Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 17:52:31 Player: dorusv Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (1836) 1836 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 7649 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 4/300 Energy 150/150 System Corruption 4% Temperature Critical (4126) Movement Core (550) Ox10 Location -6/DSF Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Launcher Guidance Computer > --- WEAPON (4) ------- Arc Projector Force Rifle Flak Cannon Gauss Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg AWS/Thermal Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Launcher Guidance Computer > --- WEAPON ----------- Arc Projector Arc Projector Force Rifle Flak Cannon > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg AWS/Thermal [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Launcher Guidance Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . Power 2 | . . . . . . 1 . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . Utility 2 | . . . . . . . 1 . . 1 . Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 75 | 8 2 15 11 1 . 9 4 3 2 1 19 Power 13 | 1 . 4 1 . . 2 1 1 . . 3 Engine 7 | 1 . 4 1 . . 1 . . . . . Core 5 | . . . . . . 1 1 . . . 3 Reactor 1 | . . . . . . . . 1 . . . Propulsion 36 | 3 2 7 7 . . 4 . 1 2 . 10 Treads . | . . . . . . . . . . . . Leg 15 | . . 2 7 . . . . 1 1 . 4 Wheel 6 | 3 . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . 2 2 . . . 4 . . 1 . 6 Utility 11 | 2 . 1 2 . . 2 2 . . . 2 Device 7 | 2 . 1 2 . . 1 . . . . 1 Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 . 3 1 1 . 1 1 1 . 1 4 Energy Gun 6 | . . 1 1 1 . . . . . 1 2 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . 7 . . . Parts Lost 29 | . . 15 3 . . . . 4 2 . 5 Power 9 | . . 4 1 . . . . 1 2 . 1 Propulsion 9 | . . 5 2 . . . . 2 . . . Utility 4 | . . 3 . . . . . . . . 1 Weapon 7 | . . 3 . . . . . 1 . . 3 Highest Loss Streak 7 | . . 7 2 . . . . 4 2 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 3 | 1 4 3 4 4 5 4 4 2 1 1 2 Power . | . 1 . . . . . . 1 . . . Propulsion 1 | . 1 . 2 3 3 3 4 1 . . 1 Utility . | . . . . . . . . . . . . Weapon 1 | . 1 2 2 1 2 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . 1 . 2 1 . . . . . . 2 Power 1 | . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility . | . . . . . . . . . . . . Weapon 3 | . . . 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 69 93 83 77 79 86 83 56 50 80 Engine 7 | . 14 9 10 11 11 9 7 1 5 . . Core 2 | . . . . . . 1 7 5 . . 14 Leg 24 | . . 7 40 44 44 18 . 21 10 13 19 Wheel 1 | . 18 1 2 . . . . . . . . Flight 5 | . 8 16 . . . 18 30 3 2 . 4 Device 12 | . 28 13 17 11 11 9 7 7 7 6 8 Processor 2 | . . . . . . . 4 7 7 6 9 Hackware 1 | . . . . . . 5 7 7 7 6 . Energy Gun 7 | . . 4 11 11 11 9 7 3 . 3 13 Ballistic Gun 8 | . 28 16 11 6 . . 5 7 7 6 . Launcher 1 | . . . . . . 9 7 6 . . . Peak Build Rating 72 | 9 9 11 12 24 24 37 46 51 28 28 72 Average Rating 22 | 5 8 7 11 15 24 30 42 41 23 25 58 On Entrance 19 | . 9 9 8 11 24 24 37 45 22 22 28 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 7 7 10 10 12 12 22 25 39 13 12 38 Greatest Support 89 | 26 20 36 40 40 40 49 26 54 29 20 89 Greatest Overweight (x) 10 | . 2 3 . . . . . 2 4 . 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 3 2 5 Average Carried 4 | 1 4 3 4 4 5 4 4 3 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 . 5 5 5 5 5 4 2 2 5 Class Distribution -------------------- 55% | Scavenger-Mutant 23% | Mutant 9% | Scavenger-Skirmisher 5% | Scavenger-Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Matter Collected 1589 | 290 42 170 212 . . 58 . 492 104 . 221 Remotely . | . . . . . . . . . . . . Salvage Created 3451 | 88 127 983 325 . . 398 . 988 104 . 438 Parts 150 | 4 11 43 21 . . 36 . 11 3 . 21 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 48 | . 5 17 10 . . 6 . 4 2 . 4 Guns 45 | . 5 17 10 . . 5 . 2 2 . 4 AOE 3 | . . . . . . 1 . 2 . . . Classes Destroyed 12 | 2 2 2 . . . 4 . 1 . . 1 Worker 3 | . . 3 . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 5 | 1 . 4 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 11 | . 3 4 4 . . . . . . . . Grunt 23 | . 2 10 6 . . 3 . . 2 . . Sentry 5 | . . 3 . . . 2 . . . . . Specialist 4 | . . . . . . . . . . . 4 Hunter 1 | . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . 4 . . . Best Kill Streak 10 | 2 3 10 4 . . 6 . 1 1 . 2 Combat Bots Only 7 | . 3 7 4 . . 4 . 1 1 . 2 Max Kills in Single Turn 3 | 1 2 1 2 . . 3 . 1 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Hostile Shots Fired 297 | . 15 118 59 . . 16 . 1 27 . 61 Missed 76 | . 3 34 10 . . 8 . . 5 . 16 Hits 221 | . 12 84 49 . . 8 . 1 22 . 45 Melee 1 | . . . . . . . . 1 . . . Projectile 220 | . 12 84 49 . . 8 . . 22 . 45 Critical Strikes 7 | . 1 1 3 . . . . . . . 2 Part Disruptions 6 | . . . . . . . . . . . 6 Damage Taken 3835 | 3 110 903 588 . . 165 . 179 332 . 1555 Core 1488 | . 27 200 103 . . 52 . 41 107 . 958 Absorbed by Shields 9 | . . . . . . . . . . . 9 Regen/Repaired (Parts) 41 | . . . . . . . . . 41 . . Core Remaining (%) 76 | 100 89 . . . 24 90 . . 78 . . Volleys Fired 189 | 7 11 69 27 . . 5 . 18 29 . 23 Largest 4 | 2 2 2 2 . . 1 . 2 1 . 4 Hottest 227 | 40 40 121 85 . . 33 . 58 25 . 227 Shots Fired 421 | 14 22 125 54 . . 26 . 103 27 . 50 Gun 381 | 14 22 123 54 . . 21 . 84 25 . 38 Cannon 14 | . . 2 . . . . . . . . 12 Launcher 24 | . . . . . . 5 . 19 . . . Special 2 | . . . . . . . . . 2 . . Kinetic 209 | 14 22 88 27 . . . . 19 25 . 14 Thermal 170 | . . 35 27 . . 21 . 65 . . 22 Explosive 24 | . . . . . . 5 . 19 . . . Electromagnetic 16 | . . 2 . . . . . . . . 14 Robot Hit Streak 22 | 5 5 22 10 . . 15 . 20 12 . 8 Robot Miss Streak 14 | 2 1 2 2 . . 2 . 3 3 . 14 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Autonomous 87 | . . . . . . 21 . 66 . . . Shots Hit Robots 294 | 8 15 91 37 . . 19 . 82 19 . 23 Core Hits 123 | 5 9 47 14 . . 17 . 13 5 . 13 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 5 | . . 2 . . . . . . . . 3 Burn 2 | . . 2 . . . . . . . . . Destroy 2 | . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7099 | 68 120 1021 548 . . 963 . 3446 287 . 646 Guns 4956 | 62 119 974 548 . . 512 . 1983 287 . 471 Cannons 220 | . . 45 . . . . . . . . 175 Explosions 1914 | . . . . . . 451 . 1463 . . . Melee . | . . . . . . . . . . . . Ramming 9 | 6 1 2 . . . . . . . . . Kinetic 1665 | 62 119 552 216 . . . . 219 287 . 210 Thermal 3415 | . . 422 332 . . 512 . 1764 . . 385 Explosive 1914 | . . . . . . 451 . 1463 . . . Electromagnetic 96 | . . 45 . . . . . . . . 51 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . 1 1 1 1 . . 27 27 . 4 Average Corruption 6 | . . 1 1 1 1 . . 16 27 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . 3 6 2 . . . 12 18 . 12 Message Errors 7 | . . 2 1 . . . . . 4 . . Matter Fused 18 | . . . 1 . . . . 4 8 . 5 Heat Flow Errors 5 | . . . . . . . . 2 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 8 | . . 1 3 1 . . . 2 1 . . Data Loss (major) 5 | . . . 1 1 . . . . . . 3 Misfires 2 | . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . . . . 1 . 9 . . . Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . . . . 1 . 9 . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 193 | 3 . . . . . 67 . 123 . . . Shots 9 | . . . . . . 3 . 6 . . . Rammed 3 | 1 1 1 . . . . . . . . . Targets Rammed 7 | 1 1 4 . . . . . . 1 . . Kicked 4 | . . 3 . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 4126 | . 20 54 198 . . 48 . 215 202 . 4126 Average Temperature 482 | . 7 17 115 . . 20 . 49 65 . 1218 Received Heat Transfer 909 | . 30 294 333 . . 36 . . 198 . 18 Effects 86 | . . . . . . . . 2 . . 84 Shutdowns 22 | . . . . . . . . . . . 22 Energy Bleed 5 | . . . . . . . . . . . 5 Interference 11 | . . . . . . . . 2 . . 9 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 8 | . . . . . . . . . . . 8 Damage (minor) 10 | . . . . . . . . . . . 10 Damage (major) 19 | . . . . . . . . . . . 19 Damage (core) 7 | . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 2 1 . . 1 . . . . 1 Heat Transferred 5476 | . . 1184 777 . . 666 . 2257 . . 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 . 100 97 100 100 100 100 100 Level 1 . | . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Peak Influence 249 | 10 90 153 134 . . 249 120 47 30 5 55 Initial 108 | . . 33 54 . . . 108 38 . . 3 Average 35 | 1 22 81 41 . . 23 107 17 5 . 45 Influence Increases 1394 | 10 125 477 255 . . 279 22 69 57 5 95 Destroy 0b10 Robot/C 880 | . 100 340 200 . . 120 . . 40 . 80 Destroy 0b10 Robot/NC 75 | 10 . 35 . . . 25 . . . . 5 Destroy Leader 194 | . 20 60 40 . . 54 . . 10 . 10 Successful Hack 51 | . 5 12 . . . . 22 . 7 5 . Disable Machine 30 | . . 15 . . . 15 . . . . . Destroy Structure 104 | . . . . . . 35 . 69 . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 45 | . . . 15 . . 30 . . . . . Influence Decreases 1339 | 10 45 418 376 18 . 40 151 179 57 . 45 Entered New Map 355 | . . 47 85 18 . . 131 72 . . 2 Time Decay 745 | 10 45 238 261 . . 40 20 84 47 . . Lost Part 219 | . . 133 30 . . . . 3 10 . 43 Lost Ally 20 | . . . . . . . . 20 . . . Squads Dispatched 13 | . 1 3 . . . 4 1 . 1 . 3 Investigation 5 | . . 3 . . . . 1 . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . 4 . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Distress Signals 4 | . . 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 7 25 11 . . 14 . 5 2 . 12 Peak Tracking Total 9 | . 3 7 4 . . 4 . 4 2 . 9 Tactical Retreats 7 | . . . 1 . . 1 . 1 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Traps Triggered 4 | . . 1 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Machines Disabled 4 | . . 2 . . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Machines Accessed 16 | . 3 2 . 5 . 2 2 . 1 1 . Terminals 5 | . 3 . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 85 | . 10 6 . 50 . 7 6 . 5 1 . Successful 65 | . 1 3 . 50 . 5 2 . 3 1 . Failed 20 | . 9 3 . . . 2 4 . 2 . . Catastrophic 3 | . 1 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 4 . . 1 . . . . . . . Terminals 17 | . 10 . . . . 6 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . 3 . . . . . . 5 . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 4 | . . . . . . 1 3 . . . . Terminal Hacks 56 | . 1 . . 50 . 4 . . . 1 . Record 49 | . . . . 49 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 1 . . . . . . 3 . . Scan Component 2 | . . 1 . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 2 . . . 1 2 . 1 . . Full Trace Events 8 | . 3 2 . . . 1 1 . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 26 | . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . Total Damage 277 | . . . . . . . . 277 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Active Infowar (turns) 634 | 25 227 250 . . . . . . . . 132 Optics 120 | . . . . . . . . . . . 120 Terrain 502 | 25 227 250 . . . . . . . . . Seismic 493 | 22 227 244 . . . . . . . . . Triangulation 98 | . . . . . . . . . . . 98 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Turns Passed 3707 | 106 227 510 742 480 269 220 57 311 349 38 398 Spaces Moved 3092 | 83 276 459 527 394 182 307 166 275 203 31 189 Core 20 | 1 1 2 . . . . . 1 5 . 10 Treads . | . . . . . . . . . . . . Legs 1821 | . . 76 513 394 182 69 . 190 198 31 168 Wheels 279 | 82 165 18 14 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 972 | . 110 363 . . . 238 166 84 . . 11 Fastest Speed 29 | 50 37 31 86 120 120 29 29 29 120 120 114 Average Speed 92 | 86 63 51 119 120 120 54 29 88 132 120 148 Slowest Speed 550 | 90 150 200 120 120 120 120 29 190 250 120 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . 1 8 . . . 1 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 54 30 68 61 52 26 4 85 4 1 86 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 160 | . . . . . . 47 . 113 . . . Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . 3 . 3 . . . AOE 154 | . . . . . . 44 . 110 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Total 3639 | 101 309 611 589 402 232 354 172 311 259 31 268 Wait 207 | . 13 69 5 . 51 23 . 4 23 . 19 Move 3056 | 82 273 442 526 393 181 304 160 274 202 30 189 Hop 13 | . 1 8 . . . 1 3 . . . . Pick Up 28 | 3 4 3 8 1 . 5 1 1 . . 2 Fast Attach 53 | 7 2 6 6 1 . 4 3 2 2 1 19 Attach 21 | . . 9 1 . . 4 2 3 2 . . Detach 5 | . . . 1 1 . . 1 1 . . 1 Swap 12 | 1 . 1 5 . . 1 . 2 . . 2 Drop 40 | . 4 . 10 3 . 7 2 6 . . 8 Fire 189 | 7 11 69 27 . . 5 . 18 29 . 23 Melee . | . . . . . . . . . . . . Ram 3 | 1 1 1 . . . . . . . . . Kick 4 | . . 3 . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 3 | . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 638 | -9/Materials | Lost 7 parts (1p3n2u1w) 639 | -9/Materials | Destroyed 7 combat bots 733 | -9/Materials | Discovered new exit (range 14) 820 | -9/Materials | Lost 6 parts (2p1n1u2w) 844 | -9/Materials | Entered Mines 851 | -9/Mines | Core integrity fell below 50% 1050 | -9/Mines | Discovered new exit (range 15) 1070 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -9/Mines | Build established: Scavenger-Mutant 1168 | -9/Mines | Learned location of 1 exit from Materials 1425 | -9/Mines | Found a hidden stash of uninstalled traps 1578 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 5) 1586 | -9/Mines | Entered Exiles 1631 | -9/Exiles | Met 8R-AWN 1666 | -9/Exiles | Met EX-HEX 1725 | -9/Exiles | Met EX-BIN 1748 | -9/Exiles | Aligned with FarCom system 1749 | -9/Exiles | Given EX-Vault access code 1857 | -9/Exiles | Opened EX-Vault 1884 | -9/Exiles | Found AWS/Thermal 1925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1966 | -9/Exiles | Met EX-DEC 1996 | -9/Exiles | Learned location of Zion (-6) 2044 | -9/Exiles | Discovered new exit (range 12) 2066 | -9/Exiles | Left Exiles lab with AWS/Thermal 2066 | -9/Exiles | Entered Mines 2308 | -8/Mines | Discovered new exit (range 15) 2335 | -8/Mines | Entered Materials 2335 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2336 | -8/Materials | Identified exit to Factory 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2612 | -7/Factory | Sucked down chute 2612 | -7/Factory | Entered Waste 2613 | -7/Waste | Met a frightened Derelict 2626 | -7/Waste | Spotted C-40 Crusher 2627 | -7/Waste | EMP discharged 2639 | -7/Waste | Destroyed C-40 Crusher 2646 | -7/Waste | Spotted C-40 Crusher 2660 | -7/Waste | Spotted C-40 Crusher 2663 | -7/Waste | Destroyed C-40 Crusher 2664 | -7/Waste | Spotted C-40 Crusher 2693 | -7/Waste | Destroyed C-40 Crusher 2708 | -7/Waste | AWS/Thermal suddenly broke down 2727 | -7/Waste | EMP discharged 2727 | -7/Waste | System corruption reached 10% 2756 | -7/Waste | Destroyed C-40 Crusher 2826 | -7/Waste | Spotted C-40 Crusher 2827 | -7/Waste | EMP discharged 2874 | -7/Waste | Spotted C-40 Crusher 2881 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2902 | -7/Waste | Discovered new exit (range 11) 2912 | -7/Waste | Lost 4 parts (1p2n1w) 2923 | -7/Waste | Entered Factory 2925 | -7/Factory | Discovered new exit (range 14) 2995 | -7/Factory | Repaired Aluminum Leg 3175 | -7/Factory | Build established: Mutant 3272 | -7/Factory | Entered another Factory area 3272 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3309 | -6/Factory | Identified exit to DSF 3310 | -6/Factory | Entered DSF 3340 | -6/DSF | Additional patrols routed to DSF 3384 | -6/DSF | Wild Derelicts raided the area 3386 | -6/DSF | Lost 3 parts (1u2w) 3534 | -6/DSF | Sterilization system engaged 3554 | -6/DSF | Ambient heat levels rising (+10) 3569 | -6/DSF | Ambient heat levels rising (+10) 3584 | -6/DSF | Ambient heat levels rising (+10) 3599 | -6/DSF | Ambient heat levels rising (+10) 3614 | -6/DSF | Ambient heat levels rising (+10) 3616 | -6/DSF | Discovered new exit (range 19) 3625 | -6/DSF | Core integrity fell below 50% 3629 | -6/DSF | Ambient heat levels rising (+10) 3644 | -6/DSF | Ambient heat levels rising (+10) 3659 | -6/DSF | Ambient heat levels rising (+10) 3674 | -6/DSF | Ambient heat levels rising (+10) 3689 | -6/DSF | Ambient heat levels rising (+10) 3694 | -6/DSF | Core integrity fell below 20% 3704 | -6/DSF | Ambient heat levels rising (+10) 3709 | -6/DSF | Core destroyed Last Messages --------------- 03679_ Overheating: Launcher Guidance Computer damaged (-4). 03681_ Overheating: Nuclear Pulse Thruster damaged (-7). 03683_ Power failure, Mic. Fission Core shutdown. 03689_ Overheating: Nuclear Pulse Thruster damaged (-10). 03689_ ALERT: Ambient heat levels +10. 03690_ Overheating: Broken Adv. Weight Redist. System damaged (-4). 03693_ Overheating: Core damaged (-153). 03694_ Power failure, Mic. Fission Core shutdown. 03694_ Overheating: Core damaged (-102). 03695_ Overheating: Matter decay (-3). 03696_ Overheating: Core damaged (-110). 03699_ Overheating: Energy bleed (-37). 03700_ Overheating: Force Rifle damaged (-15). 03704_ Power failure, Mic. Fission Core shutdown. 03704_ Overheating: Flak Cannon damaged (-11). 03704_ Overheating: Gauss Cannon damaged (-15). 03704_ ALERT: Ambient heat levels +10. 03705_ Overheating: Broken Adv. Weight Redist. System damaged (-3). 03705_ System corrupted: Matter fused (-7). 03709_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????###??????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""%"######### ]]#?????? | | ??????#""""%##]]# # ]]#?????? | | ???#"##"" % #?????? | | ???#""""%% [ #?????? | | ?????##"" ##||#] ]### ###?????? | | ??????### ###||#]]]### ###?????? | | ???????## ########## ==#?????? | | ???????#[ //#??????# ==#?????? | | ???????#[ //#??????# ==#?????? | | ???????## ###??????### ###?????? | | ???????# ]]#??????#[[ !!#?????? | | ???????# ]]#??????#[[ !!#?????? | | ???????# ]]#??????#[[ !!#?????? | | ??????### #"####???### ######### | | ??????# ## #!!!### ###!!!#!! | | ?????## = ## #!!!##% ##!!!#!! | | ?????#; = % | | ?????##=== % | | ??????# !! % | | ??????#// ## #!!!##%* ##!!!#]] | | ??????#// ## #!!!### ###!!!#]] | | ??????### @#??######"## %#?####### | | ???????#! !!????????!! !???????? | | ???????#! !!#??????#!!% !???????? | | ???????#! !!#??????#!! %!???????? | | ???????## ###??????### #???????? | | ????????! ????????#!!% % ???????? | | ????????!= ????????#!!! ???????? | | ???????##[%##????????!! ?####### | | ????????#=!#????????"##% #?# # | | ????????"%[%????# ###= ### !!# | | ????????%=*!?*!! %! %!= | | ????????%<%[?*= = == % | | ????????%"%"?#!!"!!!#% === # !!#== | | ????????"%""????????# === ####### | | ????????#?"?????????###""###??????? | | ??????????????????????###?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Launcher Accuracy 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 54% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ArcsightSeismicBuckler Manual? 0 Play Time 00:37:58 Cumulative 13.1 hours Start 2025.06.15 @ 17:11:26 End 2025.06.15 @ 17:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b75cd19-4a69-475f-af89-56ad7e6d1c9a