Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 18:36:57 Player: Horse Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (180) 900 Value Destroyed (6448) 6448 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2870) 2870 TOTAL SCORE: 13558 Bonus ------- High Alert Combat Kills 1508 Follower Combat Kills 202 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -440 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit High-capacity Battery (400) Improved Terrain Scan Processor Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Core Shielding Improved Medium Armor Plating Reactive Plating Reflective Plating > --- WEAPON ----------- Plasma Cannon Assault Cannon > --- INVENTORY -------- Cooling System High-capacity Battery High-capacity Battery Compact Matter Pod Advanced Sensor Array Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Long-range Tractor Beam Rocket Launcher Rocket Array Rocket Array Remote Datajack [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 162 | 7 7 26 26 10 45 8 25 8 Power 5 | 1 . 1 . . 2 . 1 . Engine 5 | 1 . 1 . . 2 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 . 5 7 2 6 . 4 1 Treads 1 | . . . . . . . 1 . Leg 17 | 2 . 4 6 2 2 . . 1 Wheel 4 | . . 1 1 . . . 2 . Hover 5 | . . . . . 4 . 1 . Flight . | . . . . . . . . . Utility 56 | 2 4 7 12 3 14 3 5 6 Device 23 | . . 1 3 1 8 2 3 5 Storage 4 | 2 1 1 . . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . 1 . . 1 . . Protection 27 | . 3 5 8 2 6 . 2 1 Artifact . | . . . . . . . . . Weapon 74 | 2 3 13 7 5 23 5 15 1 Energy Gun 10 | . . 7 1 . 1 . 1 . Energy Cannon 15 | . . 1 3 1 6 1 3 . Ballistic Gun 7 | 2 2 2 . . . . 1 . Ballistic Cannon 10 | . . . 1 1 4 1 3 . Launcher 29 | . 1 3 2 3 11 2 6 1 Special Weapon 2 | . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 3 . . . Parts Lost 45 | . . 5 4 2 2 . 16 16 Power 2 | . . . . . . . 1 1 Propulsion 13 | . . 2 1 1 . . 5 4 Utility 18 | . . 1 1 1 2 . 5 8 Weapon 12 | . . 2 2 . . . 5 3 Highest Loss Streak 15 | . . 2 2 1 1 . 8 15 Average Slot Usage (%) 96 | . 99 98 99 99 98 100 84 67 Engine 8 | . 14 10 9 9 6 7 5 5 Leg 24 | . 28 30 34 35 28 . . . Hover 4 | . . . . . 1 30 18 . Device 7 | . . 1 3 9 13 7 11 12 Storage 15 | . 15 12 18 18 15 15 15 14 Hackware 1 | . . . 4 . . . 7 7 Protection 13 | . 12 17 10 9 16 22 8 6 Energy Gun 1 | . . 10 . . . . . . Energy Cannon 4 | . . 2 14 3 4 4 1 . Ballistic Gun 4 | . 26 2 . . . . . 4 Ballistic Cannon 3 | . . . 1 8 4 6 3 . Launcher 4 | . 1 6 2 5 5 3 4 5 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 81 | 15 27 48 59 57 81 68 61 58 Greatest Support 76 | 20 20 30 50 50 70 76 70 28 Greatest Overweight (x) 11 | 1 1 4 4 1 2 1 11 6 Average Overweight (x) . | . . . 1 . . . 1 1 Largest Inventory Capacity 16 | 8 10 16 16 16 16 16 16 16 Average Capacity 14 | 6 9 11 16 16 16 16 16 15 Most Carried 16 | 2 10 14 16 16 16 16 16 11 Average Carried 13 | 1 7 10 15 15 15 15 14 9 Final Capacity 16 | 8 10 16 16 16 16 16 16 4 Final Carried 16 | 2 10 14 16 16 15 16 11 4 Class Distribution -------------------- 70% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Matter Collected 3613 | 282 199 478 578 345 644 336 580 171 Remotely 883 | . . . . . 315 144 424 . Salvage Created 4746 | 100 345 1007 926 345 911 207 783 122 Parts 310 | 2 26 80 58 30 56 14 37 7 Haulers Intercepted 13 | . 1 4 4 . 4 . . . Recyclers Shooed 6 | . 1 . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 121 | . 8 23 13 16 25 12 17 7 Guns 20 | . 8 12 . . . . . . Cannons 23 | . . . 11 2 4 2 4 . AOE 78 | . . 11 2 14 21 10 13 7 Classes Destroyed 12 | 1 4 3 1 1 1 . 1 . Worker 15 | . . 7 3 . 5 . . . Builder 8 | . . 3 2 . 1 . 2 . Hauler 13 | . 1 4 4 . 4 . . . Recycler 9 | 1 . 2 1 . . . 5 . Mechanic 1 | . . . . . . . 1 . Watcher 11 | . 2 2 4 . 2 . 1 . Swarmer 52 | . 4 11 . 7 7 8 12 3 Grunt 47 | . 4 7 9 6 16 3 . 2 Brawler 1 | . . . . 1 . . . . Sentry 14 | . . 5 3 2 . 1 3 . Hunter 3 | . . . 1 . 1 . . 1 Programmer 6 | . . . . . 3 . 2 1 Best Kill Streak 13 | 1 6 13 7 9 8 8 10 5 Combat Bots Only 9 | . 4 5 2 9 6 8 7 5 Max Kills in Single Turn 8 | 1 1 8 2 6 5 2 3 2 Gunslinging . | . . . . . . . . . Exploded 6 | . . 2 1 6 4 2 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Damage Taken 6275 | . 380 829 663 333 643 465 1327 1635 Core 1012 | . 78 107 59 59 46 28 238 397 Absorbed by Shields 240 | . . . . . 177 63 . . Core Remaining (%) 79 | 100 68 73 . 78 . . . . Volleys Fired 304 | 4 39 45 61 17 61 20 47 10 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 148 | 40 40 101 136 112 148 124 124 68 Shots Fired 500 | 8 77 82 114 28 88 27 62 14 Gun 158 | 8 76 66 . . . . 2 6 Cannon 234 | . . 1 104 16 59 19 35 . Launcher 104 | . 1 15 10 12 29 8 21 8 Special 4 | . . . . . . . 4 . Kinetic 170 | 8 76 14 14 10 12 11 19 6 Thermal 170 | . . 1 90 6 47 8 18 . Explosive 97 | . 1 15 10 12 29 8 14 8 Electromagnetic 59 | . . 52 . . . . 7 . Robot Hit Streak 10 | 3 9 10 10 8 10 10 7 7 Robot Miss Streak 7 | 1 7 5 3 1 5 1 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 282 | 6 39 50 72 13 48 13 35 6 Core Hits 320 | 2 20 52 46 25 80 28 43 24 Critical Hits 10 | . . . 8 . 1 . 1 . Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 8 | . . . 6 . 1 . 1 . Melee Attacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Slashing 2 | . . . . . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13547 | 75 492 2019 2172 1302 3529 1225 2025 708 Guns 1379 | 75 474 774 . . . . 35 21 Cannons 3504 | . . . 1421 248 894 221 720 . Explosions 8544 | . 18 1245 751 1054 2515 1004 1270 687 Melee 120 | . . . . . 120 . . . Ramming . | . . . . . . . . . Kinetic 1986 | 75 474 258 255 187 216 116 384 21 Thermal 2502 | . . 97 1166 61 678 105 395 . Explosive 8274 | . 18 1148 751 1054 2515 1004 1097 687 Electromagnetic 665 | . . 516 . . . . 149 . Impact . | . . . . . . . . . Slashing 120 | . . . . . 120 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 2 3 Average Corruption 2 | . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . Effects 13 | . . . . . 1 3 6 3 Message Errors 3 | . . . . . 1 . 2 . Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . . . . 2 2 . Data Loss (minor) 2 | . . . . . . 1 1 . Targeting Errors 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 247 | . . 40 24 14 65 6 78 20 Projectiles 40 | . . . 13 . 15 . 12 . Explosions 182 | . . 40 11 14 25 6 66 20 Melee 25 | . . . . . 25 . . . Knockbacks 12 | . . . 4 3 2 . 3 . Impact . | . . . . . . . . . Kinetic 12 | . . . 4 3 2 . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 641 | . . 161 . . 53 45 133 249 Shots 26 | . . 6 . . 2 2 4 12 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 5 238 352 324 360 354 335 75 Average Temperature 107 | . 2 75 115 118 133 127 89 41 Received Heat Transfer 1479 | . 63 159 342 171 114 108 297 225 Effects 10 | . . . 5 1 3 1 . . Shutdowns 2 | . . . 1 . 1 . . . Energy Bleed 1 | . . . . . . 1 . . Interference 5 | . . . 4 . 1 . . . Damage (minor) 2 | . . . . 1 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 5 . 2 . . . Heat Transferred 4481 | . . 100 2035 111 1261 200 774 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Peak Influence 1317 | 5 180 626 640 1097 1060 1317 1194 1067 Average Influence 560 | 1 77 320 451 710 605 1087 1027 931 Maximum Alert Level 4 | . . 2 2 3 3 4 4 3 Low Security (%) 21 | 100 100 35 . . . . . . Level 1 10 | . . 21 36 17 6 . . . Level 2 34 | . . 43 63 35 63 . 5 . Level 3 23 | . . . . 47 30 30 42 100 Level 4 10 | . . . . . . 69 52 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 4 2 5 . 8 . 5 . Investigation 8 | . 2 1 3 . 2 . . . Extermination 5 | . . . . . 3 . 2 . Reinforcement 7 | . 2 1 1 . 3 . . . Assault . | . . . . . . . . . Garrison 4 | . . . 1 . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . 1 1 . 1 . . . Haulers Reinforced 2 | . . . . . 2 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Distress Signals 8 | . 1 3 2 . 2 . . . Communications Jammed 18 | . . . . . 2 . 16 . Distress Signals 18 | . . . . . 2 . 16 . Times Spotted 183 | . 16 29 24 20 33 15 23 23 Peak Tracking Total 13 | . 4 7 5 10 7 9 4 13 Tactical Retreats 9 | . 1 . 5 . 1 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Traps Triggered 14 | . 2 1 1 3 2 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Machines Disabled 33 | . . 8 2 4 1 5 11 2 Max in Single Turn 3 | . . 3 1 1 1 1 3 2 Garrison Relay 5 | . . . . 2 . 3 . . Phase Generator 3 | . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Machines Accessed 34 | . 7 7 7 . 10 . 3 . Terminals 21 | . 6 5 6 . 4 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 1 . . 2 . . . Recycling Units 3 | . . 1 . . 1 . 1 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 111 | . 25 19 26 . 33 . 8 . Successful 73 | . 17 13 16 . 20 . 7 . Failed 37 | . 8 6 9 . 13 . 1 . Catastrophic 9 | . 1 1 4 . 3 . . . Database Lockouts 1 | . . . 1 . . . . . Manual 55 | . 15 13 21 . 4 . 2 . Terminals 66 | . 21 14 23 . 8 . . . Fabricators 5 | . . . . . . . 5 . Repair Stations 19 | . 4 2 . . 13 . . . Recycling Units 8 | . . 3 . . 3 . 2 . Scanalyzers 8 | . . . . . 8 . . . Garrison Access 5 | . . . 3 . 1 . 1 . Terminal Hacks 22 | . 7 4 10 . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . Branch Access Points 2 | . . 1 1 . . . . . Terminal Index 3 | . 1 1 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Dispatch Records 1 | . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 2 | . 2 . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 4 . Load Schematic 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 16 | . 4 2 . . 10 . . . Scan Component 8 | . 2 1 . . 5 . . . Repair 8 | . 2 1 . . 5 . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . Retrieve Components 2 | . . 1 . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 2 | . . . . . 2 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 51 | . 15 14 14 . 4 . 4 . Terminals 15 | . 6 4 4 . 1 . . . Track 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 10 | . 3 3 3 . 1 . . . Operators 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 2 . . . . 2 . Reject 2 | . . 1 . . . . 1 . Recyclers 2 | . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 5 6 6 . 7 . 2 . Full Trace Events 4 | . 1 . 2 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built 1 | . . . . . . . 1 . Matter 153 | . . . . . . . 153 . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 2 1 . . 5 . . . Time 275 | . 52 26 . . 197 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Robot Detection 1 | . . . . . . 1 . . Robots Hacked 3 | . . . . . . . 3 . Non-combat 2 | . . . . . . . 2 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . 3 . ignore_parts 2 | . . . . . . . 2 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 19 | . . . . 8 . 11 . . Machine Destruction 19 | . . . . 8 . 11 . . Attached 1 | . . . . . . 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Total Allies 6 | . 1 . 3 . . . 2 . Largest Group 3 | . 1 1 3 3 2 . 1 . Highest-Rated Group 48 | . 10 10 48 48 32 . 16 . Highest-Rated Ally 16 | . 10 10 16 16 16 . 16 . Total Orders 17 | . . 16 . . . . 1 . STAY 3 | . . 3 . . . . . . GOTO 7 | . . 7 . . . . . . FOLLOW 6 | . . 6 . . . . . . AID 1 | . . . . . . . 1 . Ally Attacks 51 | . . . 5 39 . . 7 . Total Damage 593 | . . . 65 465 . . 63 . Kills 7 | . . . 1 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Turns Passed 5684 | 82 919 593 793 628 1485 458 514 212 Spaces Moved 3176 | 48 457 305 376 412 754 385 318 121 Core 30 | 4 . . . . . . 4 22 Treads 33 | . . . . . . . . 33 Legs 2167 | 44 457 234 327 412 688 . . 5 Wheels 243 | . . 71 49 . . . 62 61 Hover 703 | . . . . . 66 385 252 . Flight . | . . . . . . . . . Fastest Speed 22 | 50 120 100 120 120 26 22 26 50 Average Speed 127 | 118 144 119 137 133 142 86 104 135 Slowest Speed 600 | 150 150 240 240 150 166 98 600 350 Overloaded Moves 148 | . . . . . 41 61 46 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 92 51 42 74 24 91 12 40 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 74 | . 9 . . . 22 . 22 21 Terrain Destroyed 997 | . 9 122 90 139 213 96 142 186 Melee . | . . . . . . . . . Projectile 5 | . . . 5 . . . . . AOE 992 | . 9 122 85 139 213 96 142 186 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Total 4253 | 61 637 445 538 460 1055 481 428 148 Wait 442 | 1 120 50 47 10 169 8 32 5 Move 3170 | 47 456 304 375 411 754 384 318 121 Hop . | . . . . . . . . . Pick Up 54 | 2 10 10 14 1 10 3 3 1 Fast Attach 50 | 7 5 8 8 1 11 . 9 1 Attach 29 | . . 5 5 1 7 . 6 5 Detach 7 | . 1 2 2 . 1 . . 1 Swap 83 | . 2 13 13 8 27 8 10 2 Drop 45 | . 4 8 13 1 13 2 2 2 Fire 304 | 4 39 45 61 17 61 20 47 10 Melee 2 | . . . . . 2 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 66 | . . . . 10 . 56 . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Repaired Lgt. Armor Plating 616 | -10/Materials | Repaired Assault Rifle 735 | -10/Materials | Discovered new exit (range 9) 978 | -10/Materials | Discovered new exit (range 9) 1002 | -10/Materials | Entered another Materials area 1002 | -9/Materials | Accompanied by 1 ally 1002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -9/Materials | Discovered new exit (range 14) 1049 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Repaired Lgt. Armor Plating 1559 | -9/Materials | Discovered new exit (range 15) 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -8/Materials | Build established: Scavenger-Mutant 2224 | -8/Materials | Garrison activated, responded to threat 2340 | -8/Materials | Identified exit to Garrison 2352 | -8/Materials | Central database locked down 2388 | -8/Materials | Entered Garrison 2388 | -8/Garrison | Accompanied by 3 allies 2440 | -8/Garrison | Triggered checkpoint 2502 | -8/Garrison | Discovered new exit (range 12) 2584 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Garrison Relay disabled 2715 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Destroyed 9 combat bots 2748 | -8/Garrison | Discovered new exit (range 12) 2811 | -8/Garrison | Phase Generator disabled 2884 | -8/Garrison | Triggered checkpoint 2938 | -8/Garrison | Discovered new exit (range 8) 2960 | -8/Garrison | Installed Relay Interface Framework 3006 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Entered Factory 3016 | -7/Factory | Accompanied by 2 allies 3016 | -7/Factory | Evolved 2 slots: Utility x2 3316 | -7/Factory | Repaired Carbon-fiber Leg 3355 | -7/Factory | Repaired Lgt. Deuterium Engine 3394 | -7/Factory | Repaired Rocket Launcher 3445 | -7/Factory | Repaired Adv. Beam Cannon 3519 | -7/Factory | Repaired Assault Cannon 3565 | -7/Factory | Build established: Mutant 3568 | -7/Factory | Found Prototype Launcher 3571 | -7/Factory | Found Prototype Launcher 3573 | -7/Factory | Identified Rocket Array (x2) 4501 | -7/Factory | Identified exit to Garrison 4501 | -7/Factory | Entered Garrison 4545 | -7/Garrison | Phase Generator disabled 4600 | -7/Garrison | Triggered checkpoint 4603 | -7/Garrison | Triggered checkpoint 4604 | -7/Garrison | Triggered checkpoint 4630 | -7/Garrison | Triggered checkpoint 4636 | -7/Garrison | Destroyed 8 combat bots 4640 | -7/Garrison | Garrison Relay disabled 4708 | -7/Garrison | Discovered new exit (range 14) 4764 | -7/Garrison | Garrison Relay disabled 4799 | -7/Garrison | Discovered new exit (range 14) 4879 | -7/Garrison | Discovered new exit (range 10) 4892 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4914 | -7/Garrison | Triggered checkpoint 4928 | -7/Garrison | Garrison Relay disabled 4959 | -7/Garrison | Entered Factory 5109 | -7/Factory | Destroyed 7 combat bots 5227 | -7/Factory | Fabricated M-13 Machinist (x1) 5260 | -7/Factory | Garrison activated, responded to threat 5307 | -7/Factory | Lost 4 parts (2n1u1w) 5384 | -7/Factory | Lost 8 parts (1p1n3u3w) 5473 | -7/Factory | Identified exit to Garrison 5473 | -7/Factory | Entered Garrison 5489 | -7/Garrison | Phase Generator disabled 5565 | -7/Garrison | Triggered checkpoint 5565 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Core integrity fell below 50% 5673 | -7/Garrison | Core integrity fell below 20% 5685 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05655_ Imp. Medium Armor Plating destroyed. 05655_ Acquired Aluminum Leg. 05656_ Med. Treads destroyed. 05656_ Acquired 8 matter. 05657_ System corrupted: Matter fused (-6). 05657_ Imp. Heat Sink destroyed. 05659_ S-27 Virus destroyed. 05668_ Aluminum Leg destroyed. 05671_ Cooling System destroyed. 05672_ Imp. Heat Sink destroyed. Garrison Door opened remotely. 05674_ Dropped Lrg. Storage Unit. 05674_ S-27 Virus destroyed. Garrison Door opened remotely. 05675_ Acquired 32 matter. 05676_ System corrupted: Heat flow error (+100). Garrison Door opened remotely. 05676_ Imp. Terrain Scanner destroyed. 05682_ Relay Coupler [Grunt] destroyed. Garrison Door opened remotely. Map ----- +----------------------------------------------------+ | ????????????###[ # ####### # #?# # | | ????????????# % #?# | | ????????????## ### ### #######?# # | | ????????###### # ## #?# #???????## # | | ????# ??# ##% ### #?# #????????## ## | | ???## ## # ###?# #?# #?????????###########? | | ???# #### ### #????????????????????? | | ! #????????????????????? | | #????????????????????? | | ?### ## ## ##########????????????????????? | | ???# ## # !###????????????????????????????? | | ?? |!! #????????????????????????????? | | ?? [ #######??????????????????????? | | ???" #??????????????????????? | | ???" ##### #??????????????????????? | | ???# ## ###???# #??????????????????????? | | ???# ?# ## ###### ##?????????????????????? | | ???? #?????????????????????? | | ???? s #?????????????????????? | | ???? ### ### #?????????????????????? | | ???? ##" ## ##?#???# #?????????????????????? | | ????? ??# ?# # ## ###s #?????????????????????? | | ????????### ??# s #?????????????????????? | | ??????????# ??# ### #### #?????????????????????? | | ??????????#???# ???????# #?????????????????????? | | ??????????????# ???????#@ #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????? ???????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 60 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Particle Charger | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseLatentSteel Manual? 0 Play Time 01:09:20 Cumulative 860.8 hours Start 2020.01.05 @ 16:24:38 End 2020.01.05 @ 18:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 323 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c904b2b0-9b9f-4b9e-9b8e-03604b6c9c7c