Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 13:24:13 Player: Kaz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (4228) 4228 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 8050 Bonus ------- High Alert Combat Kills 472 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 325/325 System Corruption 11% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Graphene Brace > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Armored Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Compact Battery (200) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Storage Unit Large Storage Unit Compact Battery Improved Light Armor Plating Heavy Assault Rifle Gauss Rifle Flak Gun [Rating: 54] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 127 | 6 11 16 . 63 31 Power 14 | 1 2 2 . 4 5 Engine 7 | 1 . 2 . 4 . Core 4 | . 2 . . . 2 Reactor 3 | . . . . . 3 Propulsion 31 | 2 2 5 . 16 6 Treads 2 | . . . . 2 . Leg . | . . . . . . Wheel 29 | 2 2 5 . 14 6 Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 4 2 . 20 9 Device 4 | . . . . . 4 Storage 9 | 1 4 1 . 3 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 21 | . . 1 . 15 5 Artifact . | . . . . . . Weapon 46 | 2 3 7 . 23 11 Energy Gun 9 | 1 . 1 . 5 2 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 28 | 1 2 4 . 13 8 Ballistic Cannon 6 | . 1 . . 4 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 . 3 1 Parts Lost 62 | . 3 4 . 29 26 Power 5 | . 1 . . 2 2 Propulsion 14 | . 1 1 . 7 5 Utility 19 | . . 1 . 11 7 Weapon 24 | . 1 2 . 9 12 Highest Loss Streak 10 | . 1 2 . 10 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 91 92 88 90 80 Engine 5 | . 1 7 11 8 . Core 2 | . 9 3 . . 1 Reactor 2 | . . . . . 10 Wheel 16 | . 23 20 22 15 12 Storage 20 | . 27 27 22 18 15 Processor 3 | . . . . 6 . Protection 13 | . . 11 11 18 13 Energy Gun 1 | . 1 . . 3 . Energy Cannon 1 | . . 6 . . . Ballistic Gun 15 | . 23 12 22 12 14 Ballistic Cannon 4 | . 1 3 . 5 4 Naked Turns . | . . . . . . Heaviest Build 192 | 11 69 78 68 157 192 Greatest Support 48 | 20 20 20 10 32 48 Greatest Overweight (x) 25 | 3 5 7 6 25 9 Average Overweight (x) 4 | . 2 4 6 4 5 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 21 | 7 15 20 20 21 25 Most Carried 21 | 1 11 20 17 21 20 Average Carried 13 | . 6 14 17 15 13 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 17 | . 10 17 17 13 11 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Tank 28% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 4258 | 187 369 382 40 2015 1265 Remotely . | . . . . . . Salvage Created 5175 | . 570 664 . 2806 1135 Parts 304 | . 32 48 . 161 63 Haulers Intercepted 11 | . 2 3 . 6 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 101 | . 10 16 . 48 27 Guns 53 | . 10 4 . 23 16 Cannons 45 | . . 12 . 25 8 AOE 3 | . . . . . 3 Classes Destroyed 16 | . 6 1 . 8 1 Worker 10 | . 1 . . 8 1 Builder 1 | . . . . 1 . Hauler 11 | . 2 3 . 6 . Recycler 6 | . 1 1 . 3 1 Mechanic 2 | . . . . 2 . Operator 2 | . . . . 2 . Watcher 9 | . 2 1 . 5 1 Swarmer 27 | . 3 10 . 7 7 Grunt 45 | . 7 3 . 23 12 Brawler 4 | . . . . 2 2 Duelist 3 | . . . . 2 1 Protector 2 | . . . . 2 . Sentry 15 | . . 3 . 9 3 Specialist 2 | . . . . 2 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 10 | . 3 4 . 10 4 Combat Bots Only 8 | . 3 4 . 8 4 Max Kills in Single Turn 3 | . 1 1 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 10783 | . 542 902 29 4583 4727 Core 1381 | . 86 118 . 460 717 Absorbed by Shields . | . . . . . . Redirected to Shielding 229 | . . 47 . 141 41 Regen/Repaired (Parts) 359 | . 42 39 . 278 . Core Remaining (%) 62 | 100 65 . 70 16 . Volleys Fired 498 | 1 75 81 3 197 141 Largest 3 | 2 2 2 2 3 3 Hottest 145 | 60 60 128 40 145 104 Shots Fired 1068 | 2 136 153 6 490 281 Gun 811 | 2 128 73 6 365 237 Cannon 257 | . 8 80 . 125 44 Launcher . | . . . . . . Special . | . . . . . . Kinetic 894 | 1 122 97 6 420 248 Thermal 169 | 1 14 56 . 66 32 Explosive . | . . . . . . Electromagnetic 5 | . . . . 4 1 Robot Hit Streak 18 | 2 8 8 3 12 18 Robot Miss Streak 7 | . 4 4 1 7 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 623 | 2 75 81 4 283 178 Core Hits 270 | 1 29 32 . 135 73 Critical Kills 4 | . 2 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 21 | . 2 1 . 16 2 Burn 2 | . . . . 2 . Destroy 6 | . 2 1 . 1 2 Blast 13 | . . . . 13 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11583 | 25 885 1110 35 6010 3518 Guns 6662 | 25 764 347 30 2903 2593 Cannons 4666 | . 96 763 . 3085 722 Explosions 203 | . . . . . 203 Melee . | . . . . . . Ramming 52 | . 25 . 5 22 . Kinetic 9450 | 15 783 577 30 5237 2808 Thermal 1838 | 10 77 533 . 711 507 Explosive 203 | . . . . . 203 Electromagnetic 40 | . . . . 40 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 1 1 6 11 Average Corruption 4 | . 1 1 1 5 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . . 6 . 62 30 Message Errors 33 | . . 3 . 19 11 Matter Fused 18 | . . 2 . 11 5 Heat Flow Errors 11 | . . 1 . 8 2 Energy Discharges 11 | . . . . 10 1 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 9 | . . . . 7 2 Data Loss (major) 3 | . . . . 1 2 Misfires 3 | . . . . 3 . Alerts 3 | . . . . . 3 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 299 | . 5 15 . 248 31 Projectiles 285 | . 5 15 . 248 17 Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks 21 | . 2 3 . 11 5 Impact 1 | . 1 . . . . Kinetic 20 | . 1 3 . 11 5 Secondary . | . . . . . . Self-Inflicted Damage 72 | . 11 . 2 11 48 Shots 1 | . . . . . 1 Rammed 6 | . 3 . 1 2 . Targets Rammed 6 | . 3 . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 623 | . 36 552 3 623 511 Average Temperature 129 | . 7 136 3 141 132 Received Heat Transfer 3531 | . 210 165 15 1764 1377 Effects 49 | . . 8 . 26 15 Shutdowns 8 | . . 2 . 4 2 Energy Bleed 9 | . . 2 . 5 2 Interference 17 | . . . . 11 6 Matter Decay 3 | . . 1 . 1 1 Short Circuit 8 | . . . . 5 3 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 . 1 4 Heat Transferred 3863 | 25 175 1036 . 1665 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 751 | . 220 322 66 751 676 Initial 341 | . . 33 66 25 341 Average 286 | . 73 190 66 274 544 Maximum Alert Level 3 | . 1 1 . 3 2 Low Security (%) 47 | 100 92 51 100 50 . Level 1 17 | . 7 48 . 21 2 Level 2 31 | . . . . 20 97 Level 3 3 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 2 2 . 7 14 Investigation 5 | . 1 1 . 1 2 Extermination 3 | . . . . . 3 Reinforcement 10 | . 1 1 . 4 4 Assault 3 | . . . . 2 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 9 | . . 2 . 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 175 | . 24 27 3 75 46 Peak Tracking Total 6 | . 3 6 3 6 4 Tactical Retreats 13 | . 3 . . 7 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 9 | . 1 2 . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 9 | . . . . 4 5 Max in Single Turn 4 | . . . . 1 4 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 13 | . 3 2 . 3 5 Terminals 4 | . 2 1 . . 1 Fabricators 1 | . . . . . 1 Repair Stations 4 | . 1 1 . 2 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Total Hacks 36 | . 12 5 . 9 10 Successful 24 | . 6 4 . 7 7 Failed 12 | . 6 1 . 2 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 8 1 . . 1 Fabricators 2 | . . . . . 2 Repair Stations 15 | . 4 4 . 7 . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 6 | . . . . 2 4 Terminal Hacks 5 | . 3 1 . . 1 Open DSF 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 1 . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 12 | . 3 3 . 6 . Scan Component 7 | . 2 2 . 3 . Repair 5 | . 1 1 . 3 . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 2 | . . . . . 2 Process 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 3 1 . 2 5 Full Trace Events 7 | . 2 1 . 2 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 5 | . 1 1 . 3 . Time 129 | . 38 26 . 65 . Parts Recycled 2 | . . . . . 2 Recycled Matter 22 | . . . . . 22 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 7119 | 46 1054 896 302 3162 1659 Spaces Moved 3352 | 34 637 419 173 1387 702 Core 22 | 13 . . . 9 . Treads 30 | . . . . 30 . Legs . | . . . . . . Wheels 3300 | 21 637 419 173 1348 702 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 125 170 105 145 Average Speed 156 | 92 114 143 170 171 174 Slowest Speed 1300 | 200 155 185 170 1300 235 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 49 | 3 87 42 50 95 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . 23 67 Melee . | . . . . . . Projectile 34 | . . . . 23 11 AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 4315 | 46 837 575 176 1764 917 Wait 146 | . 87 37 . 19 3 Move 3347 | 33 636 418 172 1386 702 Hop . | . . . . . . Pick Up 136 | 6 20 18 . 61 31 Fast Attach 2 | . . . . 2 . Attach 88 | 6 5 7 . 41 29 Detach 3 | . . . . 1 2 Swap 38 | . 6 9 . 21 2 Drop 51 | . 5 5 . 34 7 Fire 498 | 1 75 81 3 197 141 Melee . | . . . . . . Ram 6 | . 3 . 1 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Lgt. Nuclear Core 603 | -10/Materials | Discovered new exit (range 5) 927 | -10/Materials | Discovered new exit (range 10) 1069 | -10/Materials | Discovered new exit (range 14) 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Utility x2 1157 | -9/Materials | Repaired Wheel 1401 | -9/Materials | Discovered new exit (range 9) 1822 | -9/Materials | Discovered new exit (range 10) 1997 | -9/Materials | Entered Mines 2060 | -9/Mines | Build established: Scavenger-Mutant 2105 | -9/Mines | Met a Derelict bent on vengeance 2143 | -9/Mines | Found a hidden stash of uninstalled traps 2279 | -9/Mines | Discovered new exit (range 7) 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2544 | -8/Materials | Discovered new exit (range 15) 2666 | -8/Materials | Build established: Scavenger-Tank 2854 | -8/Materials | Lost 5 parts (1p1n2u1w) 2897 | -8/Materials | Discovered new exit (range 16) 3186 | -8/Materials | Build established: Tank 3306 | -8/Materials | Crushed by falling debris 3381 | -8/Materials | Lost 8 parts (1n4u3w) 3399 | -8/Materials | Found Prototype Device 3691 | -8/Materials | Build established: Scavenger-Tank 3776 | -8/Materials | Repaired Wheel 3802 | -8/Materials | Repaired Hcp. Storage Unit? 3912 | -8/Materials | Repaired Wheel? 4076 | -8/Materials | Discovered new exit (range 16) 4699 | -8/Materials | First assault squad dispatched 4793 | -8/Materials | Core integrity fell below 50% 4884 | -8/Materials | Lost 10 parts (1p3n3u3w) 5082 | -8/Materials | Build established: Tank 5225 | -8/Materials | Core integrity fell below 20% 5255 | -8/Materials | Destroyed 8 combat bots 5461 | -8/Materials | Entered Factory 5461 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5535 | -7/Factory | Garrison activated, responded to threat 5563 | -7/Factory | Discovered new exit (range 10) 5636 | -7/Factory | Lost 3 parts (1n1u1w) 5798 | -7/Factory | Fabricated Rnf. Antimatter Reactor (x2) 5805 | -7/Factory | Lost 5 parts (1p1n1u2w) 6228 | -7/Factory | Garrison activated, responded to threat 6329 | -7/Factory | Discovered new exit (range 16) 6649 | -7/Factory | Cargo convoy interrupted 6661 | -7/Factory | First assault squad dispatched 6727 | -7/Factory | Lost 6 parts (1n3u2w) 6823 | -7/Factory | Lost 5 parts (2u3w) 6859 | -7/Factory | Core integrity fell below 50% 6865 | -7/Factory | System corruption reached 10% 7010 | -7/Factory | Build established: Mutant 7111 | -7/Factory | Core integrity fell below 20% 7120 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07079_ Hvy. Laser destroyed. 07079_ Knocked back. 07080_ U-05 Engineer lays Concrete. 07082_ Shock Rifle destroyed. 07082_ Knocked back. 07082_ U-05 Engineer lays Concrete. 07084_ Overheating: System interference. 07084_ Imp. Heat Sink temporarily disabled. 07084_ K-01 Serf collects debris. 07086_ ALERT: Rogue bot located, Programmers report to Factory Zone 7R. 07087_ U-05 Engineer lays Concrete. 07089_ K-01 Serf collects debris. 07091_ U-05 Engineer builds a Wall. 07095_ U-05 Engineer lays Concrete. 07110_ Penetrated by Slug. 07111_ System corrupted: IFF burst signal emitted. 07113_ U-05 Engineer builds a Wall. 07114_ Penetrated by Slug. 07114_ Knocked back. 07116_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????# """" """" #???????????????????# | | ????????????????# """" """" #???????????????????# | | ################# """" """" #???????????????????# | | # # + """" """" #???????????????????# | | #"" # # ###?????????????????# | | #"" # #######+##########???????#######?# | | #"T # #???????# #?# | | #"" #" ##??????# ### | | #"" +%" ##?????## + | | # #" ###????# ### | | # # # #????#T #?# | | # """"""""" # # #????## #?# | | ? # % ######### ### | | ? """"""""" + % | | ? ##### % ! | | ???######/####??## | | ????????# ?????# # %% % % | | ????????# ?????# # % % | | ????????# ????# # % ##########+###### | | ?######## ######## # #??# #? | | % # #??# #? | | ? % % # #??# """" #? | | % "##??# """" #? | | k k ##???# """" #? | | #????# """" #? | | ??##### u@###+####????# #? | | ??????# # ???????# #? | | ??????# !! H %# """???????###########? | | ??????# ! ! r # ?????????????????????? | | ??????# !%% uu# ???????????????????? | | ??????# % = * g %# ?????????????????? | | ??????# %* g uu# """???????????????? | | ??????# ###/#######+### """ ??????????????? | | ??????# # ### """???????????????? | | ??????# # # # #?????????????? | | ??????# # # #?########?????????????? | | ??????# %= # # ??????????????????????? | | ??????# [ # # #??????????????????????? | | ??????#!% # # #??????????????????????? | | ??????# # ##???????????????????????? | | ??????" #############????????????????????????? | | ????? ????????????????????????????????????? | | ???? ????????????????????????????????????? | | ???? ????????????????????????????????????? | | ??? ????????????????????????????????????? | | ??? ????????????????????????????????????? | | ???###########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningChromaticFlamer Manual? 0 Play Time 01:31:17 Cumulative 126.8 hours Start 2023.03.04 @ 12:05:40 End 2024.02.26 @ 13:24:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 52 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6f3e7b-c585-4e47-ac41-32976adc37a2