Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.02 @ 02:37:20 Player: Mathewnd Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (210) 1050 Value Destroyed (7964) 7964 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4879) 4879 TOTAL SCORE: 20173 Bonus ------- High Alert Combat Kills 1376 Follower Combat Kills 2623 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 144 Friendly Fire -64 Cogmind --------- Core Integrity 0/1150 Matter 77/300 Energy 75/100 System Corruption 16% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Experimental Signal Interpreter Centrium Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Medium Matter Pod (0) Improved Sensor Array Advanced Sensor Array Weapon Cycler Improved Transmission Jammer Shield Generator A0-MCA's Component Scanner Precision Assault Rifle Overtuned Coil Gun Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Scrap Suit Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Core Analyzer Shield Generator > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Treads Heavy Treads Improved Heavy Siege Treads Medium Matter Pod Medium Matter Pod Improved Sensor Array Advanced Sensor Array Weapon Cycler Improved Transmission Jammer Shield Generator A0-MCA's Component Scanner Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Coil Gun Coil Gun KE Penetrator Railgun Improved Grenade Launcher Heavy Rocket Launcher [Rating: 118] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Experimental Signal Interpreter Protection Powered Armor Weapon Overtuned Coil Gun Energy Gun Medium Laser Ballistic Gun Overtuned Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . 1 . . . . . . . Utility 5 | . . . 1 1 . . . 2 . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . 1 Parts Attached 97 | 6 6 17 8 4 8 1 3 12 5 3 . 2 3 2 17 Power 10 | 1 1 . 2 . 3 . . 1 1 . . . . . 1 Engine 6 | 1 . . 1 . 3 . . 1 . . . . . . . Core 3 | . 1 . 1 . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 28 | 2 . 6 4 1 3 . 1 4 4 . . . . . 3 Treads 27 | 2 . 5 4 1 3 . 1 4 4 . . . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 27 | 1 4 3 1 2 1 1 1 3 . 3 . 2 1 . 4 Device 13 | . 1 2 . . . 1 . 1 . 3 . 2 1 . 2 Storage 3 | 1 1 1 . . . . . . . . . . . . . Processor 3 | . . . . 1 . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . 2 . 1 1 1 . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 1 8 1 1 1 . 1 4 . . . . 2 2 9 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 . 6 1 1 1 . 1 3 . . . . 1 2 8 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 3 | . . 1 . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 2 . . . . 1 . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 26 | . . . . . . . . . . . . . . 26 . Parts Lost 41 | . 4 3 3 . 1 1 . 4 . . . . . . 25 Power 6 | . 1 . 2 . . . . 1 . . . . . . 2 Propulsion 9 | . . 2 . . . . . 1 . . . . . . 6 Utility 11 | . 2 . 1 . 1 1 . 1 . . . . . . 5 Weapon 15 | . 1 1 . . . . . 1 . . . . . . 12 Highest Loss Streak 23 | . 1 1 1 . 1 1 . 2 . . . . . . 23 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 Average Backups 21 | 1 10 21 23 24 24 24 24 22 21 20 21 21 20 22 20 Power 1 | . 1 2 2 1 1 2 2 1 1 1 1 1 1 1 1 Propulsion 4 | . 2 6 8 8 7 7 5 1 2 2 3 3 3 3 2 Utility 8 | . 4 6 6 7 8 9 10 11 11 11 11 11 10 10 8 Weapon 6 | . 2 6 6 7 7 6 6 8 7 6 6 6 6 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 3 2 1 6 . 4 . 2 1 . . . . 7 Power 2 | . . . . . 2 . . . . . . . . . . Propulsion 6 | . 1 2 . . 1 . 2 . . . . . . . . Utility 13 | . . . 1 1 1 . 2 . . 1 . . . . 7 Weapon 6 | . . 1 1 . 2 . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 96 99 99 99 100 93 77 76 76 76 76 76 74 Engine 5 | . 5 . 1 7 7 7 7 10 5 5 5 5 5 5 4 Core 2 | . 8 11 6 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 3 5 5 5 5 5 4 Treads 28 | . 28 27 36 38 38 38 38 34 19 17 17 17 17 17 14 Device 10 | . 5 10 9 12 9 6 7 11 11 14 17 14 11 16 13 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 Processor 4 | . . . . 2 7 7 7 5 5 5 5 5 5 5 8 Protection 4 | . 8 . 6 7 4 7 7 5 5 1 . 2 5 . 1 Energy Gun 1 | . 6 5 . . . . . . . . . . . . . Ballistic Gun 21 | . 21 27 27 23 23 23 23 16 17 17 17 17 17 16 20 Peak Build Rating 118 | 6 12 22 27 34 43 44 50 70 100 105 105 105 104 105 118 Average Rating 56 | 4 10 18 25 32 41 43 45 65 90 103 105 104 103 103 111 On Entrance 57 | . 6 12 22 26 34 43 44 50 62 100 105 105 104 103 105 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 149 | 12 36 96 101 107 114 114 114 133 138 141 132 141 141 140 149 Greatest Support 210 | 40 40 69 92 109 117 114 114 134 210 210 210 210 210 210 210 Greatest Overweight (x) 9 | . 1 9 1 . . . 1 1 2 . . . . . . Average Overweight (x) . | . . 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 10 21 23 24 24 24 24 23 24 24 25 25 24 25 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 25 25 25 25 25 25 24 25 25 25 25 25 25 10 Class Distribution -------------------- 43% | Scavenger-Tank 28% | Commander-Tank 14% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Commander-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Commander-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Matter Collected 6991 | 260 436 1074 778 203 845 200 38 919 196 44 270 288 132 91 1217 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9200 | . 587 1745 1167 348 1217 259 . 1195 233 85 130 376 60 126 1672 Parts 515 | . 38 104 70 20 65 10 . 61 5 3 11 13 5 12 98 Haulers Intercepted 11 | . 1 3 . . 5 . . 2 . . . . . . . Recyclers Shooed 9 | . . 3 1 . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . . 25 41 . 16 . Prevented 3 | . . . . . . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 152 | . 12 26 20 6 16 4 . 19 1 1 2 5 1 6 33 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 130 | . 12 26 20 6 16 4 . 12 1 1 2 5 1 2 22 AOE 21 | . . . . . . . . 7 . . . . . 4 10 Classes Destroyed 21 | . 5 4 1 1 2 . . 1 1 . 1 1 1 1 2 Worker 11 | . 1 4 2 . 3 . . . . . . . . . 1 Builder 5 | . . . . . 1 . . 3 . . . . . . 1 Tunneler 3 | . . . . . . . . 1 . . . . . . 2 Hauler 11 | . 1 3 . . 5 . . 2 . . . . . . . Recycler 7 | . . 3 3 . . . . 1 . . . . . . . Operator 3 | . 1 . . . . . . 1 . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 17 | . 1 5 5 1 1 . . 1 . . . . . . 3 Swarmer 30 | . . 3 6 . . . . 6 . . 1 1 . 4 9 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 53 | . 12 12 8 4 9 . . 2 . 1 . 1 . . 4 Brawler 4 | . . 3 . . . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . Sentry 26 | . . 8 5 1 4 3 . 3 . . . . . 1 1 Specialist 3 | . . . . . . . . . . . . . 1 . 2 Hunter 9 | . . . 1 . 1 1 . 2 . . . . . . 4 Programmer 20 | . . . . 1 1 . . 6 . . . 1 . . 11 Behemoth 1 | . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 4 6 5 3 3 1 . 8 1 1 1 4 1 4 8 Combat Bots Only 7 | . 4 4 4 3 3 1 . 7 1 1 1 4 1 4 7 Max Kills in Single Turn 5 | . 1 2 2 1 1 1 . 4 1 1 1 1 1 2 5 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . . . 2 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1240 | . 66 73 79 35 172 123 . 118 . 2 8 23 5 7 529 Missed 377 | . 13 17 20 16 83 36 . 22 . 1 4 6 2 2 155 Damage Taken 12254 | . 689 569 642 158 679 483 . 1397 . 51 96 368 70 84 6968 Core 1484 | . 71 47 31 14 55 32 . 32 . 18 . 34 . . 1150 Absorbed by Shields 2136 | . . 122 233 62 286 200 . 511 . 19 34 131 26 29 483 Reduced by Siege Mode 540 | . . . . . . . . . . . . 12 7 . 521 Regen/Repaired (Parts) 390 | . . . . . . . . 70 87 198 . . 15 10 10 Core Remaining (%) 88 | 100 71 88 94 . . . 85 . . . . . . 91 . Volleys Fired 508 | . 67 90 62 17 65 18 . 61 9 7 7 19 8 8 70 Largest 4 | . 2 3 3 3 3 3 . 3 3 3 3 3 3 3 4 Hottest 144 | . 70 120 71 76 81 81 . 97 97 97 97 97 93 93 144 Shots Fired 1456 | . 133 262 186 51 184 54 . 167 27 22 21 58 23 20 248 Gun 1439 | . 133 260 186 51 184 54 . 162 27 22 21 58 23 18 240 Cannon . | . . . . . . . . . . . . . . . . Launcher 17 | . . 2 . . . . . 5 . . . . . 2 8 Special . | . . . . . . . . . . . . . . . . Kinetic 1388 | . 120 222 186 51 184 54 . 162 27 22 21 58 23 18 240 Thermal 51 | . 13 38 . . . . . . . . . . . . . Explosive 17 | . . 2 . . . . . 5 . . . . . 2 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 18 19 17 10 15 19 . 10 8 3 2 11 5 8 8 Robot Miss Streak 8 | . 6 5 5 2 3 2 . 4 8 2 2 3 3 1 7 Penetration Max 2 | . . . . . 1 . . 2 1 1 . . 1 . 2 Secondary Targets 20 | . 2 1 3 1 3 . . 2 . . . 2 1 . 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . 1 1 . 1 Shots Hit Robots 893 | . 90 140 130 38 123 40 . 101 17 12 5 37 14 14 132 Core Hits 411 | . 31 63 57 16 48 14 . 57 6 8 3 13 4 6 85 Critical Kills 10 | . . . 2 . . . . 3 . . . . . 1 4 Critical Parts Destroyed 8 | . . . . . . . . 2 . . . . . . 6 Critical Strikes 22 | . 1 3 2 . . . . 5 . . . . . 1 10 Burn 4 | . 1 3 . . . . . . . . . . . . . Destroy 18 | . . . 2 . . . . 5 . . . . . 1 10 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21420 | . 1205 2006 2121 644 2205 722 . 3801 509 789 200 945 431 516 5326 Guns 17909 | . 1165 2006 2079 644 2201 708 . 2837 509 428 200 945 431 242 3514 Cannons . | . . . . . . . . . . . . . . . . Explosions 3355 | . . . . . . . . 910 . 361 . . . 274 1810 Melee . | . . . . . . . . . . . . . . . . Ramming 156 | . 40 . 42 . 4 14 . 54 . . . . . . 2 Kinetic 17499 | . 1054 1707 2079 644 2201 708 . 2837 509 428 200 945 431 242 3514 Thermal 506 | . 111 299 . . . . . . . . . . . . 96 Explosive 3259 | . . . . . . . . 910 . 361 . . . 274 1714 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 2 . . . . 5 5 5 5 6 6 26 16 Average Corruption 3 | . 1 1 2 . . . . 4 5 5 5 5 6 22 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 157 | . 8 12 3 . . . . 23 13 15 21 24 1 1 36 Message Errors 32 | . 1 . . . . . . 7 2 3 4 9 . . 6 Matter Fused 30 | . . 3 1 . . . . 2 5 7 3 2 . . 7 Heat Flow Errors 21 | . 1 4 . . . . . 3 3 . 3 1 1 . 5 Energy Discharges 23 | . 2 1 1 . . . . 4 2 2 6 3 . . 2 Parts Rejected 4 | . . 1 . . . . . . . . . . . . 3 Parts Fused 4 | . . . . . . . . 1 . . . 1 . 1 1 Data Loss (minor) 17 | . 4 1 1 . . . . 3 1 1 3 . . . 3 Data Loss (major) 5 | . . 1 . . . . . . . 1 2 1 . . . Misfires 7 | . . 1 . . . . . 1 . 1 . 3 . . 1 Alerts 4 | . . . . . . . . 2 . . . 2 . . . Weapon Failures 10 | . . . . . . . . . . . . 2 . . 8 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . . 65 . . . . . 4 28 Projectiles . | . . . . . . . . . . . . . . . . Explosions 85 | . . . . . . . . 53 . . . . . 4 28 Melee 12 | . . . . . . . . 12 . . . . . . . Knockbacks 3 | . 1 . 1 . 1 . . . . . . . . . . Impact 3 | . 1 . 1 . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 14 27 . . . . 51 . . . . . . 68 Shots 4 | . . 1 . . . . . 1 . . . . . . 2 Rammed 13 | . 8 . . . . 1 . 3 . . . . . . 1 Targets Rammed 15 | . 8 . 1 . 1 1 . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . Highest Temperature 535 | . 138 208 97 2 112 210 . 535 402 120 231 365 361 114 482 Average Temperature 74 | . 26 31 31 2 33 81 . 122 117 49 87 112 163 41 106 Received Heat Transfer 1795 | . 363 206 234 40 208 136 . 92 . 15 36 51 24 12 378 Effects 16 | . . . . . . . . 5 . . . 7 1 . 3 Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 Interference 8 | . . . . . . . . 2 . . . 6 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . 1 . 1 Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 Siege Activations 9 | . . . . . . . . . . . . 1 1 . 7 Total Turns 118 | . . . . . . . . . . . . 7 10 . 101 Longest Duration 47 | . . . . . . . . . . . . 7 10 . 47 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . 4 . 1 . . Heat Transferred 1567 | . 407 1110 . . . . . . . . . . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . 1 2 1 1 . . 4 2 1 . . . . 4 Low Security (%) 69 | 100 100 63 20 87 90 100 . 74 7 96 . . . . . Level 1 15 | . . 36 18 12 9 . . 10 82 3 . . . . . Level 2 5 | . . . 60 . . . . 2 10 . . . . . . Level 3 4 | . . . . . . . . 5 . . . . . . 52 Level 4 4 | . . . . . . . . 6 . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1320 | . 104 347 494 230 215 85 . 1214 417 305 . . . . 1320 Initial 782 | . . . 132 180 . 55 . . 417 125 . . . . 782 Average 218 | . 30 164 357 124 122 22 . 251 304 47 . . . . 1041 Influence Increases 9223 | . 383 967 730 157 587 302 . 1936 24 443 314 424 604 300 2052 Destroy 0b10 Robot/C 4100 | . 240 520 400 120 320 80 . 760 . 120 140 240 320 180 660 Destroy 0b10 Robot/NC 325 | . 20 75 50 5 50 5 . 55 . 20 . . 5 5 35 Destroy Leader 950 | . 64 196 120 32 92 . . 220 . 30 30 20 . 30 116 Allied During Kill 1122 | . . . . . . 2 . 308 . 139 144 164 279 85 1 Successful Hack 183 | . 44 26 7 . 32 34 . . . 40 . . . . . Select Force Hacks 270 | . . 60 30 . . 180 . . . . . . . . . Disable Machine 450 | . . 30 15 . 30 . . 165 . 30 . . . . 180 Destroy Structure 818 | . . 15 3 . 3 1 . 398 24 64 . . . . 310 Advance Influence 750 | . . . . . . . . . . . . . . . 750 Partial Spotted 30 | . . . 15 . 15 . . . . . . . . . . Lose Combat Pursuer 225 | . 15 45 90 . 45 . . 30 . . . . . . . Influence Decreases 5801 | . 383 652 464 337 445 357 . 742 262 271 374 340 84 248 842 Time Decay 4831 | . 343 622 434 337 435 347 . 542 262 271 334 300 24 188 392 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 400 | . 40 30 30 . 10 10 . 30 . . . . . . 250 Lost Ally 420 | . . . . . . . . 170 . . 40 40 60 60 50 Squads Dispatched 45 | . 4 7 4 2 2 . . 18 . 4 . . . . 4 Investigation 16 | . 1 4 1 . 1 . . 6 . 2 . . . . 1 Extermination 9 | . . . . 1 1 . . 4 . 1 . . . . 2 Reinforcement 12 | . 3 3 1 . . . . 4 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 8 | . . . 2 1 . . . 4 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 1 5 . 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 281 | . 24 35 35 7 25 7 . 40 5 10 6 12 15 7 53 Peak Tracking Total 12 | . 5 4 8 3 4 2 . 7 2 3 3 9 11 3 12 Tactical Retreats 12 | . 1 2 5 . 3 . . 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Traps Triggered 8 | . 4 1 . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Disabled 32 | . . 2 1 . 2 . . 11 . 2 . 2 . . 12 Max in Single Turn 5 | . . 1 1 . 1 . . 5 . 1 . . . . 3 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Accessed 73 | . 6 10 5 1 13 11 2 11 . 7 . . 4 . 3 Terminals 45 | . 6 8 3 . 13 5 . 4 . 4 . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 17 | . . 2 1 . . 6 . 5 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . . . . Total Hacks 163 | . 17 28 11 1 24 24 4 25 . 18 . . 8 . 3 Successful 79 | . 8 15 4 1 15 12 4 5 . 6 . . 8 . 1 Failed 84 | . 9 13 7 . 9 12 . 20 . 12 . . . . 2 Catastrophic 17 | . 1 1 2 . 1 3 . 3 . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 120 | . 16 28 6 . 15 25 . 17 . 10 . . . . 3 Terminals 113 | . 17 26 8 . 24 14 . 10 . 12 . . . . 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . Recycling Units 28 | . . 2 1 . . 10 . 11 . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 1 . . . 1 . . . . . . . Terminal Hacks 21 | . . 1 1 . 6 . 4 . . 1 . . 8 . . Record 11 | . . . . . . . 4 . . . . . 7 . . Open Door 7 | . . . . . 6 . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 53 | . 8 14 2 . 9 12 . 4 . 3 . . . . 1 Terminals 39 | . 8 12 1 . 9 6 . 1 . 2 . . . . . Botnet 13 | . 3 5 . . 3 1 . . . 1 . . . . . Skim 26 | . 5 7 1 . 6 5 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . 1 . . . . 1 Recycling Units 9 | . . 2 1 . . 6 . . . . . . . . . Tunnel 9 | . . 2 1 . . 6 . . . . . . . . . Fedlink 2 | . . . . . . . . 1 . . . . . . 1 Scrapoids 3 | . . . . . . . . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 48 | . 5 6 4 . 8 6 . 10 . 7 . . . . 2 Full Trace Events 5 | . . 1 . . 1 . . 2 . 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 47 | . . . . . . . . . . 47 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 14 . . . . . 2 5 . . Allies Hacked 5 | . . . . . . . . 2 . 1 . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total Allies 37 | . . . . . . 14 . 10 1 5 . 2 5 . . Largest Group 14 | . . . . . . 14 14 14 5 10 10 8 12 7 3 Highest-Rated Group 581 | . . . . . . 292 292 423 219 457 454 376 581 313 161 Highest-Rated Ally 68 | . . . . . . 40 40 50 47 50 47 47 68 68 68 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 429 | . . . . . . 2 . 139 65 24 32 45 66 51 5 Total Damage 10969 | . . . . . . 68 . 3103 1416 569 942 1085 2132 1466 188 Kills 72 | . . . . . . 1 . 25 5 8 5 7 16 5 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 2346 | . . . . . . . . . . 423 741 433 . 615 134 Sensors 2344 | . . . . . . . . . . 423 741 431 . 615 134 Traps 2 | . . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Turns Passed 17802 | 96 1791 2385 1060 766 1229 1245 1617 2057 560 646 741 821 1165 694 929 Spaces Moved 8812 | 54 954 922 361 433 566 624 876 1016 300 347 445 457 650 413 394 Core 2 | 2 . . . . . . . . . . . . . . . Treads 8375 | 52 954 487 361 433 566 624 876 1016 300 347 445 457 650 413 394 Legs . | . . . . . . . . . . . . . . . . Wheels 435 | . . 435 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 172 | 155 160 219 228 160 160 160 178 176 165 160 160 160 160 160 160 Slowest Speed 320 | 160 240 240 240 160 160 160 240 240 320 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 99 77 46 13 80 98 58 31 87 10 60 62 84 64 16 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 16 | . 1 3 1 . 3 7 . . . . . . . 1 . Known Exits Taken 11 | . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . 8 . . . 1 3 . 3 . Spaces Dug 18 | . . 8 . . . . . 8 . . 2 . . . . Terrain Destroyed 461 | . . 8 . . . . . 151 12 42 13 24 8 33 170 Melee . | . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . . . 50 12 12 13 24 8 8 54 AOE 278 | . . 8 . . . . . 100 . 30 . . . 25 115 Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . 1 . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total 10491 | 63 1079 1109 469 475 772 837 933 1194 356 430 465 522 761 431 595 Wait 715 | . 23 42 25 14 113 109 40 87 18 68 14 29 41 6 86 Move 8798 | 53 953 921 360 432 565 623 875 1016 299 346 444 456 649 412 394 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 4 16 23 7 4 7 2 6 5 4 2 . . 3 . 4 Fast Attach 30 | 6 5 1 . . 2 . . 1 8 . . 1 . . 6 Attach 40 | . 4 5 5 2 1 1 . 5 1 . . . 1 . 15 Detach 5 | . . . . . . . . 1 1 . . 1 1 . 1 Swap 74 | . 1 14 5 3 8 . 4 10 . 4 . 3 3 5 14 Drop 68 | . 2 13 3 3 10 1 8 5 16 2 . . 1 . 4 Fire 508 | . 67 90 62 17 65 18 . 61 9 7 7 19 8 8 70 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . 8 . 1 . 1 1 . 3 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 150 | . . . . . . 82 . . . 1 . 13 54 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 10) 773 | -10/Materials | Discovered new exit (range 10) 896 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Discovered new exit (range 5) 1341 | -10/Materials | Discovered new exit (range 16) 1569 | -10/Materials | Learned location of 2 exits from Subcaves 1615 | -10/Materials | Learned location of 1 exit from Storage 1681 | -10/Materials | Learned location of 2 exits from Materials 1712 | -10/Materials | Learned location of 2 exits from Mines 1715 | -10/Materials | Learned location of 2 exits from Subcaves 1728 | -10/Materials | Learned location of 2 exits from Materials 1752 | -10/Materials | Learned Storage stockpile data 1788 | -10/Materials | Learned Storage terminal intel 1888 | -10/Materials | Entered another Materials area 1888 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1889 | -9/Materials | Identified exit to Mines 1889 | -9/Materials | Identified exit to Materials 2302 | -9/Materials | Build established: Gunner 2824 | -9/Materials | Build established: Tank 3144 | -9/Materials | Build established: Scavenger-Tank 3512 | -9/Materials | Build established: Tank 4144 | -9/Materials | Learned location of 1 exit from Recycling 4183 | -9/Materials | Learned location of 2 exits from Materials 4187 | -9/Materials | Learned location of 3 exits from Materials 4188 | -9/Materials | Learned Storage security intel 4190 | -9/Materials | Learned Storage trap positions 4192 | -9/Materials | Learned 4 Materials zone layouts 4202 | -9/Materials | Learned location of 1 exit from Storage 4273 | -9/Materials | Entered another Materials area 4273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -8/Materials | Identified exit to Factory 5033 | -8/Materials | Garrison activated, responded to threat 5333 | -8/Materials | Entered Factory 5333 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -7/Factory | Discovered new exit (range 10) 5431 | -7/Factory | Build established: Scavenger-Tank 5449 | -7/Factory | Garrison activated, responded to threat 5857 | -7/Factory | Identified exit to Factory 6054 | -7/Factory | Discovered new exit (range 5) 6061 | -7/Factory | Identified exit to Storage 6099 | -7/Factory | Entered Storage 6100 | -7/Storage | Identified exit to Recycling 6102 | -7/Storage | Loaded intel: 23 trap records 6105 | -7/Storage | Loaded intel: 18 terminal locations 6787 | -7/Storage | Learned location of Armory (-3) 6902 | -7/Storage | Found Powered Armor 6904 | -7/Storage | Found Powered Armor 7165 | -7/Storage | Learned location of Zion (-6) 7200 | -7/Storage | Learned location of 2 exits from Upper Caves 7219 | -7/Storage | Used back door to open Recycling access 7226 | -7/Storage | Learned 2 Upper Caves zone layouts 7244 | -7/Storage | Learned Hub_04(d) security intel 7252 | -7/Storage | Learned location of 1 exit from Extension 7253 | -7/Storage | Learned Factory scanalyzer intel 7303 | -7/Storage | Learned location of Cetus (-4) 7328 | -7/Storage | Entered Recycling 7329 | -7/Recycling | Identified exit to Factory 7945 | -7/Recycling | Learned Factory fabricator intel 8061 | -7/Recycling | Learned Hub_04(d) trap positions 8105 | -7/Recycling | Learned 4 Proximity Caves zone layouts 8140 | -7/Recycling | Learned 2 Upper Caves zone layouts 8163 | -7/Recycling | Learned location of 1 exit from Upper Caves 8242 | -7/Recycling | Learned location of 1 exit from Lower Caves 8298 | -7/Recycling | Learned Factory machine intel 8475 | -7/Recycling | Scanned before Scraplab entrance 8498 | -7/Recycling | Entered Scraplab 8510 | -7/Recycling | Discovered new exit (range 2) 8510 | -7/Recycling | Identified exit to Scraptown 8552 | -7/Recycling | Build established: Commander-Tank 8573 | -7/Recycling | Entered Scraptown 8573 | -7/Scraptown | Accompanied by 14 allies 8785 | -7/Scraptown | Visited UFD Registry 8785 | -7/Scraptown | Registered with UFD as "Electrolauncher" 8809 | -7/Scraptown | Visited TADAMA 8829 | -7/Scraptown | Visited Symbiants 8844 | -7/Scraptown | Visited Cave Peace 8866 | -7/Scraptown | Visited Bundlers 8955 | -7/Scraptown | Visited Cyclists 8967 | -7/Scraptown | Entered Cyclist Reading Room 9019 | -7/Scraptown | Visited Awakened 9083 | -7/Scraptown | Visited LU-1G1's Boring Crew 9106 | -7/Scraptown | Visited Scrap Suit Storage 9147 | -7/Scraptown | Visited Observation Area 9168 | -7/Scraptown | Visited Derelict Rescue Squad 9192 | -7/Scraptown | Visited Scrapoid Pod Storage 9207 | -7/Scraptown | Visited A0-MCA Data Center 9250 | -7/Scraptown | Visited Chapter 10 9275 | -7/Scraptown | Visited Supply Room 9571 | -7/Scraptown | Found Scrap Suit 9574 | -7/Scraptown | Found Scrap Suit 9662 | -7/Scraptown | Visited Infowarlord's Domain 9675 | -7/Scraptown | Found Exp. Signal Interpreter 9806 | -7/Scraptown | Given a B- rating by A0-MCA 9813 | -7/Scraptown | Found A0-MCA's Component Scanner 10133 | -7/Scraptown | Discovered exit to Factory (range 5) 10190 | -7/Scraptown | Entered Factory 10190 | -5/Factory | Accompanied by 14 allies 10190 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10191 | -5/Factory | Loaded intel: 281 machine locations 10192 | -5/Factory | Loaded intel: 6 fabricator locations 10193 | -5/Factory | Loaded intel: 4 scanalyzer locations 10336 | -5/Factory | Lost 4 allies 10569 | -5/Factory | Garrison activated, responded to threat 10667 | -5/Factory | Scrapoid reinforcements arrived 10684 | -5/Factory | Garrison activated, responded to threat 10707 | -5/Factory | Lost 3 allies 10821 | -5/Factory | Loaded intel: 7 recycling unit locations 10888 | -5/Factory | Lost 3 allies 11196 | -5/Factory | Lost 3 allies 11457 | -5/Factory | Build established: Scavenger-Tank 11741 | -5/Factory | Destroyed 7 combat bots 11937 | -5/Factory | Allied Derelicts emerged from ambush trap array 11963 | -5/Factory | Scrapoid reinforcements arrived 12182 | -5/Factory | Cargo convoy interrupted 12247 | -5/Factory | Sucked down chute 12247 | -5/Factory | Entered Waste 12248 | -5/Waste | Met a frightened Derelict 12260 | -5/Waste | Spotted C-40 Crusher 12326 | -5/Waste | Spotted C-40 Crusher 12331 | -5/Waste | Destroyed C-40 Crusher 12357 | -5/Waste | 4 allies followed down the chute 12359 | -5/Waste | Spotted C-40 Crusher 12362 | -5/Waste | Allies destroyed C-40 Crusher 12369 | -5/Waste | Spotted C-40 Crusher 12373 | -5/Waste | Allies destroyed C-40 Crusher 12387 | -5/Waste | Spotted C-40 Crusher 12389 | -5/Waste | Allies destroyed C-40 Crusher 12390 | -5/Waste | Spotted C-40 Crusher 12393 | -5/Waste | Allies destroyed C-40 Crusher 12758 | -5/Waste | Discovered new exit (range 13) 12790 | -5/Waste | Identified exit to Factory 12807 | -5/Waste | Entered Factory 12807 | -5/Factory | Accompanied by 5 allies 13161 | -5/Factory | Discovered new exit (range 16) 13229 | -5/Factory | Repaired Broken Imp. Heavy Siege Treads 13280 | -5/Factory | Identified exit to Upper Caves 13356 | -5/Factory | Scrapoids reinforcements arrived? 13453 | -5/Factory | Entered Upper Caves 13453 | -5/Upper Caves | Accompanied by 10 allies 13454 | -5/Upper Caves | Identified exit to Upper Caves 13619 | -5/Upper Caves | Encountered a Warlord checkpoint 13659 | -5/Upper Caves | Build established: Commander-Tank 13688 | -5/Upper Caves | Spotted B-75 Beast 13691 | -5/Upper Caves | Destroyed B-75 Beast 14194 | -5/Upper Caves | Entered another Upper Caves area 14194 | -5/Upper Caves | Accompanied by 8 allies 14195 | -5/Upper Caves | Identified exit to Warlord 14195 | -5/Upper Caves | Identified exit to Factory 14625 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14648 | -5/Upper Caves | Build established: Scavenger-Tank 14731 | -5/Upper Caves | Spotted B-75 Beast 14746 | -5/Upper Caves | Allies destroyed B-75 Beast 14763 | -5/Upper Caves | Learned 4 Factory zone layouts 14934 | -5/Upper Caves | Found Scrap Suit 15015 | -5/Upper Caves | Entered Warlord 15015 | -5/Warlord | Accompanied by 7 allies 15068 | -5/Warlord | System corruption cleaned by Quarantine Array 15455 | -5/Warlord | Learned Armory trap positions 15455 | -5/Warlord | Learned 4 Research zone layouts 15455 | -5/Warlord | Learned 4 Access zone layouts 15455 | -5/Warlord | Learned Armory security intel 15455 | -5/Warlord | Learned Armory terminal intel 15455 | -5/Warlord | Learned Research terminal intel 15487 | -5/Warlord | Build established: Commander-Tank 15898 | -5/Warlord | Warlord's base attacked by MAIN.C 16074 | -5/Warlord | Opened side exit 16120 | -5/Warlord | P-70 Sage assimilated allied 05F12-D 16131 | -5/Warlord | Discovered new exit (range 10) 16156 | -5/Warlord | Identified exit to Proximity Caves 16160 | -5/Warlord | Lost 3 allies 16180 | -5/Warlord | Entered Proximity Caves 16180 | -4/Proximity Caves | Accompanied by 7 allies 16296 | -4/Proximity Caves | Spotter reported a threat 16412 | -4/Proximity Caves | Spotter reported a threat 16413 | -4/Proximity Caves | Build established: Scavenger-Tank 16450 | -4/Proximity Caves | Spotted B-86 Titan 16463 | -4/Proximity Caves | Allies destroyed B-86 Titan 16522 | -4/Proximity Caves | Spotter reported a threat 16530 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16575 | -4/Proximity Caves | Spotter reported a threat 16631 | -4/Proximity Caves | Spotter reported a threat 16729 | -4/Proximity Caves | Learned Research emergency access door positions 16846 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16872 | -4/Proximity Caves | System corruption reached 10% 16874 | -4/Proximity Caves | Entered Factory 16874 | -4/Factory | Accompanied by 3 allies 16874 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16875 | -4/Factory | Identified exit to Research 17046 | -4/Factory | Lost 3 allies 17109 | -4/Factory | Loaded intel: 8 recycling unit locations 17168 | -4/Factory | Search patrols dispatched 17344 | -4/Factory | System corruption reached 10% 17733 | -4/Factory | Spotted Executioner 17733 | -4/Factory | Spotted Executioner 17733 | -4/Factory | Spotted Striker 17734 | -4/Factory | Cargo convoy interrupted 17743 | -4/Factory | Garrison activated, responded to threat 17749 | -4/Factory | Destroyed Striker 17765 | -4/Factory | Core integrity fell below 50% 17792 | -4/Factory | Core integrity fell below 20% 17803 | -4/Factory | Destroyed by Executioner with Helical Railgun Last Messages --------------- 17796_ Slug penetrates Wall. 17796_ U-05 Engineer builds a Wall. 17797_ Slug penetrates Y-64 Sentinel. 17798_ Penetrated by Slug. 17799_ Slug penetrates Y-64 Sentinel. 17799_ Y-64 Sentinel suffers critical hit (Destroy). 17800_ Core Analyzer destroyed. 17800_ Penetrated by Slug. 17800_ U-05 Engineer lays Concrete. 17800_ System corrupted: Coil Gun jammed. 17800_ Slug penetrates Executioner. 17801_ U-05 Engineer lays Concrete. 17801_ Slug penetrates Wall. 17802_ Penetrated by Slug. 17802_ Coil Gun destroyed. 17803_ Critical hit (Destroy). 17803_ Railgun destroyed. 17803_ KE Penetrator destroyed. 17803_ Penetrated by Slug. 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YY ; ; h %%; ?????? | | "#############;/###########;% % ; ?????? | | ???????????? %; ? ?????? | | ??????????????!% #;#???#??????? | | % ??????????????? +????????????? | | ! ??????????????? # ???????????? | | % ???????????????? # ??????????? | | "#############????????????????? !! #? ?????????? | | #???????????????????????????? ! ?#????????????? | | #????????????????????????????? ????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Siege Treads | 64% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointRelayStorage Manual? 0 Play Time 01:47:57 Cumulative 334.4 hours Start 2025.03.02 @ 00:37:20 End 2025.03.02 @ 02:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 90 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f500c71e-b7f9-4709-9762-a086f8b1eef7