Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 23:44:45 Player: Torako Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (64) 320 Value Destroyed (2104) 2104 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 10911 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 176/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Enhanced Optical Array Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger Variable Charge Gun Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Overload Amplifier Improved Phase Shifter Improved Cloaking Device Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Variable Charge Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Coolant Injector AEGIS Remote Shield Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 143] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Armored Medium Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Plasma Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . 1 . . . Propulsion 6 | . . . 1 1 . . . . . 2 . 1 1 . . . Utility 10 | . . . 1 . 2 . . . . . 2 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 5 4 17 4 8 2 6 2 . 15 20 16 4 9 13 16 Power 13 | 1 . . . 1 . 1 1 . . 1 1 3 . 1 . 3 Engine 3 | 1 . . . . . 1 . . . . . 1 . . . . Core 5 | . . . . 1 . . 1 . . 1 1 1 . . . . Reactor 5 | . . . . . . . . . . . . 1 . 1 . 3 Propulsion 43 | 2 3 . 4 1 . . . . . 6 9 4 . 5 3 6 Treads 1 | . . . . . . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . . . . . . . . 3 . . . . . . Hover 14 | . 2 . 1 . . . . . . . 4 . . 4 2 1 Flight 22 | . . . 3 1 . . . . . 3 4 4 . 1 1 5 Utility 58 | 2 1 . 10 1 3 1 2 1 . 5 9 4 3 3 10 3 Device 33 | 1 . . 4 . 1 . 1 1 . 3 5 4 . 2 9 2 Storage 4 | 1 . . 1 1 . 1 . . . . . . . . . . Processor 9 | . 1 . 1 . . . . . . . 2 . 2 1 1 1 Hackware 7 | . . . 1 . 2 . . . . 2 1 . 1 . . . Protection 5 | . . . 3 . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 4 3 1 5 . 3 1 . 3 1 5 1 . . 4 Energy Gun 9 | 1 . . 1 . 2 . . . . . . 3 1 . . 1 Energy Cannon 8 | . . . 1 1 1 . 2 1 . 1 1 . . . . . Ballistic Gun 3 | 1 . . . . . . . . . . . 2 . . . . Ballistic Cannon 6 | . 1 2 1 . 2 . . . . . . . . . . . Launcher 6 | . . 2 . . . . 1 . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . . . 1 1 2 . 7 . Parts Lost 61 | . . . . . 1 1 4 . . 17 1 7 3 1 . 26 Power 11 | . . . . . . 1 1 . . 4 . 2 . . . 3 Propulsion 27 | . . . . . . . . . . 8 . 3 2 1 . 13 Utility 18 | . . . . . 1 . 2 . . 3 . 2 1 . . 9 Weapon 5 | . . . . . . . 1 . . 2 1 . . . . 1 Highest Loss Streak 16 | . . . . . 1 1 2 . . 15 1 4 2 1 . 16 Average Slot Usage (%) 78 | . 99 100 85 86 99 92 88 74 76 61 48 84 78 75 88 66 Engine 5 | . 14 14 11 13 15 7 7 7 7 5 . 2 . . . . Core 2 | . . . . . . . 5 . . 3 3 4 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . 4 4 4 5 Wheel 2 | . 22 . . . . . . . . 9 . . . . . . Hover 5 | . 5 28 4 . . . . . . . 6 4 . 1 17 14 Flight 19 | . . . 28 36 30 30 30 30 30 12 5 25 24 18 17 11 Device 12 | . 3 . 4 . 7 7 7 13 15 11 16 19 20 25 22 16 Storage 4 | . 14 14 8 9 7 7 7 7 7 5 . . . . . . Processor 3 | . 10 14 3 . . . . . . . 2 5 4 7 8 9 Hackware 7 | . . . 1 9 14 15 12 7 7 5 6 10 9 8 8 6 Protection 2 | . . . 11 9 7 7 7 1 . . 1 1 . . . . Energy Gun 2 | . 14 14 3 . 6 7 . . . . . . 1 4 4 2 Energy Cannon 2 | . . . 6 . . . 6 5 7 4 2 . . . . . Ballistic Gun 1 | . 5 . . . . . . . . . . 7 7 . . . Ballistic Cannon 2 | . 7 11 4 9 6 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 36 | 11 12 12 21 20 27 28 33 29 29 35 26 36 36 36 36 36 Greatest Support 76 | 32 32 12 24 20 29 29 29 29 29 29 24 46 42 42 36 76 Greatest Overweight (x) 4 | 1 . . 1 . . . 1 . . 4 3 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 7 9 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 10 10 10 10 9 10 10 5 5 5 5 5 5 Average Carried 6 | 4 7 8 7 8 9 10 9 7 8 9 3 4 4 4 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 8 10 10 10 9 7 10 5 5 4 5 5 5 4 Class Distribution -------------------- 34% | Hacker-Sprinter 26% | Mutant 22% | Sprinter 8% | Hacker-Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Matter Collected 1971 | 250 108 18 36 347 141 16 108 . 70 60 152 221 . . 338 106 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2174 | 40 137 41 35 177 148 18 116 . 53 158 164 470 . . 338 279 Parts 127 | 5 5 12 4 8 4 2 7 . 2 11 8 25 . . 10 24 Haulers Intercepted 4 | . 1 . . 1 . . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled 3 | . . . 3 . . . . . . . . . . . . . Retrieved Matter 36 | . . . 36 . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 1 9 . 9 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 46 | . 1 5 1 4 3 2 5 . 1 6 1 6 . . 1 10 Guns 13 | . . . . . 3 1 . . . . . 6 . . 1 2 Cannons 10 | . 1 . 1 4 . 1 1 . . 1 1 . . . . . AOE 21 | . . 5 . . . . 3 . . 5 . . . . . 8 Classes Destroyed 12 | 1 4 2 . 1 . 1 2 . 1 . . . . . . . Worker 7 | . . 2 . . . . . . . 2 . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 1 . . . . . . . 1 . . 1 . Recycler 3 | . 1 . . . . . . . . . 1 . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . Swarmer 25 | . . 5 . . . 1 3 . . 4 . 3 . . . 9 Grunt 5 | . 1 . 1 3 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 6 | . . . . 1 3 . . . . 1 . 1 . . . . Hunter 4 | . . . . . . . 1 . . . . 2 . . . 1 Programmer 4 | . . . . . . . 1 . . 1 1 . . . 1 . Thief 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 3 7 1 3 1 1 4 . 1 6 2 4 . . 1 6 Combat Bots Only 5 | . 1 3 1 3 1 1 4 . 1 5 1 4 . . 1 5 Max Kills in Single Turn 4 | 1 1 3 1 1 1 1 1 . 1 3 1 2 . . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 1 . . 2 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Damage Taken 7646 | . 106 92 40 206 140 300 302 . 80 1418 497 589 62 103 290 3421 Core 2971 | . 34 55 24 98 6 56 15 . 36 537 132 129 . . 246 1603 Absorbed by Shields 69 | . . . . . . . . . . . . 69 . . . . Core Remaining (%) 81 | 100 . 64 94 82 . . . . 83 36 86 88 100 . 83 . Volleys Fired 192 | 9 12 6 2 31 8 9 21 . 9 16 3 16 3 . 26 21 Largest 2 | 2 2 1 1 1 2 2 1 . 1 1 1 2 1 . 1 1 Hottest 225 | 60 75 30 39 39 128 128 90 . 90 90 90 70 225 . 225 225 Shots Fired 242 | 18 24 6 2 31 15 15 21 . 9 16 3 32 3 . 26 21 Gun 120 | 18 14 . . . 7 6 . . . . . 32 3 . 26 14 Cannon 101 | . 10 . 2 31 8 9 16 . 9 13 3 . . . . . Launcher 21 | . . 6 . . . . 5 . . 3 . . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 103 | 9 12 . 2 31 8 9 . . . . . 32 . . . . Thermal 118 | 9 12 . . . 7 6 16 . 9 13 3 . 3 . 26 14 Explosive 21 | . . 6 . . . . 5 . . 3 . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 9 8 2 1 6 7 7 2 . 4 3 3 9 . . 8 10 Robot Miss Streak 5 | 2 5 1 1 2 2 4 2 . 2 5 1 4 . . 4 2 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . Capacitor 18 | . . . . . . . . . 5 12 1 . . . . . Shots Hit Robots 143 | 14 14 3 1 19 14 9 10 . 3 6 3 23 . . 17 7 Core Hits 107 | 2 5 8 1 9 9 5 6 . . 10 3 16 . . 9 24 Critical Kills 8 | . . . . . . . 1 . 1 . 1 5 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 . . . . Critical Strikes 13 | . . . . . 1 . 1 . 1 . 1 9 . . . . Meltdown 3 | . . . . . . . 1 . 1 . 1 . . . . . Destroy 9 | . . . . . . . . . . . . 9 . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . 5 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5492 | 125 213 506 23 405 359 299 562 . 154 530 111 200 . . 529 1476 Guns 1414 | 125 89 . . . 132 126 . . . . . 200 . . 529 213 Cannons 1555 | . 124 . 23 405 227 173 212 . 154 165 72 . . . . . Explosions 2443 | . . 506 . . . . 350 . . 365 . . . . . 1222 Melee 39 | . . . . . . . . . . . 39 . . . . . Ramming 41 | . . . . . . . . . . . . . . . . 41 Kinetic 1200 | 48 124 . 23 405 227 173 . . . . . 200 . . . . Thermal 1769 | 77 89 . . . 132 126 212 . 154 165 72 . . . 529 213 Explosive 2443 | . . 506 . . . . 350 . . 365 . . . . . 1222 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . 39 . . . . . Highest Corruption 10 | . . . . . . . . . . 3 4 . . . . 10 Average Corruption 4 | . . . . . . . . . . 2 3 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 2 5 . . . . 5 Message Errors 3 | . . . . . . . . . . 2 . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . . 2 Overload Shots 17 | . . . . . . . . . . . . . 2 . 4 11 Effects 2 | . . . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 251 | . . 8 . 18 . 14 88 . . . . . . . . 123 Projectiles 47 | . . . . 18 . 14 15 . . . . . . . . . Explosions 204 | . . 8 . . . . 73 . . . . . . . . 123 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . 1 . . . . 3 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 4 | . 1 . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . 31 . . . . . . . 50 . . . . . 140 Shots 5 | . . 1 . . . . . . . 2 . . . . . 2 Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 702 | 40 111 . 18 30 192 274 292 . 357 272 78 24 399 . 702 491 Average Temperature 93 | 23 42 . 15 11 77 110 73 . 167 103 42 11 183 . 138 95 Received Heat Transfer 666 | . 36 . 12 126 36 27 . . 27 216 12 39 9 18 . 108 Effects 7 | . . . . . . . . . . . . . . . 6 1 Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . . . Heat Transferred 2801 | 175 200 . . . 300 275 309 . 250 250 100 . . . 655 287 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Peak Influence 747 | 10 53 147 197 434 342 . . . . 164 209 429 310 209 191 747 Initial 225 | . 6 12 57 83 197 . . . . 42 42 102 225 174 117 31 Average 156 | 2 23 34 108 217 261 . . . . 91 84 222 273 183 117 222 Maximum Alert Level 3 | . . . . 2 1 . . . . . 1 2 1 1 . 3 Low Security (%) 71 | 100 100 100 100 50 10 . . . . 100 98 48 . 91 100 56 Level 1 23 | . . . . 41 89 . . . . . 2 36 100 8 . 28 Level 2 3 | . . . . 7 . . . . . . . 14 . . . 8 Level 3 1 | . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 1 1 . . . . 3 1 2 2 1 3 4 Investigation 7 | . 1 . . . . . . . . 1 . . 2 . 1 2 Extermination 5 | . . . . . 1 . . . . 1 1 . . . 1 1 Reinforcement 8 | . . . 1 1 . . . . . 1 . 2 . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Distress Signals 7 | . . . 1 1 . . . . . . . . 1 1 . 3 Communications Jammed 7 | . . . . . . . . . . . 7 . . . . . Distress Signals 7 | . . . . . . . . . . . 7 . . . . . Times Spotted 184 | . 3 6 5 16 3 11 7 . 7 15 17 17 4 3 4 66 Peak Tracking Total 25 | . 1 3 6 7 1 9 4 . 5 9 10 7 3 3 3 25 Tactical Retreats 25 | . . 1 2 2 . 3 1 . . 1 1 5 2 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Traps Triggered 9 | . 2 . . 1 . . . . . 3 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Machines Disabled 6 | . . . . . . . . . . 2 . 1 . . 2 1 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Machines Accessed 43 | . 6 . 3 4 4 . 2 4 . 2 1 4 3 . 2 8 Terminals 28 | . 6 . 2 3 2 . 1 . . 1 1 3 1 . 2 6 Fabricators 4 | . . . . . 1 . . . . . . . 2 . . 1 Repair Stations 4 | . . . 1 1 . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Total Hacks 114 | . 16 . 7 9 6 . 2 22 . 3 2 9 8 . 14 16 Successful 57 | . 7 . 4 3 3 . 2 22 . 2 1 2 4 . 4 3 Failed 57 | . 9 . 3 6 3 . . . . 1 1 7 4 . 10 13 Catastrophic 12 | . 2 . 1 . . . . . . . . 2 1 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 16 . 4 4 2 . . . . . 2 6 . . 5 2 Terminals 76 | . 16 . 6 8 4 . 1 . . 1 2 8 3 . 14 13 Fabricators 7 | . . . . . 1 . . . . . . . 5 . . 1 Repair Stations 5 | . . . 1 1 . . . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 Terminal Hacks 41 | . 5 . 2 2 1 . 2 22 . 1 . . 1 . 3 2 Record 13 | . . . . . . . 1 11 . 1 . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . . . . 1 1 Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . 1 . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . 1 . . . . . . . 2 . . . Repair Station Hacks 4 | . . . 1 1 . . . . . 1 . 1 . . . . Refit 4 | . . . 1 1 . . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 6 | . 2 . 1 . . . . . . . 1 1 . . 1 . Terminals 6 | . 2 . 1 . . . . . . . 1 1 . . 1 . Botnet 6 | . 2 . 1 . . . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 3 4 2 . 1 . . 1 1 3 2 . 2 8 Full Trace Events 5 | . 1 . . . . . . . . . . . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . 2 . . . Matter 797 | . . . . . 234 . . . . . . . 563 . . . Time 262 | . . . . . 117 . . . . . . . 145 . . . Total Part Build Rating 28 | . . . . . 14 . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . Highest-Rated Group 95 | . . . . . . . . . 95 . . . . . . . Highest-Rated Ally 95 | . . . . . . . . . 95 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . . . . . Total Damage 475 | . . . . . . . . . 475 . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Robot Analysis Total 5 | . 3 . . . . . . . . . . . . . 1 1 Derelict Logs Recovered 5 | . . 1 . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Turns Passed 4175 | 89 227 97 216 209 338 113 357 102 300 470 250 270 102 160 256 619 Spaces Moved 6314 | 50 196 142 299 391 550 240 585 91 417 481 324 483 245 342 392 1086 Core 151 | 8 . . . . . . . . . 63 66 . . . . 14 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 523 | 42 142 . . . . . . . . 339 . . . . . . Hover 695 | . 54 142 40 . . . . . . . 75 . . . . 384 Flight 4945 | . . . 259 391 550 240 585 91 417 79 183 483 245 342 392 688 Fastest Speed 19 | 50 56 56 29 26 26 26 26 26 26 26 29 19 23 28 31 31 Average Speed 38 | 95 87 56 33 26 26 26 27 26 26 83 53 25 25 30 31 39 Slowest Speed 315 | 100 100 56 116 26 26 26 96 26 26 315 200 32 31 31 110 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . 1 6 8 . . . . . 2 8 4 2 4 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 38 44 31 43 18 59 58 71 57 19 12 15 7 7 42 36 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . 1 2 . 3 . . . . . . . Spaces Dug 38 | . . 7 . . . . 8 . 3 14 . . 3 . . 3 Terrain Destroyed 256 | . . 44 . . 2 2 36 . 4 32 1 22 3 . . 110 Melee . | . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . 2 2 . . 4 7 1 . 3 . . 5 AOE 232 | . . 44 . . . . 36 . . 25 . 22 . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Acc Total 7778 | 71 229 151 420 462 722 274 763 169 603 544 383 587 277 393 498 1232 Wait 997 | . 1 . 67 31 151 22 146 76 175 17 20 67 23 35 51 115 Move 6187 | 49 195 141 296 378 533 239 584 90 416 480 319 466 236 337 385 1043 Hop 53 | . . . 1 6 8 . . . . . 2 8 4 2 2 20 Pick Up 60 | 6 6 . 10 6 5 . 2 . 3 7 2 1 3 4 2 3 Fast Attach 103 | 7 5 . 14 1 3 1 . . . 10 15 16 2 9 11 9 Attach 37 | . . . 3 2 5 . 5 2 . 5 5 . 2 . 1 7 Detach 41 | . 2 . 7 1 3 . 2 1 . 2 7 1 3 . 5 7 Swap 8 | . . 4 . 1 . 1 1 . . . . . . . 1 . Drop 87 | . 8 . 20 5 6 2 2 . . 7 5 7 1 6 14 4 Fire 192 | 9 12 6 2 31 8 9 21 . 9 16 3 16 3 . 26 21 Melee 5 | . . . . . . . . . . . 5 . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 337 | -10/Mines | Discovered new exit (range 11) 344 | -10/Mines | Found a hidden stash of uninstalled traps 351 | -10/Mines | Learned 2 Materials zone layouts 405 | -10/Mines | Discovered new exit (range 4) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Discovered new exit (range 4) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 837 | -8/Materials | Discovered new exit (range 3) 839 | -8/Materials | Entered Factory 839 | -7/Factory | Evolved 2 slots: Utility x2 1094 | -7/Factory | Fabricated Quantum Capacitor (x2) 1106 | -7/Factory | Identified exit to Storage 1106 | -7/Factory | Identified exit to Lower Caves 1136 | -7/Factory | Build established: Hacker-Sprinter 1177 | -7/Factory | Entered Lower Caves 1180 | -7/Lower Caves | Learned 12 Factory zone layouts 1259 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1287 | -7/Lower Caves | Discovered new exit (range 15) 1290 | -7/Lower Caves | Entered another Lower Caves area 1393 | -7/Lower Caves | Spotted B-75 Beast 1401 | -7/Lower Caves | Encountered a Warlord checkpoint 1401 | -7/Lower Caves | Learned Factory stockpile data 1646 | -7/Lower Caves | Discovered new exit (range 5) 1647 | -7/Lower Caves | Entered Data Miner 1647 | -7/Data Miner | Discovered new exit (range 6) 1652 | -7/Data Miner | Met Data Miner 1659 | -7/Data Miner | Learned location of Section 7 (-2) 1659 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1663 | -7/Data Miner | Received God Mode back door access code from Data Miner 1749 | -7/Data Miner | Entered Proximity Caves 1760 | -6/Proximity Caves | Escorted by Enhanced Grunt 1838 | -6/Proximity Caves | Build established: Sprinter 1852 | -6/Proximity Caves | Learned Factory stockpile data 1924 | -6/Proximity Caves | Learned Factory emergency access door positions 1960 | -6/Proximity Caves | Spotted B-75 Beast 2047 | -6/Proximity Caves | Discovered new exit (range 8) 2049 | -6/Proximity Caves | Entered Factory 2049 | -6/Factory | Evolved 2 slots: Propulsion x2 2050 | -6/Factory | Identified exit to Extension 2328 | -6/Factory | Discovered new exit (range 3) 2365 | -6/Factory | Build established: Mutant 2476 | -6/Factory | Core integrity fell below 50% 2519 | -6/Factory | Entered another Factory area 2519 | -5/Factory | Evolved 2 slots: Utility x2 2525 | -5/Factory | Lost 15 parts (4p6n3u2w) 2555 | -5/Factory | Spotted B-75 Beast 2763 | -5/Factory | Discovered new exit (range 16) 2767 | -5/Factory | Identified exit to Factory 2769 | -5/Factory | Entered another Factory area 2769 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2802 | -4/Factory | Spotted B-86 Titan 2853 | -4/Factory | Spotted B-86 Titan 2901 | -4/Factory | Lost 4 parts (1p2n1u) 3019 | -4/Factory | Discovered new exit (range 16) 3039 | -4/Factory | Identified exit to Research 3039 | -4/Factory | Entered Research 3039 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3053 | -3/Research | Lost 3 parts (1p1n1u) 3057 | -3/Research | Identified exit to Research 3064 | -3/Research | Spotted B-86 Titan 3080 | -3/Research | Found Prototype Processor 3080 | -3/Research | Identified Exp. Signal Interpreter 3081 | -3/Research | Incoming investigation squad redirected 3091 | -3/Research | Found Fusion Bomb Launcher 3095 | -3/Research | Found Prototype Processor 3095 | -3/Research | Identified Spectral Analyzer 3119 | -3/Research | Fabricated Imp. Stasis Canceller? 3131 | -3/Research | Fabricated Lgt. Regenerative Plating? 3141 | -3/Research | Entered another Research area 3141 | -2/Research | Evolved 2 slots: Utility x2 3260 | -2/Research | Discovered new exit (range 13) 3300 | -2/Research | Identified exit to Testing 3301 | -2/Research | Entered Testing 3332 | -2/Testing | Found Prototype Device 3400 | -2/Testing | Incoming investigation squad redirected 3457 | -2/Testing | Identified AEGIS Remote Shield 3490 | -2/Testing | Discovered new exit (range 8) 3493 | -2/Testing | Identified exit to Access 3557 | -2/Testing | Entered Access 3557 | -1/Access | Evolved 2 slots: Utility x2 3629 | -1/Access | Identified exit to Surface 3657 | -1/Access | Incoming investigation squad redirected 3915 | -1/Access | Spotted B-99 Colossus 3925 | -1/Access | Lost 3 parts (2n1u) 3982 | -1/Access | Build established: Hacker-Scout 3982 | -1/Access | Incoming investigation squad redirected 4076 | -1/Access | Core integrity fell below 50% 4085 | -1/Access | Lost 16 parts (2p7n6u1w) 4172 | -1/Access | Core integrity fell below 20% 4172 | -1/Access | Spotted B-99 Colossus 4174 | -1/Access | System corruption reached 10% 4176 | -1/Access | Destroyed by Hellfire Trap Last Messages --------------- Slug penetrates G-73 Enforcer. Penetrated by Slug. Cmb. Linear Gravjet destroyed. Penetrated by Slug. Slug penetrates H-88 Terminator. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Field Propulsion Array destroyed. System corrupted: Component data lost. Acquired Adv. Particle Charger. Lgt. Quantum Reactor destroyed. W-44 Eye sends out distress signal. Field Propulsion Array destroyed. Slug penetrates Recycling Unit. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Triggered Hellfire Trap. An explosion rips through the floor. Map ----- +----------------------------------------------------+ | #??# """ #?????????????# """ """"????? | | #??# " #?????????????# "????? | | #??###########?????????????# "????? | | " #??????????????????????????# "????? | | "" !#????????????#??#??????????# "????< | | " #???????????? ??????????# "????? | | !#???????????? T" ??????????# "????? | | #???????????? 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" ??# #??????????# # | | # #??? ???# #??????????# # = | | # #??? ???#gg#??????#???# # | | ##/###### ##?##+##### ######;##### # | | ## ##### s### ss g !! # | | s s s % !! k############# | | ##+##### ########## @ #???????????? | | ? ???#####????????# """"" BB#?????????? | | ? ????????????????# ""Y"" ] #?????????? | | ???????????????# ?#??????????? | | ! ???????????????# #???????????? | | !!! ????????????? k ??????????? | | "F!"" ???????????? ! ?????????? | | """"" ??????????####+#############+####?????????? | | """"" !??????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 48 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 88 Targeting Accuracy 8 Core Analysis 8 Particle Charging 20 Overload Amplification 100 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Imp. Stasis Canceller | x1 | -3/Research | Preloaded Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothDisposableWand Manual? 0 Play Time 01:32:37 Cumulative 285.0 hours Start 2021.08.09 @ 22:17:51 End 2021.08.09 @ 23:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 84 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd6bd521-45e9-4449-a3b3-63f5d15c8d89