Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 14:15:07 Player: Duduxx Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (4734) 4734 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2723) 2723 TOTAL SCORE: 13862 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 355 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 79/100 System Corruption 18% Temperature Cool (25) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Armored Medium Treads Relay Coupler [Behemoth] (10) Tesla Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Phase Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Medium Treads Improved Linear Gravjet Relay Coupler [Behemoth] Tesla Rifle Heavy Shock Bomb Launcher [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . 1 Utility 7 | . . 1 . 1 1 . . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 182 | 6 2 14 4 13 19 28 8 26 4 9 12 6 . 31 Power 30 | 1 . 3 2 2 1 7 1 9 1 . 1 . . 2 Engine 7 | 1 . 3 1 2 . . . . . . . . . . Core 23 | . . . 1 . 1 7 1 9 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 68 | 2 . 5 . 5 13 7 6 7 2 2 3 2 . 14 Treads 13 | 2 . 2 . . 1 . . 2 2 . . 1 . 3 Leg 21 | . . 3 . 5 4 . . 2 . 2 . 1 . 4 Wheel 4 | . . . . . . . . . . . 2 . . 2 Hover 19 | . . . . . 8 3 2 . . . 1 . . 5 Flight 11 | . . . . . . 4 4 3 . . . . . . Utility 39 | 1 1 3 . 4 2 7 1 2 1 3 5 1 . 8 Device 18 | . 1 2 . 3 . 2 1 1 . . 4 . . 4 Storage 4 | 1 . . . . 1 . . . 1 . . . . 1 Processor 5 | . . 1 . 1 . . . . . . 1 . . 2 Hackware 8 | . . . . . 1 5 . . . 2 . . . . Protection 4 | . . . . . . . . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 1 3 2 2 3 7 . 8 . 4 3 3 . 7 Energy Gun 14 | 2 . 1 . . 1 2 . 2 . . . 2 . 4 Energy Cannon 9 | . . 2 1 2 1 2 . 1 . . . . . . Ballistic Gun 11 | . 1 . . . . . . 4 . 1 2 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 5 | . . . 1 . 1 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 . . . 1 Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . 1 . . . 1 . . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . Parts Lost 86 | . 1 1 2 5 . 16 1 15 . 13 7 8 . 17 Power 16 | . . 1 1 . . 6 . 5 . 2 1 . . . Propulsion 26 | . . . . 3 . 5 1 3 . 4 1 3 . 6 Utility 24 | . . . . 2 . 4 . 1 . 5 3 3 . 6 Weapon 20 | . 1 . 1 . . 1 . 6 . 2 2 2 . 5 Highest Loss Streak 11 | . 1 1 2 3 . 4 1 7 . 11 7 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 96 93 100 95 89 76 94 98 91 78 23 25 11 53 Engine 3 | . 14 11 8 14 7 . . . . . . . . . Core 5 | . . . 3 . 6 10 11 14 13 9 . . . . Treads 4 | . 28 8 . . . . . 6 13 9 . . . 2 Leg 8 | . . 20 33 26 17 . . 7 13 11 . 1 . 1 Hover 6 | . . . . . 8 18 2 . . . . 4 . 12 Flight 2 | . . . . . . 6 25 15 . . . . . . Device 9 | . 10 13 22 24 23 14 1 3 . . 1 1 . 3 Storage 3 | . 14 11 11 2 . 3 . . 5 5 . . . 4 Processor 5 | . . 7 . 9 7 3 . . . . . 5 5 12 Hackware 7 | . . . . . . 1 35 30 26 23 11 6 5 2 Energy Gun 4 | . 26 4 . . 2 6 7 2 . . . 3 . 2 Energy Cannon 4 | . . 12 18 18 11 5 . . . . . . . . Ballistic Gun 2 | . 1 4 . . . . . 9 13 7 5 . . 3 Impact Weapon 1 | . . . . . . 1 7 1 . . . . . 2 Peak Build Rating 77 | 6 7 27 27 35 52 50 42 49 52 54 36 32 10 77 Average Rating 35 | 4 6 17 25 31 40 35 38 41 50 44 14 22 10 54 On Entrance 24 | . 6 7 27 26 35 48 31 42 42 52 10 23 10 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 35 | 14 15 24 24 29 34 34 19 19 26 29 24 12 . 35 Greatest Support 70 | 40 40 60 51 55 66 35 20 36 36 51 20 14 3 70 Greatest Overweight (x) 4 | 4 . 4 . . 1 4 1 1 . 3 3 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 8 8 5 5 5 10 Average Capacity 6 | 7 8 8 8 5 5 6 5 5 7 7 5 5 5 9 Most Carried 9 | 2 3 8 8 5 8 8 5 5 5 7 5 5 5 9 Average Carried 4 | . 2 6 6 4 5 5 4 3 4 5 4 4 5 5 Final Capacity 8 | 8 8 8 8 5 8 5 5 5 8 5 5 5 5 5 Final Carried 8 | 2 3 8 6 3 8 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 67% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Sprinter 3% | Scavenger-Gunner 3% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Matter Collected 2408 | 171 108 139 70 65 241 268 85 366 . 191 46 168 . 490 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4128 | . 185 457 264 318 487 639 28 269 . 227 153 85 . 1016 Parts 191 | . 11 31 18 15 17 27 2 14 . 9 12 2 . 33 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 87 | . 7 12 6 6 11 19 . 9 . 5 2 1 . 9 Melee 6 | . . . . . . . . . . 2 1 . . 3 Guns 32 | . 7 2 . . 1 7 . 6 . 3 . 1 . 5 Cannons 32 | . . 7 3 6 8 7 . . . . 1 . . . AOE 16 | . . 3 3 . 2 5 . 3 . . . . . . Classes Destroyed 13 | . 2 2 2 . 2 1 . . . . 1 . . 3 Worker 5 | . . 1 . . . . 1 . . . 1 . . 2 Builder 3 | . . . . . . . . . . . 1 . . 2 Tunneler 1 | . . . . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 21 | . 3 3 . . 1 8 . 6 . . . . . . Grunt 38 | . 4 6 3 3 8 9 . . . . 1 1 . 3 Duelist 3 | . . . 1 . . . . . . 2 . . . . Sentry 10 | . . 3 . 3 . . . 3 . . . . . 1 Demolisher 4 | . . . 2 . . 1 . . . 1 . . . . Hunter 4 | . . . . . . 1 . . . 2 1 . . . Programmer 7 | . . . . . 2 . . . . . . . . 5 Decomposer 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 5 | . 3 5 5 3 5 4 1 3 . 2 2 1 . 4 Combat Bots Only 5 | . 3 5 5 3 5 4 . 3 . 2 1 1 . 2 Max Kills in Single Turn 3 | . 1 3 2 1 1 2 1 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . 1 2 . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Hostile Shots Fired 1116 | . 29 66 21 39 49 110 2 239 40 87 64 74 6 290 Missed 387 | . 8 22 4 15 19 29 1 108 21 17 13 32 4 94 Damage Taken 13171 | . 197 763 613 692 471 1498 14 1261 265 1532 1021 906 31 3907 Core 3469 | . 7 190 154 184 48 315 . 290 53 346 375 322 31 1154 Absorbed by Shields 37 | . . . . . . 27 . . . . 10 . . . Core Remaining (%) 51 | 100 97 . 14 66 . . . 6 . 53 . . 27 . Volleys Fired 327 | . 22 25 8 21 36 62 . 59 4 13 8 9 . 60 Largest 3 | . 2 2 2 2 2 2 . 2 2 2 3 2 . 2 Hottest 176 | . 100 150 150 150 150 105 . 86 46 46 109 176 . 118 Shots Fired 558 | . 44 45 16 42 68 110 . 74 8 22 21 16 . 92 Gun 348 | . 44 13 . . 16 55 . 66 8 22 16 16 . 92 Cannon 196 | . . 32 12 42 49 51 . 5 . . 5 . . . Launcher 14 | . . . 4 . 3 4 . 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 166 | . 2 9 . . . . . 30 8 22 21 2 . 72 Thermal 365 | . 42 32 12 42 65 106 . 41 . . . 14 . 11 Explosive 14 | . . . 4 . 3 4 . 3 . . . . . . Electromagnetic 13 | . . 4 . . . . . . . . . . . 9 Robot Hit Streak 16 | . 9 10 6 4 13 16 . 8 4 5 4 4 . 8 Robot Miss Streak 6 | . 2 2 3 2 4 6 . 4 3 2 4 3 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . 2 . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . Shots Hit Robots 398 | . 34 33 9 20 42 57 1 46 4 31 13 8 . 100 Core Hits 175 | . 12 15 9 9 21 31 1 22 1 12 8 4 . 30 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . . 7 Critical Strikes 24 | . 1 . . . 1 2 . 2 . 5 . . . 13 Burn 7 | . 1 . . . 1 2 . 2 . . . . . 1 Destroy 5 | . . . . . . . . . . 1 . . . 4 Corrupt 2 | . . . . . . . . . . . . . . 2 Smash 6 | . . . . . . . . . . . . . . 6 Sever 4 | . . . . . . . . . . 4 . . . . Melee Attacks 89 | . . . . . . 14 1 4 . 19 4 . . 47 Impact 68 | . . . . . . 14 1 4 . 2 . . . 47 Slashing 21 | . . . . . . . . . . 17 4 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 . . . 4 . . 5 Combat Hostiles 4 | . . . . . . . . . . . 4 . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . . Damage Inflicted 10380 | 1 416 977 296 539 1237 1596 92 883 65 780 621 230 . 2647 Guns 4136 | . 416 92 . . 209 642 . 718 65 202 224 230 . 1338 Cannons 2850 | . . 650 200 525 824 518 . 25 . . 108 . . . Explosions 1109 | . . 233 96 . 204 436 . 140 . . . . . . Melee 2260 | . . . . . . . 92 . . 578 288 . . 1302 Ramming 25 | 1 . 2 . 14 . . . . . . 1 . . 7 Kinetic 2142 | . 16 41 . . . . . 287 65 202 332 45 . 1154 Thermal 4890 | . 400 780 200 525 1033 1160 . 456 . . . 185 . 151 Explosive 979 | . . 103 96 . 204 436 . 140 . . . . . . Electromagnetic 84 | . . 51 . . . . . . . . . . . 33 Impact 1421 | . . . . . . . 92 . . 27 . . . 1302 Slashing 839 | . . . . . . . . . . 551 288 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 4 . 1 1 3 . . . . . 18 Average Corruption 6 | . . . . 4 . 1 1 2 . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . . . . . . 3 1 6 . . . . . 41 Message Errors 8 | . . . . . . . . 2 . . . . . 6 Matter Fused 8 | . . . . . . 1 . 3 . . . . . 4 Heat Flow Errors 9 | . . . . . . . 1 . . . . . . 8 Energy Discharges 6 | . . . . . . 2 . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 1 . . . . . 4 Misfires 2 | . . . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . 6 Weapon Failures 5 | . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 349 | . . 83 . . 15 26 . . . . . . . 225 Projectiles 28 | . . . . . 15 13 . . . . . . . . Explosions 96 | . . 83 . . . 13 . . . . . . . . Melee 225 | . . . . . . . . . . . . . . 225 Knockbacks 4 | . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . 194 30 . . 108 . 19 . . . . . . Shots 8 | . . 3 1 . . 3 . 1 . . . . . . Rammed 3 | 1 . . . . . . . . . . 2 . . . Targets Rammed 9 | 1 . 1 . 3 . . . . . . 2 . . 2 Kicked 6 | . . 1 . 3 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 516 | . 309 516 108 468 37 64 253 20 21 12 26 180 . 264 Average Temperature 107 | . 82 201 33 141 27 20 201 11 10 6 13 71 . 52 Received Heat Transfer 2873 | . 66 270 69 162 261 387 . 282 93 54 390 273 9 557 Effects 6 | . . 4 . 1 . . 1 . . . . . . . Shutdowns 2 | . . 1 . 1 . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 6 Impact Corruptions 13 | . . . . . . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 1 1 2 4 . . . . . 1 . 4 Heat Transferred 8383 | . 1258 1112 296 777 1665 2109 . 648 . . . 259 . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Peak Influence 866 | . 280 321 293 311 192 866 610 817 432 422 364 . . 139 Initial 454 | . . 118 124 113 132 111 454 427 402 302 200 . . 59 Average 273 | . 133 227 236 193 100 488 560 729 409 379 245 . . 46 Maximum Alert Level 3 | . 1 1 1 1 . 3 2 3 2 2 1 . . . Low Security (%) 50 | 100 66 43 40 45 100 12 . . . . 9 . . 100 Level 1 20 | . 33 56 59 54 . 15 . . . 46 90 . . . Level 2 20 | . . . . . . 59 100 18 100 53 . . . . Level 3 9 | . . . . . . 12 . 81 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 4 . . 3 . . . . . . . . 5 Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . . . . . 3 Reinforcement 9 | . 2 3 . . 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Distress Signals 4 | . . 2 . 1 . . 1 . . . . . . . Communications Jammed 8 | . . . . . . . . . . 7 1 . . . Distress Signals 8 | . . . . . . . . . . 7 1 . . . Times Spotted 176 | . 14 17 9 7 15 23 3 15 6 13 11 15 3 25 Peak Tracking Total 11 | . 3 5 5 3 3 4 3 8 5 7 9 7 3 11 Tactical Retreats 17 | . 2 . . 1 . 1 1 . 1 . 3 7 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Traps Triggered 13 | . . 1 . . 1 8 . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Machines Disabled 11 | . . 2 . 1 . 4 1 . . 1 . . . 2 Max in Single Turn 2 | . . 2 . 1 . 1 . . . 1 . . . 1 Garrison Relay 4 | . . . . . . 3 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Machines Accessed 7 | . . . . . 1 2 1 . 1 1 . 1 . . Terminals 3 | . . . . . . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . Total Hacks 13 | . . . . . 2 5 1 . 1 3 . 1 . . Successful 5 | . . . . . 1 1 1 . 1 . . 1 . . Failed 8 | . . . . . 1 4 . . . 3 . . . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 8 | . . . . . . 5 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . 1 . . . . . Terminal Hacks 2 | . . . . . . 1 . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 1 . 1 1 . . . . Full Trace Events 2 | . . . . . . 1 . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 13 . . . 5 . . . . Machine Destruction 18 | . . . . . . 13 . . . 5 . . . . Attached 7 | . . . . . . 5 . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Total Allies 2 | . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . 2 2 2 . . . . . . Highest-Rated Group 175 | . . . . . . 175 170 170 . . . . . . Highest-Rated Ally 95 | . . . . . . 95 90 90 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 5 3 28 . . . . . . Total Damage 1210 | . . . . . . 225 184 801 . . . . . . Kills 15 | . . . . . . 2 3 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Turns Passed 6641 | 60 311 607 101 287 938 922 180 555 239 258 306 651 4 1222 Spaces Moved 5860 | 30 144 245 56 158 887 1190 433 618 225 192 314 760 8 600 Core 433 | 9 . 1 . . . 1 . . . 45 282 39 8 48 Treads 529 | 21 144 117 . . . . . 1 26 . . . . 220 Legs 1518 | . . 127 56 158 410 . . 301 199 147 . . . 120 Wheels 210 | . . . . . . . . . . . 29 . . 181 Hover 2040 | . . . . . 477 763 45 . . . 3 721 . 31 Flight 1130 | . . . . . . 426 388 316 . . . . . . Fastest Speed 26 | 50 160 130 130 123 38 26 26 26 90 50 50 50 50 50 Average Speed 80 | 162 160 144 130 126 77 45 29 57 98 84 74 80 50 143 Slowest Speed 275 | 250 160 250 130 130 190 275 120 180 160 200 200 100 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 29 | 4 36 26 20 22 25 95 13 51 9 30 12 92 3 11 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 . . Spaces Dug 8 | . . . . 8 . . . . . . . . . . Terrain Destroyed 138 | . . 39 29 13 11 38 . 7 . . 1 . . . Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . 5 3 13 . . . . . . 1 . . . AOE 116 | . . 34 26 . 11 38 . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Total 7071 | 38 181 458 68 204 1064 1434 479 740 237 240 358 777 7 786 Wait 362 | . 12 142 . . 105 25 33 17 . . . 2 . 26 Move 5844 | 29 143 244 55 157 887 1189 429 616 225 191 313 759 7 600 Hop 2 | . . . . . . . 2 . . . . . . . Pick Up 38 | 2 2 13 . 3 2 1 . 5 1 2 2 . . 5 Fast Attach 113 | 6 1 8 1 3 14 16 8 14 1 6 9 5 . 21 Attach 40 | . 1 3 2 5 . 7 . 6 1 2 3 1 . 9 Detach 30 | . . 5 . . 4 2 2 4 . 2 2 1 . 8 Swap 29 | . . 3 1 5 5 5 . 6 2 1 . . . 1 Drop 67 | . . 14 1 7 11 7 4 9 3 3 2 . . 6 Fire 327 | . 22 25 8 21 36 62 . 59 4 13 8 9 . 60 Melee 85 | . . . . . . 14 1 4 . 15 4 . . 47 Ram 3 | . . . . . . . . . . . 2 . . 1 Kick 6 | . . 1 . 3 . . . . . . . . . 2 Crush 1 | 1 . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . . 106 . . . 5 13 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 4) 290 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Discovered new exit (range 8) 979 | -9/Materials | Entered Mines 980 | -9/Mines | Assembled infested the area 981 | -9/Mines | Core integrity fell below 50% 985 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1019 | -9/Mines | Core integrity fell below 20% 1041 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1066 | -9/Mines | Discovered new exit (range 10) 1080 | -9/Mines | Entered Materials 1080 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1188 | -8/Materials | Lost 3 parts (2n1u) 1342 | -8/Materials | Discovered new exit (range 10) 1364 | -8/Materials | Crushed by falling debris 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -7/Factory | Discovered new exit (range 10) 2305 | -7/Factory | Identified exit to Garrison 2305 | -7/Factory | Entered Garrison 2313 | -7/Garrison | Installed Relay Interface Framework 2339 | -7/Garrison | Triggered checkpoint 2448 | -7/Garrison | Lost 3 parts (1p2n) 2477 | -7/Garrison | Triggered checkpoint 2478 | -7/Garrison | Triggered checkpoint 2558 | -7/Garrison | Discovered new exit (range 15) 2640 | -7/Garrison | Lost 4 parts (2p1u1w) 2683 | -7/Garrison | Garrison Relay disabled 2757 | -7/Garrison | Discovered new exit (range 13) 2775 | -7/Garrison | Triggered checkpoint 2814 | -7/Garrison | Lost 4 parts (1p3n) 3043 | -7/Garrison | Discovered new exit (range 12) 3074 | -7/Garrison | Found embedded Infiltrators 3095 | -7/Garrison | Triggered checkpoint 3110 | -7/Garrison | Core integrity fell below 50% 3182 | -7/Garrison | Garrison Relay disabled 3199 | -7/Garrison | Garrison Relay disabled 3227 | -7/Garrison | Entered Factory 3227 | -7/Factory | Accompanied by 2 allies 3244 | -7/Factory | Build established: Scavenger-Sprinter 3407 | -7/Factory | Identified exit to Garrison 3407 | -7/Factory | Entered Garrison 3407 | -7/Garrison | Accompanied by 2 allies 3534 | -7/Garrison | Triggered checkpoint 3557 | -7/Garrison | Triggered checkpoint 3608 | -7/Garrison | Core integrity fell below 20% 3611 | -7/Garrison | Lost 6 parts (3p1n2w) 3691 | -7/Garrison | Lost 7 parts (2p1n1u3w) 3783 | -7/Garrison | Discovered new exit (range 13) 3792 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3926 | -7/Garrison | Build established: Scavenger-Mutant 3962 | -7/Garrison | Entered Factory 3962 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4144 | -6/Factory | Spotted B-75 Beast 4201 | -6/Factory | Identified exit to Garrison 4201 | -6/Factory | Entered Garrison 4228 | -6/Garrison | Expanded RIF knowledge: Program Shield 4262 | -6/Garrison | Garrison Relay disabled 4435 | -6/Garrison | Triggered checkpoint 4450 | -6/Garrison | Lost 11 parts (2p4n5u) 4452 | -6/Garrison | Discovered new exit (range 14) 4459 | -6/Garrison | Entered Factory 4459 | -5/Factory | Evolved 2 slots: Utility x2 4680 | -5/Factory | Lost 7 parts (1p1n3u2w) 4754 | -5/Factory | Discovered new exit (range 13) 4765 | -5/Factory | Entered Upper Caves 4774 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4912 | -5/Upper Caves | Core integrity fell below 50% 4970 | -5/Upper Caves | Build established: Mutant 5068 | -5/Upper Caves | Encountered a Warlord checkpoint 5358 | -5/Upper Caves | Spotted B-75 Beast 5411 | -5/Upper Caves | Discovered new exit (range 13) 5416 | -5/Upper Caves | Entered another Upper Caves area 5418 | -5/Upper Caves | Discovered new exit (range 4) 5420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5420 | -5/Upper Caves | Entered Factory 5420 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5424 | -4/Factory | Lost 3 parts (2n1w) 5841 | -4/Factory | Lost 3 parts (1n2u) 6010 | -4/Factory | System corruption reached 10% 6022 | -4/Factory | Core integrity fell below 50% 6625 | -4/Factory | Core integrity fell below 20% 6634 | -4/Factory | Lost 10 parts (3n3u4w) 6642 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06603_ Imp. Gyrokinetic Inverter destroyed. 06608_ System corrupted: Imp. VSS Leg stumbles. 06610_ System corrupted: Imp. Gyrokinetic Inverter rejected. 06610_ R-10 Processor collects Imp. Gyrokinetic Inverter. 06623_ M-28 Smith repairs R-10 Processor. 06626_ K-01 Serf cleans the Nuclear Reactor. 06629_ Penetrated by Slug. 06629_ Slug penetrates Terminal. 06630_ System corrupted: Matter fused (-5). 06632_ Slug penetrates A-15 Conveyor. 06632_ A-15 Conveyor destroyed. 06638_ Dropped Neutrino Core. 06639_ P-70 Sage suffers critical hit (Burn). 06639_ Dropped Imp. VSS Leg. 06641_ Acquired Neutrino Core. 06642_ Slug penetrates X-77 Beamer. 06642_ Slug penetrates Wall. 06642_ Imp. Linear Gravjet destroyed. 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""" """ ##" | | ############## #?????????????????# """ """ ##" | | ??????????????# #?????????????????# """ """ ## | | ?????????????? ?????????????????# ## | | ??????????????" ?????????????????# ### | | ??????????????"T ?????????????????# | | ?????????????? ?????????????????# | | ?????????????? ?????????????????+ | | ??????????????#+#?????????????????# | | ??????????????????????????????????# """"" | | ??????????????????????????????????# """"" | | ??????????????????????????????????#"" """"" | | ??????????????????????????????????#"F """"" | | ??????????????????????????????????#"" | | ??????????????????????????????????#"" | | ??????????????????????????????????# % | | ??????????????????????????????????# | | ??????????????????????????????????# ######### | | ??????????????????????????????????# ??# # | | ????????????????????????????????????????# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 136 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed TransportLightningNetwork Manual? 0 Play Time 01:19:09 Cumulative 92.4 hours Start 2025.04.18 @ 10:59:14 End 2025.04.18 @ 14:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844f853e-7292-4c84-b844-936ba230d64c