Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 08:44:00 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1225 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 110/300 Energy 125/125 System Corruption 0% Temperature Cool (2) Movement Hovering (112) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Heat Sink Structural Scanner Targeting Computer Beam Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Hover Unit Beam Rifle Beam Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 11 7 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 4 1 Flight . | . . . Utility 6 | . 2 4 Device 2 | . 1 1 Storage 2 | . 1 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 1 7 7 Power 1 | . 1 1 Propulsion 2 | . 3 1 Utility . | . . . Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 90 Engine 13 | . 14 11 Leg 16 | . 21 . Hover 11 | . 5 32 Device 10 | . 10 8 Storage 13 | . 14 11 Processor 1 | . . 8 Energy Gun 9 | . 11 3 Ballistic Gun 9 | . 11 6 Ballistic Cannon 6 | . 5 11 Peak Build Rating 12 | 5 10 12 Average Rating 7 | 4 7 10 On Entrance 5 | . 5 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 7 17 22 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 8 10 Average Capacity 8 | 5 8 9 Most Carried 10 | 3 8 10 Average Carried 7 | 1 7 8 Final Capacity 10 | 5 8 10 Final Carried 9 | 3 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 386 | 203 74 109 Remotely . | . . . Salvage Created 341 | . 191 150 Parts 31 | . 16 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 5 4 Guns 3 | . 2 1 Cannons 3 | . . 3 AOE 3 | . 3 . Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 26 | . 9 17 Missed 4 | . 2 2 Hits 22 | . 7 15 Projectile 22 | . 7 15 Damage Taken 250 | . 58 192 Core 18 | . 8 10 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 27 | . 14 13 Largest 2 | . 2 2 Hottest 79 | . 60 79 Shots Fired 42 | . 25 17 Gun 30 | . 22 8 Cannon 9 | . . 9 Launcher 3 | . 3 . Special . | . . . Kinetic 24 | . 11 13 Thermal 4 | . . 4 Explosive 3 | . 3 . Electromagnetic 11 | . 11 . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 21 11 Core Hits 18 | . 13 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 684 | . 439 245 Guns 284 | . 205 79 Cannons 166 | . . 166 Explosions 223 | . 223 . Melee . | . . . Ramming 11 | . 11 . Kinetic 299 | . 83 216 Thermal 89 | . 60 29 Explosive 163 | . 163 . Electromagnetic 122 | . 122 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 93 | . 60 93 Average Temperature 30 | . 28 33 Received Heat Transfer 87 | . 6 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 248 | . 100 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | . 98 50 Initial 2 | . . 2 Average 38 | . 46 25 Influence Increases 267 | . 167 100 Destroy 0b10 Robot/C 180 | . 100 80 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 44 | . 24 20 Disable Machine 15 | . 15 . Destroy Structure 18 | . 18 . Influence Decreases 227 | . 160 67 Entered New Map 5 | . . 5 Time Decay 202 | . 160 42 Lost Part 20 | . . 20 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 351 | . 286 65 Structural 351 | . 286 65 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 520 | 50 370 100 Spaces Moved 342 | 33 244 65 Core 6 | 6 . . Treads . | . . . Legs 211 | 27 184 . Wheels . | . . . Hover 125 | . 60 65 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 107 | 110 116 74 Slowest Speed 190 | 120 190 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 60 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile . | . . . AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 448 | 43 307 98 Wait 14 | 3 9 2 Move 340 | 32 243 65 Hop . | . . . Pick Up 18 | 2 13 3 Fast Attach 15 | 5 5 5 Attach 6 | . 3 3 Detach 4 | . 2 2 Swap 9 | 1 6 2 Drop 14 | . 11 3 Fire 27 | . 14 13 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -9/Materials | Self-destructed Last Messages --------------- 00479_ K-01 Serf collects debris. 00484_ Dropped Heat Sink. 00485_ Acquired Targeting Computer. 00486_ K-01 Serf collects debris. 00488_ Acquired Targeting Computer. 00491_ K-01 Serf collects debris. 00495_ Acquired Heat Sink. 00495_ K-01 Serf collects debris. 00507_ Y-45 Defender suffers critical hit (Burn). 00510_ Hover Unit destroyed. 00513_ Heat Sink melted. 00513_ Y-45 Defender destroyed. 00518_ Acquired 20 matter. 00519_ R-06 Scavenger collects Imp. Ion Engine. 00520_ Acquired 5 matter. 00520_ Triggered Alarm Trap. 00520_ An alarm sounds. 00520_ ALERT: Alarm triggered, dispatching investigation squad. 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