54 | . . 1 . 3 1 . . . . 3 . 26 3 14 3 Heat Transferred 26090 | . . 1184 148 2109 1095 145 110 260 110 1430 . 3605 2234 13512 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Peak Influence 1083 | . 118 358 113 365 361 . . 163 103 344 133 440 396 1083 875 Initial 339 | . . 35 38 30 101 . . . 58 36 133 55 65 167 339 Average 303 | . 58 200 59 215 129 . . 70 83 191 133 217 211 764 505 Maximum Alert Level 3 | . . 1 . 1 1 . . . . 1 . 2 1 3 3 Low Security (%) 43 | 100 100 47 100 46 70 . . 100 100 45 100 43 34 9 . Level 1 33 | . . 52 . 53 29 . . . . 54 . 53 65 . 26 Level 2 11 | . . . . . . . . . . . . 2 . 17 64 Level 3 11 | . . . . . . . . . . . . . . 73 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 4 . 3 3 . . 2 . 4 . 10 1 12 10 Investigation 17 | . 1 3 . 1 2 . . 1 . . . . 1 2 6 Extermination 7 | . . . . . . . . . . 1 . 2 . 3 1 Reinforcement 21 | . . 1 . 2 1 . . . . 1 . 7 . 7 2 Assault 2 | . . . . . . . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Distress Signals 21 | . . 4 . 2 . . . 1 . . . 5 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 332 | . 4 46 3 23 15 3 3 6 1 9 . 54 14 80 71 Peak Tracking Total 15 | . 3 5 3 4 4 3 3 3 1 4 . 6 6 8 15 Tactical Retreats 20 | . . . . . . . . 1 . . . 4 . 2 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 10 | . . 1 . 1 2 . . . . . . . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 42 | . . . . 5 17 . . 4 . . . 5 2 8 1 Max in Single Turn 12 | . . . . 3 12 . . 4 . . . 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 40 | . 4 9 . 3 6 . . 1 1 . . 3 1 3 9 Terminals 33 | . 4 9 . 3 5 . . 1 . . . 2 1 3 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . 1 . . 1 . . 3 Total Hacks 100 | . 15 25 . 12 11 . . 5 2 . . 4 3 4 19 Successful 39 | . 5 12 . 5 4 . . 2 1 . . 3 1 2 4 Failed 61 | . 10 13 . 7 7 . . 3 1 . . 1 2 2 15 Catastrophic 20 | . 3 1 . 2 3 . . . . . . 1 . 2 8 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 5 12 . 7 5 . . . . . . 1 2 . 3 Terminals 87 | . 15 25 . 12 10 . . 5 . . . 3 3 4 10 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . 2 . . 1 . . 7 Terminal Hacks 34 | . 5 12 . 5 3 . . 2 . . . 2 1 2 2 Record 3 | . . . . . 1 . . . . . . 1 . . 1 Robot Analysis 3 | . . 1 . 1 . . . . . . . . 1 . . Prototype ID Bank 4 | . 1 1 . . 1 . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . 2 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 2 . 1 . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . . 1 . . 2 Seal Access 5 | . . . . . 1 . . . 1 . . 1 . . 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 8 . 3 4 . . 1 1 . . 2 1 2 9 Full Trace Events 17 | . 3 4 . 1 2 . . 1 . . . . 1 1 4 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 3 . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 10 . 7 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Total Allies 9 | . . . 1 . . . . . . . . . . . 8 Largest Group 7 | . . . 1 1 . . . . . . . . . . 7 Highest-Rated Group 101 | . . . 31 31 . . . . . . . . . . 101 Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . . . . 25 Total Damage 426 | . . . . . . . . . . . . . . . 426 Kills 2 | . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Robot Analysis Total 3 | . . 1 . 1 . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Turns Passed 9623 | 90 305 1511 269 648 886 503 403 110 166 291 165 1631 257 1299 1089 Spaces Moved 5586 | 50 166 769 154 299 463 288 231 42 63 89 74 769 95 652 1382 Core 160 | 10 . . . . . . . . . . . . . 2 148 Treads 3789 | 40 166 769 154 299 463 288 231 42 63 89 74 769 95 241 6 Legs . | . . . . . . . . . . . . . . . . Wheels 43 | . . . . . . . . . . . . . . 43 . Hover 1279 | . . . . . . . . . . . . . . 98 1181 Flight 315 | . . . . . . . . . . . . . . 268 47 Fastest Speed 26 | 50 160 160 170 170 170 170 170 170 250 250 161 153 165 34 26 Average Speed 129 | 156 160 161 170 170 170 170 170 192 250 250 216 154 165 93 44 Slowest Speed 250 | 200 160 170 170 170 170 170 170 250 250 250 250 165 165 250 160 Overloaded Moves 10 | . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . 12 4 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 34 68 55 38 19 47 41 3 3 3 3 88 5 59 35 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . 1 . . 3 4 . . . . . . . . Spaces Dug 6 | . . . . 3 . . . . . . . . . . 3 Terrain Destroyed 354 | . . . . 3 55 . . 23 . 19 . 2 12 202 38 Melee 3 | . . . . 3 . . . . . . . . . . . Projectile 42 | . . . . . . . . . . . . 2 12 21 7 AOE 309 | . . . . . 55 . . 23 . 19 . . . 181 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Res Qua Acc Total 6791 | 59 180 885 156 356 508 296 234 54 68 123 79 1024 136 977 1656 Wait 183 | . . 2 . 3 . . . . . 2 . 50 3 70 53 Move 5542 | 49 165 768 153 298 462 287 230 41 62 88 73 768 94 629 1375 Hop 13 | . . . . . . . . . . . . . . 10 3 Pick Up 60 | 3 1 19 . 4 3 2 1 . . 3 1 9 1 6 7 Fast Attach 147 | 7 1 3 . 3 5 . . 1 1 4 2 26 4 38 52 Attach 50 | . . 4 . 3 1 . . 2 1 . 1 4 5 18 11 Detach 29 | . . . . 1 . . . . . . . 9 1 13 5 Swap 32 | . 1 6 . 5 2 . . 1 1 4 . 3 2 5 2 Drop 118 | . . 11 . 4 7 4 . 1 1 5 2 39 2 14 28 Fire 495 | . 12 68 2 30 23 3 3 7 2 17 . 77 23 167 61 Melee 74 | . . . . 3 . . . . . . . 34 . 2 35 Ram 22 | . . . . . . . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . . . . Crush 22 | . . 4 1 2 5 . . 1 . . . 1 1 5 2 Escape Stasis 4 | . . . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Weapon x1 307 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Discovered exit to Mines (range 11) 380 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Discovered exit to Materials (range 10) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -9/Materials | Identified exit to Materials 519 | -9/Materials | Discovered exit to Materials (range 16) 575 | -9/Materials | Build established: Hacker-Gunner 931 | -9/Materials | Identified exit to Mines 1907 | -9/Materials | Entered Mines 1908 | -9/Mines | Assembled infested the area 1910 | -9/Mines | Received a Mining Laser from a helpful Derelict 1914 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1930 | -9/Mines | Found a hidden stash of uninstalled traps 2163 | -9/Mines | Discovered exit to Materials (range 9) 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Accompanied by 1 ally 2176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2365 | -8/Materials | Identified exit to Storage 2476 | -8/Materials | Identified exit to Factory 2764 | -8/Materials | Crushed by falling debris 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2864 | -7/Factory | Build established: Hacker-Tank 3315 | -7/Factory | Identified exit to Lower Caves 3650 | -7/Factory | Identified exit to Factory 3650 | -7/Factory | Discovered exit to Factory (range 12) 3710 | -7/Factory | Entered Lower Caves 3905 | -7/Lower Caves | Learned 4 Factory zone layouts 3910 | -7/Lower Caves | Learned Factory stockpile data 4199 | -7/Lower Caves | Identified exit to Lower Caves 4199 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 4213 | -7/Lower Caves | Entered another Lower Caves area 4223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4501 | -7/Lower Caves | Encountered a Warlord checkpoint 4592 | -7/Lower Caves | Discovered exit to Factory (range 14) 4616 | -7/Lower Caves | Entered Factory 4616 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4617 | -6/Factory | Identified exit to Lower Caves 4668 | -6/Factory | Garrison activated, responded to threat 4711 | -6/Factory | Identified exit to Factory 4711 | -6/Factory | Discovered exit to Factory (range 5) 4726 | -6/Factory | Entered another Factory area 4726 | -5/Factory | Evolved 2 slots: Utility x2 4782 | -5/Factory | Identified exit to Factory 4782 | -5/Factory | Discovered exit to Factory (range 14) 4892 | -5/Factory | Entered another Factory area 4892 | -4/Factory | Evolved 2 slots: Utility x2 5019 | -4/Factory | Garrison activated, responded to threat 5101 | -4/Factory | Identified exit to Research 5101 | -4/Factory | Discovered exit to Research (range 15) 5183 | -4/Factory | Entered Research 5183 | -3/Research | Evolved 2 slots: Propulsion x2 5343 | -3/Research | Identified exit to Testing 5343 | -3/Research | Discovered exit to Testing (range 3) 5348 | -3/Research | Entered Testing 5428 | -3/Testing | Found Prototype Processor 5428 | -3/Testing | Identified Exp. Terrain Scan Processor 5526 | -3/Testing | Scanned by Researcher 5571 | -3/Testing | Protovariant out of control (PX-T1RU8ST7JU) 5693 | -3/Testing | Found Prototype Ballistic Cannon 5693 | -3/Testing | Identified Omega Cannon 5712 | -3/Testing | Spotted Striker 5719 | -3/Testing | Spotted Striker 5728 | -3/Testing | Spotted Alpha 7 5735 | -3/Testing | Destroyed Striker 5738 | -3/Testing | Destroyed Striker 5761 | -3/Testing | Destroyed Alpha 7 5792 | -3/Testing | Stole the SGEMP Prototype 5833 | -3/Testing | Found Prototype Device 5833 | -3/Testing | Identified Exp. Thermal Shield 5844 | -3/Testing | Found Prototype Launcher 5844 | -3/Testing | Identified Tactical Quantum Warhead 5850 | -3/Testing | Found Prototype Slashing Weapon 5850 | -3/Testing | Identified Centrium Greatsword 6137 | -3/Testing | Spotted PY-Q2R4FRFL2D 6157 | -3/Testing | Destroyed PY-Q2R4FRFL2D 6253 | -3/Testing | Destroyed Investigator 6301 | -3/Testing | Found Prototype Device 6301 | -3/Testing | Identified Adv. EM Disruption Field 6483 | -3/Testing | Build established: Scavenger-Mutant 6486 | -3/Testing | Found Prototype Device 6486 | -3/Testing | Identified Exp. Hardlight Generator 6680 | -3/Testing | Found Prototype Hackware 6680 | -3/Testing | Identified System Mapper 6799 | -3/Testing | Found Prototype Device 6799 | -3/Testing | Identified 2N-1CE's Frost Array 6826 | -3/Testing | Identified exit to Research 6826 | -3/Testing | Discovered exit to Research (range 21) 6848 | -3/Testing | Found Prototype Processor 6848 | -3/Testing | Identified Spectral Analyzer 6979 | -3/Testing | Entered Research 6979 | -2/Research | Evolved 2 slots: Utility x2 6984 | -2/Research | Build established: Hacker-Mutant 7216 | -2/Research | Identified exit to Quarantine 7216 | -2/Research | Discovered exit to Quarantine (range 7) 7236 | -2/Research | Entered Quarantine 7240 | -2/Quarantine | Spotted Alpha 7 7290 | -2/Quarantine | Destroyed Alpha 7 7299 | -2/Quarantine | Build established: Hacker-Tank 7335 | -2/Quarantine | Found Alien Launcher 7421 | -2/Quarantine | Destroyed 7 combat bots 7982 | -2/Quarantine | Found Alien Artifact 7982 | -2/Quarantine | Identified Core Reset Matrix 7982 | -2/Quarantine | Identified Sigix Terminator 7982 | -2/Quarantine | Used Core Reset Matrix 7986 | -2/Quarantine | Detected hypermatrix surge 7986 | -2/Quarantine | Sensed 14 artifacts in vicinity 8102 | -2/Quarantine | System corruption reached 10% 8155 | -2/Quarantine | Lost 10 parts (1p2n6u1w) 8320 | -2/Quarantine | Released all parts (12) 8350 | -2/Quarantine | Lost 4 parts (1p2n1u) 8433 | -2/Quarantine | Met incapacitated Sigix Warrior 8433 | -2/Quarantine | Lockdown squad dispatched 8459 | -2/Quarantine | Spotted Lightning 8460 | -2/Quarantine | Spotted Lightning 8467 | -2/Quarantine | Spotted Lightning 8470 | -2/Quarantine | Identified exit to Access 8470 | -2/Quarantine | Discovered exit to Access (range 16) 8474 | -2/Quarantine | Found Transdimensional Reconstructor 8474 | -2/Quarantine | Warped through subspace 8498 | -2/Quarantine | Found Core Stripper 8523 | -2/Quarantine | Found Sigix Broadsword 8535 | -2/Quarantine | Entered Access 8535 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8542 | -1/Access | Lost 5 parts (1p2n2u) 8563 | -1/Access | Build established: Scavenger-Mutant 8800 | -1/Access | Found Prototype Device 8800 | -1/Access | Identified Exp. Actuator Array 8997 | -1/Access | Lost 8 parts (2p3n1u2w) 9127 | -1/Access | Spotted B-99 Colossus 9285 | -1/Access | First assault squad dispatched 9394 | -1/Access | Found Unknown Launcher 9394 | -1/Access | Identified Gamma Bomb Array 9413 | -1/Access | Lost 13 parts (2p6n3u2w) 9483 | -1/Access | Core integrity fell below 50% 9513 | -1/Access | Lost 10 parts (2p1n7u) 9535 | -1/Access | Search patrols dispatched 9598 | -1/Access | Emitted hypermatrix ping 9603 | -1/Access | Assembled emerged from beneath the floor 9614 | -1/Access | Core integrity fell below 20% 9624 | -1/Access | Destroyed by Q088-g with Centrium Greatsword Last Messages --------------- 09616_ Slug penetrates as-55017. 09616_ as-55017 destroyed. 09616_ as-32784 destroyed. 09617_ Slammed into Q088-g. 09617_ Destabilizing: System corrupted (+2). 09618_ Slammed into Q088-g. 09618_ Destabilizing: System interference. 09618_ Adv. Targeting Computer temporarily disabled. 09619_ Slammed into Q088-g. 09620_ Adv. Targeting Computer broken. 09620_ Destabilizing: Short circuit. 09621_ Broken Adv. Gravity Neutralizer severed. 09621_ Q088-g follow-up attacks with Prototype Slashing Weapon. 09621_ Slammed into Q088-g. 09622_ Q088-g knocked back. 09623_ Imp. Targeting Computer severed. 09623_ Slammed into Q088-g. 09624_ Adv. Signal Interpreter severed. 09624_ Q088-g follow-up attacks with Prototype Slashing Weapon. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# ! | | ???? ?????????????????# !! | | ???? ?????????????????# | | ???? ?????????????????# | | ???? ???????????############# | | ???? ???????????# ! | | ???? ???????????# | | ???? ???????????# | | ???# #??????????# | | ???# #???????????? ?? | | ???# #?????????????? ???? | | ???# #################+###### | | ???# | | ???# #####+########## | | ???# # #????# | | ???# + #????# "" | | ???# # " #????# ""]F" | | ???# # """ #????# """"" | | ???# # """#????# """" | | ???# # " #????# | | ???# # ] #????# | | ???# # #????# | | ???# ###########????##+#####+ | | ???# #??????????????????????? | | ???#Q#??????????????????????? | | ???#@#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#!#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ?###g###????????????????????? | | ?# h= #????????????????????? | | ?# !% #????????????????????? | | ?# =[% #????????????????????? | | ?# %%=%#????????????????????? | | ?# %= #????????????????????? | | ####+#####??????????????????? | | # /]/! !#??????????????????? | | # #??????????????????? | | # #??????????????????? | | # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 203 Energy Generation 63 Energy Capacity 670 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Power Amplification 60 Additional Mass Support 16 EM Shielding 4 Corruption Containment 12 Corruption Block 19 Armor Coverage 2100 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 33 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 40 Item Schematics ----------------- Adv. Remote Shield | -2/Quarantine | Archive Exp. Biometal Heavy Treads | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Exp. Transmission Jammer | -2/Quarantine | Archive Robot Schematics ------------------ X-82 Rainmaker | -2/Quarantine | Archive E-15 Imp | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Core Stripper Sigix Broadsword Achievements -------------- 30k Club Can't Touch This It Was An Accident, I Swear Subspace Traveler Turtlemind Challenges ------------ None Game ------ Seed ShadeResetNanosword Manual? 0 Play Time 01:48:13 Cumulative 46.5 hours Start 2024.04.27 @ 13:12:29 End 2024.04.29 @ 15:13:37 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 61 Rogue 60 Adventurer 0 Explorer 1 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcafcf3f-0f13-460a-a93c-0ce36b008537