Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 10:20:51 Player: Zeia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (113) 565 Value Destroyed (4021) 4021 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (10599) 10599 TOTAL SCORE: 24625 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 11 Follower Combat Kills 194 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1418/1600 Matter 300/300 Energy 37/150 System Corruption 8% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Long-range Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Light Quantum Reactor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Long-range Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Micro-nuke Launcher [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . 2 . 1 . Utility 11 | . . . 1 . . . 1 2 . 1 1 2 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 2 . 20 6 1 . 14 5 4 40 29 18 . 2 5 1 11 . 38 11 Power 36 | 1 1 . 3 . . . 2 . . 7 6 3 . . 1 . 2 . 6 4 Engine 9 | 1 . . 2 . . . 1 . . 2 2 . . . 1 . . . . . Core 12 | . 1 . 1 . . . 1 . . 3 4 2 . . . . . . . . Reactor 15 | . . . . . . . . . . 2 . 1 . . . . 2 . 6 4 Propulsion 69 | 2 . . 4 1 . . 6 1 . 17 9 7 . . . 1 2 . 17 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg 30 | . . . 4 1 . . 6 1 . 16 1 . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 3 . . . . . . 6 . Flight 28 | . . . . . . . . . . 1 8 4 . . . 1 2 . 10 2 Utility 67 | 2 1 . 4 2 . . 2 4 2 11 6 8 . 2 . . 5 . 13 5 Device 34 | 1 1 . 1 . . . . 1 1 4 5 6 . 1 . . 3 . 8 2 Storage 4 | 1 . . . 2 . . . . . . . . . . . . . . 1 . Processor 6 | . . . 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . Hackware 6 | . . . . . . . . . . 1 . 1 . 1 . . . . 2 1 Protection 17 | . . . 2 . . . 2 2 1 5 1 . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 9 3 1 . 4 . 2 5 8 . . . 4 . 2 . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 5 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . Launcher 10 | . . . 4 . . . 2 . 1 . 2 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 . . . . . 5 3 . . . 3 . 1 . 2 . Piercing Weapon 4 | . . . . . . . . . . . 3 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . 1 . 3 1 . . . . . 2 . 2 . Parts Lost 63 | . 1 . 7 . . . 3 . 2 1 23 . 1 . 7 4 . 8 . 6 Power 15 | . . . 1 . . . 1 . . . 7 . 1 . 2 . . 1 . 2 Propulsion 22 | . . . 2 . . . 2 . 1 1 8 . . . 1 2 . 3 . 2 Utility 19 | . 1 . 1 . . . . . . . 6 . . . 4 2 . 3 . 2 Weapon 7 | . . . 3 . . . . . 1 . 2 . . . . . . 1 . . Highest Loss Streak 11 | . 1 . 7 . . . 2 . 1 1 11 . 1 . 6 4 . 8 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 92 100 100 100 88 94 92 95 81 66 81 78 83 50 58 65 78 89 Engine 1 | . 2 . 3 . . . . . . 1 2 . . . 4 . . . . . Core 6 | . 11 14 7 11 11 11 8 7 7 7 6 3 7 5 4 . . . . . Reactor 1 | . . . . . . . . . . 3 . 3 . . . . 3 2 6 7 Treads 1 | . 28 28 3 . . . . . . . . . . . . . . . . . Leg 17 | . . . 25 33 33 33 33 30 24 25 14 . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . 7 . . . . . . 7 . Flight 5 | . . . . . . . . . . . 6 11 15 15 14 9 10 12 14 27 Device 9 | . 13 14 4 . . . . 1 1 6 16 22 31 26 25 9 13 12 13 20 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 4 . . . . . . . . . Processor 10 | . . . 8 11 11 11 9 12 15 17 10 5 10 10 9 5 7 9 8 4 Hackware 4 | . . . . . . . . . . 3 5 5 10 14 15 15 14 14 13 16 Protection 6 | . . . 6 11 11 11 10 18 21 9 2 . . . . . 1 3 3 5 Ballistic Gun 5 | . 28 28 21 21 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 11 11 8 7 2 . . . . . . . . . . . Slashing Weapon 5 | . . . . . 11 11 9 7 . 11 4 5 5 5 7 10 6 3 5 8 Peak Build Rating 138 | 7 9 9 21 27 27 27 32 54 39 67 80 102 102 98 106 69 126 118 134 138 Average Rating 56 | 5 8 9 17 25 26 27 30 41 36 60 64 65 99 97 101 66 96 108 108 131 On Entrance 48 | . 7 9 9 20 27 27 27 32 38 35 63 36 102 97 98 69 45 118 38 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 14 14 23 25 24 24 28 28 40 50 55 30 28 21 25 12 39 38 56 50 Greatest Support 76 | 40 40 40 40 38 38 38 59 51 51 72 72 36 36 36 36 30 45 45 76 57 Greatest Overweight (x) 7 | . . . 5 . . . . . 1 1 2 2 . . . . 1 1 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 5 Average Capacity 8 | 7 8 8 8 9 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Carried 7 | 4 7 8 7 9 9 10 9 8 9 9 8 4 5 5 4 4 3 5 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 3 5 5 5 2 Class Distribution -------------------- 39% | Gladiator 25% | Mutant 10% | Hacker-Gladiator 5% | Scavenger-Ninja 5% | Infiltrator-Gladiator 4% | Hacker-Ninja 3% | Hacker-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gladiator | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gladiator | -3/Testing Scavenger-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 3122 | 306 151 . 587 107 20 . 204 . 137 464 358 70 69 66 30 . 68 . 390 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4574 | 155 368 . 890 . . . 638 . 170 1085 1003 135 . . 22 . . . 108 . Parts 258 | 15 23 . 54 . . . 27 . 7 56 66 6 . . 2 . . . 2 . Haulers Intercepted 2 | . . . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 84 | . 9 . 21 1 . . 15 . 6 14 15 2 . . 1 . . . . . Melee 34 | . . . . 1 . . 3 . . 14 13 2 . . 1 . . . . . Guns 23 | . 9 . 14 . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . 2 . . . . . . . . . . . AOE 20 | . . . 7 . . . 7 . 4 . 2 . . . . . . . . . Classes Destroyed 18 | 2 1 . 5 1 . . 2 . 1 4 1 . . . 1 . . . . . Worker 5 | . . . . . . . . . . 1 4 . . . . . . . . . Builder 7 | . . . . . . . 1 . . . 5 1 . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . 2 . . . . . . . . . . Recycler 4 | 1 . . 1 . . . 1 . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . . . 2 . . . 2 . . 1 . . . . . . . . . . Swarmer 12 | . . . 3 . . . 4 . . 1 4 . . . . . . . . . Grunt 39 | . 9 . 14 . . . 6 . 3 6 1 . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 11 | . . . 2 . . . 4 . . 3 2 . . . . . . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . . Programmer 12 | . . . . . . . . . . 4 6 2 . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 6 . 6 1 . . 5 . 3 5 9 2 . . 1 . . . 1 . Combat Bots Only 6 | . 6 . 6 1 . . 4 . 3 4 3 2 . . 1 . . . . . Max Kills in Single Turn 5 | 1 1 . 3 1 . . 5 . 2 1 3 1 . . 1 . . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 4 . 2 . 1 . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . 1 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 792 | . 46 . 95 . . . 41 . 30 135 173 13 4 . 75 15 14 78 1 72 Missed 269 | . 17 . 20 . . . 13 . 12 40 46 6 3 . 39 3 8 17 . 45 Damage Taken 10503 | . 349 . 1017 1 . . 715 66 488 1194 2390 151 21 . 775 810 130 1358 79 959 Core 2494 | . 58 . 235 . . . 116 . 81 107 254 23 . . 310 577 90 416 45 182 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 15 | . . . . . . . . . . 15 . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . . . . . . . . 19 . . . . . Core Remaining (%) 73 | 100 . 76 . . . 41 78 . 88 87 74 . . . . 20 . 61 96 88 Volleys Fired 130 | 9 34 . 60 . . . 3 . 14 . 6 . . . 4 . . . . . Largest 2 | 2 2 . 2 . . . 1 . 1 . 1 . . . 1 . . . . . Hottest 53 | 40 40 . 53 . . . 39 . 48 . 40 . . . 40 . . . . . Shots Fired 208 | 18 68 . 94 1 . . 3 . 14 . 6 . . . 4 . . . . . Gun 174 | 18 68 . 87 1 . . . . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . 8 . . . . . . . . . . . Launcher 26 | . . . 7 . . . 3 . 6 . 6 . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | 18 68 . 87 1 . . . . 8 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . 7 . . . 3 . 6 . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 6 . . . 4 . . . . . Robot Hit Streak 14 | 11 12 . 14 3 . . 5 . 4 . 3 . . . 5 . . . . . Robot Miss Streak 3 | 1 2 . 3 . . . 1 . 2 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | 12 52 . 63 2 . . 27 . 9 50 44 4 . . 6 . 3 7 1 . Core Hits 160 | 6 21 . 44 1 . . 16 . 10 23 28 3 . . 6 . . 1 1 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 . . . . . . . . . . . . . Critical Strikes 24 | . . . 2 . . . 4 . 1 6 8 1 . . 1 . 1 . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . Smash 4 | . . . . . . . 4 . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . 6 8 1 . . 1 . 1 . . . Melee Attacks 225 | . . . . 1 . . 30 5 . 62 58 12 1 . 17 4 14 7 2 12 Impact 27 | . . . . . . . 24 3 . . . . . . . . . . . . Slashing 174 | . . . . 1 . . 6 2 . 62 36 12 1 . 17 4 14 5 2 12 Piercing 24 | . . . . . . . . . . . 22 . . . . . . 2 . . Sneak Attacks 13 | . . . . . . . 1 . . 7 3 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . 5 . . 8 3 . . . 1 1 1 . . . Damage Inflicted 11276 | 133 544 . 1650 52 . . 1545 . 709 2377 2909 273 . . 499 . 142 256 87 100 Guns 1537 | 133 544 . 848 12 . . . . . . . . . . . . . . . . Cannons 168 | . . . . . . . . . 168 . . . . . . . . . . . Explosions 3016 | . . . 798 . . . 585 . 541 . 774 . . . 318 . . . . . Melee 6451 | . . . . 40 . . 960 . . 2377 2135 273 . . 181 . 142 256 87 . Ramming 104 | . . . 4 . . . . . . . . . . . . . . . . 100 Kinetic 1705 | 133 544 . 848 12 . . . . 168 . . . . . . . . . . . Thermal 254 | . . . . . . . . . . . 254 . . . . . . . . . Explosive 1816 | . . . 690 . . . 585 . 541 . . . . . . . . . . . Electromagnetic 946 | . . . 108 . . . . . . . 520 . . . 318 . . . . . Impact 814 | . . . . . . . 814 . . . . . . . . . . . . . Slashing 4961 | . . . . 40 . . 146 . . 2377 1524 273 . . 181 . 142 191 87 . Piercing 676 | . . . . . . . . . . . 611 . . . . . . 65 . . Highest Corruption 9 | . . . 1 1 1 1 . . . . 9 1 1 1 1 . . . . 8 Average Corruption 2 | . . . 1 1 1 1 . . . . 5 1 1 1 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 1 8 9 . . . . . 33 2 1 2 . . . . . 4 Message Errors 11 | . . . . 1 2 . . . . . 5 1 . . . . . . . 2 Matter Fused 15 | . . . . 2 2 . . . . . 10 . . 1 . . . . . . Heat Flow Errors 8 | . . . . . 2 . . . . . 4 1 . . . . . . . 1 Energy Discharges 11 | . . . 1 1 1 . . . . . 6 . 1 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . 3 1 . . . . . 2 . . . . . . . . . Data Loss (major) 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 875 | . . . 82 . . . 292 . . 211 275 . . . . . 15 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 134 | . . . 82 . . . 6 . . . 46 . . . . . . . . . Melee 741 | . . . . . . . 286 . . 211 229 . . . . . 15 . . . Knockbacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . . . . . . . . . 100 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 24 . 23 . 209 . . . . 5 243 266 . . . . . 5 73 261 Average Temperature 80 | . 8 . 9 . 93 . . . . 4 99 142 . . . . . 5 25 124 Received Heat Transfer 1536 | . 195 . 414 . . . 117 . 45 276 75 9 . . 126 . 36 207 . 36 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 7 . . . 3 . . . . . . . 1 . Impact Corruptions 11 | . . . . . . . 11 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . . . . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 5 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1645 | 25 271 27 319 124 . . 429 126 246 195 288 229 . . . . 779 1645 1105 594 Initial 1100 | . 16 27 10 124 . . . 126 4 128 28 140 . . . . 600 285 1100 490 Average 216 | 9 123 27 176 28 . . 158 74 123 87 58 83 . . . . 703 1595 935 505 Maximum Alert Level 5 | . 1 . 1 . . . 2 . 1 . 1 1 . . . . 3 5 4 2 Low Security (%) 72 | 100 75 100 55 100 . 100 60 100 70 100 92 97 . . . . . . . . Level 1 9 | . 24 . 44 . . . 32 . 29 . 7 2 . . . . . 1 . 3 Level 2 7 | . . . . . . . 6 . . . . . . . . . 48 . . 96 Level 3 7 | . . . . . . . . . . . . . . . . . 51 . 64 . Level 4 3 | . . . . . . . . . . . . . . . . . . . 35 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . 98 . . Squads Dispatched 31 | . 3 . 4 . . . 3 1 1 5 6 1 . . . . 1 1 . 5 Investigation 9 | . 3 . 1 . . . . 1 . . 1 . . . . . . . . 3 Extermination 9 | . . . . . . . . . . 3 3 1 . . . . 1 . . 1 Reinforcement 12 | . . . 3 . . . 3 . 1 2 2 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 20 | . . . 2 1 . . 7 . . . 2 1 . . . . . . 6 1 Communications Jammed 6 | . . . . . . . . . . . 6 . . . . . . . . . Distress Signals 6 | . . . . . . . . . . . 6 . . . . . . . . . Times Spotted 246 | . 15 . 32 2 . . 27 . 8 20 28 8 3 . 34 11 14 8 1 35 Peak Tracking Total 19 | . 4 . 5 2 . . 8 . 3 3 5 3 2 . 19 9 7 8 4 13 Tactical Retreats 31 | . . . 1 . . . 3 . 3 . 4 1 1 . 2 . 3 . 2 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 22 | . 3 . 1 . . . 1 1 1 5 2 1 . . . . . 1 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 6 | . . . 4 . . . . . 1 . . 1 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . 1 . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 49 | . 3 . 3 1 4 . 2 3 . 9 2 1 3 . 5 . 3 . 1 9 Terminals 29 | . 3 . 3 . . . 2 3 . 6 1 1 . . . . 2 . . 8 Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Total Hacks 120 | . 8 . 9 1 27 . 4 5 . 15 6 1 9 . 12 . 3 . 2 18 Successful 82 | . 4 . 2 1 27 . 3 2 . 10 3 . 9 . 12 . 2 . 1 6 Failed 38 | . 4 . 7 . . . 1 3 . 5 3 1 . . . . 1 . 1 12 Catastrophic 6 | . 1 . 3 . . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . 6 . 1 . . . . 3 2 . . . . . 1 . . . Terminals 60 | . 8 . 9 . . . 4 5 . 12 3 1 . . . . 2 . . 16 Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . . 2 2 Terminal Hacks 75 | . 4 . 2 1 27 . 3 2 . 8 1 . 9 . 12 . 1 . . 5 Record 44 | . . . . . 26 . . . . 3 1 . 7 . 7 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . 1 . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . . . . . . 2 . 1 . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Seal Access 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 . . . 1 2 . 4 2 1 . . . . 2 . 1 9 Full Trace Events 6 | . . . 1 . . . . 1 . . 1 . . . . . . . . 3 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 15 | . . . . 3 . . . . . . . 12 . . . . . . . . Largest Group 4 | . . . . 3 3 3 3 . . . . 4 . . . . . . . . Highest-Rated Group 142 | . . . . 40 40 40 40 . . . . 142 . . . . . . . . Highest-Rated Ally 46 | . . . . 16 16 16 16 . . . . 46 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . 11 . . . . 43 . . . . . . . . Total Damage 1182 | . . . . . . . 168 . . . . 1014 . . . . . . . . Kills 8 | . . . . . . . 1 . . . . 7 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . 2 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 14486 | 160 498 65 1125 1725 933 20 901 680 167 2135 1784 952 223 271 455 108 401 70 1139 674 Spaces Moved 15364 | 76 227 37 674 1117 771 17 499 478 90 1418 1299 776 588 785 1074 175 672 82 2559 1950 Core 71 | 2 . . 5 . . . . . . . . . . . . . . 1 63 . Treads 426 | 74 227 37 88 . . . . . . . . . . . . . . . . . Legs 5980 | . . . 581 1117 771 17 499 478 90 1418 845 . . . . . . . 164 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 871 | . . . . . . . . . . . . 404 . . . . . . 467 . Flight 8016 | . . . . . . . . . . . 454 372 588 785 1074 175 672 81 1865 1950 Fastest Speed 22 | 50 160 160 100 120 120 120 120 120 120 112 29 32 34 34 34 37 37 37 22 22 Average Speed 73 | 157 160 160 125 120 120 120 120 120 142 119 106 76 34 34 34 37 38 37 40 22 Slowest Speed 600 | 160 160 160 300 120 120 120 120 120 190 195 164 176 34 34 37 40 119 100 600 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . 4 . . 1 4 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 7 34 13 48 100 94 8 37 9 78 40 28 22 75 91 94 47 16 22 56 32 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 3 . . . . . . . . 1 4 . 1 . . . . Spaces Dug 57 | . . . 7 . . . 2 3 . 4 6 3 1 . 11 . 10 . 1 9 Terrain Destroyed 226 | . . . 49 . . . 57 3 66 4 11 3 1 . 11 . 10 . 1 10 Melee 50 | . . . . . . . 2 3 . 4 6 3 1 . 11 . 10 . 1 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 175 | . . . 49 . . . 55 . 66 . 5 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 17979 | 97 300 43 859 1503 780 16 746 579 116 1778 1592 1112 609 788 1137 211 789 108 2658 2158 Wait 1871 | . 36 7 83 366 3 . 199 83 . 215 179 289 21 . 37 33 87 2 30 201 Move 15302 | 75 226 36 673 1116 770 16 498 477 89 1417 1298 775 587 784 1067 174 671 79 2551 1923 Hop 19 | . . . . . . . . . . . . . . . 2 . . 1 3 13 Pick Up 81 | 6 1 . 10 6 2 . 3 6 4 16 10 4 . . 3 . 4 . 6 . Fast Attach 128 | 7 2 . 8 2 . . 3 1 . 22 16 17 . 2 2 . 8 . 31 7 Attach 36 | . . . 3 . . . 3 3 1 6 11 1 . . . 1 2 . 2 3 Detach 14 | . 1 . . . . . . 1 . 1 3 2 . . . . 1 . 5 . Swap 50 | . . . 9 4 1 . 8 1 3 12 2 . . . 3 . 1 . 5 1 Drop 128 | . . . 11 8 2 . 5 4 5 37 12 12 . 2 5 . 2 . 23 . Fire 130 | 9 34 . 60 . . . 3 . 14 . 6 . . . 4 . . . . . Melee 196 | . . . . 1 . . 24 3 . 52 55 12 1 . 14 3 13 7 2 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . 19 . . Rewire 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Entered Mines 710 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Entered Materials 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Core integrity fell below 50% 985 | -9/Materials | Lost 7 parts (1p2n1u3w) 1216 | -9/Materials | Discovered new exit (range 11) 1831 | -9/Materials | Discovered new exit (range 9) 1849 | -9/Materials | Entered Mines 1852 | -9/Mines | Assembled infested the area 1853 | -9/Mines | Met a Derelict bent on vengeance 1854 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2267 | -9/Mines | Discovered new exit (range 12) 2436 | -9/Mines | Learned Materials emergency access door positions 2569 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2619 | -9/Mines | Discovered new exit (range 10) 2632 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2976 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3569 | -9/Mines | Discovered new exit (range 5) 3574 | -9/Mines | Entered Exiles 3574 | -9/Exiles | Accompanied by 3 allies 3606 | -9/Exiles | Met 8R-AWN 3635 | -9/Exiles | Met EX-HEX 3703 | -9/Exiles | Met EX-DEC 3744 | -9/Exiles | Visited The Gauntlet 3880 | -9/Exiles | Build established: Gladiator 3927 | -9/Exiles | Met EX-BIN 3948 | -9/Exiles | Aligned with FarCom system 3949 | -9/Exiles | Given EX-Vault access code 4005 | -9/Exiles | Opened EX-Vault 4038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4167 | -9/Exiles | Discovered new exit (range 11) 4377 | -9/Exiles | Found Latent Energy Streamer 4487 | -9/Exiles | Discovered new exit (range 15) 4507 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4507 | -9/Exiles | Entered Mines 4507 | -8/Mines | Accompanied by 3 allies 4518 | -8/Mines | Discovered new exit (range 6) 4527 | -8/Mines | Entered Materials 4527 | -8/Materials | Accompanied by 3 allies 4527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -8/Materials | Lost 3 allies 4781 | -8/Materials | Discovered new exit (range 16) 5214 | -8/Materials | Found Prototype Device 5428 | -8/Materials | Entered Factory 5428 | -7/Factory | Evolved 2 slots: Utility x2 5429 | -7/Factory | Identified Active Sensor Suite 6108 | -7/Factory | Identified exit to DSF 6108 | -7/Factory | Entered DSF 6133 | -7/DSF | Additional patrols routed to DSF 6184 | -7/DSF | Discovered new exit (range 16) 6275 | -7/DSF | Entered Factory 6275 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8382 | -6/Factory | Discovered new exit (range 6) 8410 | -6/Factory | Entered another Factory area 8410 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8693 | -5/Factory | Discovered new exit (range 7) 9381 | -5/Factory | Lost 3 parts (1p2u) 9824 | -5/Factory | Lost 3 parts (1p2u) 10040 | -5/Factory | Lost 11 parts (3p5n2u1w) 10194 | -5/Factory | Entered another Factory area 10194 | -4/Factory | Evolved 2 slots: Utility x2 10515 | -4/Factory | Build established: Infiltrator-Gladiator 10896 | -4/Factory | Discovered new exit (range 9) 11146 | -4/Factory | Entered Upper Caves 11158 | -4/Upper Caves | Learned Research trap positions 11158 | -4/Upper Caves | Learned Research emergency access door positions 11158 | -4/Upper Caves | Learned Research security intel 11158 | -4/Upper Caves | Learned Armory garrison access intel 11348 | -4/Upper Caves | Build established: Hacker-Gladiator 11365 | -4/Upper Caves | Discovered new exit (range 4) 11369 | -4/Upper Caves | Entered another Upper Caves area 11369 | -4/Upper Caves | Discovered new exit (range 9) 11421 | -4/Upper Caves | Learned Research stockpile data 11604 | -4/Upper Caves | Discovered new exit (range 11) 11640 | -4/Upper Caves | Entered Warlord 11659 | -4/Warlord | System corruption cleaned by Quarantine Array 11739 | -4/Warlord | Met Warlord 11764 | -4/Warlord | Warlord's base attacked by MAIN.C 11801 | -4/Warlord | Found Prototype Energy Gun 11985 | -4/Warlord | Warlord forces counterattacked 12073 | -4/Warlord | Discovered new exit (range 9) 12091 | -4/Warlord | Lost 18 allies 12095 | -4/Warlord | Entered Proximity Caves 12097 | -3/Proximity Caves | Spotter reported a threat 12098 | -3/Proximity Caves | Spotter reported a threat 12124 | -3/Proximity Caves | Lost 6 parts (2p4u) 12151 | -3/Proximity Caves | Spotter reported a threat 12190 | -3/Proximity Caves | Spotter reported a threat 12192 | -3/Proximity Caves | Core integrity fell below 50% 12198 | -3/Proximity Caves | Discovered new exit (range 15) 12203 | -3/Proximity Caves | Entered Research 12203 | -3/Research | Evolved 2 slots: Propulsion x2 12204 | -3/Research | Loaded intel: 76 trap records 12216 | -3/Research | Found Prototype Device 12216 | -3/Research | Identified Exp. EM Disruption Field 12229 | -3/Research | Lost 4 parts (2n2u) 12383 | -3/Research | Build established: Hacker-Mutant 12497 | -3/Research | Search patrols dispatched 12594 | -3/Research | Discovered new exit (range 9) 12604 | -3/Research | Entered Testing 12605 | -3/Testing | Maximum security lockdown engaged 12646 | -3/Testing | Discovered new exit (range 8) 12649 | -3/Testing | Scanned by Researcher 12674 | -3/Testing | Entered Research 12674 | -2/Research | Warlord forces began assault on 0b10 12674 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12675 | -2/Research | Identified exit to Quarantine 12705 | -2/Research | Lost 8 parts (1p3n3u1w) 12784 | -2/Research | Research machine network offline 13095 | -2/Research | Borebot progress halted 13095 | -2/Research | Met up with Warlord 13155 | -2/Research | Borebot progress halted 13261 | -2/Research | Borebot progress halted 13357 | -2/Research | Spotted Striker 13396 | -2/Research | Spotted Striker 13582 | -2/Research | Discovered new exit (range 7) 13619 | -2/Research | Build established: Scavenger-Ninja 13690 | -2/Research | Spotted Striker 13702 | -2/Research | Warlord invited to help at Command 13805 | -2/Research | Spotted Striker 13813 | -2/Research | Entered Access 13813 | -1/Access | Evolved 2 slots: Utility x2 14237 | -1/Access | Identified exit to Surface 14313 | -1/Access | First assault squad dispatched 14404 | -1/Access | Build established: Hacker-Ninja 14471 | -1/Access | Lost 4 parts (2p1n1u) 14485 | -1/Access | Hacking Suite fried by hacking feedback 14487 | *** | Escaped! Last Messages --------------- 14461_ K-01 Serf collects debris. 14462_ U-05 Engineer lays Concrete. 14463_ ALERT: Rogue bot located, Programmers report to Access Zone 7B. 14463_ U-05 Engineer lays Concrete. 14464_ The unstable cave ceiling collapses. 14464_ Slug penetrates Wall. 14464_ Slug penetrates Earth. 14464_ U-05 Engineer lays Concrete. 14466_ K-01 Serf collects debris. 14485_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Hacking Suite fried. 14485_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 14486_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#+#########################????????? | | ????????????? #????????? | | ????????????? #????????? | | ??????????????????### ""### #????????? | | ????????????????????# ""#?# #????????? | | ????????????????????# ""#?# #????????? | | ????????????????????# T#?# #????????? | | ????????????????????# ""#?# #????????? | | ????????????????????# ""#?# #????????? | | ???????????????????## ""### #????????? | | ???????????????????# ## #????????? | | ???????????????????## ### #????????? | | ????????????????????# #?# #????????? | | ????????????????????# #?# #????????? | | ????????????????????# #?# ###+##+##? | | ????????????????????# @" #?# | | ????????????????????# "" #?# | | ????????????????????# #?# ######+#### | | ????????????????????# #?# #?????????? | | ????????????????????# #?# #?????????? | | ????????????????????#""""""""""#?# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ??????????????????????BB????BB???# #?????????? | | ??????????????????????BB????BB???#p### #?????????? | | ?????????????????????????????????# ??# #?????????? | | ?????????????????????????????????# ??# #?????????? | | ?????????????????????????????????#p??# #?????????? | | ?????????????????????????????????#???# #?????????? | | ???????????????????????????????????###/##########? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# "" #? | | ???????????????????????????????????# """ #? | | ?????????????????????????????? / R" #? | | ?????????????????????????? " # """ #? | | ?????????????????????????? """ # "" #? | | ?????????????????????????????"" # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 70 Corruption Block 15 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 11 Recoil Reduction 2 Force Boost 20 Offensive Hacking 51 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club All-out Warlord Charge!!! Epsilon Run No Signal Challenges ------------ None Game ------ Seed TacticalKineticCasing Manual? 0 Play Time 03:13:42 Cumulative 46.0 hours Start 2024.08.16 @ 11:12:29 End 2024.08.17 @ 10:20:51 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf70e08c-3f9d-4c04-b075-c6fd314e104c