Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:02:05 Player: Arc Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (1823) 1823 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3627 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 113/160 System Corruption 0% Temperature Critical (718) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Aluminum Leg Signal Interpreter Authchip [Armor] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Authchip [Armor] [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 71 | 6 11 19 35 Power 9 | 1 2 2 4 Engine 8 | 1 2 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 30 | 2 3 8 17 Treads 2 | 2 . . . Leg 18 | . 3 3 12 Wheel 6 | . . 3 3 Hover . | . . . . Flight 4 | . . 2 2 Utility 11 | 1 1 4 5 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . 1 . Protection 7 | . . 2 5 Artifact . | . . . . Weapon 21 | 2 5 5 9 Energy Gun 5 | 1 1 . 3 Energy Cannon 4 | . . 1 3 Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon 3 | . 2 1 . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 1 8 Power . | . . . . Propulsion 6 | . 1 1 4 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 2 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 93 92 88 Engine 12 | . 14 12 10 Treads 3 | . 12 . . Leg 23 | . 15 18 29 Wheel 1 | . . 4 1 Flight 1 | . . . 3 Device 4 | . 9 8 . Storage 4 | . 14 5 . Hackware 6 | . . 4 10 Protection 7 | . . 8 10 Energy Gun 4 | . 7 . 4 Energy Cannon 6 | . . 8 9 Ballistic Gun 8 | . 14 11 3 Ballistic Cannon 2 | . 5 4 . Launcher 2 | . . 2 3 Naked Turns . | . . . . Heaviest Build 28 | 13 15 17 28 Greatest Support 60 | 40 40 20 60 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 6 | 4 6 6 5 Average Carried 3 | 1 2 3 4 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 1 4 3 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1811 | 214 308 457 832 Remotely . | . . . . Salvage Created 2536 | . 600 425 1511 Parts 178 | . 43 43 92 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 11 | . 2 3 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 58 | . 13 16 29 Guns 26 | . 9 5 12 Cannons 24 | . 2 8 14 AOE 7 | . 2 3 2 Classes Destroyed 11 | . 6 3 2 Worker 8 | . 2 1 5 Builder 6 | . . 3 3 Tunneler 2 | . . 1 1 Hauler 7 | . 2 . 5 Recycler 3 | . . 1 2 Operator 2 | . 1 . 1 Watcher 7 | . 3 . 4 Swarmer 27 | . 3 14 10 Grunt 24 | . 10 2 12 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 8 | . 6 7 8 Combat Bots Only 8 | . 4 6 8 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 348 | . 85 67 196 Missed 100 | . 23 24 53 Damage Taken 3296 | . 773 422 2101 Core 632 | . 148 69 415 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 13 . Volleys Fired 298 | 4 82 49 163 Largest 2 | 2 2 2 2 Hottest 136 | 70 70 100 136 Shots Fired 546 | 6 156 98 286 Gun 315 | 6 126 49 134 Cannon 212 | . 30 46 136 Launcher 19 | . . 3 16 Special . | . . . . Kinetic 237 | 4 112 69 52 Thermal 290 | 2 44 26 218 Explosive 19 | . . 3 16 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 12 7 11 Robot Miss Streak 6 | 2 6 5 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 281 | 4 95 43 139 Core Hits 124 | . 36 28 60 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 . 5 Burn 4 | . 1 . 3 Meltdown 2 | . . . 2 Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5917 | 34 1468 995 3420 Guns 2205 | 34 783 322 1066 Cannons 2353 | . 241 503 1609 Explosions 1187 | . 444 132 611 Melee . | . . . . Ramming 172 | . . 38 134 Kinetic 1717 | 21 696 500 500 Thermal 2930 | 13 417 325 2175 Explosive 1098 | . 355 132 611 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 118 | . 72 22 24 Projectiles 40 | . . 21 19 Explosions 78 | . 72 1 5 Melee . | . . . . Knockbacks 3 | . 1 1 1 Impact 1 | . . . 1 Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 282 | . 83 41 158 Shots 7 | . 1 1 5 Rammed 3 | . . 1 2 Targets Rammed 38 | . . 9 29 Kicked 35 | . . 8 27 Crushed . | . . . . Highest Temperature 718 | 40 155 422 718 Average Temperature 163 | 20 36 166 179 Received Heat Transfer 972 | . 336 45 591 Effects 68 | . . 4 64 Shutdowns 13 | . . 2 11 Energy Bleed 8 | . . 1 7 Interference 9 | . . . 9 Matter Decay 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 6 | . . 1 5 Damage (major) 21 | . . . 21 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 14 | . 1 . 13 Heat Transferred 5935 | 37 1051 481 4366 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 649 | . 231 334 649 Initial 46 | . . 27 46 Average 252 | . 115 198 352 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 43 | 100 80 60 16 Level 1 39 | . 19 39 51 Level 2 16 | . . . 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 . 6 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 19 15 48 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 8 | . 3 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 14 | . 3 1 10 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 16 | . 5 1 10 Terminals 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 43 | . 11 1 31 Successful 28 | . 4 1 23 Failed 15 | . 7 . 8 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 11 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 10 | . . . 10 Garrison Access . | . . . . Terminal Hacks 18 | . 4 1 13 Record 3 | . . . 3 Prototype ID Bank 4 | . 2 . 2 Open Door 1 | . . 1 . Emergency Access Points 1 | . . . 1 Locate Traps 2 | . 1 . 1 Reprogram Traps 1 | . 1 . . Dispatch Records 2 | . . . 2 Maintenance Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 9 | . . . 9 Insert Component 3 | . . . 3 Analyze 6 | . . . 6 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 5 . 7 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4671 | 93 1213 938 2427 Spaces Moved 2852 | 48 707 571 1526 Core 4 | 4 . . . Treads 310 | 44 266 . . Legs 2161 | . 441 422 1298 Wheels 240 | . . 137 103 Hover . | . . . . Flight 137 | . . 12 125 Fastest Speed 50 | 50 120 80 80 Average Speed 125 | 150 135 127 118 Slowest Speed 280 | 160 160 280 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 93 69 83 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 203 | . 29 32 142 Melee . | . . . . Projectile 29 | . . 10 19 AOE 174 | . 29 22 123 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3441 | 64 826 688 1863 Wait 46 | . 6 12 28 Move 2849 | 47 706 570 1526 Hop . | . . . . Pick Up 81 | 7 15 15 44 Fast Attach . | . . . . Attach 28 | 6 6 4 12 Detach 3 | . . 1 2 Swap 43 | . 5 15 23 Drop 55 | . 6 13 36 Fire 298 | 4 82 49 163 Melee . | . . . . Ram 3 | . . 1 2 Kick 35 | . . 8 27 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 6) 408 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Discovered new exit (range 7) 1093 | -10/Materials | Core integrity fell below 50% 1131 | -10/Materials | Discovered new exit (range 16) 1307 | -10/Materials | Entered Mines 1368 | -10/Mines | Discovered new exit (range 6) 1372 | -10/Mines | Learned location of Zion (-7) 1405 | -10/Mines | Discovered new exit (range 9) 1636 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2017 | -10/Mines | Learned location of Storage (-7) 2045 | -10/Mines | Core integrity fell below 20% 2077 | -10/Mines | Assembled infested the area 2082 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2245 | -10/Mines | Entered Materials 2245 | -9/Materials | Evolved 2 slots: Propulsion x2 2285 | -9/Materials | Build established: Scavenger-Mutant 2633 | -9/Materials | Destroyed 8 combat bots 3081 | -9/Materials | Discovered new exit (range 14) 3441 | -9/Materials | Discovered new exit (range 6) 3967 | -9/Materials | Discovered new exit (range 15) 4360 | -9/Materials | Core integrity fell below 50% 4378 | -9/Materials | Build established: Mutant 4466 | -9/Materials | Lost 3 parts (1n1u1w) 4672 | -9/Materials | Core integrity fell below 20% 4673 | -9/Materials | Core destroyed Last Messages --------------- TERMINAL." O-16 Technician sends out distress signal. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. O-16 Technician locks terminal. Processing Tank disabled. Overheating: Lgt. Nuclear Core damaged (-25). Overheating: Hrd. Medium Armor Plating damaged (-64). Overheating: Beam Rifle damaged (-38). Overheating: Energy bleed (-31). Overheating: Beam Rifle damaged (-5). Terminal disabled. Power failure, Lgt. Nuclear Core shutdown. Overheating: Hrd. Medium Armor Plating damaged (-18). Overheating: Energy bleed (-25). Adv. Beam Cannon destroyed. Overheating: Core damaged (-56). Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????#???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ??????????#######+##?????????????????????? | | ??????????# |! #?????????????????????? | | ?????????## | #?????????????????????? | | ?????????# o #?????????????????????? | | ??????????# Y #?????????????????????? | | ??????????# =#?????????????????????? | | ??????????# """ @ #?????????????????????? | | ??????????# """" #?????????????????????? | | ??????????# """""g #?????????###########?? | | ??????????# =* #?????????# #?? | | ??????????#####;####?????????# """"""" #?? | | ?????????????# ############# """"""" #?? | | ????# ##### + # """"""" #?? | | ????# ######""" # """"""" #?? | | ????# ######## #????#""" # """"""" #?? | | ???##+###????# #????#""" # #?? | | ???# ???# #????#""" # ] % *#?? | | ???# ?## ##???# #####+#####?? | | ???# # ##########+### ##### | | ???# !!! # ^ | | ?????!!! + T ^ | | ????????????# ^ | | ????????????# ####### # ##### | | ????????????###%###?????# #######???? | | ??????????????# #???????#!! !#?????????? | | ???#??????????#%#???????#!! #?????????? | | ???# ?????????# #?##############?????????? | | ???# ???????### ### #????????########? | | ???# ???????# [ # #????????# #? | | ???# ######## # #????????# """" #? | | ???# # !%! + #????????# """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentMediumPit Manual? 0 Play Time 00:58:14 Cumulative 7.8 hours Start 2024.04.08 @ 15:03:44 End 2024.04.08 @ 16:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: edfa9729-f8fc-47d0-abaf-dd8930e6b26c