Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.19 @ 02:07:24 Player: Chydax Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1595) 1595 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3227 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 7 Cogmind --------- Core Integrity 251/400 Matter 300/300 Energy 353/540 System Corruption 0% Temperature Cool (621) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Battery Sensor Array > --- WEAPON (2) ------- Beam Rifle Particle Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Cooling System Improved Signal Interpreter ECM Suite Heavy Assault Rifle Missile Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Battery Sensor Array > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Cooling System Improved Signal Interpreter ECM Suite Beam Rifle Missile Launcher Katana [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Battery Device Sensor Array Storage Large Battery Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 5 10 5 19 Power 6 | 1 2 2 1 Engine 3 | 1 . 2 . Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 9 | 2 1 1 5 Treads 9 | 2 1 1 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 4 | . 1 . 3 Storage 5 | 1 2 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 4 2 8 Energy Gun 6 | 1 . 1 4 Energy Cannon 3 | . 1 . 2 Ballistic Gun 3 | . 3 . . Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 97 | . 97 100 95 Engine 6 | . 4 13 1 Core 6 | . 9 . 9 Treads 28 | . 28 28 29 Device 5 | . 3 . 11 Storage 24 | . 24 28 22 Energy Gun 7 | . 1 8 12 Energy Cannon 5 | . 9 5 2 Ballistic Gun 5 | . 15 . . Ballistic Cannon 6 | . . 13 6 Naked Turns . | . . . . Heaviest Build 49 | 9 31 33 49 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 10 12 Average Capacity 9 | 5 8 10 10 Most Carried 12 | 5 10 10 12 Average Carried 8 | 2 7 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 10 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 982 | 246 164 158 414 Remotely . | . . . . Salvage Created 2117 | . 522 283 1312 Parts 154 | . 27 24 103 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 51 | . 7 13 31 Guns 26 | . 4 4 18 Cannons 21 | . 1 9 11 AOE 3 | . 1 . 2 Classes Destroyed 10 | . 4 2 4 Worker 4 | . . . 4 Builder 5 | . 2 . 3 Tunneler 1 | . . . 1 Recycler 4 | . 2 . 2 Operator 1 | . . . 1 Watcher 8 | . 3 . 5 Swarmer 24 | . . 11 13 Grunt 15 | . 7 . 8 Duelist 1 | . . . 1 Sentry 11 | . . 2 9 Best Kill Streak 7 | . 4 5 7 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1265 | . 229 325 711 Core 194 | . 13 32 149 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 158 | . 41 27 90 Largest 2 | . 2 2 2 Hottest 124 | . 79 91 124 Shots Fired 291 | . 68 54 169 Gun 169 | . 61 16 92 Cannon 122 | . 7 38 77 Launcher . | . . . . Special . | . . . . Kinetic 129 | . 46 27 56 Thermal 55 | . . . 55 Explosive . | . . . . Electromagnetic 107 | . 22 27 58 Robot Hit Streak 31 | . 14 14 31 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 205 | . 47 35 123 Core Hits 90 | . 20 15 55 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3973 | . 1133 547 2293 Guns 1709 | . 454 137 1118 Cannons 1628 | . 182 410 1036 Explosions 636 | . 497 . 139 Melee . | . . . . Ramming . | . . . . Kinetic 1080 | . 227 194 659 Thermal 1335 | . 497 . 838 Explosive . | . . . . Electromagnetic 1558 | . 409 353 796 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 136 | . 102 . 34 Projectiles 34 | . . . 34 Explosions 102 | . 102 . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 99 | . 70 . 29 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 621 | . 168 366 621 Average Temperature 96 | . 47 102 104 Received Heat Transfer 396 | . 117 90 189 Effects 11 | . . 1 10 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . 1 . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 5 | . . 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2004 | . 350 . 1654 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 612 | . 127 282 612 Initial . | . . . . Average 122 | . 58 84 210 Maximum Alert Level 2 | . . 1 2 Low Security (%) 78 | 100 100 93 48 Level 1 15 | . . 6 36 Level 2 5 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 13 15 46 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 12 | . 6 . 6 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 3 | . 3 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 7 . 9 Terminals 16 | . 7 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 17 . 28 Successful 39 | . 14 . 25 Failed 6 | . 3 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 45 | . 17 . 28 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 14 . 25 Record 11 | . 6 . 5 Prototype ID Bank 2 | . . . 2 Alert Level 5 | . . . 5 Unreport Threat 2 | . . . 2 Locate Traps 7 | . 5 . 2 Disarm Traps 1 | . 1 . . Reprogram Traps 3 | . 2 . 1 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Transport Status 1 | . . . 1 Investigation Status 1 | . . . 1 Zone Layout 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 41 | . . 41 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4052 | 80 1297 1130 1545 Spaces Moved 2110 | 47 696 624 743 Core 8 | 8 . . . Treads 2102 | 39 696 624 743 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 141 160 160 161 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 4 96 97 76 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . 37 . 18 Melee . | . . . . Projectile 4 | . . . 4 AOE 51 | . 37 . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2507 | 61 821 704 921 Wait 132 | . 59 41 32 Move 2107 | 46 695 623 743 Hop . | . . . . Pick Up 42 | 10 10 3 19 Fast Attach 3 | . 1 . 2 Attach 15 | 5 3 . 7 Detach . | . . . . Swap 21 | . 6 5 10 Drop 29 | . 6 5 18 Fire 158 | . 41 27 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Discovered new exit (range 9) 1113 | -10/Materials | Discovered new exit (range 16) 1293 | -10/Materials | Discovered new exit (range 9) 1378 | -10/Materials | Entered Mines 1613 | -10/Mines | Received a Mining Laser from a helpful Derelict 1828 | -10/Mines | Discovered new exit (range 10) 1866 | -10/Mines | Learned Materials stockpile data 1943 | -10/Mines | Discovered new exit (range 7) 2508 | -10/Mines | Entered Materials 2508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -9/Materials | Discovered new exit (range 4) 3659 | -9/Materials | Build established: Scavenger-Mutant 3923 | -9/Materials | Discovered new exit (range 10) 4053 | -9/Materials | Self-destructed Last Messages --------------- 04025_ R-06 Scavenger destroyed. 04028_ S-10 Pest destroyed. 04028_ R-06 Scavenger collects Flight Unit. 04029_ K-01 Serf collects debris. 04032_ R-06 Scavenger collects Structural Scanner. 04037_ U-05 Engineer destroyed. 04037_ R-06 Scavenger collects Terrain Scan Processor. 04042_ R-06 Scavenger collects Lgt. Ion Engine. 04044_ Overheating: Energy bleed (-99). 04046_ Power failure, Nuclear Core shutdown. 04048_ Overheating: System interference. 04048_ Particle Cannon temporarily disabled. 04048_ Sensor Array temporarily disabled. 04049_ Lgt. Treads permanently disabled. 04049_ Overheating: Short circuit. 04050_ Overheating: Core damaged (-40). 04051_ Overheating: Energy bleed (-78). 04051_ S-10 Pest destroyed. 04052_ Lgt. Treads permanently disabled. 04052_ Overheating: Short circuit. 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