Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 00:32:48 Player: UberDoot Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3447) 3447 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 6862 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 66 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 57/100 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads (fused) Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Cargo Legs Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) Structural Scanner Seismic Detector Core Analyzer Light Armor Plating Light Armor Plating Hardlight Generator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Light Treads Armored Treads Cargo Legs Compact Wheel Compact Wheel Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod Structural Scanner Seismic Detector Core Analyzer Improved Light Armor Plating Hardlight Generator Remote Shield Hacking Suite Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Cannon Grenade Launcher [Rating: 43] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 122 | 7 20 28 48 19 Power 11 | 1 3 2 4 1 Engine 10 | 1 3 2 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 38 | 2 5 5 15 11 Treads 22 | 2 5 1 7 7 Leg 5 | . . . 1 4 Wheel 10 | . . 4 6 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 39 | 2 4 17 13 3 Device 17 | 1 1 9 5 1 Storage 4 | 1 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 17 | . 1 7 7 2 Artifact . | . . . . . Weapon 34 | 2 8 4 16 4 Energy Gun 16 | 1 3 2 8 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 1 2 5 . Ballistic Cannon 4 | . 4 . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 30 | . 1 4 18 7 Power 3 | . . . 2 1 Propulsion 14 | . . 3 7 4 Utility 8 | . . 1 5 2 Weapon 5 | . 1 . 4 . Highest Loss Streak 12 | . 1 3 12 3 To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 98 | . 97 99 93 99 Engine 11 | . 12 14 7 8 Treads 19 | . 27 14 19 26 Leg 1 | . . . 1 9 Wheel 8 | . . 13 12 . Device 8 | . 2 10 7 9 Storage 12 | . 14 14 9 9 Processor 3 | . . . 9 9 Protection 6 | . 11 3 8 9 Energy Gun 14 | . 16 14 9 17 Ballistic Gun 8 | . 6 14 7 . Peak Build Rating 43 | 7 10 17 38 43 Average Rating 18 | 5 7 13 27 31 On Entrance 13 | . 7 9 17 32 Naked Turns . | . . . . . Heaviest Build 111 | 12 29 94 111 96 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 9 | . 3 9 6 5 Average Overweight (x) 4 | . . 7 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 21 | 7 11 24 25 25 Most Carried 25 | 7 15 25 25 25 Average Carried 20 | 4 9 23 23 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 7 15 25 24 23 Class Distribution -------------------- 63% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 2330 | 211 510 453 926 230 Remotely . | . . . . . Salvage Created 3905 | 100 497 489 1906 913 Parts 229 | 9 42 25 106 47 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 71 | . 12 11 29 19 Guns 62 | . 6 11 28 17 Cannons 5 | . 5 . . . AOE 3 | . . . 1 2 Classes Destroyed 17 | 2 5 1 6 3 Worker 4 | 1 2 . 1 . Tunneler 5 | 4 . . 1 . Hauler 7 | . 2 . 5 . Recycler 7 | . 2 . 5 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 14 | . 9 1 4 . Grunt 29 | . 3 . 18 8 Protector 1 | . . . . 1 Sentry 5 | . . . 3 2 Demolisher 1 | . . . . 1 Specialist 6 | . . . 2 4 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Subdweller 10 | . . 10 . . Best Kill Streak 8 | 3 6 3 8 5 Combat Bots Only 7 | . 6 3 7 5 Max Kills in Single Turn 2 | 2 2 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 441 | . 51 42 200 148 Missed 121 | . 17 11 61 32 Damage Taken 5155 | . 326 677 2245 1907 Core 755 | . 27 163 136 429 Absorbed by Shields 22 | . . . . 22 Redirected to Shielding 142 | . 28 27 20 67 Ignored by Resistances 81 | . . . 81 . Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 264 | 8 48 36 114 58 Largest 2 | 2 2 2 2 2 Hottest 122 | 70 100 90 122 122 Shots Fired 507 | 16 96 61 221 113 Gun 474 | 16 67 61 219 111 Cannon 29 | . 29 . . . Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 217 | 8 47 25 137 . Thermal 286 | 8 49 36 82 111 Explosive 4 | . . . 2 2 Electromagnetic . | . . . . . Robot Hit Streak 26 | 3 14 24 26 18 Robot Miss Streak 5 | 2 3 2 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 3 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 354 | 8 60 43 164 79 Core Hits 166 | 7 27 20 76 36 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | 1 3 1 4 3 Burn 10 | 1 3 . 3 3 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6837 | 92 815 722 3191 2017 Guns 6054 | 92 524 722 3061 1655 Cannons 291 | . 291 . . . Explosions 492 | . . . 130 362 Melee . | . . . . . Ramming . | . . . . . Kinetic 2601 | 40 414 267 1880 . Thermal 3744 | 52 401 455 1181 1655 Explosive 492 | . . . 130 362 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 7 | . . . . 7 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . . . 39 . Projectiles . | . . . . . Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 178 | . . . 156 22 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | 40 158 244 192 206 Average Temperature 41 | 19 38 124 38 44 Received Heat Transfer 1463 | . 78 401 648 336 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 15 | . 3 3 4 5 Heat Transferred 7418 | 222 1406 660 2129 3001 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 979 | 25 296 . 609 979 Initial 356 | . 16 . . 356 Average 387 | 9 152 . 447 653 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 34 | 100 80 . 8 . Level 1 13 | . 19 . 11 10 Level 2 40 | . . . 80 47 Level 3 12 | . . . . 41 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 5 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 25 12 44 24 Peak Tracking Total 8 | . 4 3 8 6 Tactical Retreats 16 | . 2 2 10 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 9 | . 5 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 10 | . . 1 6 3 Max in Single Turn 3 | . . 1 3 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 13 | . 5 4 4 . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 13 14 7 . Successful 20 | . 4 14 2 . Failed 14 | . 9 . 5 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 18 | . 13 . 5 . Terminals 19 | . 13 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 17 | . 2 14 1 . Record 12 | . . 12 . . Part Schematic 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 4 | . . . . 4 Largest Group 3 | . . . . 3 Highest-Rated Group 120 | . . . . 120 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 306 | . . . . 306 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 6385 | 207 1172 2748 1193 1065 Spaces Moved 2664 | 104 560 1259 418 323 Core 6 | 3 3 . . . Treads 1005 | 101 557 38 95 214 Legs 109 | . . . . 109 Wheels 1544 | . . 1221 323 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 110 116 190 Average Speed 185 | 156 160 199 155 224 Slowest Speed 470 | 160 200 240 242 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 6 69 64 33 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 6 | . . 6 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 81 | . . . 72 9 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . . 72 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3624 | 130 743 1431 765 555 Wait 317 | 5 85 67 101 59 Move 2661 | 103 559 1258 418 323 Hop . | . . . . . Pick Up 102 | 7 18 24 35 18 Fast Attach 53 | 7 14 3 22 7 Attach 33 | . 1 6 21 5 Detach 15 | . . 2 11 2 Swap 36 | . 5 19 5 7 Drop 85 | . 13 16 36 20 Fire 264 | 8 48 36 114 58 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire 52 | . . . . 52 Trap . | . . . . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Discovered new exit (range 15) 1371 | -10/Materials | Discovered new exit (range 7) 1380 | -10/Materials | Entered Subcaves 1399 | -10/Subcaves | Learned location of Zion (-7) 1399 | -10/Subcaves | Met a Zionite searching for "candidates" 1873 | -10/Subcaves | Identified exit to Materials 1900 | -10/Subcaves | Visited Clippyterm 1907 | -10/Subcaves | Learned Research machine intel 2132 | -10/Subcaves | Disturbed a concealed Subdweller 3332 | -10/Subcaves | Discovered exit to Materials (range 10) 3673 | -10/Subcaves | Discovered new exit (range 3) 3866 | -10/Subcaves | Visited 4L-MR0's lab 3874 | -10/Subcaves | Core integrity fell below 50% 3925 | -10/Subcaves | Lost 3 parts (2n1u) 3942 | -10/Subcaves | Found Cargo Legs 4128 | -10/Subcaves | Entered Materials 4128 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4287 | -8/Materials | Lost 3 parts (2n1u) 4348 | -8/Materials | Discovered new exit (range 11) 4552 | -8/Materials | Build established: Scavenger-Mutant 4564 | -8/Materials | Destroyed 7 combat bots 4666 | -8/Materials | Lost 12 parts (2p4n4u2w) 4814 | -8/Materials | Discovered new exit (range 12) 5249 | -8/Materials | Garrison activated, responded to threat 5321 | -8/Materials | Identified exit to Garrison 5321 | -8/Materials | Entered Garrison 5346 | -8/Garrison | Triggered checkpoint 5427 | -8/Garrison | Triggered checkpoint 5448 | -8/Garrison | Core integrity fell below 50% 5532 | -8/Garrison | Lost 3 parts (2n1u) 5542 | -8/Garrison | Garrison Relay disabled 5917 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Lost 3 allies 6189 | -8/Garrison | Core integrity fell below 20% 6254 | -8/Garrison | Garrison Relay disabled 6293 | -8/Garrison | Triggered checkpoint 6375 | -8/Garrison | System corruption reached 10% 6386 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06212_ Critical hit (Burn: +37). 06215_ G-47 Trooper destroyed. 06222_ System corrupted: Component data lost. 06244_ System corrupted: Matter fused (-10). 06254_ Garrison Relay disabled. 06254_ Relay Coupler [NC] tumbles out of relay unit. 06254_ Relay Coupler [Grunt] tumbles out of relay unit. 06254_ Relay Coupler [Swarmer] tumbles out of relay unit. 06254_ Relay Coupler [NC] tumbles out of relay unit. 06277_ System corrupted: Lgt. Treads fused. 06289_ Acquired 10 matter. 06293_ Beams of light sweep through the air. An alarm sounds. 06313_ System corrupted: Matter fused (-8). 06315_ Acquired 8 matter. 06341_ G-47 Trooper destroyed. 06361_ Lgt. Armor Plating destroyed. 06370_ 1A69MNAW#U|2 UZ=SMPA6ND 50K3J,J 06374_ Lgt. Treads destroyed. 06377_ Imp. Ion Engine destroyed. 06378_ System corrupted: Adv. Beam Rifle failed to cycle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ## T?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ############??????????????????????????????? | | !! #??????????????????????????????? | | %[ #???????####???????????????????? | | #?????### ###?????????????????? | | ############# #?????#"#! #?????????????????? | | #???????????# #?????#"! #?????????????????? | | #???????????# #?????? ! #?????????????????? | | ????????????# #???????!! #?????????????????? | | ????????????# #???????# #?????????????????? | | ????????????# [!#???????#@ #?????####??????????? | | ???????######%[=#########p ####+##!!##?????????? | | ?# +=%*% =%! ## !#?????????? | | ?# + = *! !#?????????? | | ???#### ##### ##################!!##?????????? | | ????????????# #????????????????####??????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ^^#??????????????????????????????? | | ????????????" #??????????????????????????????? | | ????????????" #??????????????????????????????? | | ????????????"^^ #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastPoweredMount Manual? 0 Play Time 00:42:18 Cumulative 170.4 hours Start 2025.04.03 @ 23:53:50 End 2025.04.04 @ 00:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63aaf8cf-508d-4539-a419-0bb5d2ace276