Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 17:23:00 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2310) 2310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5337 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Large Storage Unit Improved Melee Analysis Suite Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Shock Rifle Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Cold Fusion Reactor Large Storage Unit Improved Melee Analysis Suite Improved ECM Suite Hardened Light Armor Plating Drone Bay Drone Bay Arc Projector Light Assault Rifle Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 40] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon 1 | . . . . . 1 Parts Attached 95 | 7 3 2 18 33 32 Power 9 | 1 1 . 2 1 4 Engine 4 | 1 1 . 1 . 1 Core 1 | . . . . . 1 Reactor 4 | . . . 1 1 2 Propulsion 30 | 2 . . 6 17 5 Treads 3 | . . . . 3 . Leg 18 | 2 . . 4 9 3 Wheel 5 | . . . . 3 2 Hover 4 | . . . 2 2 . Flight . | . . . . . . Utility 26 | 2 . 2 5 9 8 Device 17 | 1 . . 3 6 7 Storage 3 | . . 2 . 1 . Processor 2 | 1 . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 30 | 2 2 . 5 6 15 Energy Gun 13 | 1 1 . 2 2 7 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . . 2 2 4 Ballistic Cannon 8 | . 1 . 1 2 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 45 | . . . 5 7 33 Power 5 | . . . . . 5 Propulsion 13 | . . . 2 2 9 Utility 6 | . . . 1 1 4 Weapon 21 | . . . 2 4 15 Highest Loss Streak 19 | . . . 2 3 19 Average Slot Usage (%) 94 | . 99 100 95 96 87 Engine 4 | . 14 11 3 4 1 Core 1 | . . . . . 4 Reactor 5 | . . . 7 3 5 Treads 1 | . . . . 4 . Leg 19 | . 28 22 16 16 23 Wheel 2 | . . . . 8 . Hover 2 | . . . 4 3 . Device 5 | . 14 11 2 6 5 Storage 17 | . . 22 22 18 15 Processor 10 | . 14 11 13 9 7 Protection 2 | . . . 3 2 1 Energy Gun 7 | . 21 22 6 4 5 Ballistic Gun 8 | . 5 . 7 9 8 Ballistic Cannon 4 | . . . 7 3 5 Naked Turns . | . . . . . . Heaviest Build 74 | 7 10 42 57 60 74 Greatest Support 55 | 20 20 20 20 52 55 Greatest Overweight (x) 13 | . . 2 5 4 13 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 16 | 4 4 16 16 16 16 Average Capacity 14 | 4 4 15 16 16 16 Most Carried 16 | 4 4 9 16 16 16 Average Carried 12 | 3 3 4 12 15 13 Final Capacity 16 | 4 4 16 16 16 16 Final Carried 16 | 4 4 9 16 15 4 Class Distribution -------------------- 73% | Mutant 12% | Scavenger-Gunner 10% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2149 | 272 30 20 359 699 769 Remotely . | . . . . . . Salvage Created 2471 | 15 140 112 671 821 712 Parts 179 | 6 9 7 55 61 41 Haulers Intercepted 4 | . . 1 2 . 1 Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 68 | . 3 1 24 24 16 Guns 38 | . 3 1 12 16 6 Cannons 27 | . . . 12 8 7 AOE 3 | . . . . . 3 Classes Destroyed 11 | 1 2 2 1 3 2 Worker 2 | . . . . 1 1 Builder 3 | . . . . 1 2 Tunneler 1 | 1 . . . . . Hauler 4 | . . 1 2 . 1 Recycler 1 | . . . . . 1 Watcher 6 | . 1 . 2 3 . Swarmer 30 | . . . 14 9 7 Grunt 26 | . 3 . 7 11 5 Sentry 7 | . . 1 3 3 . Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Best Kill Streak 11 | 1 3 1 9 11 6 Combat Bots Only 9 | . 3 1 9 8 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 6474 | . 56 58 755 1961 3644 Core 1105 | . 12 . 149 236 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 95 . 62 57 . Volleys Fired 244 | 2 5 5 53 85 94 Largest 3 | 2 2 2 2 2 3 Hottest 151 | 60 80 80 95 92 151 Shots Fired 510 | 4 10 10 106 170 210 Gun 360 | 4 10 10 64 121 151 Cannon 150 | . . . 42 49 59 Launcher . | . . . . . . Special . | . . . . . . Kinetic 367 | 2 . . 69 148 148 Thermal 45 | . . . 25 16 4 Explosive . | . . . . . . Electromagnetic 98 | 2 10 10 12 6 58 Robot Hit Streak 17 | 2 6 3 17 13 9 Robot Miss Streak 5 | 1 1 1 5 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . . 5 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 330 | 2 7 4 66 122 129 Core Hits 131 | 1 6 3 31 50 40 Critical Hits 7 | . . . . 1 6 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5757 | 20 112 67 1111 2276 2171 Guns 3156 | 20 112 62 608 1294 1060 Cannons 2499 | . . . 502 982 1015 Explosions 69 | . . . . . 69 Melee . | . . . . . . Ramming 33 | . . 5 1 . 27 Kinetic 4288 | 7 . . 702 2006 1573 Thermal 591 | . . . 272 208 111 Explosive . | . . . . . . Electromagnetic 845 | 13 112 62 136 62 460 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 30 | . . . . . 30 Message Errors 7 | . . . . . 7 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Targeting Errors 9 | . . . . . 9 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 106 | . . . 11 49 46 Projectiles 106 | . . . 11 49 46 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 29 | . . . 2 8 19 Impact . | . . . . . . Kinetic 25 | . . . 2 8 15 Secondary 4 | . . . . . 4 Self-Inflicted Damage 15 | . . 2 . . 13 Shots . | . . . . . . Rammed 5 | . . 1 1 . 3 Targets Rammed 5 | . . 1 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 480 | 40 102 27 120 137 480 Average Temperature 73 | 20 49 11 31 27 115 Received Heat Transfer 1536 | . 30 9 120 684 693 Effects 9 | . . . . . 9 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 2 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1234 | . . . 629 444 161 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 422 | 5 95 91 340 422 191 Average Influence 95 | 1 29 68 100 124 91 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 92 | 100 100 100 98 77 100 Level 1 5 | . . . 1 16 . Level 2 1 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 . 5 6 9 Investigation 4 | . 1 . 1 2 . Extermination 3 | . . . . . 3 Reinforcement 8 | . . . 3 1 4 Assault . | . . . . . . Garrison 6 | . . . 1 3 2 Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 9 | . . . 3 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 5 1 33 42 32 Peak Tracking Total 8 | . 2 1 8 5 8 Tactical Retreats 8 | . . . 2 2 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 9 | . 1 . 4 4 . Terminals 6 | . 1 . 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 21 | . 2 . 6 13 . Successful 14 | . 1 . 2 11 . Failed 7 | . 1 . 4 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 2 . 5 1 . Terminals 9 | . 2 . 6 1 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 2 | . . . . 2 . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 5 | . . . . 5 . Insert Component 3 | . . . . 3 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 2 . 6 2 . Terminals 3 | . 1 . 1 1 . Track 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 46 | . . . 8 19 19 GOTO 25 | . . . 2 9 14 EXPLORE 16 | . . . 6 7 3 RETURN 5 | . . . . 3 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 17 | . . . 6 6 5 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4821 | 193 249 286 1422 1457 1214 Spaces Moved 1610 | 107 170 128 388 452 365 Core 18 | 17 . . . . 1 Treads 3 | . . . . 3 . Legs 1429 | 90 170 128 300 379 362 Wheels 72 | . . . . 70 2 Hover 88 | . . . 88 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 150 100 110 Average Speed 164 | 108 120 180 212 154 159 Slowest Speed 700 | 120 120 180 296 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 16 9 70 41 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 3 8 8 Melee . | . . . . . . Projectile 16 | . . . 3 8 5 AOE 3 | . . . . . 3 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3331 | 179 206 173 880 1053 840 Wait 1266 | 52 21 31 394 435 333 Move 1605 | 106 169 127 387 451 365 Hop . | . . . . . . Pick Up 77 | 10 3 7 19 25 13 Fast Attach 15 | 3 2 . 1 7 2 Attach 56 | 4 . 2 11 15 24 Detach . | . . . . . . Swap 24 | . 1 . 6 11 6 Drop 37 | 2 5 . 8 22 . Fire 244 | 2 5 5 53 85 94 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 1 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 516 | -9/Materials | Discovered new exit (range 16) 729 | -9/Materials | Entered Storage 1145 | -9/Storage | Destroyed 9 combat bots 1172 | -9/Storage | Discovered new exit (range 42) 2070 | -9/Storage | Garrison activated, responded to threat 2151 | -9/Storage | Entered Materials 2151 | -8/Materials | Evolved 2 slots: Propulsion x2 2210 | -8/Materials | Repaired Aluminum Leg 2237 | -8/Materials | Repaired Aluminum Leg 3038 | -8/Materials | Lost 3 parts (3w) 3287 | -8/Materials | Garrison activated, responded to threat 3376 | -8/Materials | Destroyed 8 combat bots 3585 | -8/Materials | Discovered new exit (range 15) 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4410 | -7/Factory | Build established: Scavenger-Gunner 4510 | -7/Factory | Lost 4 parts (1p1u2w) 4572 | -7/Factory | Lost 4 parts (1p1n2w) 4701 | -7/Factory | Garrison activated, responded to threat 4774 | -7/Factory | Core integrity fell below 50% 4807 | -7/Factory | Core integrity fell below 20% 4822 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04804_ K-01 Serf collects debris. 04804_ Wheel destroyed. 04805_ System corrupted: Adv. Assault Cannon targeting data glitched. 04805_ S-27 Virus destroyed. 04807_ K-01 Serf collects debris. 04807_ Cold Fusion Reactor destroyed. 04809_ G-47 Trooper knocked back. 04810_ K-01 Serf collects debris. 04811_ Destroyed Lgt. Ion Engine. 04811_ U-05 Engineer knocked back. 04812_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04813_ K-01 Serf collects debris. 04813_ S-27 Virus destroyed. 04815_ S-27 Virus knocked back. 04816_ K-01 Serf collects debris. 04817_ Cold Fusion Reactor destroyed. 04819_ Acquired 37 matter. 04820_ K-01 Serf collects debris. 04821_ Adv. Assault Cannon destroyed. 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""" """ ""#??????????????????? | | ?????????? ]] #??????????????????? | | ??????????? ? ?? ?? #??????????????????? | | ???????????#??????? ???? #??????????????????? | | ???????????????????#+#???? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Cold Fusion Reactor | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSuspensionClaws Manual? 0 Play Time 00:55:47 Cumulative 52.5 hours Start 2020.01.28 @ 20:11:36 End 2020.02.01 @ 17:23:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d50c5cf-2db5-45bc-9ff7-fdb85ec1f4d9