Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.16 @ 23:14:50 Player: Infomantis Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (311) 1555 Value Destroyed (12215) 12215 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (19109) 19109 TOTAL SCORE: 45019 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1181 Follower Combat Kills 679 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -471 Cogmind --------- Core Integrity 1400/1600 Matter 272/300 Energy 309/315 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Improved Reaction Control System Advanced Phase Shifter > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Medium Matter Pod (19) Advanced Gravity Neutralizer Advanced ECM Suite Graphene Brace Point Defense Array Advanced Recalibrator Drone Bay (2/2) Drone Bay (2/2) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Phase Shifter Graphene Brace Core Physics Calibrator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Medium Matter Pod Gravity Neutralizer Tiamat Missile Launcher [Rating: 217] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Propulsion 5 | . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Utility 10 | . . . 1 1 2 . . . . . . 1 . . . . . . . . . 1 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 455 | 8 6 9 29 28 45 5 16 18 5 15 . 25 7 4 . 12 26 5 19 13 4 36 20 2 50 11 19 18 Power 52 | 1 1 3 3 3 3 . 2 2 1 1 . 6 1 1 . 1 6 1 3 2 . . 3 . 4 1 1 2 Engine 26 | 1 1 2 3 1 2 . 1 2 1 1 . 5 1 . . 1 . . 2 . . . 1 . . . . 1 Core 16 | . . 1 . 2 1 . 1 . . . . 1 . 1 . . 6 1 1 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 4 1 1 1 Propulsion 110 | 3 2 1 11 12 18 1 3 2 2 . . 4 . . . 1 4 . 2 1 4 12 9 . 15 1 2 . Treads 38 | 1 2 1 10 8 2 . 2 1 2 . . 2 . . . 1 1 . 1 1 . 3 . . . . . . Leg 21 | 2 . . . . 1 . . . . . . . . . . . . . . . 3 9 6 . . . . . Wheel 19 | . . . 1 4 2 1 1 . . . . 2 . . . . 3 . 1 . 1 . 3 . . . . . Hover 24 | . . . . . 11 . . 1 . . . . . . . . . . . . . . . . 9 1 2 . Flight 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . . Utility 165 | 2 . 1 10 8 16 2 7 8 . 11 . 8 4 1 . 1 11 1 5 5 . 11 5 2 18 3 9 16 Device 75 | 1 . 1 4 1 4 2 . 5 . 4 . 4 3 . . 1 6 . 3 3 . 5 4 1 4 2 5 12 Storage 16 | 1 . . 2 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . 5 . 1 1 Processor 21 | . . . . 2 2 . 1 . . 5 . . . . . . . . . 1 . 2 1 1 3 . 1 2 Hackware 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Protection 47 | . . . 4 4 7 . 3 3 . 2 . 3 1 1 . . 4 1 2 1 . 3 . . 6 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 128 | 2 3 4 5 5 8 2 4 6 2 3 . 7 2 2 . 9 5 3 9 5 . 13 3 . 13 6 7 . Energy Gun 33 | . 1 2 2 1 1 . 1 . . . . . . . . 3 . . . . . 5 . . 9 4 4 . Energy Cannon 24 | . . . 2 3 . . 1 1 1 1 . 1 . . . . . 1 3 2 . 6 . . . 2 . . Ballistic Gun 24 | 2 1 2 1 1 3 1 . . . . . 2 1 1 . 3 . . 2 . . 1 3 . . . . . Ballistic Cannon 16 | . . . . . 2 . 2 3 . 1 . 1 . . . . 3 1 2 1 . . . . . . . . Launcher 26 | . 1 . . . 1 1 . 2 1 . . 1 1 1 . 3 2 1 2 1 . 1 . . 4 . 3 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . 1 . 1 1 3 1 . 2 . 6 . 1 . . . . 3 . . 6 . . . . 2 3 2 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . 1 . . 4 . 3 . . . . . . . System Corruption 42 | . . . . . . . . . . . . . . . . 1 . . 14 . 27 . . . . . . . Parts Lost 92 | . 1 3 4 5 10 4 1 2 . . . 4 1 1 . 1 2 . 3 . . 22 . . 8 4 16 . Power 14 | . . 1 1 . 1 . . 1 . . . 1 1 1 . . . . . . . 2 . . 1 2 2 . Propulsion 37 | . . 1 1 3 7 2 1 . . . . 2 . . . . . . . . . 7 . . 5 1 7 . Utility 29 | . 1 . 2 1 . 2 . 1 . . . . . . . . 2 . 1 . . 10 . . 2 1 6 . Weapon 12 | . . 1 . 1 2 . . . . . . 1 . . . 1 . . 2 . . 3 . . . . 1 . Highest Loss Streak 16 | . 1 3 3 3 3 2 1 2 . . . 2 1 1 . 1 1 . 1 . . 7 . . 4 3 16 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 95 98 97 92 84 80 89 92 88 84 83 92 93 93 92 87 84 85 80 80 72 82 89 84 92 78 80 Engine 5 | . 14 12 8 3 4 6 3 5 7 7 7 7 13 9 6 6 7 5 5 8 . . 3 4 . . . 9 Core 3 | . . . 1 5 2 . 2 . . . . 3 . 3 6 5 8 11 10 4 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 2 4 10 11 7 9 Treads 10 | . 18 26 31 17 4 . 7 15 15 15 15 11 6 6 6 6 10 11 11 11 5 3 4 4 . . . . Leg 2 | . 9 . . . . . . . . . . . . . . . . . . . 5 15 22 23 1 . 2 9 Wheel 6 | . . . 1 16 . 7 9 7 7 7 7 6 13 13 13 13 10 11 11 11 11 1 3 4 . . . . Hover 2 | . . . . . 19 18 . . . . . . . . . . . . . . . . . . 17 26 17 . Device 13 | . 14 13 10 10 9 6 3 7 15 13 7 13 17 20 20 19 16 11 11 11 11 11 19 23 15 15 16 19 Storage 6 | . 14 14 11 9 7 4 3 7 7 7 7 6 6 6 6 6 5 7 5 5 5 4 . . 4 4 4 9 Processor 11 | . . . . 9 7 15 16 23 15 15 15 13 13 13 13 13 11 11 11 11 11 12 13 13 14 9 6 6 Hackware 1 | . . . . . 14 4 5 . . . . . . . . . . . . . . . 4 4 4 7 6 . Protection 5 | . . . 11 6 4 4 12 6 7 7 7 6 8 6 6 6 5 5 5 4 5 3 . . 3 7 4 . Energy Gun 2 | . 9 14 5 . 1 . 2 . . . . . . . . 9 . . . . . 2 . . 5 7 9 18 Energy Cannon 3 | . . . 6 16 3 . 4 6 6 6 7 4 . . . . . . 2 . . 2 . . . . . . Ballistic Gun 2 | . 17 5 9 . 3 13 . . . . . 2 3 5 6 1 . . 1 . . . 3 4 . . . . Ballistic Cannon 2 | . . . . . 1 . 6 6 7 6 . 1 6 6 6 1 4 4 1 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 17 18 26 30 34 33 43 48 41 56 56 70 60 60 52 59 93 93 96 126 120 118 21 21 74 86 65 52 Greatest Support 90 | 20 46 46 69 40 44 26 44 28 28 28 28 44 44 44 44 44 44 40 40 40 40 90 48 19 90 90 89 60 Greatest Overweight (x) 8 | . . . 2 8 4 1 1 1 1 1 1 2 1 1 1 1 2 2 2 3 2 4 2 2 2 . 2 . Average Overweight (x) . | . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 2 1 2 2 1 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 7 10 9 10 Most Carried 10 | 8 8 8 8 8 8 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 9 Average Carried 8 | 5 7 7 7 7 7 6 6 9 9 9 10 9 9 9 10 9 9 9 9 9 9 8 4 4 7 9 7 7 Final Capacity 10 | 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 10 Final Carried 10 | 8 8 8 8 8 6 5 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 9 5 9 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 17% | Generator-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Warlord Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Matter Collected 8157 | 274 98 144 600 358 572 . 451 393 144 65 100 340 367 97 . 154 1034 133 495 151 94 569 21 . 871 . 466 166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12883 | 96 98 116 1209 1557 979 . 449 365 159 . 182 716 420 179 . 470 1595 53 699 82 268 1707 21 . 607 . 735 121 Parts 617 | 14 4 13 83 80 60 . 26 17 8 . 9 20 18 8 . 18 72 4 31 1 12 64 5 . 28 . 13 9 Haulers Intercepted 8 | . . . 1 2 1 . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Recyclers Shooed 21 | 1 . . 1 3 1 . 1 . . . . 4 . . . . . . . . . 8 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 21 6 . 7 . 12 2 . 8 . 3 13 . 2 . . . . . . . Prevented 45 | . . . . . . . . 3 . . . . 5 8 . 6 . . 15 . 8 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Combat Hostiles Destroyed 239 | . 2 2 27 29 22 . 8 8 5 . 10 6 10 3 . 10 33 2 13 1 12 18 . . 9 . 9 . Melee 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Guns 58 | . 2 2 23 1 4 . . . . . . 1 3 . . 1 . . . . . 8 . . 6 . 7 . Cannons 105 | . . . 4 27 6 . 8 2 3 . 2 3 3 1 . . 30 2 9 . 2 3 . . . . . . AOE 55 | . . . . . 10 . . 5 2 . 8 . 3 2 . 8 3 . 3 . 8 2 . . . . 1 . Classes Destroyed 20 | 1 1 1 7 2 2 . . 1 . . . 1 . . . . 1 . . . . . . . 3 . . . Worker 11 | . . . . 2 . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 2 Builder 9 | . . . 1 3 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 8 | . . . 1 2 1 . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Recycler 15 | . . . 3 2 1 . 2 . . . . 2 . . . . 1 . . . . 4 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . . . 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 12 | . . . 1 . 1 . . . . . . . . . . . 5 . . . . 1 . . 1 . 1 2 Swarmer 81 | . . . 7 8 13 . 4 3 4 . 7 . 4 . . 5 8 . 10 . 6 . . . 2 . . . Grunt 73 | . 2 . 13 13 3 . 3 5 . . 3 1 5 . . 4 11 . . . 3 1 . . 1 . 5 . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Sentry 30 | . . 2 7 5 4 . 1 . 1 . . 2 1 . . 1 3 . . . 1 2 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 19 | . . . . 3 . . . . . . . . . 2 . . 1 2 2 . 2 4 . . 1 . 2 . Programmer 26 | . . . . . 1 . . . . . . 2 . 1 . . 8 . . . . 10 . . 2 . 2 . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 2 2 10 11 7 . 6 3 4 . 4 3 5 2 . 9 8 2 5 1 8 4 1 . 4 . 2 3 Combat Bots Only 10 | . 2 2 10 5 7 . 5 3 4 . 4 1 5 2 . 9 7 2 5 1 8 3 . . 4 . 2 . Max Kills in Single Turn 6 | 1 1 1 1 2 4 . 2 3 2 . 3 1 2 2 . 3 3 1 2 1 6 3 1 . 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 4 . . 3 2 . 3 . 2 2 . 3 2 . 2 . 6 1 . . . . 1 . Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Damage Taken 24112 | . 333 537 1573 1797 1979 171 762 475 316 . 202 929 847 185 . 490 1744 413 729 39 221 4301 . . 936 954 3550 629 Core 3352 | . 66 121 252 237 282 86 89 54 56 . 37 64 87 16 . 52 178 . 47 . 19 398 . . 251 109 651 200 Absorbed by Shields 1818 | . . . . . . . . . . . . . . . . . 350 . . . 210 1258 . . . . . . Regen/Repaired (Parts) 1838 | . . . . . . . . . . . . 246 . . . . 363 . . . . . . . . . 1229 . Core Remaining (%) 59 | 100 . 25 37 56 . . . . . . 13 . . . . 74 . . . . 75 65 . 100 . . 17 87 Volleys Fired 856 | 16 9 8 104 94 63 . 29 26 12 1 6 52 24 5 . 17 106 9 36 3 17 117 9 . 27 3 42 21 Largest 2 | 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 . 2 1 1 2 1 1 2 1 . 2 2 2 2 Hottest 306 | 40 40 76 136 136 136 . 128 128 124 44 80 110 78 88 . 105 60 60 121 40 40 306 35 . 130 72 200 200 Shots Fired 1341 | 32 16 14 206 182 105 . 47 40 23 1 12 76 41 8 . 21 106 9 42 3 17 165 9 . 46 5 73 42 Gun 622 | 32 14 14 182 22 46 . 5 . . . . 21 17 2 . 14 . . . . . 92 9 . 40 5 65 42 Cannon 610 | . . . 24 160 47 . 42 36 22 1 6 51 19 3 . . 101 9 22 . . 67 . . . . . . Launcher 89 | . 2 . . . 12 . . 4 1 . . . 5 3 . 7 5 . 20 3 7 6 . . 6 . 8 . Special 20 | . . . . . . . . . . . 6 4 . . . . . . . . 10 . . . . . . . Kinetic 521 | 32 14 6 99 22 48 . 26 22 11 1 . 35 36 5 . . 101 9 9 . . 36 9 . . . . . Thermal 514 | . . 8 107 160 15 . 16 14 11 . 6 37 . . . . . . . . . 80 . . 2 5 53 . Explosive 36 | . 2 . . . . . . . . . 6 4 . . . . . . . . 10 . . . 6 . 8 . Electromagnetic 203 | . . . . . 42 . 5 4 1 . . . 5 3 . 21 5 . 33 3 7 36 . . 38 . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 42 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Robot Hit Streak 24 | 5 5 11 14 15 15 . 8 5 4 . 2 18 8 9 . 7 15 14 10 . 4 24 4 . 5 4 11 3 Robot Miss Streak 11 | 4 4 3 11 4 6 . 3 2 3 . 1 3 1 . . 2 7 4 4 . 4 3 1 . 4 2 3 3 Penetration Max 1 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 877 | 19 8 11 141 123 69 . 27 25 9 . 4 62 26 5 . 15 96 8 27 . 5 119 7 . 23 2 45 1 Core Hits 530 | 5 4 5 83 57 49 . 17 17 7 . 13 21 15 6 . 14 83 6 15 1 19 47 1 . 13 1 26 5 Critical Kills 5 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . 1 1 3 . 1 2 . . 1 3 . 1 . . 10 1 . . 1 4 . . 1 1 5 . Burn 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 5 . Meltdown 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 18 | . . . . . 3 . 1 2 . . . . . 1 . . 10 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32661 | 247 101 150 1943 2739 1940 . 785 1114 289 . 1305 2132 993 286 . 1076 5792 337 1099 73 2007 4555 141 . 615 97 2504 341 Guns 7940 | 247 101 150 1633 318 474 . 68 . . . . 351 314 43 . 133 . . . . . 1818 141 . 563 97 1311 178 Cannons 15070 | . . . 310 2421 790 . 717 723 229 . 49 1090 330 58 . . 5480 337 637 . . 1899 . . . . . . Explosions 8627 | . . . . . 630 . . 391 60 . 1172 378 349 185 . 943 312 . 462 73 1782 830 . . 52 . 1008 . Melee 202 | . . . . . . . . . . . . 202 . . . . . . . . . . . . . . . . Ramming 402 | . . . . . 46 . . . . . . . . . . . . . . . . 8 . . . . 185 163 Kinetic 11657 | 247 101 61 665 318 822 . 464 507 100 . . 626 644 101 . . 5480 337 325 . . 718 141 . . . . . Thermal 9490 | . . 89 1278 2421 500 . 253 262 129 . 49 815 . . . 286 . . . . . 2296 . . 70 97 945 . Explosive 4150 | . . . . . . . . . . . 1172 378 . . . . . . . . 1540 . . . 52 . 1008 . Electromagnetic 5054 | . . . . . 572 . 68 345 60 . . . 349 185 . 790 312 . 774 73 242 791 . . 493 . . . Impact 202 | . . . . . . . . . . . . 202 . . . . . . . . . . . . . . . . Slashing 964 | . . . . . . . . . . . 84 111 . . . . . . . . 225 . . . . . 366 178 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 742 | . . . . . . . . . . . . . . . . . . . . . . 742 . . . . . . Highest Corruption 27 | . . . . . 2 2 2 2 2 2 . 5 5 . . 1 4 4 18 18 27 26 . . . . 3 . Average Corruption 5 | . . . . . 1 2 2 2 2 2 . 4 4 . . 1 3 4 5 18 19 10 . . . . 2 . Corruption Purged 11 | . . . . . 1 . . . . . . . 5 . . . . . . . . 5 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 164 | . . . . . 7 1 9 9 8 1 . 11 7 . . . 13 8 16 3 12 55 . . . . 4 . Message Errors 30 | . . . . . 2 . 3 4 2 . . 1 . . . . 4 2 3 . . 8 . . . . 1 . Matter Fused 40 | . . . . . 2 1 . 2 4 1 . 4 1 . . . 3 . 6 . 5 11 . . . . . . Heat Flow Errors 24 | . . . . . . . 1 . 1 . . 3 1 . . . 2 3 2 . 3 7 . . . . 1 . Energy Discharges 22 | . . . . . 2 . 1 . 1 . . . 2 . . . 2 1 3 1 3 5 . . . . 1 . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Data Loss (minor) 19 | . . . . . . . . 1 . . . 1 1 . . . 1 2 1 2 1 9 . . . . . . Data Loss (major) 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . Misfires 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . Alerts 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 3 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Weapon Failures 7 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . 3 . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 4 . Overflow Damage 680 | . . . . 17 51 . 10 . . . 49 49 . . . 20 97 . 96 . 51 191 . . . . 49 . Projectiles 202 | . . . . 17 6 . 10 . . . . 38 . . . . 97 . 14 . 1 19 . . . . . . Explosions 460 | . . . . . 45 . . . . . 49 . . . . 20 . . 82 . 50 172 . . . . 42 . Melee 18 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 7 . Knockbacks 48 | . . . . . 1 . 1 1 . . . . 1 . . . 38 3 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . 1 . 1 1 . . . . 1 . . . 37 3 3 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 264 | . 28 . . . 118 . . . . . . . 2 . . . 12 . 20 . 26 32 . . . . 26 . Shots 17 | . 2 . . . 8 . . . . . . . 1 . . . 1 . 2 . 1 1 . . . . 1 . Rammed 29 | . . . . . 28 . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 46 | . . . . . 28 . . . . . . . . . . . . . . . . 6 . . . . 8 4 Kicked 17 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 9 96 510 315 18 . 357 237 140 . 99 211 96 . . 24 157 256 141 285 163 441 . . 77 20 277 . Average Temperature 82 | . 2 40 95 77 9 . 148 87 18 . 36 46 12 . . 10 26 119 45 150 73 141 . . 19 4 96 . Received Heat Transfer 4317 | . 168 36 618 819 417 . 201 162 30 . 27 186 264 . . 135 282 . 48 . 34 332 . . 108 108 306 36 Effects 19 | . . . 7 3 . . 2 . . . . . . . . . . . . . . 7 . . . . . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . . 3 3 . . 1 . . . . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 1 . . 1 . . . . 1 . . 1 . . 1 1 2 2 . . 3 . . . Combat Hostiles 13 | . . . . . 1 . . 1 . . . . 1 . . 1 . . 1 1 2 2 . . 3 . . . Parts Fried 40 | . . . . . 2 . 1 3 . . . 1 1 5 . 6 2 . 2 . 2 6 . . 9 . . . Impact Corruptions 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . Combat Hostiles 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . Parts Melted 41 | . . . 3 9 2 . . . 1 . . 2 . . . 2 . . . . . 7 . . . . 15 . Heat Transferred 16051 | . . 222 2414 4366 781 . 500 400 250 . 100 1550 . . . 300 . . . . . 2494 . . 74 300 2300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 5 . . 1 . . . . . . . 3 . . . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Peak Influence 2016 | 25 185 122 589 719 589 147 318 . . . . 353 . . . . 1147 . . . . 246 154 115 465 234 1840 2016 Initial 1112 | . 16 67 35 211 209 147 85 . . . . 144 . . . . 86 . . . . 37 129 115 64 177 100 1112 Average 331 | 10 65 87 381 472 411 142 146 . . . . 223 . . . . 491 . . . . 116 147 115 195 176 546 1469 Maximum Alert Level 5 | . . . 2 3 2 . 1 . . . . 1 . . . . 4 . . . . 1 . . 2 1 5 5 Low Security (%) 46 | 100 100 100 21 . . 100 85 . . . . 48 . . . . 28 . . . . 94 100 100 48 52 31 . Level 1 19 | . . . 20 19 35 . 14 . . . . 51 . . . . 10 . . . . 5 . . 43 47 28 . Level 2 26 | . . . 57 78 64 . . . . . . . . . . . 34 . . . . . . . 8 . 21 . Level 3 3 | . . . . 1 . . . . . . . . . . . . 22 . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 52 Squads Dispatched 68 | . 3 . 4 5 6 . 2 . . . . 3 . . . . 10 . . . . 7 1 1 . 4 9 13 Investigation 16 | . 2 . 3 2 4 . 2 . . . . 2 . . . . 1 . . . . . . . . . . . Extermination 10 | . . . . . 1 . . . . . . 1 . . . . 3 . . . . 4 1 . . . . . Reinforcement 18 | . 1 . 1 3 1 . . . . . . . . . . . 3 . . . . 3 . 1 . 1 3 1 Assault 22 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 6 12 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Distress Signals 19 | . . . 4 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . . 3 1 3 1 Communications Jammed 105 | . . . . . . . . . . . . 51 . . . . 4 . . . . 50 . . . . . . Distress Signals 105 | . . . . . . . . . . . . 51 . . . . 4 . . . . 50 . . . . . . Times Spotted 481 | . 10 4 41 40 39 6 12 16 5 . 9 16 12 3 . 12 50 2 12 4 12 34 . . 36 10 68 28 Peak Tracking Total 33 | . 7 2 6 6 12 6 6 5 3 . 3 4 5 2 . 6 5 2 2 2 8 9 1 . 7 9 33 26 Tactical Retreats 42 | . . . 4 2 3 1 2 1 . . . . 1 . . . 3 . . . . 4 . . 8 2 6 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Traps Triggered 16 | . . . 1 1 2 . 1 . . . . 1 . . . . 2 . . 1 . 2 3 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . . . 2 . . . . . 11 . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Machines Disabled 28 | . 1 . . 1 2 . 1 . . . . . 1 . . . 9 . . . . 3 1 . . 1 5 3 Max in Single Turn 2 | . 1 . . 1 1 . 1 . . . . . 1 . . . 2 . . . . 2 1 . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Machines Accessed 69 | . 4 . 6 3 12 . 4 . . . . 7 . . 4 . 10 . . 3 . 2 2 . 1 5 4 2 Terminals 35 | . 4 . 3 2 9 . . . . . . 3 . . . . 2 . . . . 1 2 . . 4 3 2 Fabricators 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . Repair Stations 6 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . Recycling Units 5 | . . . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . 2 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . Total Hacks 188 | . 10 . 14 7 28 . 16 . . . . 18 . . 29 . 25 . . 6 . 5 3 . 1 15 8 3 Successful 115 | . 4 . 8 6 13 . 8 . . . . 11 . . 29 . 15 . . 6 . 1 1 . 1 7 5 . Failed 73 | . 6 . 6 1 15 . 8 . . . . 7 . . . . 10 . . . . 4 2 . . 8 3 3 Catastrophic 10 | . 1 . 2 . 1 . . . . . . . . . . . 3 . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 8 . 6 . . . . . . 2 . . . . 3 . . 1 . 3 . . . 2 1 2 Terminals 76 | . 10 . 7 3 21 . . . . . . 7 . . . . 3 . . . . 2 3 . . 12 5 3 Fabricators 17 | . . . . . . . . . . . . 5 . . . . 6 . . . . 3 . . . 3 . . Repair Stations 15 | . . . . . . . 5 . . . . 2 . . . . 5 . . . . . . . . . 3 . Recycling Units 11 | . . . 1 . 4 . 5 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 28 | . . . 6 4 . . 6 . . . . 4 . . . . 8 . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 . . . Terminal Hacks 63 | . 3 . 1 2 8 . . . . . . 3 . . 29 . 1 . . 6 . 1 1 . . 6 2 . Record 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 1 . . . . 2 . . . . 4 . . . . . . . . . 2 . Scan Component 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . Repair 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 5 4 . . 5 . . . . 3 . . . . 4 . . . . . . . . . . . Insert Component 10 | . . . 2 2 . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . Analyze 11 | . . . 3 2 . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . Unauthorized Hacks 11 | . 1 . 2 . 3 . . . . . . 1 . . . . 2 . . . . . . . . 1 1 . Terminals 6 | . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Search 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 3 3 10 . 4 . . . . 7 . . . . 8 . . . . 2 1 . . 4 2 2 Full Trace Events 10 | . 1 . 1 1 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 31 | . . . 2 2 . . 1 . . 15 . . . . 10 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Time 159 | . . . . . . . . . . . . 14 . . . . 133 . . . . . . . . . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 2 . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Total Allies 31 | . . . . . 1 . 3 . . . . . 1 . . 1 3 . . . . . . . . . . 22 Largest Group 7 | . . . . . 1 . 3 3 1 . . . 1 1 . 1 4 . . . . . . . . . . 7 Highest-Rated Group 186 | . . . . . 26 . 93 93 31 . . . 20 20 . 96 186 . . . . . . . . . . 102 Highest-Rated Ally 96 | . . . . . 26 . 31 31 31 . . . 20 20 . 96 96 . . . . . . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 127 | . . . . . . . . 48 5 . . . 7 . . 18 32 . . . . . . . . . . 17 Total Damage 2620 | . . . . . . . . 698 20 . . . . . . 694 900 . . . . . . . . . . 308 Kills 16 | . . . . . . . . 7 . . . . . . . 2 6 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 . 1 . . 1 1 . . . 1 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Turns Passed 18723 | 189 363 358 1250 972 1151 131 670 663 525 1265 314 944 760 591 94 505 1813 395 627 957 488 1517 276 69 832 223 478 303 Spaces Moved 14701 | 102 210 195 548 447 1216 112 461 471 417 1085 258 541 493 487 82 367 1237 287 426 727 355 795 241 67 1449 382 608 635 Core 322 | 7 . . . 5 . . . . . . . . . . . . . . . . . 226 44 . 14 . 26 . Treads 1023 | 2 141 195 417 106 159 . . 3 . . . . . . . . . . . . . . . . . . . . Legs 1384 | 93 69 . . . . . . . . . . . . . . . . . . . . 394 9 . . . 184 635 Wheels 8731 | . . . 131 336 11 11 461 468 417 1085 258 541 493 487 82 367 1237 287 426 727 355 175 188 67 121 . . . Hover 2939 | . . . . . 1046 101 . . . . . . . . . . . . . . . . . . 1012 382 398 . Flight 302 | . . . . . . . . . . . . . . . . . . . . . . . . . 302 . . . Fastest Speed 29 | 50 120 160 120 90 45 53 100 100 115 100 115 115 115 115 115 115 110 125 110 125 125 50 50 95 29 43 30 30 Average Speed 100 | 115 146 160 150 135 65 109 109 112 115 113 115 127 115 115 115 115 118 125 117 126 125 137 94 95 43 43 42 30 Slowest Speed 450 | 160 160 160 160 450 330 120 115 240 115 115 115 130 115 115 115 115 130 125 125 140 125 260 190 110 180 43 150 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 42 37 42 33 31 71 9 51 63 85 45 17 61 78 69 65 28 46 51 94 61 23 6 79 35 55 49 22 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . 1 . . . . 2 . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . . . 1 1 . . 1 1 . . . 1 . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 . . . . 1 1 . . 1 1 1 . 1 . 1 1 1 1 . . . 1 . . Scrap Searched 19 | . . 1 . . . . . 2 3 2 . . 2 4 . . . 2 1 . 2 . . . . . . . Spaces Dug 134 | . 8 . . . . . . . . . 36 . . . . . 5 . . . 22 3 . . . . 2 58 Terrain Destroyed 619 | . 16 . . 1 15 . 7 12 . . 86 31 1 1 . 14 45 5 5 . 76 27 . . 104 . 107 66 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 175 | . . . . 1 . . 7 6 . . 4 3 1 1 . . 45 5 5 . 4 23 . . . . 4 66 AOE 444 | . 16 . . . 15 . . 6 . . 82 28 . . . 14 . . . . 72 4 . . 104 . 103 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Sec Acc Total 17285 | 137 254 228 786 633 1466 118 577 564 441 1123 263 712 643 509 81 424 1481 316 508 761 381 1046 271 71 1592 438 749 712 Wait 726 | 2 15 4 57 37 38 . 51 31 2 . . 64 116 12 . 24 79 6 2 1 . 68 1 . 17 24 57 18 Move 14663 | 101 209 194 547 446 1216 111 460 470 416 1084 257 540 492 486 81 366 1236 286 425 726 354 794 240 66 1437 381 608 634 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Pick Up 171 | 8 5 5 18 5 25 . 12 7 2 5 . 9 3 1 . 2 6 3 10 2 2 7 1 1 16 6 7 3 Fast Attach 236 | 8 3 5 7 13 23 5 8 4 . 10 . 8 . . . 2 8 3 9 9 2 26 19 1 34 7 8 14 Attach 82 | . . 1 5 3 10 . 4 5 . 1 . 6 3 1 . 2 6 2 8 2 1 6 1 . 4 4 5 2 Detach 29 | 1 . . . 2 6 1 1 . . 1 . 1 . . . . 2 . 1 3 . 2 . . 2 1 1 4 Swap 139 | . 3 3 17 12 12 . 4 9 5 4 . 11 4 3 . 8 12 . 2 2 1 4 . 1 12 . 8 2 Drop 314 | 1 10 8 31 21 44 1 8 12 4 17 . 16 . 1 . 3 18 7 15 13 4 12 . 2 38 12 6 10 Fire 856 | 16 9 8 104 94 63 . 29 26 12 1 6 52 24 5 . 17 106 9 36 3 17 117 9 . 27 3 42 21 Melee 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick 16 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 7 4 Crush 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Build established: Mutant 514 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Entered Mines 554 | -10/Mines | Learned location of Storage (-7) 684 | -10/Mines | Discovered new exit (range 13) 749 | -10/Mines | Learned Materials emergency access door positions 815 | -10/Mines | Assembled infested the area 820 | -10/Mines | Assisted by a Guerilla fighting off Assembled 836 | -10/Mines | Core integrity fell below 50% 878 | -10/Mines | Lost 3 parts (1p1n1w) 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Lost 3 parts (1n2u) 1310 | -9/Materials | Build established: Scavenger-Mutant 1486 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Destroyed 10 combat bots 1512 | -9/Materials | Core integrity fell below 50% 1786 | -9/Materials | Discovered new exit (range 5) 2008 | -9/Materials | Build established: Mutant 2161 | -9/Materials | Entered another Materials area 2161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -8/Materials | Lost 3 parts (1n1u1w) 2962 | -8/Materials | Discovered new exit (range 16) 3133 | -8/Materials | Entered Factory 3133 | -7/Factory | Evolved 2 slots: Utility x2 3455 | -7/Factory | Identified exit to Factory 3527 | -7/Factory | Destroyed 7 combat bots 3624 | -7/Factory | Lost 3 parts (1p2n) 3845 | -7/Factory | Found Launcher Loader 4268 | -7/Factory | Build established: Scavenger-Mutant 4274 | -7/Factory | Cargo convoy interrupted 4284 | -7/Factory | Sucked down chute 4284 | -7/Factory | Entered Waste 4301 | -7/Waste | Spotted C-40 Crusher 4313 | -7/Waste | Spotted C-40 Crusher 4314 | -7/Waste | Spotted C-40 Crusher 4316 | -7/Waste | Spotted C-40 Crusher 4355 | -7/Waste | Spotted C-40 Crusher 4363 | -7/Waste | Spotted C-40 Crusher 4365 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4368 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4401 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4404 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4405 | -7/Waste | Core integrity fell below 50% 4405 | -7/Waste | Discovered new exit (range 10) 4415 | -7/Waste | Entered Factory 4958 | -7/Factory | Discovered new exit (range 16) 4977 | -7/Factory | Identified exit to Lower Caves 5076 | -7/Factory | Allied Derelicts emerged from ambush trap array 5085 | -7/Factory | Entered Lower Caves 5085 | -7/Lower Caves | Accompanied by 3 allies 5219 | -7/Lower Caves | Learned location of 2 exits from Factory 5308 | -7/Lower Caves | Spotted B-75 Beast 5335 | -7/Lower Caves | Allies destroyed B-75 Beast 5420 | -7/Lower Caves | Build established: Mutant 5450 | -7/Lower Caves | Discovered new exit (range 14) 5489 | -7/Lower Caves | Identified exit to Lower Caves 5748 | -7/Lower Caves | Entered another Lower Caves area 5748 | -7/Lower Caves | Accompanied by 1 ally 5766 | -7/Lower Caves | Encountered a Warlord checkpoint 5899 | -7/Lower Caves | Discovered exit to Factory (range 5) 6069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6211 | -7/Lower Caves | Discovered new exit (range 10) 6231 | -7/Lower Caves | Core integrity fell below 20% 6273 | -7/Lower Caves | Entered Zion 6303 | -7/Zion | Discovered new exit (range 15) 6343 | -7/Zion | System corruption cleaned by Quarantine Array 6584 | -7/Zion | Given the Hacking Drone Bay 6763 | -7/Zion | Learned Factory terminal intel 6880 | -7/Zion | Learned location of Quarantine (-3) 6969 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7297 | -7/Zion | Found Prototype Device 7298 | -7/Zion | Identified Hacking Drone Bay 7398 | -7/Zion | Found Prototype Processor 7398 | -7/Zion | Identified Exp. Melee Analysis Suite 7401 | -7/Zion | Found Prototype Processor 7401 | -7/Zion | Identified Exp. Signal Interpreter 7410 | -7/Zion | Found Prototype Hackware 7413 | -7/Zion | Found Prototype Processor 7413 | -7/Zion | Identified Exp. Terrain Scan Processor 7486 | -7/Zion | Found Prototype Special Weapon 7486 | -7/Zion | Identified RU-N14's Throwing Claymores 7490 | -7/Zion | Found RU-N14's Throwing Claymores 7538 | -7/Zion | Entered Proximity Caves 7829 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7852 | -6/Proximity Caves | Entered Factory 7852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7853 | -6/Factory | Identified exit to Factory 7854 | -6/Factory | Loaded intel: 27 terminal locations 7883 | -6/Factory | Identified exit to Lower Caves 7883 | -6/Factory | Identified exit to Extension 8066 | -6/Factory | Spotted B-75 Beast 8089 | -6/Factory | Destroyed B-75 Beast 8259 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8313 | -6/Factory | Found Prototype Launcher 8313 | -6/Factory | Identified Scatter Rocket Array 8796 | -6/Factory | Entered Lower Caves 8798 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9495 | -6/Lower Caves | Discovered new exit (range 24) 9556 | -6/Lower Caves | Entered another Lower Caves area 9556 | -6/Lower Caves | Accompanied by 1 ally 9617 | -6/Lower Caves | Discovered exit to Factory (range 18) 9756 | -6/Lower Caves | Encountered a Warlord checkpoint 9857 | -6/Lower Caves | Build established: Skirmisher 9891 | -6/Lower Caves | Learned Factory non-interactive machine intel 10053 | -6/Lower Caves | Discovered new exit (range 24) 10147 | -6/Lower Caves | Entered Data Miner 10147 | -6/Data Miner | Discovered new exit (range 6) 10169 | -6/Data Miner | Met Data Miner 10205 | -6/Data Miner | Learned location of Section 7 (-2) 10205 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10214 | -6/Data Miner | Received God Mode back door access code from Data Miner 10241 | -6/Data Miner | Entered Proximity Caves 10308 | -5/Proximity Caves | Escorted by Enhanced Grunt 10372 | -5/Proximity Caves | Spotted B-75 Beast 10393 | -5/Proximity Caves | Destroyed 9 combat bots 10393 | -5/Proximity Caves | Allies destroyed B-75 Beast 10642 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 10687 | -5/Proximity Caves | Discovered exit to Factory (range 23) 10708 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10746 | -5/Proximity Caves | Entered Factory 10746 | -5/Factory | Accompanied by 1 ally 10746 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10747 | -5/Factory | Loaded intel: 214 non-interactive machine locations 10842 | -5/Factory | Fabricated L-41 Fighter? 10925 | -5/Factory | Discovered new exit (range 11) 10946 | -5/Factory | Discovered new exit (range 22) 10975 | -5/Factory | Repaired Arm. Huge Wheel 11373 | -5/Factory | Build established: Scavenger-Mutant 11469 | -5/Factory | Discovered new exit (range 10) 11506 | -5/Factory | Identified Exp. System Shield 11646 | -5/Factory | First assault squad dispatched 11674 | -5/Factory | Incoming assault squad redirected 11808 | -5/Factory | Repaired Hvy. Proton Missile Launcher? 12269 | -5/Factory | Incoming assault squad redirected 12316 | -5/Factory | Destroyed 7 combat bots 12559 | -5/Factory | Entered Upper Caves 12663 | -5/Upper Caves | Identified exit to Upper Caves 12954 | -5/Upper Caves | Entered another Upper Caves area 12992 | -5/Upper Caves | Discovered new exit (range 8) 13006 | -5/Upper Caves | Build established: Generator-Mutant 13348 | -5/Upper Caves | Spotted B-75 Beast 13380 | -5/Upper Caves | Destroyed B-75 Beast 13473 | -5/Upper Caves | Discovered new exit (range 15) 13507 | -5/Upper Caves | System corruption reached 10% 13581 | -5/Upper Caves | Entered Warlord 13623 | -5/Warlord | System corruption cleaned by Quarantine Array 14059 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14189 | -5/Warlord | Met Warlord 14200 | -5/Warlord | Opened Warlord's prototype stash 14207 | -5/Warlord | Found Prototype Reactor 14207 | -5/Warlord | Identified Vortex Chain Reactor 14213 | -5/Warlord | Found Prototype Device 14213 | -5/Warlord | Identified Exp. Cloaking Device 14214 | -5/Warlord | Warlord's base attacked by MAIN.C 14222 | -5/Warlord | Found Prototype Processor 14222 | -5/Warlord | Identified Spectral Analyzer 14224 | -5/Warlord | Found Prototype Device 14224 | -5/Warlord | Identified Thermal Barrier 14279 | -5/Warlord | Spotted B-75 Beast 14281 | -5/Warlord | Spotted B-86 Titan 14329 | -5/Warlord | Found Prototype Energy Cannon 14329 | -5/Warlord | Identified Vortex Cannon 14498 | -5/Warlord | Opened side exit 14526 | -5/Warlord | Discovered new exit (range 9) 14538 | -5/Warlord | Entered Proximity Caves 14738 | -4/Proximity Caves | Learned 4 Research zone layouts 14814 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14844 | -4/Proximity Caves | Destroyed 8 combat bots 14998 | -4/Proximity Caves | Discovered new exit (range 9) 15026 | -4/Proximity Caves | Entered Factory 15026 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15027 | -4/Factory | Identified exit to Upper Caves 15305 | -4/Factory | Spotted B-86 Titan 15493 | -4/Factory | Destroyed B-86 Titan 15504 | -4/Factory | Build established: Scavenger-Mutant 15591 | -4/Factory | Lost 3 parts (2n1w) 15662 | -4/Factory | System corruption reached 10% 15664 | -4/Factory | Lost 3 parts (1n1u1w) 15798 | -4/Factory | Identified exit to Armory 15859 | -4/Factory | Build established: Generator-Mutant 16436 | -4/Factory | Lost 7 parts (2p2n3u) 16532 | -4/Factory | Discovered new exit (range 22) 16543 | -4/Factory | Entered Research 16543 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16594 | -3/Research | Identified exit to DSF 16819 | -3/Research | Entered DSF 16846 | -3/DSF | Additional patrols routed to DSF 16852 | -3/DSF | Build established: Scavenger-Mutant 16857 | -3/DSF | Discovered new exit (range 23) 16888 | -3/DSF | Entered Research 16888 | -2/Research | Warlord forces began assault on 0b10 16888 | -2/Research | Evolved 2 slots: Utility x2 16998 | -2/Research | Research machine network offline 17062 | -2/Research | Found Spectral Analyzer 17063 | -2/Research | Lost 3 parts (1p2n) 17168 | -2/Research | Found Hvy. Reflective Plating 17170 | -2/Research | Lost 4 parts (2n2u) 17219 | -2/Research | Met up with Warlord 17332 | -2/Research | Spotted Striker 17332 | -2/Research | Spotted Executioner 17381 | -2/Research | Destroyed Striker 17382 | -2/Research | Discovered new exit (range 16) 17394 | -2/Research | Spotted Striker 17394 | -2/Research | Spotted B-90 Cyclops 17410 | -2/Research | Destroyed Striker 17476 | -2/Research | Identified exit to Access 17487 | -2/Research | Spotted Executioner 17501 | -2/Research | Spotted Executioner 17586 | -2/Research | Spotted 0S-UR8(K) 17615 | -2/Research | Discovered new exit (range 14) 17619 | -2/Research | Identified exit to Testing 17628 | -2/Research | Borebot progress halted 17720 | -2/Research | Entered Testing 17734 | -2/Testing | Spotted Alpha 7 17735 | -2/Testing | Spotted XP-IRI(K) 17753 | -2/Testing | Protovariant out of control (PD-KGC8B2QB7J) 17753 | -2/Testing | Unleashed a protovariant (PD-KGC8B2QB7J) 17768 | -2/Testing | Spotted PD-KGC8B2QB7J 17772 | -2/Testing | Garrison activated, responded to threat 17794 | -2/Testing | Spotted PL-WCXQ9J4NJT 17824 | -2/Testing | Found Prototype Energy Cannon 17824 | -2/Testing | Identified Imp. Potential Cannon 17828 | -2/Testing | Found Prototype Energy Cannon 17828 | -2/Testing | Identified Potential Cannon 17867 | -2/Testing | Found Prototype Processor 17884 | -2/Testing | Spotted Fortress 17923 | -2/Testing | Lost 3 parts (1p1n1u) 17926 | -2/Testing | Discovered new exit (range 6) 17943 | -2/Testing | Entered Section 7 18018 | -2/Section 7 | Repaired Hrd. Medium Armor Plating 18098 | -2/Section 7 | Found Alien Artifact 18098 | -2/Section 7 | Identified Core Reset Matrix 18098 | -2/Section 7 | Used Core Reset Matrix 18102 | -2/Section 7 | Sensed 17 artifacts in vicinity 18155 | -2/Section 7 | Found Integrity Redistributor 18156 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-184) 18249 | -2/Section 7 | Spotted Alpha 7 18249 | -2/Section 7 | Spotted Alpha 7 18265 | -2/Section 7 | Spotted B-99 Colossus 18301 | -2/Section 7 | Core integrity fell below 50% 18331 | -2/Section 7 | Integrated with Sigix Exoskeleton 18345 | -2/Section 7 | Lost 16 parts (2p7n6u1w) 18347 | -2/Section 7 | Identified Exp. Core Analyzer 18386 | -2/Section 7 | Core integrity fell below 20% 18393 | -2/Section 7 | Spotted S7 Guard 18398 | -2/Section 7 | Found Core Physics Calibrator 18413 | -2/Section 7 | Discovered exit to Access (range 17) 18421 | -2/Section 7 | Entered Access 18421 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18426 | -1/Access | Emitted hypermatrix ping 18431 | -1/Access | Assembled emerged from beneath the floor 18498 | -1/Access | Found Prototype Processor 18498 | -1/Access | Identified Exp. Signal Interpreter 18529 | -1/Access | Assembled emerged from beneath the floor 18612 | -1/Access | Assembled emerged from beneath the floor 18615 | -1/Access | Build established: Alien-Sigix 18687 | -1/Access | Discovered new exit (range 15) 18709 | -1/Access | Spotted Striker 18709 | -1/Access | Spotted Executioner 18709 | -1/Access | Spotted Executioner 18711 | -1/Access | Spotted B-99 Colossus 18713 | -1/Access | Spotted B-99 Colossus 18718 | -1/Access | Spotted B-99 Colossus 18724 | *** | Heading to fleet! Last Messages --------------- 18718_ Slug penetrates Sealed Heavy Doors. 18718_ Knocked back. 18718_ Penetrated by Slug. 18718_ Slug penetrates Sealed Heavy Doors. 18718_ Slug penetrates Reinforced Barrier. 18720_ Quantum Shear penetrates Sealed Heavy Doors. 18720_ Quantum Shear penetrates Main Access Shell. 18720_ Main Access Shell breached. 18720_ Slug penetrates Executioner. 18720_ Penetrated by Slug. 18721_ Slug penetrates Reinforced Barrier. 18721_ Penetrated by Slug. 18721_ Slug penetrates Sealed Heavy Doors. 18722_ Penetrated by Slug. 18722_ Slug penetrates Sealed Heavy Doors. 18722_ Penetrated by Slug. 18722_ Slug penetrates Sealed Heavy Doors. 18722_ Slug penetrates Striker. 18722_ Slug penetrates Sealed Heavy Doors. 18723_ Acquired 8 matter. 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