Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 12:42:41 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (11) 55 Value Destroyed (45) 45 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (30725) 30725 TOTAL SCORE: 39305 Bonus ------- Triggered Max Security 1000 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 25425 Cogmind --------- Core Integrity 1600/1600 Matter 200/300 Energy 194/200 System Corruption 1% Temperature Warm (107) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Nuclear Pulse Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY (13) ----- Structural Scanner Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Vibroblade Longsword +1 > --- INVENTORY (5) ---- Diametric Drive Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Structural Scanner Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON ----------- Vibroblade Longsword +1 > --- INVENTORY -------- Diametric Drive [Rating: 127] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Longsword +1 Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 1 1 . . . . . 1 . . Utility 11 | . . . 1 . . . 1 1 1 1 . 2 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 50 | 4 2 . 3 1 1 3 4 3 4 2 . 6 9 3 3 . 2 Power 9 | . . . . . . 1 1 . . 1 . 2 3 1 . . . Engine 3 | . . . . . . 1 . . . . . 2 . . . . . Core 3 | . . . . . . . 1 . . 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 2 1 . . . Propulsion 12 | 2 . . 3 . . . 1 1 1 . . . 1 2 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . 3 . . . 1 1 1 . . . 1 2 1 . . Utility 24 | . 2 . . 1 . 1 2 2 3 1 . 3 5 . 2 . 2 Device 7 | . 1 . . 1 . 1 1 1 1 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . . . . . 2 3 . 1 . . Hackware 4 | . . . . . . . . . 1 . . 1 . . 1 . 1 Protection 6 | . . . . . . . 1 1 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 5 | 2 . . . . 1 1 . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 2 . 1 . . . Parts Lost 5 | . . . . . . . 1 . . . 1 1 2 . . . . Power 3 | . . . . . . . . . . . 1 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . . . 1 1 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 67 85 74 81 88 88 96 92 97 . 100 93 89 80 84 86 83 Core 2 | . . . . . . . 5 7 6 . 11 5 2 . . . . Reactor 2 | . . . . . . . . . . . . . 3 9 8 8 8 Treads 2 | . 28 28 15 . . . . . . . . . . . . . . Flight 26 | . . . 15 33 33 33 36 38 40 . 35 31 22 19 19 21 20 Device 13 | . 3 14 11 15 22 22 15 13 16 . 17 13 9 9 8 8 8 Processor 12 | . 7 14 11 11 11 11 9 7 6 . 5 10 19 19 21 21 20 Hackware 4 | . . . . . . . . . . . 5 6 9 9 13 13 13 Protection 5 | . . . . . . . 7 8 13 . 11 10 9 4 4 4 6 Ballistic Gun 6 | . 28 28 22 22 17 1 . . . . . . . . . . . Launcher 2 | . . . . . . 9 9 7 6 . 5 3 . . . . . Slashing Weapon 6 | . . . . . 4 11 9 7 6 . 5 6 9 9 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 2 3 3 3 4 6 9 14 19 22 27 27 27 33 29 29 29 33 Greatest Support 48 | 3 3 3 14 14 14 14 19 24 24 29 29 29 33 40 48 48 48 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 5 5 5 5 5 4 4 3 4 5 5 5 4 2 3 Average Carried 3 | . . 1 1 5 5 5 4 3 3 2 2 4 4 4 2 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 5 5 5 5 5 4 4 2 4 5 5 5 2 2 1 Class Distribution -------------------- 35% | Hacker-Scout 31% | Sprinter 23% | Scout 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Matter Collected 591 | 244 . . . 66 . 26 . . 16 . . 104 10 125 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 230 | 23 . . . . . 37 . . 37 . . 133 . . . . . Parts 29 | 2 . . . . . 6 . . 6 . . 15 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed 3 | 1 . . . . . 1 . . . . . 1 . . . . . Worker 3 | . . . . . . . . . . . . 3 . . . . . Builder 7 | . . . . . . 2 . . 2 . . 3 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 1 . . . . . 2 . . 2 . . 4 . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . 1 . . 1 . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Damage Taken 1006 | . . . . 13 . . 146 . . . 66 155 222 211 . 33 160 Core 115 | . . . . 13 . . 21 . . . . . . 81 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 98 | 100 . 100 . . . 96 96 100 100 . 100 100 . 93 . 100 100 Volleys Fired 8 | 2 . 3 . 3 . . . . . . . . . . . . . Largest 2 | 2 . 2 . 2 . . . . . . . . . . . . . Hottest 40 | 40 . 40 . 40 . . . . . . . . . . . . . Shots Fired 16 | 4 . 6 . 6 . . . . . . . . . . . . . Gun 16 | 4 . 6 . 6 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 16 | 4 . 6 . 6 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 1 . 2 . 7 . . . . . . . . . . . . . Robot Miss Streak 2 | 2 . 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 24 | 2 . 3 . 6 . 3 1 . 2 . . 7 . . . . . Core Hits 6 | 1 . . . . . 1 . . 2 . . 2 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . 3 4 2 2 . . 11 4 . 4 . 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 3 4 2 2 . . 11 4 . 4 . 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 . . 2 . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1398 | 19 . 27 . 44 . 297 57 . 244 . . 710 . . . . . Guns 90 | 19 . 27 . 44 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1308 | . . . . . . 297 57 . 244 . . 710 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 90 | 19 . 27 . 44 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1308 | . . . . . . 297 57 . 244 . . 710 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 497 | . . . . . . 166 27 . . . . 304 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 497 | . . . . . . 166 27 . . . . 304 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 295 | . . . . 11 . . 36 58 155 14 . 295 118 29 114 . 97 Average Temperature 57 | . . . . 11 . . 15 26 103 14 . 101 51 10 46 . 31 Received Heat Transfer 156 | . . . . 27 . . 81 . . . . 12 18 18 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Peak Influence 1615 | 5 15 5 33 42 . 10 175 137 120 58 40 76 177 1615 1131 848 565 Initial 1100 | . 3 5 1 12 . . 3 86 66 58 40 15 39 87 1100 848 508 Average 270 | 1 6 5 17 36 . 1 52 108 94 58 35 42 85 1576 1122 848 535 Maximum Alert Level 5 | . . . . . . . . . . . . . . 5 4 3 2 Low Security (%) 78 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 1 . . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . . . 100 Level 3 2 | . . . . . . . . . . . . . . . . 100 . Level 4 7 | . . . . . . . . . . . . . . . 100 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . 98 . . . Squads Dispatched 15 | . . . . . . . 2 3 1 . . 2 3 . . 1 3 Investigation 5 | . . . . . . . . 1 1 . . 1 1 . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . . . 2 2 . . . 1 2 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 63 | . . . 3 3 . . 19 4 2 . 1 5 13 7 . 2 4 Peak Tracking Total 15 | . . . 3 2 . . 15 2 2 . 1 5 6 7 . 2 4 Tactical Retreats 4 | . . . . 1 . . 2 . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Traps Triggered 3 | . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Machines Accessed 16 | . 1 . 2 . 1 1 . 1 1 1 . 3 1 . 2 . 2 Terminals 14 | . 1 . 2 . . 1 . 1 1 1 . 2 1 . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 47 | . 5 . 10 . 1 2 . 4 3 2 . 6 4 . 5 . 5 Successful 22 | . 3 . 5 . 1 . . 3 1 1 . 1 1 . 4 . 2 Failed 25 | . 2 . 5 . . 2 . 1 2 1 . 5 3 . 1 . 3 Catastrophic 3 | . . . . . . 1 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . 6 . 7 . 1 2 . 4 3 . . 5 2 . 3 . . Terminals 45 | . 5 . 10 . . 2 . 4 3 2 . 5 4 . 5 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Terminal Hacks 13 | . 3 . 2 . 1 . . 1 . 1 . 1 . . 2 . 2 Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . . 1 . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 3 . . . . 2 1 . . . 1 . 2 . . Terminals 9 | . . . 3 . . . . 2 1 . . . 1 . 2 . . Track 2 | . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . 1 . . . . 1 1 . . . 1 . 1 . . Operators 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . 1 . 1 1 . . 2 1 . 1 . 2 Full Trace Events 6 | . . . 1 . . . . 1 1 . . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Turns Passed 985 | 25 40 18 47 108 62 67 78 49 67 4 8 97 120 61 65 25 44 Spaces Moved 2943 | 28 71 20 90 338 206 185 234 170 246 9 30 311 370 201 214 82 138 Core 182 | 28 71 20 63 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2761 | . . . 27 338 206 185 234 170 246 9 30 311 370 201 214 82 138 Fastest Speed 20 | 50 50 50 29 29 29 29 26 23 23 20 20 20 20 23 25 25 25 Average Speed 26 | 50 50 50 43 29 29 29 26 23 23 20 20 20 23 26 26 25 25 Slowest Speed 52 | 50 50 50 52 29 29 29 26 23 23 20 20 23 24 27 27 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . 6 . . 7 1 3 . . 4 9 14 5 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 19 14 15 67 42 76 45 6 12 1 41 15 18 38 7 80 6 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . Spaces Dug 17 | . . . . . . . 2 2 . . . 3 4 . 3 . 3 Terrain Destroyed 17 | . . . . . . . 2 2 . . . 3 4 . 3 . 3 Melee 17 | . . . . . . . 2 2 . . . 3 4 . 3 . 3 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Total 3018 | 33 73 22 96 335 207 194 239 175 250 10 31 328 392 195 214 83 141 Wait 5 | . . . . . . 2 1 . . . . 2 . . . . . Move 2825 | 27 70 19 89 325 205 184 221 167 239 8 29 303 351 175 203 77 133 Hop 47 | . . . . 6 . . 5 1 3 . . 3 9 11 5 2 2 Pick Up 19 | . 1 . 2 . . . 1 1 . . 2 1 8 2 . . 1 Fast Attach 33 | 4 2 . 3 1 1 3 3 2 2 . . 6 4 2 . . . Attach 15 | . . . . . . . 1 1 1 2 . . 4 1 3 . 2 Detach 6 | . . . 2 . . . 1 . 1 . . 1 1 . . . . Swap 2 | . . . . . . . . . 1 . . . 1 . . . . Drop 23 | . . . . . 1 2 2 1 1 . . 2 10 4 . . . Fire 8 | 2 . 3 . 3 . . . . . . . . . . . . . Melee 31 | . . . . . . 3 4 2 2 . . 10 4 . 3 . 3 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 61 | -10/Materials | Identified exit to Mines 66 | -10/Materials | Entered Mines 75 | -10/Mines | Discovered new exit (range 5) 76 | -10/Mines | Identified exit to Materials 84 | -10/Mines | Entered Materials 84 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 130 | -9/Materials | Discovered new exit (range 6) 131 | -9/Materials | Identified exit to Mines 131 | -9/Materials | Entered Mines 140 | -9/Mines | Met a Derelict bent on vengeance 217 | -9/Mines | Discovered new exit (range 9) 237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 237 | -9/Mines | Discovered new exit (range 5) 238 | -9/Mines | Identified exit to Exiles 239 | -9/Mines | Entered Exiles 243 | -9/Exiles | Discovered new exit (range 15) 247 | -9/Exiles | Met 8R-AWN 252 | -9/Exiles | Met EX-HEX 260 | -9/Exiles | Met EX-BIN 263 | -9/Exiles | Aligned with FarCom system 263 | -9/Exiles | Given EX-Vault access code 270 | -9/Exiles | Opened EX-Vault 272 | -9/Exiles | Found Longsword +1 279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 285 | -9/Exiles | Exiles lab attacked by MAIN.C 301 | -9/Exiles | Identified exit to Mines 301 | -9/Exiles | Left Exiles lab with Longsword +1 301 | -9/Exiles | Entered Mines 356 | -8/Mines | Discovered new exit (range 15) 360 | -8/Mines | Identified exit to Materials 368 | -8/Mines | Entered Materials 368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 403 | -8/Materials | Discovered new exit (range 8) 405 | -8/Materials | Identified exit to Storage 439 | -8/Materials | Discovered exit to Storage (range 6) 442 | -8/Materials | Discovered new exit (range 15) 445 | -8/Materials | Identified exit to Factory 446 | -8/Materials | Entered Factory 446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 471 | -7/Factory | Discovered new exit (range 7) 472 | -7/Factory | Identified exit to Lower Caves 491 | -7/Factory | Discovered new exit (range 16) 495 | -7/Factory | Identified exit to Factory 495 | -7/Factory | Entered another Factory area 495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 560 | -6/Factory | Discovered new exit (range 15) 562 | -6/Factory | Identified exit to Factory 562 | -6/Factory | Entered another Factory area 562 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 566 | -5/Factory | Identified exit to DSF 566 | -5/Factory | Entered DSF 569 | -5/DSF | Discovered new exit (range 15) 574 | -5/DSF | Identified exit to Factory 574 | -5/DSF | Entered Factory 574 | -4/Factory | Evolved 2 slots: Utility x2 624 | -4/Factory | Spotted B-86 Titan 642 | -4/Factory | Found Prototype Hackware 642 | -4/Factory | Identified Exp. Hacking Suite 645 | -4/Factory | Found Prototype Slashing Weapon 645 | -4/Factory | Identified Vibroblade 667 | -4/Factory | Discovered new exit (range 10) 670 | -4/Factory | Identified exit to Research 671 | -4/Factory | Entered Research 671 | -3/Research | Evolved 2 slots: Power x1, Utility x1 712 | -3/Research | Spotted B-86 Titan 780 | -3/Research | Discovered new exit (range 20) 791 | -3/Research | Identified exit to Testing 791 | -3/Research | Entered Testing 792 | -3/Testing | Maximum security lockdown engaged 847 | -3/Testing | Discovered new exit (range 8) 852 | -3/Testing | Identified exit to Research 852 | -3/Testing | Entered Research 852 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 917 | -2/Research | Identified exit to DSF 917 | -2/Research | Entered DSF 929 | -2/DSF | Build established: Hacker-Scout 938 | -2/DSF | Discovered new exit (range 16) 941 | -2/DSF | Additional patrols routed to DSF 942 | -2/DSF | Identified exit to Access 942 | -2/DSF | Entered Access 942 | -1/Access | Evolved 2 slots: Utility x2 943 | -1/Access | Spotted B-99 Colossus 972 | -1/Access | Identified exit to Surface 986 | *** | Escaped! Last Messages --------------- 00957_ Slug penetrates Wall. 00957_ Penetrated by Slug. 00957_ Slug penetrates Wall. 00971_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (185,79) Map updated. Feedback: System corruption (+1%). 00972_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 00972_ Penetrated by Slug. 00983_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00984_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00985_ The Access Shell folds into the floor. [Achievement: Speedrunner] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#??##?????? ? | | ????????????????????????????????????#= ?#??#???## | | ???????????????????????????????????? ??? ? ? | | ?????????????????????????????????? ?? ??? ? ? | | ???????????????????????? ???? ??????# * ######?## | | ????????????????????????????#??#??#?## ########## | | ????????????????????????????###??##?## ########## | | ?????????????????????????#????????#?## # | | ??????????????????????????#??#?????### # | | ?????????????????????#???#????#??##?## # | | ???????????????????????##?#????#?##?## # """"" | | ?????????????????????#???##??#?#???### # """"" = | | ??????????????????###???#???####?##?## # """"" | | ???????????????????#??#?#####???#??### # """"" | | ????????????????????#??#??##?###?#?### # """"" | | ??????????????#????????#??#?#?##????## + | | ?????????????????#????##?##?##??###### # | | ????????????#????#??#?#?????##??###### # * | | ???????????????#???#??#???#?######??## ########## | | ????????????????#??################### ########## | | ???????????????????########### ####### ###?##??## | | ??????????????? ?"""" ##?##?#?## | | ????????????? 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"""T""" ##?????#?# | | ????????????????#??########### ####### ###????### | | ???????????????????################### ####?##### | | ?????????#??????###?????#???#####????# ##??###?## | | ??????????????????? ??? ?? ?? ??? ?? ###???#??# | | ?????????????????? ???? ?? ???? ? ?# ##??#???## | | ??????????? ???????? ?? ???????"?? ?? ###????#?# | | ???????????????????????? ???"???? ??? ##???????? | | ??????????????????? ? ????????? ?? ??? ?#????? ??? | | ????????????????? ?? ?#???????? ?????? ???? ???? | | ???????????????????????#????????#???#? ?#???""?? | | ????????????????? ?? ???? ????? ???????H?#???????? | | ?????????????????? ?????? ????? ???? ???????? ??? | | ??????????????????????????#??#???????????????????? | | ???????????????????????? ????? ?? ? ?????????????? | | ???????????????????????? ????? ???????#??????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 610 Armor Coverage 300 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Speedrunner Challenges ------------ None Game ------ Seed TractorFieldAmplifier Manual? 0 Play Time 00:41:33 Cumulative 685.1 hours Start 2022.06.12 @ 11:55:40 End 2022.06.12 @ 12:42:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 227 Adventurer 125 Explorer 2 Win Type 0 Total 77 Types 66/4/4/1/1/0/0/0/1 Lore% 80 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75764210-233f-4d5e-98b9-c9e5b32895fb