Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 20:55:32 Player: Singularius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (226) 1130 Value Destroyed (8450) 8450 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1447) 1447 TOTAL SCORE: 16067 Bonus ------- High Alert Combat Kills 1447 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 49/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Flexi-carbon Leg Medium Reactive Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Advanced Targeting Computer Makeshift Thermal Plating > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Neutron Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Cold Fusion Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Structural Scanner Advanced Terrain Scanner Improved Weapon Cycler Phase Shifter Medium Reactive Plating Medium Reactive Plating Improved Shield Generator Tesla Rifle Tesla Rifle Heavy Ion Cannon Heavy Plasma Cannon Experimental Thermic Cannon [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Neutron Cannon Energy Gun Heavy Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 1 1 Utility 5 | . . . 2 . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 142 | 7 6 . 13 1 18 35 7 . 4 51 Power 18 | 1 1 . 2 . 1 6 . . . 7 Engine 15 | 1 1 . 2 . 1 5 . . . 5 Core 2 | . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 44 | 2 . . 2 . 7 7 3 . 1 22 Treads 23 | 2 . . 2 . 7 7 3 . 1 1 Leg 14 | . . . . . . . . . . 14 Wheel 7 | . . . . . . . . . . 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 2 2 . 4 1 5 13 . . 1 10 Device 19 | 1 . . 1 1 2 7 . . . 7 Storage 6 | 1 1 . . . 1 1 . . 1 1 Processor 2 | . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 1 . 2 . 1 5 . . . 2 Artifact . | . . . . . . . . . . . Weapon 42 | 2 3 . 5 . 5 9 4 . 2 12 Energy Gun 12 | 1 . . 1 . . 3 . . . 7 Energy Cannon 13 | . 2 . 3 . . 2 2 . 1 3 Ballistic Gun 11 | 1 1 . . . 4 3 . . 1 1 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 4 | . . . 1 . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 8 . . . 1 Corrupted Parts 4 | . . . . . . 1 . . . 3 System Corruption 14 | . . . . . . 8 . . . 6 Parts Lost 70 | . 1 . 3 . . 4 4 . 2 56 Power 9 | . . . . . . 1 . . . 8 Propulsion 27 | . . . 1 . . 1 1 . 1 23 Utility 13 | . . . 2 . . 1 . . . 10 Weapon 21 | . 1 . . . . 1 3 . 1 15 Highest Loss Streak 13 | . 1 . 1 . . 1 4 . 1 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 8 11 14 15 14 14 14 15 14 15 Power 1 | . 1 1 2 2 1 . 2 2 2 2 Propulsion 2 | 1 2 3 3 4 3 3 2 2 . . Utility 5 | . 2 3 3 3 4 5 6 9 8 8 Weapon 4 | . 2 4 4 5 5 4 3 2 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 3 . 8 . 5 12 . . 1 12 Power 7 | . . . 2 . 1 . . . . 4 Propulsion 7 | . 1 . 3 . . 2 . . . 1 Utility 11 | . . . . . 3 3 . . . 5 Weapon 16 | . 2 . 3 . 1 7 . . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 96 100 99 94 83 84 85 80 Engine 12 | . 14 14 11 11 9 14 15 15 13 8 Treads 20 | . 28 28 21 22 27 18 22 23 25 9 Leg 1 | . . . . . . . . . . 6 Device 11 | . 13 7 11 11 9 14 7 7 12 14 Storage 7 | . 14 14 11 11 9 7 7 7 6 4 Processor 5 | . . . 7 11 9 7 7 7 6 5 Protection 4 | . . 6 10 11 9 6 . . . 2 Energy Gun 2 | . 2 . 5 . . 4 5 . . 1 Energy Cannon 10 | . 11 14 13 22 10 4 10 23 15 11 Ballistic Gun 8 | . 14 14 2 . 16 12 5 . 4 . Peak Build Rating 100 | 7 8 8 19 18 34 73 73 73 81 100 Average Rating 53 | 5 7 8 14 18 29 56 72 73 80 81 On Entrance 35 | . 7 8 8 19 18 34 71 73 73 80 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 14 32 33 41 40 60 80 80 80 99 115 Greatest Support 98 | 40 40 40 40 40 64 98 68 68 96 96 Greatest Overweight (x) 26 | . . . 1 . . 1 1 1 1 26 Average Overweight (x) . | . . . . . . . 1 1 . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 19 Most Carried 20 | 4 11 13 15 15 15 15 15 15 15 20 Average Carried 14 | 2 8 11 14 14 14 14 14 15 14 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 5 Final Carried 15 | 4 11 13 15 15 15 15 15 15 15 5 Class Distribution -------------------- 38% | Scavenger-Skirmisher 19% | Mutant 13% | Scavenger-Gunner 12% | Tank 7% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 4801 | 268 111 25 369 20 615 1851 270 . 287 985 Remotely . | . . . . . . . . . . . Salvage Created 9744 | 101 405 108 924 28 1046 3275 88 . 307 3462 Parts 427 | 7 32 4 58 5 58 129 4 . 17 113 Haulers Intercepted 9 | . 2 . 2 . 3 . . . . 2 Recyclers Shooed 5 | 1 1 . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 184 | . 15 2 26 . 19 61 4 . 6 51 Guns 68 | . 8 . 9 . 10 36 . . 1 4 Cannons 90 | . 7 2 10 . 6 22 3 . 5 35 AOE 15 | . . . 7 . 3 . 1 . . 4 Classes Destroyed 19 | 2 4 . 3 . 4 5 1 . . . Worker 8 | . . . . . 1 4 . . . 3 Builder 8 | . . . 1 . 1 3 . . . 3 Tunneler 3 | 1 . . 1 1 . . . . . . Hauler 9 | . 2 . 2 . 3 . . . . 2 Recycler 10 | 1 . . . . . 6 . . . 3 Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 31 | . 12 . 10 . 3 4 . . . 2 Grunt 93 | . 3 2 11 . 10 32 . . 3 32 Brawler 4 | . . . . . 1 2 . . . 1 Duelist 3 | . . . 2 . . . . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 14 | . . . 3 . 4 6 . . . 1 Specialist 3 | . . . . . . 3 . . . . Hunter 15 | . . . . . 1 4 . . 2 8 Programmer 15 | . . . . . . 8 . . 1 6 Heavy 1 | . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . Butcher 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 2 4 2 6 1 6 11 2 . 3 7 Combat Bots Only 9 | . 3 2 4 . 5 9 2 . 3 5 Max Kills in Single Turn 3 | 1 2 1 2 1 3 3 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . 1 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 1176 | . 66 7 66 . 56 298 34 . 23 626 Missed 352 | . 25 2 21 . 18 95 4 . 6 181 Hits 824 | . 41 5 45 . 38 203 30 . 17 445 Melee 17 | . . . 4 . . 1 7 . . 5 Projectile 807 | . 41 5 41 . 38 202 23 . 17 440 AOE 1 | . . . . . . . . . . 1 Critical Strikes 24 | . . 1 2 . . 4 4 . . 13 Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 13124 | . 341 80 577 . 543 2601 935 . 423 7624 Core 1479 | . 52 18 41 . 28 198 96 . 36 1010 Absorbed by Shields 195 | . . . . . . 45 . . . 150 Reduced by Siege Mode 96 | . . . . . . 27 . . . 69 Ignored by Resistances 826 | . . . . . 55 85 . . . 686 Regen/Repaired (Parts) 462 | . . . . . . 107 . . 274 81 Core Remaining (%) 84 | 100 . 72 . 89 94 . . 58 95 . Volleys Fired 488 | 4 40 5 50 1 40 134 23 . 22 169 Largest 3 | 2 2 2 2 2 3 3 3 . 3 3 Hottest 275 | 60 80 80 136 136 161 248 248 . 230 275 Shots Fired 1146 | 8 80 10 95 2 117 366 34 . 48 386 Gun 553 | 8 56 5 54 . 73 260 6 . 7 84 Cannon 577 | . 24 5 36 2 42 106 19 . 41 302 Launcher 16 | . . . 5 . 2 . 9 . . . Special . | . . . . . . . . . . . Kinetic 385 | 4 40 5 13 . 73 194 3 . 7 46 Thermal 679 | . 24 5 77 2 42 172 22 . 37 298 Explosive 16 | . . . 5 . 2 . 9 . . . Electromagnetic 66 | 4 16 . . . . . . . 4 42 Robot Hit Streak 24 | 4 9 6 23 5 13 24 8 . 21 24 Robot Miss Streak 5 | 2 3 1 3 . 5 4 2 . 1 4 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 6 | . . . . . 2 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 753 | 4 46 7 77 2 70 240 17 . 36 254 Core Hits 374 | 2 22 3 43 1 39 135 10 . 12 107 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | 1 . . 4 . . 18 . . . 12 Burn 31 | . . . 4 . . 17 . . . 10 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . Corrupt 2 | 1 . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21882 | 49 618 110 1751 40 1535 6818 1024 . 1124 8813 Guns 8052 | 49 285 22 637 . 740 4605 116 . 119 1479 Cannons 11992 | . 333 88 568 40 571 2213 255 . 1005 6919 Explosions 1829 | . . . 546 . 224 . 653 . . 406 Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . . . 9 Kinetic 4636 | 8 195 22 146 . 740 2338 55 . 119 1013 Thermal 14647 | . 333 88 1059 40 571 4480 316 . 877 6883 Explosive 1423 | . . . 546 . 224 . 653 . . . Electromagnetic 1167 | 41 90 . . . . . . . 128 908 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . 2 14 14 14 . 25 Average Corruption 9 | . . . . . 2 8 14 14 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 303 | . . . . . 17 108 112 4 . 62 Message Errors 61 | . . . . . 6 19 22 1 . 13 Matter Fused 82 | . . . . . 4 32 30 2 . 14 Heat Flow Errors 37 | . . . . . 1 13 15 1 . 7 Energy Discharges 27 | . . . . . . 12 11 . . 4 Parts Rejected 5 | . . . . . 1 2 . . . 2 Parts Fused 8 | . . . . . 1 4 2 . . 1 Data Loss (minor) 33 | . . . . . 2 10 16 . . 5 Data Loss (major) 17 | . . . . . 1 6 6 . . 4 Misfires 8 | . . . . . 1 3 4 . . . Alerts 8 | . . . . . . . 5 . . 3 Misdirections 4 | . . . . . . . 1 . . 3 Weapon Failures 13 | . . . . . . 7 . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 420 | . 4 . 30 . 31 74 31 . 57 193 Projectiles 343 | . 4 . 7 . . 74 8 . 57 193 Explosions 77 | . . . 23 . 31 . 23 . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 . . . 8 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . 1 . . . 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 304 | . . . . . 49 . 215 . . 40 Shots 9 | . . . . . 1 . 7 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 421 | 40 240 162 90 78 311 376 421 255 380 418 Average Temperature 105 | 18 60 92 24 42 89 93 138 223 88 120 Received Heat Transfer 3522 | . 42 60 180 . 225 895 54 . 90 1976 Effects 19 | . . . . . 3 4 8 . . 4 Shutdowns 3 | . . . . . . 1 1 . . 1 Energy Bleed 8 | . . . . . 3 1 3 . . 1 Interference 5 | . . . . . . . 3 . . 2 Matter Decay 2 | . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations 4 | . . . . . . 1 . . . 3 Total Turns 86 | . . . . . . 37 . . . 49 Longest Duration 37 | . . . . . . 37 . . . 33 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . . . . . 3 . . . 8 Combat Hostiles 10 | . . . . . . 3 . . . 7 Parts Melted 68 | . 1 . 7 . 2 32 . . . 26 Heat Transferred 25770 | . 703 185 2590 74 1036 11086 260 . 518 9318 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Maximum Alert Level 4 | . . . 2 . . 4 . . 1 3 Low Security (%) 64 | 100 100 100 50 100 100 49 . . 94 25 Level 1 18 | . . . 44 . . 20 . . 5 40 Level 2 6 | . . . 4 . . 10 . . . 12 Level 3 9 | . . . . . . 17 . . . 21 Level 4 . | . . . . . . 1 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1248 | 10 103 40 417 141 173 1248 . . 244 1032 Initial 141 | . . 1 . 141 33 60 . . . 112 Average 203 | . 38 3 189 114 61 308 . . 27 384 Influence Increases 6212 | 10 455 50 771 5 557 1774 . . 402 2188 Destroy 0b10 Robot/C 3580 | . 300 40 520 . 380 1200 . . 120 1020 Destroy 0b10 Robot/NC 215 | 10 15 . 25 5 30 75 . . . 55 Destroy Leader 802 | . 66 10 126 . 86 300 . . 30 184 Successful Hack 176 | . 43 . 25 . 41 51 . . 12 4 Disable Machine 45 | . . . . . . 15 . . . 30 Destroy Structure 264 | . 1 . 30 . 20 43 . . 10 160 Lose Combat Pursuer 330 | . 30 . 45 . . 90 . . 30 135 Active Sensor Use 800 | . . . . . . . . . 200 600 Influence Decreases 5294 | 10 450 55 409 281 510 662 1182 63 173 1499 Entered New Map 943 | . . 4 . 221 53 73 462 13 . 117 Time Decay 3461 | 10 440 51 379 60 457 549 680 50 163 622 Search Patrol Dispatched 200 | . . . . . . . . . . 200 Lost Part 690 | . 10 . 30 . . 40 40 . 10 560 Squads Dispatched 52 | . 2 . 6 . 3 17 . . 5 19 Investigation 15 | . 1 . 4 . . . . . 3 7 Extermination 12 | . . . . . . 7 . . 2 3 Reinforcement 16 | . 1 . 2 . . 6 . . . 7 Assault 3 | . . . . . . 3 . . . . Garrison 6 | . . . . . 3 1 . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 5 | . . . 1 . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 8 | . . . . . . . . . 2 6 Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 11 | . . . 4 . 2 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 296 | . 27 2 35 . 35 94 4 . 10 89 Peak Tracking Total 17 | . 5 2 5 . 5 7 4 . 4 17 Tactical Retreats 13 | . 2 . 2 . . 3 . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 16 | . 1 . 3 . 1 3 . . 3 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 3 | . . . . . . 1 . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 42 | . 4 . 4 . 9 13 2 . 4 6 Terminals 27 | . 4 . 4 . 8 7 1 . 1 2 Fabricators 3 | . . . . . . 2 . . 1 . Repair Stations 3 | . . . . . . 1 . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 2 Garrison Access 4 | . . . . . . 3 . . . 1 Total Hacks 100 | . 13 . 11 . 20 29 3 . 10 14 Successful 51 | . 8 . 5 . 10 15 3 . 5 5 Failed 49 | . 5 . 6 . 10 14 . . 5 9 Catastrophic 11 | . 2 . 1 . 2 6 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 5 . 4 . . . . . . . Terminals 69 | . 13 . 11 . 17 18 2 . 4 4 Fabricators 8 | . . . . . . 5 . . 3 . Repair Stations 7 | . . . . . . 3 . . 2 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . . . 1 6 Garrison Access 5 | . . . . . . 3 . . . 2 Terminal Hacks 35 | . 8 . 5 . 9 10 3 . . . Record 3 | . . . . . . 1 2 . . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 10 | . 3 . 1 . 4 2 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . Locate Traps 4 | . 1 . . . 1 2 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . 2 . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 7 | . 1 . 2 . 3 1 . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . Load Schematic 3 | . . . . . . 2 . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 2 . . 2 2 Scan Component 3 | . . . . . . 1 . . 1 1 Repair 3 | . . . . . . 1 . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . 1 3 Retrieve Study 5 | . . . . . 1 . . . 1 3 Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 4 . 4 . 7 10 . . 4 5 Full Trace Events 3 | . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . 1 . Part Studies Acquired 5 | . . . . . 1 . . . 1 3 Parts Repaired 3 | . . . . . . 1 . . 1 1 Time 126 | . . . . . . 44 . . 38 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Active Infowar (turns) 14040 | 72 1377 362 654 128 1193 3109 2686 116 1688 2655 A.S.S. 6938 | . . . . . . 5 2686 116 1688 2443 Terrain 81 | . . . . . . . . . . 81 Structural 3482 | . . . . . . 2584 . . . 898 Seismic 5264 | 72 1377 362 654 128 1193 1478 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 16379 | 152 1391 708 1055 128 1582 3921 2686 116 1688 2952 Spaces Moved 7448 | 81 754 427 480 76 835 1996 1047 48 659 1045 Core 6 | 2 . . . . . . . . . 4 Treads 6703 | 79 754 427 480 76 835 1996 1047 48 659 302 Legs 139 | . . . . . . . . . . 139 Wheels 600 | . . . . . . . . . . 600 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 243 246 162 108 Average Speed 177 | 157 160 160 172 160 155 161 245 246 169 186 Slowest Speed 1350 | 160 160 160 240 160 160 243 246 246 243 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 93 98 47 17 74 59 92 9 16 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 3 | . . 1 . . . . 2 . . . Spaces Dug 48 | . . . . . . 12 8 . 7 21 Terrain Destroyed 270 | . . . 32 . 21 35 92 . 9 81 Melee . | . . . . . . . . . . . Projectile 123 | . . . . . . 35 10 . 9 69 AOE 147 | . . . 32 . 21 . 82 . . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 9659 | 95 869 441 612 81 1056 2416 1132 47 1186 1724 Wait 1229 | . 51 7 23 . 115 136 46 . 494 357 Move 7438 | 80 753 426 479 75 834 1995 1046 47 658 1045 Hop . | . . . . . . . . . . . Pick Up 119 | 4 11 2 15 1 14 29 6 . 4 33 Fast Attach 69 | 7 . . 6 . 7 18 1 . 1 29 Attach 55 | . 1 . 3 . 3 7 6 . 4 31 Detach . | . . . . . . . . . . . Swap 122 | . 6 1 20 2 19 54 3 . 2 15 Drop 115 | . 7 . 16 2 24 43 1 . 1 21 Fire 488 | 4 40 5 50 1 40 134 23 . 22 169 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . 22 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Derelicts attacked the area 937 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Identified exit to Mines 1544 | -10/Materials | Entered Mines 1652 | -10/Mines | Discovered new exit (range 8) 1765 | -10/Mines | Learned location of 1 exit from Materials 1817 | -10/Mines | Found a hidden stash of uninstalled traps 2231 | -10/Mines | Discovered new exit (range 13) 2252 | -10/Mines | Entered Materials 2252 | -9/Materials | Evolved 2 slots: Utility x2 2253 | -9/Materials | Identified exit to Mines 2948 | -9/Materials | Discovered new exit (range 16) 3053 | -9/Materials | Discovered new exit (range 12) 3307 | -9/Materials | Entered Mines 3308 | -9/Mines | Assembled infested the area 3313 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3325 | -9/Mines | Learned Materials emergency access door positions 3335 | -9/Mines | Discovered new exit (range 16) 3360 | -9/Mines | Discovered new exit (range 15) 3435 | -9/Mines | Entered Materials 3435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3521 | -8/Materials | Garrison activated, responded to threat 3740 | -8/Materials | Build established: Scavenger-Gunner 4212 | -8/Materials | Build established: Gunner 4985 | -8/Materials | Discovered new exit (range 6) 5017 | -8/Materials | Entered Factory 5017 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5353 | -7/Factory | Build established: Scavenger-Gunner 6443 | -7/Factory | Garrison activated, responded to threat 6490 | -7/Factory | Cargo convoy interrupted 6550 | -7/Factory | Found Prototype Energy Cannon 6550 | -7/Factory | Identified Exp. Thermic Cannon 6557 | -7/Factory | System corruption reached 10% 6851 | -7/Factory | Build established: Tank 7069 | -7/Factory | Repaired Imp. Medium Armor Plating? 7817 | -7/Factory | First assault squad dispatched 8837 | -7/Factory | Discovered new exit (range 14) 8913 | -7/Factory | Destroyed 9 combat bots 8933 | -7/Factory | Found Prototype Device 8933 | -7/Factory | Identified Active Sensor Suite 8934 | -7/Factory | Identified exit to Lower Caves 8938 | -7/Factory | Entered Lower Caves 9065 | -7/Lower Caves | Learned Factory interactive machine intel 9202 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10962 | -7/Lower Caves | Attacked by a faux Warlord 11038 | -7/Lower Caves | Lost 4 parts (1n3w) 11573 | -7/Lower Caves | Discovered new exit (range 6) 11582 | -7/Lower Caves | Identified exit to Lower Caves 11624 | -7/Lower Caves | Entered another Lower Caves area 11713 | -7/Lower Caves | Discovered new exit (range 12) 11738 | -7/Lower Caves | Identified exit to Factory 11740 | -7/Lower Caves | Entered Factory 11740 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11741 | -6/Factory | Loaded intel: 54 interactive machine locations 11903 | -6/Factory | Repaired Arm. Treads? 12397 | -6/Factory | Allied Derelicts emerged from ambush trap array 13251 | -6/Factory | Discovered new exit (range 15) 13307 | -6/Factory | Fabricated Hcp. Storage Unit? 13407 | -6/Factory | Identified exit to Factory 13428 | -6/Factory | Entered another Factory area 13428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14179 | -5/Factory | Repaired Mak. Thermal Plating? 14928 | -5/Factory | Search patrols dispatched 15228 | -5/Factory | Search patrols dispatched 15356 | -5/Factory | Lost 7 parts (1p3n1u2w) 15588 | -5/Factory | Build established: Scavenger-Tank 15647 | -5/Factory | System corruption reached 10% 15703 | -5/Factory | Lost 3 parts (2p1n) 15764 | -5/Factory | Lost 3 parts (2n1w) 15842 | -5/Factory | Lost 5 parts (1n1u3w) 15917 | -5/Factory | Lost 5 parts (1p1n2u1w) 16005 | -5/Factory | Lost 5 parts (1p2n2u) 16225 | -5/Factory | Core integrity fell below 50% 16243 | -5/Factory | Garrison activated, responded to threat 16327 | -5/Factory | Lost 13 parts (1p6n2u4w) 16354 | -5/Factory | Cargo convoy interrupted 16374 | -5/Factory | Core integrity fell below 20% 16380 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16366_ Acquired Tesla Rifle+. 16367_ U-05 Engineer lays Concrete. 16368_ System corrupted: Energy discharge (-22). 16370_ Flak Gun destroyed. 16373_ Power Conduit explodes. 16373_ P-70 Sage destroyed. 16373_ U-05 Engineer lays Concrete. 16373_ Carbon-fiber Leg destroyed. 16373_ Wheel destroyed. 16374_ U-05 Engineer lays Concrete. 16375_ Flexi-carbon Leg destroyed. 16376_ Com. Wheel destroyed. 16377_ Tesla Rifle+ destroyed. 16377_ Com. Wheel destroyed. 16377_ Structural Scanner destroyed. 16377_ Dropped Adv. Heat Sink. 16378_ Dropped Med. Reactive Plating. 16378_ Exp. Heat Sink destroyed. 16379_ Dropped Adv. Heat Sink. 16379_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????####??####?? | | ??????????????????????????????????????# ? ### | | ??????????????????????????????????????#! """" # | | ??????????????????????????????????????# """" # " | | ??????????????????????????????????????# """" # " | | ??????????????????????????????????????# """" # " | | ??????????????????????????????????????# """" # | | ??????????????????????????????????????# """" # | | ??????????????????????????????????????# """" ^# | | ??????????????????????????????????????# # | | ????????????????????????????###+#############+#### | | """????????????????????????# | | ?????????????????? ##???# | | """"????????????????" ##???# | | "%" ####??"""??"" ##???# | | ##/"########??? ? ##???# | | " ## ### = ###### ####+###### | | "%" ##"#######+########## ?????????## | | " A +????????## | | "" ##????????## | | "T %!! i ##????????## | | % m ?????????????## | | h ^ss ??????????## | | " ""#"#"####;;;;;;;s;;###+##??????????## | | "%"## ## ; s !s ##??????????## | | "#"" ####;; !@! ! ##?????????### | | #* h x g ; ! ##?????????### | | ! # ph ; ! ##?????????## | | !%%#* x ; !##?????????## | | ![+! ;p ##??######### | | %[#[ |%g ############# | | #= * ## | | !# # ! ## | | ! %# # ## | | !! # ! # # | | ^%^^ # # """T""" # | | !!! # ############## | | ! !# ############## ######### | | !%# ] ##???????????# ######### | | =#""""""##+###########????# #??????## | | """ ## # # # = #????# #??????## | | """ ######## """ #????# #??????## | | """ ######## "" "" """ #????# #??????## | | ######## ""S"" """ #???## % ##?????## | | """ ######## """" % ##### #?????## | | """ ########+########## #?????## | | """ % % [%%% %% #?????## | | % ###### %% #?????## """ | | % % ###### %%% #?????## """ | | ########+###+##???##%####?????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Imp. Medium Armor Plating | 55% | -7/Factory Arm. Treads | 8% | -6/Factory Mak. Thermal Plating | 32% | -5/Factory Studied --------- Minigun | -8/Materials | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Mass Driver | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed HeartInterceptTendrils Manual? 0 Play Time 02:34:52 Cumulative 205.7 hours Start 2026.07.13 @ 18:11:07 End 2026.07.13 @ 20:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 108 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55816cb8-c722-45f6-a36a-2234b6a44596