Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 05:05:56 Player: MOPO3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1079) 1079 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 5777 Bonus ------- Follower Combat Kills 459 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Airjet Gauss Rifle Gauss Rifle Heavy Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Improved Light Armor Plating EM Disruption Field Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Gauss Rifle Gauss Rifle Heavy Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Flail [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Terrain Scan Processor Device Shield Generator Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 1 Utility 4 | . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 68 | 6 2 7 1 6 2 15 21 8 Power 5 | 1 . . . . 1 1 1 1 Engine 3 | 1 . . . . 1 1 . . Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . . 1 Propulsion 19 | 2 1 4 . 1 . 5 5 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 19 | 2 1 4 . 1 . 5 5 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 1 . 2 . 3 6 1 Device 7 | . . . . 1 . 3 2 1 Storage 4 | 1 . 1 . 1 . . 1 . Processor 1 | . 1 . . . . . . . Hackware 2 | . . . . . . . 2 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 . 2 1 3 1 6 9 5 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 2 . 1 1 2 . 1 5 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 1 3 . 1 Special Weapon 5 | . . . . 1 . 1 2 1 Impact Weapon 4 | . . . . . . 1 2 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 1 Parts Lost 22 | . 1 2 1 . . 5 2 11 Power 1 | . . . . . . . . 1 Propulsion 13 | . 1 2 . . . 3 2 5 Utility 4 | . . . . . . 1 . 3 Weapon 4 | . . . 1 . . 1 . 2 Highest Loss Streak 10 | . 1 2 1 . . 4 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 91 95 100 90 88 87 85 80 Engine 6 | . 14 11 11 11 11 9 . . Core 1 | . . . . . . . 6 . Wheel 30 | . 27 31 33 33 33 34 28 26 Device 2 | . . . . . . 8 1 4 Storage 11 | . 14 19 22 13 11 9 7 6 Processor 8 | . 6 11 11 11 11 9 7 6 Hackware 4 | . . . . . . . 11 12 Protection 1 | . . . . . . . 4 5 Energy Gun 1 | . . 9 . . . . . . Ballistic Gun 12 | . 28 12 22 22 11 6 8 6 Launcher 2 | . . . . . 10 9 1 . Special Weapon 1 | . . . . . . . 3 2 Peak Build Rating 53 | 6 8 13 13 24 12 25 43 53 Average Rating 22 | 4 6 12 11 12 12 19 36 43 On Entrance 14 | . 6 8 13 12 12 12 25 40 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 14 14 26 25 25 21 31 39 47 Greatest Support 80 | 26 26 36 36 36 36 52 70 80 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 15 Most Carried 12 | 2 8 10 10 10 10 10 12 12 Average Carried 9 | 1 5 9 9 9 9 9 9 11 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 Final Carried 12 | 2 8 10 10 10 10 9 12 12 Class Distribution -------------------- 79% | Scavenger-Mutant 12% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1609 | 203 88 307 51 . 126 120 538 176 Remotely . | . . . . . . . . . Salvage Created 1656 | . 134 458 82 . 125 240 543 74 Parts 91 | . 10 31 3 . 7 23 14 3 Haulers Intercepted 3 | . . 1 . . . 1 1 . Recyclers Shooed 5 | . 2 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 30 | . 2 10 2 . 3 10 1 2 Guns 17 | . 2 10 2 . 1 1 1 . AOE 13 | . . . . . 2 9 . 2 Classes Destroyed 12 | . 3 4 . . 1 2 2 . Worker 5 | . . 3 . . . . 2 . Builder 5 | . 1 . . . . 4 . . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . 1 . . . 1 1 . Recycler 5 | . . . . . 1 . 4 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 13 | . . 4 . . 3 6 . . Grunt 13 | . 2 5 2 . . 1 1 2 Duelist 1 | . . . . . . 1 . . Sentry 1 | . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . Best Kill Streak 7 | . 2 7 3 . 3 7 5 2 Combat Bots Only 6 | . 1 4 3 . 3 6 1 2 Max Kills in Single Turn 5 | . 1 1 1 . 2 5 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 2 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 306 | . 17 39 14 . 20 43 53 120 Missed 83 | . 2 8 4 . 11 10 19 29 Damage Taken 3681 | . 201 287 123 . 74 535 449 2012 Core 1265 | . 54 65 24 . 10 152 100 860 Absorbed by Shields 89 | . . . . . . 89 . . Ignored by Resistances 12 | . . . . . . . . 12 Core Remaining (%) 82 | 100 78 . . . 75 72 85 . Volleys Fired 136 | . 27 37 8 . 16 11 21 16 Largest 2 | . 2 2 2 . 1 2 2 2 Hottest 78 | . 40 68 68 . 30 78 56 56 Shots Fired 241 | . 54 74 15 . 16 21 41 20 Gun 215 | . 54 74 15 . 15 4 40 13 Cannon . | . . . . . . . . . Launcher 21 | . . . . . 1 16 . 4 Special 5 | . . . . . . 1 1 3 Kinetic 177 | . 54 37 14 . 15 4 40 13 Thermal . | . . . . . . . . . Explosive 21 | . . . . . 1 16 . 4 Electromagnetic 38 | . . 37 1 . . . . . Robot Hit Streak 9 | . 5 9 4 . 2 4 8 7 Robot Miss Streak 7 | . 2 4 3 . 7 3 3 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 130 | . 32 38 9 . 4 11 31 5 Core Hits 68 | . 9 17 4 . 5 16 9 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 3 | . . . . . . . 2 1 Destroy 2 | . . . . . . . 1 1 Smash 1 | . . . . . . . 1 . Melee Attacks 25 | . . . . . . 11 7 7 Impact 25 | . . . . . . 11 7 7 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3926 | . 387 600 133 . 123 1316 984 383 Guns 1938 | . 387 600 133 . 63 21 618 116 Cannons . | . . . . . . . . . Explosions 1547 | . . . . . 60 1232 . 255 Melee 429 | . . . . . . 63 366 . Ramming 12 | . . . . . . . . 12 Kinetic 1603 | . 387 265 133 . 63 21 618 116 Thermal . | . . . . . . . . . Explosive 1547 | . . . . . 60 1232 . 255 Electromagnetic 335 | . . 335 . . . . . . Impact 429 | . . . . . . 63 366 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . . . . . 3 5 Average Corruption 1 | . 1 . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 2 1 Matter Fused 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 269 | . . . . . . 120 149 . Projectiles . | . . . . . . . . . Explosions 97 | . . . . . . 97 . . Melee 172 | . . . . . . 23 149 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 72 . 6 Shots 4 | . . . . . . 4 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 79 | . 12 21 46 . . 79 21 6 Average Temperature 15 | . 3 7 26 . . 39 8 4 Received Heat Transfer 1165 | . 120 72 90 . . 106 165 612 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . . . 5 3 . Impact Corruptions 6 | . . . . . . 1 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 421 | . 135 365 182 . 75 399 421 358 Initial 179 | . . 56 142 . . 29 179 72 Average 177 | . 62 176 179 . 62 153 296 130 Maximum Alert Level 2 | . . 1 . . . 1 2 1 Low Security (%) 60 | 100 100 64 100 . 100 55 10 80 Level 1 33 | . . 35 . . . 44 67 19 Level 2 6 | . . . . . . . 21 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . 3 5 3 Investigation 5 | . . . . . . 1 3 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 6 | . 1 1 . . . 2 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 8 12 2 . 3 19 11 12 Peak Tracking Total 8 | . 4 2 2 . 3 8 3 6 Tactical Retreats 4 | . 1 2 . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . 1 1 . . . 2 . 5 Max in Single Turn 1 | . 1 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 1 1 1 . . 2 5 1 Terminals 8 | . 1 1 1 . . 1 4 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 3 4 5 . . 5 8 1 Successful 9 | . 1 1 1 . . 2 3 1 Failed 17 | . 2 3 4 . . 3 5 . Catastrophic 2 | . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 23 | . 3 4 5 1 . 2 6 2 Terminals 21 | . 3 4 5 . . 2 7 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 3 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . Retrieve Components 2 | . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 1 1 . . 1 1 . Terminals 5 | . 1 1 1 . . 1 1 . Botnet 5 | . 1 1 1 . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 1 . . 2 3 1 Full Trace Events 3 | . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . 1 . . 1 1 1 Largest Group 2 | . . . 1 1 . 1 2 1 Highest-Rated Group 122 | . . . 31 31 . 90 122 85 Highest-Rated Ally 90 | . . . 31 31 . 90 90 85 Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . . . . 18 18 Total Damage 1481 | . . . . . . . 580 901 Kills 17 | . . . . . . . 8 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 3 | . . . . . . 1 1 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3267 | 53 194 374 254 467 307 380 814 424 Spaces Moved 2481 | 46 105 170 255 529 307 228 704 137 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2480 | 45 105 170 255 529 307 228 704 137 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 86 86 86 85 80 90 Average Speed 87 | 91 88 81 86 86 86 86 89 91 Slowest Speed 100 | 100 90 90 86 86 86 90 95 93 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 15 17 50 90 73 24 14 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 12 | . . . . . . 6 . 6 Terrain Destroyed 156 | . . . . . . 143 . 13 Melee 12 | . . . . . . 6 . 6 Projectile 1 | . . . . . . 1 . . AOE 143 | . . . . . . 136 . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3284 | 53 151 331 274 540 335 371 829 400 Wait 511 | . 11 106 10 . 4 90 63 227 Move 2473 | 45 104 169 254 528 306 227 703 137 Hop . | . . . . . . . . . Pick Up 36 | 2 7 7 1 1 3 6 6 3 Fast Attach 28 | 6 1 2 . 3 . 6 9 1 Attach 10 | . 1 2 1 . . 3 1 2 Detach . | . . . . . . . . . Swap 30 | . . 3 . 3 2 6 11 5 Drop 34 | . . 5 . 5 4 11 8 1 Fire 136 | . 27 37 8 . 16 11 21 16 Melee 25 | . . . . . . 11 7 7 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 587 | -9/Materials | Discovered new exit (range 7) 622 | -9/Materials | Entered Mines 648 | -9/Mines | Build established: Scavenger-Mutant 657 | -9/Mines | Received a Mining Laser from a helpful Derelict 862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 863 | -9/Mines | Discovered new exit (range 5) 876 | -9/Mines | Entered Exiles 876 | -9/Exiles | Accompanied by 1 ally 899 | -9/Exiles | Met 8R-AWN 912 | -9/Exiles | Met EX-HEX 939 | -9/Exiles | Met EX-BIN 951 | -9/Exiles | Aligned with FarCom system 952 | -9/Exiles | Given EX-Vault access code 976 | -9/Exiles | Opened EX-Vault 981 | -9/Exiles | Found Prototype Device 981 | -9/Exiles | Identified Chronowheel 981 | -9/Exiles | Activated Chronowheel 985 | -9/Exiles | Found Prototype Storage 985 | -9/Exiles | Identified Superbattery 991 | -9/Exiles | Found Prototype Special Weapon 991 | -9/Exiles | Identified Field Lobotomy Kit 1015 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1040 | -9/Exiles | Met EX-DEC 1099 | -9/Exiles | Discovered new exit (range 14) 1205 | -9/Exiles | Visited The Gauntlet 1343 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1343 | -9/Exiles | Entered Mines 1642 | -8/Mines | Discovered new exit (range 9) 1650 | -8/Mines | Entered Materials 1650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -8/Materials | Discovered new exit (range 16) 2024 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 2030 | -8/Materials | Entered Factory 2030 | -7/Factory | Accompanied by 1 ally 2030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -7/Factory | Lost 4 parts (2n1u1w) 2268 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 2693 | -7/Factory | Discovered new exit (range 6) 2844 | -7/Factory | Entered another Factory area 2844 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3092 | -6/Factory | Spotted B-75 Beast 3096 | -6/Factory | Assimilated B-75 Beast with FLK Orb 3253 | -6/Factory | Core integrity fell below 50% 3261 | -6/Factory | Core integrity fell below 20% 3262 | -6/Factory | Lost 10 parts (1p4n3u2w) 3268 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Knocked back. Arm. Huge Wheel destroyed. Cold Fusion Reactor destroyed. K-01 Serf collects debris. M-28 Smith repairs Gravmag System. Gauss Rifle destroyed. M-28 Smith repairs Imp. Heat Sink. K-01 Serf collects debris. Knocked back. Acquired 4 matter. K-01 Serf collects debris. M-28 Smith repairs Beast 5a. K-01 Serf collects debris. Knocked back. M-28 Smith repairs Med. Reflective Plating. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-23). Knocked back. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# """ [** # #???????? | | ?????????????????????????# # #???????? | | ?????????????????????????# # #???????? | | ?????????????????????????########### #???????? | | ?????????????????????????# + +???????? | | ?????????????????????????# # #???????? | | ?????????????????????????# "" # #???????? | | ?????????????????????????# "" # #???????? | | ?????????????????????????# "T """ # #???????? | | ?????????????????????????# "" """ # ####+#### | | ?????????????????????????# "" """ # ! | | ?????????????????????????# # % | | ?????????????????????????########### | | ?????????????????????????????????# # " " """? | | ?????????????????????????????????# # " " """" | | ?????????????????????????????????# # """" | | ?????????????????????????????????### """" | | ?????????????????????????????????# | | ?????????????????????????????????# """""" "" | | ?????????????????????????????????### """""" """" | | ??????????????????????############## """" " """" | | ??????????????????????# # " " %= | | ????????????????????### * # [*%=%% | | ????????????????????# # % u !g # *== *%%%% | | ??????????????????????# ! g # !%* *%%" | | ??????????????????????# @ !BB # = %"" | | ?????????????????????#; BB + | | ?????????????????????## % p% # | | ??????????????????????# # % | | ??????????????????????# ##### ######### | | ??????????????????????# #???? #???????? | | ??????????????????????# #???? #???????? | | ??????????????????????# #???? #???????? | | ??????????????????????##############???? #???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 25 Resistance: EM 25 Evasion (%) 44 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravVariablePrototype Manual? 0 Play Time 00:38:14 Cumulative 26.1 hours Start 2024.09.01 @ 04:29:14 End 2024.09.01 @ 05:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adf879c9-1017-4c7b-ba90-b45386158c3a