Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 23:17:42 Player: LandRaider Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (146) 730 Value Destroyed (4240) 4240 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 8254 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 50/100 System Corruption 13% Temperature Warm (156) Movement Treading (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Armored-Compact Exoskeleton > --- UTILITY (4) ------ Scrap Engine Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (25) --- Makeshift Microdissipator Network Huge Storage Unit High-capacity Matter Pod (200) Trap Scanner Machine Analyzer Seismic Detector Core Analyzer Core Analyzer ECM Suite Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite System Shield Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Deuterium-Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Treaded Armored-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Kinetic Assault Construct/C Flail > --- INVENTORY -------- Light Treads Improved Heat Sink Makeshift Microdissipator Network Huge Storage Unit High-capacity Matter Pod Trap Scanner Machine Analyzer Seismic Detector ECM Suite Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite System Shield Improved EM Shotgun Advanced Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack Katana [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . 2 . . . Weapon 1 | . . . . . 1 Parts Attached 83 | 7 12 35 5 8 16 Power 11 | 1 2 5 . 2 1 Engine 10 | 1 2 5 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 25 | 2 4 11 1 1 6 Treads 19 | . 2 10 1 1 5 Leg 4 | 2 2 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 24 | 2 3 8 3 3 5 Device 12 | 1 1 3 1 2 4 Storage 7 | 1 2 2 . 1 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 23 | 2 3 11 1 2 4 Energy Gun 11 | 1 2 5 1 . 2 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 5 | 1 . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . 5 . 1 . Parts Lost 38 | . 7 5 . 4 22 Power 6 | . 1 1 . 1 3 Propulsion 11 | . 2 2 . 1 6 Utility 7 | . 1 1 . 2 3 Weapon 14 | . 3 1 . . 10 Highest Loss Streak 8 | . 4 3 . 2 8 To Critical Strikes . | . . . . . . Average Backups 15 | 5 9 14 15 17 19 Power . | . 1 . . . . Propulsion 5 | 2 3 7 7 5 . Utility 4 | . 2 1 2 3 11 Weapon 5 | 1 1 5 6 7 5 Tool/Special . | . . . . . . Unused Backups 22 | 1 1 8 . 1 11 Power 1 | . . 1 . . . Propulsion 4 | 1 . 3 . . . Utility 12 | . . . . 1 11 Weapon 5 | . 1 4 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 94 97 100 90 78 Engine 8 | . 13 10 11 7 6 Core 1 | . . . . 3 3 Treads 19 | . 4 21 22 22 19 Leg 3 | . 21 . . . 1 Device 14 | . 11 11 11 19 14 Storage 14 | . 14 22 22 11 7 Processor 1 | . . 3 . . . Protection 4 | . . 6 11 4 . Energy Gun 13 | . 15 9 10 18 11 Energy Cannon 3 | . 4 6 11 . . Ballistic Gun 2 | . 7 4 . . 2 Impact Weapon 1 | . . 1 . . 3 Peak Build Rating 51 | 7 10 22 21 37 51 Average Rating 23 | 5 7 17 20 25 44 On Entrance 15 | . 7 10 20 20 37 Avg Prop Armor Cover (%) 6 | . . 8 . . 5 Naked Turns . | . . . . . . Heaviest Build 105 | 15 30 46 46 102 105 Greatest Support 86 | 20 40 46 46 43 86 Greatest Overweight (x) 9 | 4 4 7 1 2 9 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 18 | 7 11 15 15 23 25 Most Carried 22 | 8 12 15 15 19 22 Average Carried 15 | 5 9 14 15 17 19 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 19 | 7 12 15 15 19 16 Scrap Engine Consumption 56 | . . . . 18 38 Constructs Created 5 | . . . . . 5 Constructs Modified 13 | . . . . . 13 Class Distribution -------------------- 86% | Mutant 4% | Commander-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2198 | 321 372 717 60 185 543 Remotely . | . . . . . . Salvage Created 6111 | 232 606 1701 817 687 2068 Parts 307 | 14 40 94 50 27 82 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed 6 | 1 . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 91 | . 10 30 15 7 29 Melee 1 | . . . . . 1 Guns 59 | . 8 21 5 7 18 Cannons 23 | . 2 6 9 . 6 AOE 5 | . . 2 . . 3 Classes Destroyed 18 | 3 3 6 . 2 4 Worker 12 | 2 2 1 . . 7 Builder 4 | . . 1 1 2 . Tunneler 4 | 4 . . . . . Hauler 8 | . 2 6 . . . Recycler 13 | 1 . . . 3 9 Mechanic 1 | . . . . . 1 Operator 5 | . . 3 1 . 1 Watcher 8 | . 2 5 1 . . Swarmer 10 | . . 8 . . 2 Grunt 43 | . 10 10 9 2 12 Brawler 2 | . . 1 . . 1 Duelist 1 | . . 1 . . . Sentry 24 | . . 10 6 4 4 Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Scientist 1 | . . . . 1 . Scrapper 1 | . . . . 1 . Best Kill Streak 11 | 3 3 10 11 3 9 Combat Bots Only 7 | . 2 7 6 3 5 Max Kills in Single Turn 2 | 2 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 712 | . 84 166 58 39 365 Missed 224 | . 22 47 23 10 122 Hits 488 | . 62 119 35 29 243 Melee 2 | . . . . . 2 Projectile 486 | . 62 119 35 29 241 AOE 1 | . . . . . 1 Critical Strikes 17 | . 2 8 1 1 5 Damage Taken 6812 | . 832 1506 529 427 3518 Core 1198 | . 160 232 55 51 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 197 | . . . . 25 172 Core Remaining (%) 50 | 100 36 . . 15 . Volleys Fired 405 | 17 82 109 38 34 125 Largest 3 | 2 2 2 2 2 3 Hottest 178 | 70 100 129 113 113 178 Shots Fired 795 | 34 152 207 76 61 265 Gun 622 | 34 141 148 38 53 208 Cannon 165 | . 11 59 38 1 56 Launcher 8 | . . . . 7 1 Special . | . . . . . . Kinetic 222 | 17 55 50 . . 100 Thermal 440 | 17 81 146 38 27 131 Explosive 8 | . . . . 7 1 Electromagnetic 125 | . 16 11 38 27 33 Robot Hit Streak 27 | 13 11 9 18 27 16 Robot Miss Streak 5 | 4 4 3 5 3 3 Penetration Max . | . . . . . . Secondary Targets 8 | . . 7 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 580 | 22 94 145 57 57 205 Core Hits 253 | 8 33 52 29 27 104 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 20 | 1 4 10 1 . 4 Burn 16 | 1 3 8 . . 4 Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Smash 2 | . . 2 . . . Melee Attacks 52 | . . 19 . 21 12 Impact 30 | . . 19 . 3 8 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 17 | . . 1 . 16 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10977 | 289 1351 2793 1125 784 4635 Guns 7060 | 289 1108 1634 573 652 2804 Cannons 2240 | . 141 835 489 . 775 Explosions 1363 | . 102 76 63 132 990 Melee 314 | . . 248 . . 66 Ramming . | . . . . . . Kinetic 2357 | 128 437 445 . . 1347 Thermal 6007 | 161 763 1985 552 257 2289 Explosive 570 | . . . . 132 438 Electromagnetic 1729 | . 151 115 573 395 495 Impact 248 | . . 248 . . . Slashing 66 | . . . . . 66 Piercing . | . . . . . . Highest Corruption 13 | . 2 . . . 13 Average Corruption 4 | . 1 . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 6 . . . 28 Message Errors 7 | . 2 . . . 5 Matter Fused 9 | . 2 . . . 7 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 5 | . . . . . 5 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . 2 . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 134 | . . 85 . . 49 Projectiles 10 | . . 10 . . . Explosions 52 | . . 3 . . 49 Melee 72 | . . 72 . . . Knockbacks 16 | . . . . . 16 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary 2 | . . . . . 2 Self-Inflicted Damage 399 | . 25 4 67 . 303 Shots 8 | . 1 1 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 340 | 36 329 159 24 189 340 Average Temperature 58 | 13 78 36 8 52 74 Received Heat Transfer 2196 | . 489 618 219 147 723 Effects 2 | . 1 . . . 1 Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 3 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 7 | . . 5 2 . . Impact Corruptions 5 | . . 5 . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 25 | 1 3 11 4 . 6 Heat Transferred 12748 | 555 2127 4355 959 531 4221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 2 2 2 . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 61 | 100 100 49 . 99 . Level 1 18 | . . 32 30 . 38 Level 2 20 | . . 17 69 . 61 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 580 | 10 89 509 531 203 580 Initial 419 | . . . 207 203 419 Average 172 | 1 28 181 404 45 430 Influence Increases 3908 | 35 434 1057 546 394 1442 Destroy 0b10 Robot/C 1800 | . 200 600 300 120 580 Destroy 0b10 Robot/NC 275 | 35 30 80 15 25 90 Destroy Leader 472 | . 58 192 102 . 120 Allied During Kill 3 | . . . . . 3 Successful Hack 137 | . 34 39 14 36 14 Select Force Hacks 300 | . 60 . 60 180 . Disable Machine 225 | . . 60 45 . 120 Destroy Structure 131 | . 7 11 10 33 70 Advance Influence 400 | . . . . . 400 Lose Combat Pursuer 165 | . 45 75 . . 45 Influence Decreases 3333 | 35 434 565 515 869 915 Entered New Map 634 | . . . 285 320 29 Time Decay 2239 | 35 375 515 230 538 546 Search Patrol Dispatched 100 | . . . . . 100 Lost Part 339 | . 59 50 . 10 220 Lost Ally 21 | . . . . 1 20 Squads Dispatched 19 | . 2 2 5 . 10 Investigation 7 | . 2 1 3 . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . . 1 1 . 4 Assault 2 | . . . 1 . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 8 | . . 3 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 19 47 22 11 50 Peak Tracking Total 10 | . 4 6 6 3 10 Tactical Retreats 13 | . 3 3 . 4 3 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 15 | . . 4 3 . 8 Max in Single Turn 5 | . . 1 1 . 5 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 46 | . 10 14 6 13 3 Terminals 26 | . 8 10 3 5 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 12 | . 2 2 2 6 . Scanalyzers 3 | . . 2 . . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 156 | . 32 50 11 56 7 Successful 103 | . 19 28 5 47 4 Failed 52 | . 13 21 6 9 3 Catastrophic 7 | . . 2 2 1 2 Database Lockouts 1 | . . 1 . . . Manual 64 | . 17 22 9 16 . Terminals 86 | . 30 32 6 18 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 23 | . 2 6 3 12 . Scanalyzers 16 | . . 12 . . 4 Garrison Access 4 | . . . 2 . 2 Terminal Hacks 55 | . 9 9 1 36 . Record 24 | . . . . 24 . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 4 | . 2 1 . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 3 | . 1 1 . 1 . Emergency Access Points 2 | . . 1 . 1 . Alert Level 2 | . 2 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 4 | . 1 . . 3 . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . Registered Components 2 | . 1 . . 1 . Zone Layout 3 | . 1 1 . 1 . Release Object 2 | . . . . 2 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 2 . 2 . Retrieve Components 4 | . . 2 . 2 . Scanalyzer 11 | . . 8 . . 3 Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Retrieve Study 5 | . . 2 . . 3 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 30 | . 9 9 3 9 . Terminals 16 | . 7 6 1 2 . Botnet 16 | . 7 6 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 13 | . 2 2 2 7 . Monitor 1 | . . 1 . . . Mask 2 | . . 1 . 1 . Tunnel 10 | . 2 . 2 6 . Scanalyzers 1 | . . 1 . . . Researchers 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used . | . . . . . . Hacking Detections 29 | . 7 12 4 3 3 Full Trace Events 5 | . . 1 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 5 | . . 2 . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . . 19 . 10 . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 1 | . . . . 1 . find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . . 9 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 1 Highest-Rated Group 103 | . . . . 103 8 Highest-Rated Ally 21 | . . . . 21 8 Total Orders . | . . . . . . Ally Attacks 40 | . . . . 28 12 Total Damage 430 | . . . . 344 86 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 3963 | 12 793 114 . 2670 374 Terrain 114 | . . 114 . . . Seismic 3849 | 12 793 . . 2670 374 Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 8733 | 201 1172 2585 495 2703 1577 Spaces Moved 3722 | 98 598 1254 177 989 606 Core 19 | 17 2 . . . . Treads 2964 | . 105 1253 177 989 440 Legs 572 | 81 491 . . . . Wheels 166 | . . . . . 166 Hover . | . . . . . . Flight 1 | . . 1 . . . Fastest Speed 50 | 50 120 160 160 160 130 Average Speed 185 | 133 143 161 188 249 182 Slowest Speed 545 | 250 260 545 220 280 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 6 96 97 38 99 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 10 | . 2 . 2 6 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . 5 . 2 5 Terrain Destroyed 151 | . 4 8 7 53 79 Melee 12 | . . 5 . 2 5 Projectile 1 | . . . . . 1 AOE 138 | . 4 3 7 51 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 4718 | 132 758 1587 264 1150 827 Wait 322 | . 47 107 39 82 47 Move 3717 | 97 597 1253 176 988 606 Hop . | . . . . . . Pick Up 57 | 10 9 20 . 8 10 Fast Attach 43 | 5 11 17 3 3 4 Attach 23 | 2 3 3 . 1 14 Detach 2 | . . 1 . . 1 Swap 38 | . 3 20 3 8 4 Drop 59 | 1 6 38 5 5 4 Fire 405 | 17 82 109 38 34 125 Melee 52 | . . 19 . 21 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 9) 873 | -10/Materials | Lost 3 parts (1n2w) 976 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Core integrity fell below 50% 1036 | -10/Materials | Lost 4 parts (1p1n1u1w) 1210 | -10/Materials | Identified exit to Mines 1223 | -10/Materials | Discovered new exit (range 13) 1334 | -10/Materials | Discovered new exit (range 12) 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Discovered new exit (range 12) 2001 | -9/Materials | Discovered new exit (range 11) 2265 | -9/Materials | Lost 3 parts (1p1n1u) 2497 | -9/Materials | Destroyed 7 combat bots 2553 | -9/Materials | Discovered new exit (range 3) 2589 | -9/Materials | Central database locked down 3112 | -9/Materials | Discovered new exit (range 10) 3631 | -9/Materials | Core integrity fell below 50% 3653 | -9/Materials | Identified exit to Mines 3653 | -9/Materials | Identified exit to Storage 3653 | -9/Materials | Discovered new exit (range 13) 3959 | -9/Materials | Entered Storage 4359 | -9/Storage | First assault squad dispatched 4445 | -9/Storage | Used back door to open Recycling access 4445 | -9/Storage | Discovered new exit (range 5) 4454 | -9/Storage | Entered Recycling 4742 | -9/Recycling | Identified exit to Factory 5568 | -9/Recycling | Core integrity fell below 20% 5968 | -9/Recycling | Build established: Commander-Mutant 6012 | -9/Recycling | Scanned before Scraplab entrance 6051 | -9/Recycling | Entered Scraplab 6073 | -9/Recycling | Angered Scraplab inhabitants 6083 | -9/Recycling | Found Prototype Device 6083 | -9/Recycling | Identified Scrap Engine 6133 | -9/Recycling | Lost 8 allies 6365 | -9/Recycling | Build established: Mutant 7157 | -9/Recycling | Entered Factory 7157 | -7/Factory | Accompanied by 1 ally 7157 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 7513 | -7/Factory | Fabricated Arm. Huge Wheel? 7557 | -7/Factory | Search patrols dispatched 8035 | -7/Factory | Cargo convoy interrupted 8141 | -7/Factory | Lost 8 parts (1p3n1u3w) 8357 | -7/Factory | First assault squad dispatched 8598 | -7/Factory | Garrison activated, responded to threat 8613 | -7/Factory | Core integrity fell below 50% 8654 | -7/Factory | Lost 3 parts (1n2w) 8666 | -7/Factory | System corruption reached 10% 8701 | -7/Factory | Core integrity fell below 20% 8716 | -7/Factory | Lost 4 parts (1p1n2w) 8734 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 08689_ System corrupted: Heat flow error (+113). 08692_ The unstable cave ceiling collapses. 08702_ Destroyed Hvy. Laser. 08704_ System corrupted: Adv. Beam Rifle fused. 08719_ Imp. Heat Sink destroyed. 08721_ P-60 Hacker destroyed. 08721_ Slug penetrates Door. 08722_ Slug penetrates Wall. 08725_ Adv. Beam Rifle destroyed. 08727_ Acquired Imp. Heat Sink. 08730_ Arm. Scrap Engine destroyed. 08730_ Scrap Engine core remains intact and functional. 08731_ Slug penetrates Wall. 08732_ System corrupted: Heat flow error (+216). 08732_ Penetrated by Slug. 08732_ Terminal disabled. 08732_ Critical hit (Burn: +37). 08733_ Scrap Engine consumes Gravmag System. 08734_ Acquired 46 matter. 08734_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# " #?# ??+ # # ### | | ?????# #?# ##?# / # # | | ?????##########+###?# #??# """ # # | | ???????????# ## ###?# #??# """"" # """ """ # | | ??????????### ### #??# """"" # """ """ # | | ??????????# #/#### # """ """ # "" | | ??????????# % ## # # "" | | ?????????# # #######+######+##### "" | | ?????????# "" | | ?????????# "" | | ?????????## = # "" | | ?????????# # | | ?????????## = | | ??????????# ###########+######## | | ??????????# #???# # | | ??????????# #???# """ """ # | | ??????????# # #???# ! 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Treads | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Flail | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed GaussDeuteriumCape Manual? 0 Play Time 01:37:53 Cumulative 129.5 hours Start 2026.08.31 @ 17:03:42 End 2026.08.31 @ 23:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 108 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27771494-a800-40a4-86f0-71bbd5b22066