Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.19 @ 21:14:51 Player: Photonicus Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (269) 1345 Value Destroyed (9882) 9882 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 18785 Bonus ------- High Alert Combat Kills 1016 Follower Combat Kills 62 Cogmind --------- Core Integrity 0/1450 Matter 130/300 Energy 80/100 System Corruption 8% Temperature Cool (9) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Precision Energy Filter Improved Phase Shifter Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Beamcaster Heavy Disruptor Cannon Heavy Battle Rifle > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antigrav System Large Storage Unit Long-range Terrain Scanner Medium Insulated Plating High-powered Shotgun Scatter Rocket Array [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 1 . 1 . . . . Utility 8 | . . 1 . . 1 1 1 1 . . 2 1 Weapon 3 | . . . . 1 1 . . . . . . 1 Parts Attached 164 | 7 5 4 20 11 9 30 29 5 3 16 13 12 Power 18 | 1 1 1 2 1 1 1 4 . . . 4 2 Engine 10 | 1 1 1 2 1 1 . 2 . . . 1 . Core 6 | . . . . . . 1 2 . . . 2 1 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 51 | 2 . 1 5 6 5 10 10 1 . 6 2 3 Treads 14 | . . . 3 5 5 . . . . . . 1 Leg 36 | 2 . 1 2 1 . 10 10 1 . 6 2 1 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 38 | 2 2 2 4 1 2 6 4 3 1 2 5 4 Device 14 | . . . 1 . . 3 2 1 . 1 3 3 Storage 9 | 1 1 . 2 . . 1 2 1 . . 1 . Processor 2 | 1 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 2 1 1 2 2 . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 2 . 9 3 1 13 11 1 2 8 2 3 Energy Gun 5 | 2 . . . . . . 1 . . 2 . . Energy Cannon 2 | . . . . . . . . . . 1 1 . Ballistic Gun 31 | . . . 5 2 1 10 7 1 . 3 1 1 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . Launcher 13 | . . . 3 1 . 3 1 . 1 2 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . . . . 1 . Parts Lost 75 | . . . 10 2 . 3 12 1 2 12 10 23 Power 11 | . . . 2 1 . . 3 . . . 1 4 Propulsion 22 | . . . 3 1 . . 2 . . 6 2 8 Utility 18 | . . . 2 . . . 2 . 1 2 4 7 Weapon 24 | . . . 3 . . 3 5 1 1 4 3 4 Highest Loss Streak 13 | . . . 8 1 . 1 3 1 2 4 4 13 Average Slot Usage (%) 91 | . 98 89 80 99 100 93 94 99 96 92 89 40 Engine 3 | . 13 11 9 8 7 . 4 . . . . 1 Core 4 | . . . . . . 5 5 10 10 10 3 3 Treads 5 | . . . 11 35 30 . . . . . . . Leg 23 | . 28 23 17 . . 32 28 31 31 30 28 9 Device 6 | . . . 3 2 . 5 11 12 10 9 11 7 Storage 15 | . 22 22 15 18 15 13 14 18 15 15 14 9 Protection 6 | . . 10 4 6 15 7 2 5 6 5 8 3 Energy Gun 1 | . 10 . . . . . 1 1 . 5 7 1 Ballistic Gun 16 | . . . 11 27 30 25 21 18 15 7 8 2 Ballistic Cannon 2 | . 17 22 7 . . . . . . . . . Naked Turns 72 | . . . . . . . . . . . . 72 Heaviest Build 112 | 13 19 24 44 53 66 92 104 95 96 108 112 97 Greatest Support 115 | 20 20 30 60 80 91 92 88 99 99 107 115 115 Greatest Overweight (x) 13 | 1 . 1 3 . . 1 1 . . 1 1 13 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 8 8 16 16 16 16 16 22 22 22 22 16 Average Capacity 15 | 5 7 8 7 16 16 16 16 21 22 22 16 12 Most Carried 19 | 4 8 8 8 16 16 16 16 17 17 19 15 8 Average Carried 12 | 1 4 7 6 12 13 15 12 12 16 16 12 3 Final Capacity 22 | 6 8 8 16 16 16 16 16 22 22 22 16 4 Final Carried 17 | 1 7 8 6 15 15 12 12 17 16 16 9 1 Class Distribution -------------------- 49% | Scavenger-Tank 21% | Tank 12% | Mutant 10% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 8229 | 250 98 338 712 699 441 1492 2434 121 272 1001 300 71 Remotely . | . . . . . . . . . . . . . Salvage Created 12729 | 27 311 417 936 1186 788 2332 3990 121 514 1277 638 192 Parts 570 | 4 12 30 85 53 35 93 167 10 14 46 17 4 Haulers Intercepted 14 | . 2 1 3 1 . 4 2 . . 1 . . Recyclers Shooed 16 | . . 2 . 2 1 1 9 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 11 35 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 188 | . 2 14 25 18 11 24 48 1 12 25 5 3 Melee 1 | . . . . . . . 1 . . . . . Guns 128 | . 2 . 9 15 10 24 39 1 6 17 4 1 Cannons 25 | . . 14 11 . . . . . . . . . AOE 33 | . . . 5 3 1 . 8 . 6 8 . 2 Classes Destroyed 16 | 1 4 3 2 1 1 1 2 . . 1 . . Worker 16 | . . . 1 2 . 1 12 . . . . . Builder 5 | . . . 1 1 1 . 2 . . . . . Tunneler 5 | 1 1 . . . . 1 1 . . . 1 . Hauler 14 | . 2 1 3 1 . 4 2 . . 1 . . Recycler 17 | . 1 2 . 1 2 4 5 . . . 2 . Operator 8 | . . 2 5 . . 1 . . . . . . Watcher 16 | . 2 1 2 4 . 1 5 1 . . . . Swarmer 35 | . . 10 7 . . . 5 . 3 10 . . Saboteur 1 | . . . . . . . 1 . . . . . Grunt 95 | . 2 2 12 9 7 11 30 . 8 12 1 1 Brawler 6 | . . . . . 1 1 3 . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . Protector 1 | . . . . . . . 1 . . . . . Sentry 27 | . . 2 6 7 2 5 1 1 . 1 2 . Hunter 14 | . . . . 2 1 2 5 . . . 2 2 Programmer 8 | . . . . . . 5 2 . . 1 . . Best Kill Streak 30 | 1 2 6 11 9 4 6 30 1 7 8 3 1 Combat Bots Only 10 | . 1 5 9 5 3 4 10 1 7 8 2 1 Max Kills in Single Turn 6 | 1 1 1 3 2 2 4 6 1 3 4 2 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . Exploded 5 | . . . 2 2 1 . 5 . 3 4 . 1 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Damage Taken 15673 | . 181 311 1432 975 638 2059 2601 79 643 1821 1552 3381 Core 2505 | . 10 41 251 117 24 106 189 . 48 182 65 1472 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 96 . 27 78 96 87 81 . . 80 95 . Volleys Fired 572 | 2 24 36 68 65 30 80 138 8 17 53 29 22 Largest 4 | 2 2 2 2 3 4 4 4 4 3 4 4 3 Hottest 218 | 100 100 70 70 69 92 112 158 158 94 206 218 210 Shots Fired 1760 | 4 48 72 120 191 120 307 544 26 41 157 100 30 Gun 1584 | 4 38 . 51 189 120 303 543 26 36 152 96 26 Cannon 143 | . 10 72 54 . . . . . . 2 4 1 Launcher 33 | . . . 15 2 . 4 1 . 5 3 . 3 Special . | . . . . . . . . . . . . . Kinetic 1595 | . 10 72 105 189 120 303 529 25 36 126 59 21 Thermal 125 | 4 38 . . . . . 14 1 . 26 37 5 Explosive 33 | . . . 15 2 . 4 1 . 5 3 . 3 Electromagnetic 7 | . . . . . . . . . . 2 4 1 Robot Hit Streak 50 | 3 17 9 27 24 40 37 50 15 8 22 23 21 Robot Miss Streak 10 | . 3 2 2 2 2 2 10 2 4 7 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 21 | . . . 2 3 2 2 5 . 1 5 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 1 1 . Shots Hit Robots 1345 | 3 34 47 87 159 94 235 428 19 34 99 81 25 Core Hits 617 | 2 12 24 53 58 35 94 175 6 41 68 33 16 Critical Hits 24 | . 1 2 1 1 2 4 6 . 2 3 2 . Critical Kills 14 | . 1 1 1 . 1 3 5 . 1 1 . . Critical Parts Destroyed 10 | . . 1 . 1 1 1 1 . 1 2 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27928 | 49 460 837 1719 2564 1334 4129 9177 352 1857 2943 1780 727 Guns 21073 | 49 361 . 695 2214 1221 3708 7929 352 685 1954 1524 381 Cannons 1770 | . 88 837 624 . . . . . . 37 148 36 Explosions 4760 | . . . 390 350 91 368 1148 . 1172 952 . 289 Melee . | . . . . . . . . . . . . . Ramming 325 | . 11 . 10 . 22 53 100 . . . 108 21 Kinetic 20809 | . 88 837 1319 2214 1221 3708 7668 352 685 1480 898 339 Thermal 2187 | 49 361 . . . . 250 385 . . 474 626 42 Explosive 4386 | . . . 390 350 91 118 1024 . 1172 952 . 289 Electromagnetic 221 | . . . . . . . . . . 37 148 36 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . 17 . . 7 . 1 1 7 . 8 Average Corruption 5 | . . . 16 . . 2 . 1 1 4 . 6 Corruption Purged . | . . . . . . . . . . . . . Effects 107 | . . . 34 . . 21 . . 2 46 . 4 Message Errors 21 | . . . 6 . . 6 . . . 9 . . Matter Fused 19 | . . . 6 . . 1 . . . 10 . 2 Heat Flow Errors 9 | . . . 4 . . . . . . 4 . 1 Energy Discharges 12 | . . . 4 . . 2 . . 2 4 . . Data Loss (minor) 10 | . . . 1 . . 3 . . . 5 . 1 Data Loss (major) 2 | . . . 1 . . . . . . 1 . . Misfires 3 | . . . 1 . . 1 . . . 1 . . Misdirections 2 | . . . 2 . . . . . . . . . Targeting Errors 24 | . . . 8 . . 6 . . . 10 . . Weapon Failures 5 | . . . 1 . . 2 . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 173 | . . 5 44 6 . 85 18 . . . 15 . Projectiles 12 | . . 5 7 . . . . . . . . . Explosions 131 | . . . 37 6 . 70 18 . . . . . Melee 30 | . . . . . . 15 . . . . 15 . Knockbacks 13 | . . 9 3 . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 9 | . . 6 3 . . . . . . . . . Secondary 3 | . . 3 . . . . . . . . . . Self-Inflicted Damage 818 | . . . 179 . . 261 191 . 140 15 . 32 Shots 26 | . . . 8 . . 5 3 . 8 1 . 1 Rammed 10 | . . . 6 . 1 . . . . . . 3 Targets Rammed 35 | . 2 . 6 . 1 4 9 . . . 10 3 Kicked 25 | . 2 . . . . 4 9 . . . 10 . Crushed . | . . . . . . . . . . . . . Highest Temperature 406 | 39 352 120 273 99 306 60 330 70 206 406 392 361 Average Temperature 92 | 20 133 34 67 46 112 15 59 36 80 129 137 219 Received Heat Transfer 3768 | . 138 63 264 522 315 519 963 . 222 195 333 234 Effects 15 | . . . . . 1 . 1 . . 7 4 2 Shutdowns 6 | . . . . . . . 1 . . 3 2 . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 7 | . . . . . . . . . . 4 2 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 6 . . 1 . . . . . 2 1 . Heat Transferred 4147 | 148 1073 . . . . 200 581 . . 933 1138 74 Parts Sabotaged 2 | . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 1036 | 5 145 406 471 482 423 431 1036 508 . . 216 171 Average Influence 256 | 1 90 167 298 251 279 135 501 478 . . 115 91 Maximum Alert Level 3 | . . 2 2 2 2 2 3 2 . . 1 . Low Security (%) 45 | 100 100 53 16 33 25 69 11 . . . 95 100 Level 1 35 | . . 42 58 53 65 30 34 . . . 4 . Level 2 14 | . . 3 25 13 9 . 25 100 . . . . Level 3 5 | . . . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 7 4 3 7 7 . . . 4 3 Investigation 10 | . . . 1 . 3 3 1 . . . 1 1 Extermination 4 | . . . . . . 3 1 . . . . . Reinforcement 15 | . . 1 5 1 . 1 3 . . . 3 1 Assault 2 | . . . . . . . 2 . . . . . Garrison 5 | . . . 1 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . . 1 1 . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 10 | . . 2 3 2 . 2 1 . . . . . Communications Jammed 1 | . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . 1 . . Times Spotted 275 | . 5 20 36 29 13 40 66 4 9 24 18 11 Peak Tracking Total 10 | . 2 6 10 6 6 7 9 2 4 5 10 8 Tactical Retreats 14 | . . . . 1 1 5 5 . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 11 | . . . 4 . 1 . 1 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 9 | . 1 . . . 2 . . . . . 6 . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 14 | . . . 1 . 1 5 5 . 2 . . . Max in Single Turn 2 | . . . 1 . 1 2 2 . 1 . . . Garrison Access 5 | . . . 1 . 1 . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 37 | . 3 3 5 3 4 6 5 3 1 . 4 . Terminals 25 | . 2 2 4 2 2 5 3 1 1 . 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access 7 | . . . 1 . 2 1 1 1 . . 1 . Total Hacks 104 | . 8 7 22 9 13 15 13 7 3 . 7 . Successful 59 | . 7 3 12 4 4 9 11 3 3 . 3 . Failed 45 | . 1 4 10 5 9 6 2 4 . . 4 . Catastrophic 6 | . . 1 1 1 . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 8 6 18 4 9 14 6 4 . . 4 . Terminals 79 | . 6 4 20 6 9 14 9 3 3 . 5 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . 3 . 3 . . . . . . . . Garrison Access 12 | . . . 2 . 4 1 2 1 . . 2 . Terminal Hacks 25 | . 3 . 5 1 2 5 5 . 3 . 1 . Record 5 | . . . . 1 . . 1 . 3 . . . Robot Analysis 2 | . . . . . . . 2 . . . . . Open Door 2 | . . . 2 . . . . . . . . . Level Access Points 4 | . 1 . 1 . . 1 1 . . . . . Alert Level 4 | . 1 . 1 . . 1 1 . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . Reprogram Traps 3 | . 1 . . . 1 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . Garrison Access Hacks 6 | . . . 2 . 1 . 1 1 . . 1 . Seal Access 5 | . . . 1 . 1 . 1 1 . . 1 . Coupler Status 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 2 1 5 1 1 3 3 1 . . 1 . Terminals 18 | . 2 1 5 1 1 3 3 1 . . 1 . Botnet 16 | . 2 1 3 1 1 3 3 1 . . 1 . Operators 2 | . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 3 3 5 3 3 6 5 2 1 . 3 . Full Trace Events 6 | . 1 . . . 2 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 51 | . 26 . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 10 . . . . . . . . Highest-Rated Group 88 | . . . 88 88 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . . . Total Damage 205 | . . . . 205 . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total 2 | . . . . . . . 2 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 9920 | 65 426 457 945 728 711 1935 1386 329 380 1880 395 283 Spaces Moved 5738 | 42 228 235 509 298 361 1248 617 239 269 1275 193 224 Core 164 | 14 . . 10 . . . . . . . . 140 Treads 812 | . . . 134 298 361 19 . . . . . . Legs 4762 | 28 228 235 365 . . 1229 617 239 269 1275 193 84 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 160 156 122 120 123 123 121 120 50 Average Speed 131 | 107 120 144 132 160 157 123 139 123 123 132 128 90 Slowest Speed 700 | 120 120 150 200 160 160 156 150 123 123 152 151 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . 3 . . . . . . 2 . 1 Exploration Rate (%) 29 | 2 45 25 59 30 13 31 21 7 48 89 9 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 134 | . . . 37 . . 97 . . . . . . Terrain Destroyed 861 | . . . 140 17 27 261 83 1 101 181 . 50 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . . . . . 7 1 7 23 . 1 AOE 822 | . . . 140 17 27 261 76 . 94 158 . 49 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Res Total 6959 | 58 334 281 659 405 427 1440 883 261 289 1376 273 273 Wait 244 | . 59 1 25 13 9 26 64 . . 18 23 6 Move 5724 | 41 227 234 507 297 360 1247 616 238 268 1273 192 224 Hop . | . . . . . . . . . . . . . Pick Up 141 | 8 13 3 18 15 10 25 20 9 1 12 4 3 Fast Attach 6 | . . 1 3 . . 2 . . . . . . Attach 93 | 7 3 1 10 4 2 6 18 4 2 14 10 12 Detach 4 | . . . . . . . . . . 2 1 1 Swap 65 | . 2 2 7 7 7 22 11 1 1 2 3 . Drop 71 | . 4 3 12 4 8 28 7 1 . 1 1 2 Fire 572 | 2 24 36 68 65 30 80 138 8 17 53 29 22 Melee . | . . . . . . . . . . . . . Ram 7 | . . . 4 . . . . . . . . 3 Kick 27 | . 2 . 2 . . 4 9 . . . 10 . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 2 | . . . 1 . . . . . . 1 . . Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Repaired Ion Engine 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Discovered new exit (range 14) 949 | -9/Materials | Entered Storage 1054 | -9/Storage | Destroyed 9 combat bots 1079 | -9/Storage | Identified exit to Materials 1227 | -9/Storage | Build established: Scavenger-Mutant 1287 | -9/Storage | Crushed by falling debris 1303 | -9/Storage | Crushed by falling debris 1304 | -9/Storage | System corruption reached 10% 1325 | -9/Storage | Crushed by falling debris 1354 | -9/Storage | Lost 8 parts (1p2n2u3w) 1413 | -9/Storage | Core integrity fell below 50% 1592 | -9/Storage | Garrison activated, responded to threat 1879 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1894 | -9/Storage | Entered Materials 1894 | -8/Materials | Accompanied by 10 allies 1894 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2262 | -8/Materials | Garrison activated, responded to threat 2399 | -8/Materials | Build established: Scavenger-Tank 2424 | -8/Materials | Garrison activated, responded to threat 2535 | -8/Materials | Discovered new exit (range 10) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3215 | -7/Factory | Discovered new exit (range 12) 3333 | -7/Factory | Entered another Factory area 3333 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -6/Factory | Build established: Tank 3615 | -6/Factory | Found Prototype Launcher 3656 | -6/Factory | Found Hvy. Reactive Plating 3659 | -6/Factory | Found Hvy. Reactive Plating 4093 | -6/Factory | Identified Scatter Rocket Array 4673 | -6/Factory | Identified exit to Factory 5268 | -6/Factory | Entered another Factory area 5268 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5284 | -5/Factory | Identified exit to Factory 5567 | -5/Factory | Build established: Scavenger-Tank 6146 | -5/Factory | Lost 3 parts (1u2w) 6168 | -5/Factory | First assault squad dispatched 6301 | -5/Factory | Destroyed 10 combat bots 6370 | -5/Factory | Destroyed 8 combat bots 6408 | -5/Factory | Lost 3 parts (1p1n1w) 6441 | -5/Factory | Repaired Flexi-carbon Leg 6554 | -5/Factory | Build established: Scavenger-Gunner 6654 | -5/Factory | Entered another Factory area 6654 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6960 | -4/Factory | Discovered new exit (range 15) 6963 | -4/Factory | Build established: Scavenger-Tank 6983 | -4/Factory | Entered Upper Caves 6999 | -4/Upper Caves | Learned Factory garrison access intel 7007 | -4/Upper Caves | Attracted the attention of an 0b10 base 7040 | -4/Upper Caves | Destroyed 7 combat bots 7282 | -4/Upper Caves | Learned Research stockpile data 7326 | -4/Upper Caves | Discovered new exit (range 10) 7363 | -4/Upper Caves | Entered another Upper Caves area 7605 | -4/Upper Caves | Lost 3 parts (3n) 7728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7742 | -4/Upper Caves | Learned location of Testing (-3) 7775 | -4/Upper Caves | Destroyed 8 combat bots 7866 | -4/Upper Caves | Crushed by falling debris 7883 | -4/Upper Caves | Crushed by falling debris 7914 | -4/Upper Caves | Lost 4 parts (1u3w) 8247 | -4/Upper Caves | Encountered a Warlord checkpoint 9169 | -4/Upper Caves | Discovered new exit (range 12) 9243 | -4/Upper Caves | Entered Research 9243 | -3/Research | Evolved 2 slots: Utility x2 9556 | -3/Research | Lost 3 parts (1p1u1w) 9563 | -3/Research | Discovered new exit (range 14) 9638 | -3/Research | Entered another Research area 9638 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9665 | -2/Research | Lost 4 parts (3u1w) 9752 | -2/Research | Lost 10 parts (1p6n1u2w) 9795 | -2/Research | Garrison activated, responded to threat 9829 | -2/Research | Crushed by falling debris 9847 | -2/Research | Core integrity fell below 50% 9875 | -2/Research | Core integrity fell below 20% 9880 | -2/Research | Lost 13 parts (3p2n6u2w) 9918 | -2/Research | Spotted B-90 Cyclops 9921 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 09856_ System corrupted: Heat flow error (+242). 09874_ Slug penetrates Wall. 09874_ Slammed into H-88 Terminator. 09874_ Penetrated by Slug. 09875_ Slammed into G-73 Enforcer. 09876_ Penetrated by Slug. 09876_ G-73 Enforcer destroyed. 09877_ Penetrated by Slug. 09877_ Slug penetrates G-73 Enforcer. 09878_ Slammed into H-88 Terminator. 09878_ Destabilizing: System corrupted (+2). 09879_ Slug penetrates G-73 Enforcer. 09879_ Penetrated by Slug. 09883_ Slug penetrates Wall. 09883_ Slug penetrates R-10 Processor. 09887_ Slug penetrates Earth. 09897_ System corrupted: Matter fused (-5). 09912_ System corrupted: Component data lost. 09918_ U-05 Engineer lays Concrete. 09920_ Acquired Adv. Heavy Treads. Map ----- +----------------------------------------------------+ | % """ #??? ??????????????????????????????? | | """ #??????????????#???????????????????? | | ^ #??? ??"???????????????????????????? | | ^ ! #??? ??????????????????????????????? | | ##?????????????????????????????????? | | # ###?? ???????????????????????????????? | | # ##?????????????????????????????????? | | %# ####?+???#?###??????????????????????? | | % ###?#?#??? ? ???????????????????? | | #?????# ?? ?? ???????????????? | | ####### ??????????????????? | | ?????????????????? | | #### k #????????????????? | | # u #????????????????? | | # ""T" #????????????????? | | # """ #????????????????? | | # #????????????????? | | # ##???????????????? | | # #????????????????? | | # ########## #????????????????? | | # # # #????????????????? | | # # # #????????????????? | | # + # ! ===#????????????????? | | # # # == #????????????????? | | # # # == == #????????????????? | | ####### #? # =@ #????????????????? | | ???#??# #? ###BB;## #????????????????? | | ??????# ##?#######?#BB### #????????????????? | | ??????# ###############?# #????????????????? | | ??????# ### #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??#?#?############### " #????????????????? | | ????#?????# ! # "G" #????????????????? | | ????????#?# # " " #####+########???? | | ?????????????""""" + ??? | | ?????????????""T"" # #??? | | ???????????? # #??? | | ??????????# ?# #??? | | ??????????# ?############### ####+##???? | | ??????????# ????????????????? #?????????? | | ??????????########?????????????????? #?????????? | | ???????????????????????????????????? + ????????? | | ????????????????????????????????????? # ???????? | | ?????????????????????????????????????? #? "??????? | | ???????????????????????????????????????#?? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 60 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 60 Resistance: TH 45 Resistance: EX 70 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed BoreFieldLoader Manual? 0 Play Time 02:30:24 Cumulative 46.7 hours Start 2020.04.19 @ 17:00:37 End 2020.04.19 @ 21:14:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29cfaa0-3761-4f85-bc4c-1714c1ba5918