Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 21:36:26 Player: Danlar Scott Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2897) 2897 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 7057 Bonus ------- Follower Combat Kills 242 Met Imprinter 300 Was Imprinted 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 100/100 System Corruption 6% Temperature Cool (27) Movement Core (1000) Ox19 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Makeshift Power Source Angular Momentum Engine Large Storage Unit Enhanced Optical Array Improved Particle Charger Makeshift ECM Suite Thermal Shield Shock Absorption System Force Field Dynamic Insulation System System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Particle Charger Improved Utility Shielding > --- WEAPON ----------- Makeshift Laser Makeshift Laser Hypervelocity Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Angular Momentum Engine Medium Treads Improved Medium Treads Large Storage Unit Compact Battery Enhanced Optical Array Improved Particle Charger Makeshift ECM Suite Thermal Shield Shock Absorption System Force Field Dynamic Insulation System System Restoration Module Improved Trap Extractor Lightning Gun Plasma Rifle [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 96 | 6 4 7 20 11 23 4 2 19 Power 5 | 1 1 . 1 . 1 . . 1 Engine 4 | 1 1 . 1 . 1 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 5 5 9 . . 8 Treads 6 | . . . . . . . . 6 Leg 24 | 2 . 2 5 4 9 . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 1 5 5 5 3 . 6 Device 16 | . . . 2 3 5 3 . 3 Storage 8 | 1 2 . 3 . . . . 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 1 . 2 . . . 1 Artifact . | . . . . . . . . . Weapon 31 | 2 . 4 9 1 8 1 2 4 Energy Gun 9 | 1 . 1 1 . 2 . 2 2 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 11 | 1 . 2 5 . 2 1 . . Ballistic Cannon 4 | . . . 2 1 1 . . . Launcher 6 | . . . 1 . 3 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 6 | . . . . . . . . 6 Parts Lost 32 | . . 2 6 2 6 . . 16 Power 3 | . . . . . 1 . . 2 Propulsion 14 | . . 2 2 . 4 . . 6 Utility 6 | . . . . 2 . . . 4 Weapon 9 | . . . 4 . 1 . . 4 Highest Loss Streak 15 | . . 1 3 1 2 . . 15 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 93 97 90 89 90 93 96 Engine 7 | . 14 11 9 7 6 7 7 6 Treads 2 | . . . . . . . . 17 Leg 27 | . 28 31 35 29 29 30 30 10 Device 6 | . . . 4 11 7 7 7 7 Storage 16 | . 25 22 18 15 15 15 15 15 Protection 5 | . 1 6 4 2 7 7 7 5 Energy Gun 8 | . 14 7 6 . 1 7 10 21 Ballistic Gun 7 | . 14 13 11 7 4 5 7 6 Ballistic Cannon 6 | . . . 7 14 11 7 5 . Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 29 33 63 78 81 79 79 88 Greatest Support 98 | 20 20 30 43 48 63 50 50 98 Greatest Overweight (x) 20 | 1 1 1 1 2 2 1 1 20 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 20 Average Capacity 14 | 6 9 10 12 15 15 15 15 17 Most Carried 18 | 5 10 10 15 15 15 15 15 18 Average Carried 13 | 3 8 9 10 14 13 14 14 15 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 Final Carried 15 | 4 10 10 15 15 11 15 15 11 Class Distribution -------------------- 49% | Scavenger-Gunner 17% | Scavenger-Tank 14% | Tank 12% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2351 | 133 180 333 496 327 490 97 . 295 Remotely . | . . . . . . . . . Salvage Created 2537 | . 307 360 510 321 487 70 . 482 Parts 121 | . 15 20 32 15 16 4 . 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 49 | . . . . . 12 7 . 30 Prevented 10 | . . . . . 1 2 . 7 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 69 | . 6 8 17 8 18 1 . 11 Guns 33 | . 6 8 13 1 . 1 . 4 Cannons 20 | . . . 4 7 9 . . . AOE 14 | . . . . . 8 . . 6 Classes Destroyed 8 | . 2 2 1 1 2 . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 14 | . . . 7 . 4 . . 3 Grunt 34 | . 6 6 6 3 7 . . 6 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . 1 . . . . . 1 Sentry 8 | . . 1 4 1 . 1 . 1 Programmer 4 | . . . . 4 . . . . Thug 5 | . . . . . 5 . . . Mutant 2 | . . . . . 1 . . 1 Best Kill Streak 5 | . 3 3 4 2 5 1 . 4 Combat Bots Only 5 | . 3 3 4 2 5 1 . 4 Max Kills in Single Turn 4 | . 1 1 2 1 4 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Damage Taken 6160 | . 263 567 898 520 1167 61 . 2684 Core 976 | . 77 116 78 78 69 . . 558 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 109 | . . 9 8 . . . . 92 Core Remaining (%) 81 | 100 69 71 85 . . . . . Volleys Fired 177 | . 23 31 50 16 23 2 . 32 Largest 4 | . 2 2 3 3 3 3 . 4 Hottest 188 | . 60 88 129 131 151 148 . 188 Shots Fired 449 | . 45 61 132 48 63 6 . 94 Gun 320 | . 45 57 92 16 18 4 . 88 Cannon 111 | . . 4 37 32 36 2 . . Launcher 18 | . . . 3 . 9 . . 6 Special . | . . . . . . . . . Kinetic 297 | . 23 48 107 48 44 4 . 23 Thermal 106 | . 22 4 22 . . . . 58 Explosive 15 | . . . . . 9 . . 6 Electromagnetic 31 | . . 9 3 . 10 2 . 7 Robot Hit Streak 17 | . 13 17 11 7 7 6 . 14 Robot Miss Streak 6 | . 2 1 5 4 3 . . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 254 | . 32 50 69 21 30 4 . 48 Core Hits 139 | . 17 18 31 7 31 2 . 33 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 20 | . . . 2 3 2 2 . 11 Burn 6 | . . . . . . . . 6 Destroy 6 | . . . . . . 1 . 5 Blast 8 | . . . 2 3 2 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7065 | . 298 644 1354 822 2134 102 . 1711 Guns 2652 | . 298 533 740 90 180 46 . 765 Cannons 2312 | . . 82 492 725 957 56 . . Explosions 2068 | . . 29 96 . 997 . . 946 Melee . | . . . . . . . . . Ramming 33 | . . . 26 7 . . . . Kinetic 3594 | . 123 416 1072 815 1010 63 . 95 Thermal 1085 | . 175 111 160 . . . . 639 Explosive 1943 | . . . . . 997 . . 946 Electromagnetic 410 | . . 117 96 . 127 39 . 31 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 3 . . . 6 Average Corruption 1 | . . . . 2 . . . 1 Corruption Purged 3 | . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . 4 . . . 10 Message Errors 2 | . . . . . . . . 2 Matter Fused 5 | . . . . 2 . . . 3 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . 3 49 47 . . 36 Projectiles 99 | . . . 3 49 47 . . . Explosions 36 | . . . . . . . . 36 Melee . | . . . . . . . . . Knockbacks 15 | . . . 3 4 8 . . . Impact . | . . . . . . . . . Kinetic 14 | . . . 3 4 7 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 224 | . . 39 . . 121 . . 64 Shots 6 | . . 1 . . 3 . . 2 Rammed . | . . . . . . . . . Targets Rammed 5 | . . . 4 1 . . . . Kicked 5 | . . . 4 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 417 | . 132 114 328 234 326 132 . 417 Average Temperature 103 | . 49 34 112 37 108 72 . 155 Received Heat Transfer 2145 | . 150 264 360 99 513 24 . 735 Effects 4 | . . . 3 . . . . 1 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 5 | . . . . . . . . 5 Heat Transferred 2670 | . 400 198 370 . . . . 1702 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Peak Influence 307 | . 162 185 307 226 . . . . Initial 84 | . . 68 42 84 . . . . Average 101 | . 58 104 129 99 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 92 | 100 100 100 91 85 . . . . Level 1 7 | . . . 8 14 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 1 3 . . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 3 | . . 1 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 9 10 24 11 23 1 . 27 Peak Tracking Total 11 | . 3 3 4 4 5 1 . 11 Tactical Retreats 4 | . . . 1 . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 5 | . . . . . 4 5 5 5 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . . 1 . . Successful 1 | . . . . . . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 155 | . . . . . . . 155 155 Highest-Rated Ally 41 | . . . . . . . 41 41 Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . . . . 30 Total Damage 1081 | . . . . . . . . 1081 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Turns Passed 9321 | 77 380 581 906 1086 1549 1346 2116 1280 Spaces Moved 4496 | 69 170 240 407 510 715 690 1096 599 Core 37 | 36 . . . . . . . 1 Treads 383 | . . . . . . . . 383 Legs 4076 | 33 170 240 407 510 715 690 1096 215 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 190 165 Average Speed 183 | 91 172 181 154 190 190 190 190 179 Slowest Speed 1050 | 120 190 190 190 260 260 190 190 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 6 24 20 33 13 82 83 88 79 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 3 3 2 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 164 | . . 7 5 11 102 1 . 38 Melee . | . . . . . . . . . Projectile 34 | . . . 5 11 17 1 . . AOE 130 | . . 7 . . 85 . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total 5223 | 82 217 329 577 586 840 719 1131 742 Wait 304 | . 7 34 73 17 56 17 29 71 Move 4488 | 68 169 239 406 509 714 689 1095 599 Hop . | . . . . . . . . . Pick Up 83 | 8 9 9 17 14 8 6 2 10 Fast Attach 20 | 2 1 2 2 5 4 . 2 2 Attach 37 | 4 . 1 10 3 9 1 . 9 Detach 9 | . . . 1 2 3 . . 3 Swap 39 | . 3 4 8 3 10 3 . 8 Drop 58 | . 5 9 6 16 10 1 3 8 Fire 177 | . 23 31 50 16 23 2 . 32 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 5 | . . . 4 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 4) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 16) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1297 | -8/Materials | Lost 3 parts (3w) 1587 | -8/Materials | Build established: Scavenger-Tank 1933 | -8/Materials | Discovered new exit (range 7) 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2485 | -7/Factory | Build established: Scavenger-Gunner 2732 | -7/Factory | Discovered new exit (range 11) 2944 | -7/Factory | Build established: Scavenger-Tank 3031 | -7/Factory | Entered Lower Caves 3331 | -7/Lower Caves | Build established: Tank 3526 | -7/Lower Caves | Attacked by a faux Warlord 3955 | -7/Lower Caves | Learned 8 Factory zone layouts 4422 | -7/Lower Caves | Discovered new exit (range 7) 4580 | -7/Lower Caves | Entered another Lower Caves area 4689 | -7/Lower Caves | Discovered new exit (range 5) 4716 | -7/Lower Caves | Build established: Scavenger-Tank 4961 | -7/Lower Caves | Learned location of 2 exits from Factory 5193 | -7/Lower Caves | Build established: Scavenger-Gunner 5436 | -7/Lower Caves | Learned location of 1 exit from Factory 5486 | -7/Lower Caves | Discovered new exit (range 10) 5511 | -7/Lower Caves | Encountered a Warlord checkpoint 5753 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5926 | -7/Lower Caves | Entered Zion 6278 | -7/Zion | Learned location of 1 exit from Factory 6540 | -7/Zion | Learned Factory garrison access intel 6868 | -7/Zion | Imprinted 6871 | -7/Zion | Declared Zion's savior 8014 | -7/Zion | Discovered new exit (range 15) 8042 | -7/Zion | Entered Proximity Caves 8042 | -6/Proximity Caves | Accompanied by 4 allies 8433 | -6/Proximity Caves | P-60 Hacker assimilated allied HY-1AW(M) 8458 | -6/Proximity Caves | Spotted B-75 Beast 8475 | -6/Proximity Caves | Allies destroyed B-75 Beast 8765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9233 | -6/Proximity Caves | Build established: Scavenger-Mutant 9262 | -6/Proximity Caves | Core integrity fell below 50% 9308 | -6/Proximity Caves | Core integrity fell below 20% 9322 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09259_ Penetrated by Slug. 09262_ Lgt. Angular Momentum Engine fries itself beyond repair. 09263_ System corrupted: Mak. Laser failed to cycle. 09267_ Arm. Treads destroyed. 09267_ Penetrated by Slug. 09267_ Mak. Laser destroyed. 09270_ Penetrated by Slug. 09271_ G-50 Soldier destroyed. 09272_ Imp. Trap Extractor dropped Fire Trap. 09275_ Penetrated by Slug. 09275_ Imp. Medium Treads destroyed. 09277_ Penetrated by Slug. 09291_ Imp. Trap Extractor destroyed. 09307_ Lgt. Nuclear Core destroyed. 09311_ System corrupted: Component data lost. 09317_ Med. Treads destroyed. 09320_ The unstable cave ceiling collapses. 09321_ Com. Battery destroyed. 09322_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## ### #???????????????????????? | | #### #### # #???????????????????????? | | #??# #??## #????#??????????????????? | | #??# ##???### #???? ??????????????????? | | #??# ##??????## #???? ??????????????????? | | #??## #????????# ## #???""??????????????????? | | ##### #????????## ### #??""" ?????????????????? | | ### #?????????####?# #???"" ????????+????????? | | ##?###??????????????# #???"" ??????? +????????? | | #???????????????????# #???? ?????? "#????????? | | ##??????????????????# #???? """?? 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Optical Array | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab It's Just You Made in Tau Ceti IV Please Form A Line Power Corrupts Robot Respite Serviceable Loadout The One Challenges ------------ None Game ------ Seed ZhirovLegSink Manual? 0 Play Time 03:58:53 Cumulative 16.2 hours Start 2024.02.03 @ 16:04:14 End 2024.02.04 @ 21:36:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 310db1d4-32c8-427d-aa98-f6a94f0aa8c6