Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 19:18:36 Player: Thoron Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1077) 1077 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 8436 Bonus ------- Follower Combat Kills 309 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 81/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Terrain Scanner Backup Laser III Peak State ------------ > --- POWER ------------ Backup Power III Nuclear Core Quantum Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Impulse Thruster Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Backup Laser III Scythe > --- INVENTORY -------- Terrain Scanner Improved Transmission Jammer Backup Laser III [Rating: 92] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Flight Unit VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . 4 . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 6 | . . . 2 . . . . . . 2 . 1 1 . Utility 8 | . . . . . 2 1 . . . 2 . 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 64 | 4 4 2 14 1 10 4 . . 1 4 5 6 5 4 Power 10 | 1 . . 2 . 2 2 . . . . 1 . . 2 Engine 3 | 1 . . 1 . 1 . . . . . . . . . Core 5 | . . . 1 . 1 2 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 24 | . 2 . 7 . 4 1 . . . 2 2 4 2 . Treads 8 | . 2 . 6 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . 1 . 4 1 . . . 2 2 3 2 . Utility 20 | 1 1 1 2 . 3 1 . . 1 2 1 2 3 2 Device 10 | . . 1 1 . 1 1 . . 1 . 1 1 1 2 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 6 | . . . . . 2 . . . . 2 . 1 1 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 1 | . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 2 1 1 3 1 1 . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 3 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . . Parts Lost 35 | . . 3 2 . 3 1 . . . . 5 6 1 14 Power 5 | . . 1 1 . . . . . . . . 1 . 2 Propulsion 19 | . . . 1 . 3 1 . . . . 4 3 1 6 Utility 8 | . . 1 . . . . . . . . 1 2 . 4 Weapon 3 | . . 1 . . . . . . . . . . . 2 Highest Loss Streak 14 | . . 3 1 . 2 1 . . . . 5 3 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 4 7 7 13 15 10 7 8 8 8 6 7 6 3 3 Power 1 | . 1 1 1 1 . 1 2 2 2 1 1 . . . Propulsion 4 | 2 4 6 7 7 4 2 2 2 2 . . . . . Utility 3 | . . . 4 7 5 3 4 4 4 4 5 4 2 1 Weapon . | 1 1 . . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 3 1 5 . 1 . . . . . 2 . . 1 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . . . Utility 7 | . . 1 2 . 1 . . . . . 2 . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 88 90 99 90 84 84 84 84 86 85 82 90 66 Engine 4 | . 14 3 1 11 8 . . . . . . 3 4 2 Core 3 | . . . 7 . . 8 7 7 7 7 7 4 4 2 Treads 17 | . 26 28 34 33 8 . . . . . . . . . Flight 13 | . . . 2 11 22 30 30 30 30 32 30 23 29 19 Device 12 | . . 8 11 11 18 22 23 23 23 17 16 13 13 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 5 5 5 4 3 Processor 6 | . . . . . 8 7 7 7 7 15 17 20 19 14 Protection 2 | . 13 4 . . . . . . . . . . . . Ballistic Gun 13 | . 20 24 22 20 9 7 7 7 7 5 4 . . . Launcher 1 | . 7 3 . 1 4 . . . . . . . . . Peak Build Rating 92 | 4 8 9 15 16 20 23 20 20 22 36 36 79 90 92 Average Rating 22 | 3 7 8 11 15 17 19 20 20 21 33 32 64 84 70 On Entrance 24 | . 4 8 9 15 16 18 20 20 20 22 31 35 66 83 Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 43 | 13 17 17 32 35 36 16 16 16 16 22 20 23 23 43 Greatest Support 80 | 3 40 40 80 60 60 17 17 17 17 25 24 41 53 46 Greatest Overweight (x) 6 | 4 4 . . . 1 1 . . . . 1 . . 6 Average Overweight (x) . | 3 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 8 8 14 15 11 8 8 8 8 8 8 8 8 7 Most Carried 15 | 6 8 8 15 15 14 8 8 8 8 8 8 8 7 5 Average Carried 8 | 4 7 7 13 15 10 7 8 8 8 5 7 6 3 3 Final Capacity 15 | 8 8 8 15 15 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 8 7 15 15 8 8 8 8 8 8 8 8 3 3 Class Distribution -------------------- 35% | Mutant 21% | Scout 21% | Scavenger-Mutant 8% | Scavenger-Scout 4% | Scavenger-Skirmisher 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Scout | -5/Factory Scavenger-Scout | -5/Extension Scout | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Matter Collected 1096 | 236 72 59 296 38 93 . 54 129 10 . 101 8 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1349 | . 170 99 795 125 101 . . . . . 59 . . . Parts 80 | . 16 6 40 4 10 . . . . . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Combat Hostiles Destroyed 33 | . 8 2 11 3 8 . . . . . 1 . . . Guns 28 | . 8 2 11 3 3 . . . . . 1 . . . AOE 5 | . . . . . 5 . . . . . . . . . Classes Destroyed 9 | . 2 . 6 . 1 . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Builder 3 | . . . 1 . 2 . . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Swarmer 13 | . 6 . 2 . 5 . . . . . . . . . Grunt 12 | . 2 2 2 3 2 . . . . . 1 . . . Brawler 2 | . . . 2 . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 4 2 4 3 5 . . . . . 1 . . . Combat Bots Only 4 | . 4 2 3 3 4 . . . . . 1 . . . Max Kills in Single Turn 2 | . 1 1 1 1 2 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Hostile Shots Fired 457 | . 48 23 57 18 38 8 18 . . 2 41 79 2 123 Missed 183 | . 17 7 14 2 14 2 12 . . . 18 45 . 52 Hits 274 | . 31 16 43 16 24 6 6 . . 2 23 34 2 71 Melee 25 | . . . . . . . . . . . . . . 25 Projectile 249 | . 31 16 43 16 24 6 6 . . 2 23 34 2 46 AOE 3 | . . . . . . . . . . . . . . 3 Critical Strikes 25 | . . . . . 2 . . . . . 4 3 . 16 Damage Taken 5104 | . 284 231 644 191 292 70 42 . . 30 484 696 55 2085 Core 2171 | . 35 36 88 36 44 . 22 . . . 244 190 . 1476 Absorbed by Shields 43 | . . . . . . 22 . . . . 21 . . . Ignored by Resistances 54 | . . . . . . . . . . . 54 . . . Regen/Repaired (Parts) 1 | . . . . . 1 . . . . . . . . . Core Remaining (%) 85 | 100 . 71 . 69 92 . . . 96 . 75 83 100 . Volleys Fired 153 | . 37 22 58 9 13 . . . . . 14 . . . Largest 2 | . 2 2 2 2 2 . . . . . 1 . . . Hottest 56 | . 40 40 43 43 56 . . . . . 20 . . . Shots Fired 244 | . 41 33 116 18 22 . . . . . 14 . . . Gun 235 | . 41 33 116 18 13 . . . . . 14 . . . Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . . 9 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 235 | . 41 33 116 18 13 . . . . . 14 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 9 | . . . . . 9 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 10 14 6 2 . . . . . 8 . . . Robot Miss Streak 4 | . 3 1 4 1 2 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 163 | . 25 25 79 14 9 . . . . . 11 . . . Core Hits 82 | . 11 6 36 7 13 . . . . . 3 . . 6 Critical Kills 2 | . . . 1 . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 3 | . . . 1 . 1 . . . . . 1 . . . Destroy 3 | . . . 1 . 1 . . . . . 1 . . . Melee Attacks 4 | . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2421 | . 219 213 775 161 912 . . . . . 86 . . 55 Guns 1523 | . 219 213 749 144 112 . . . . . 86 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 800 | . . . . . 800 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 98 | . . . 26 17 . . . . . . . . . 55 Kinetic 1523 | . 219 213 749 144 112 . . . . . 86 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 800 | . . . . . 800 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 1 . 10 Average Corruption 4 | . . . . . . . . . . . 1 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 36 | . . . . . 36 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 36 | . . . . . 36 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . . 26 Shots . | . . . . . . . . . . . . . . . Rammed 22 | . . . 6 4 . . . . . . . . . 12 Targets Rammed 22 | . . . 6 4 . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 310 | . 12 15 9 15 20 . . . . 310 237 20 233 308 Average Temperature 90 | . 4 6 5 6 7 . . . . 130 109 13 76 150 Received Heat Transfer 664 | . 48 126 168 105 63 39 12 . . . 39 55 9 . Effects 2 | . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Maximum Alert Level 1 | . . . 1 . 1 . . . . . . 1 . . Low Security (%) 80 | 100 100 100 45 100 63 100 100 100 . 100 100 42 100 100 Level 1 19 | . . . 54 . 36 . . . . . . 57 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 350 | . 100 40 274 144 275 120 56 21 . 15 192 350 152 57 Initial 152 | . . 35 . 104 13 120 36 21 . . 2 56 152 57 Average 93 | . 26 7 172 93 169 106 41 5 . . 95 211 132 25 Influence Increases 2219 | . 212 50 592 70 462 20 30 . . 15 264 444 . 60 Destroy 0b10 Robot/C 940 | . 160 40 380 60 160 . . . . . 140 . . . Destroy 0b10 Robot/NC 55 | . . . 45 . 10 . . . . . . . . . Destroy Leader 202 | . 30 10 112 10 20 . . . . . 20 . . . Allied During Kill 42 | . . . 34 . . . . . . . 8 . . . Successful Hack 60 | . 7 . 4 . 13 5 . . . . 7 24 . . Disable Machine 75 | . . . . . 60 . . . . . 15 . . . Destroy Structure 80 | . . . 2 . 64 . . . . . 14 . . . Partial Spotted 135 | . . . . . 15 . 30 . . 15 15 45 . 15 Lose Combat Pursuer 630 | . 15 . 15 . 120 15 . . . . 45 375 . 45 Influence Decreases 2219 | . 120 142 324 304 231 205 54 56 . 10 152 271 188 162 Entered New Map 713 | . . 57 . 164 21 145 44 35 . . 3 61 138 45 Time Decay 1239 | . 120 85 284 140 180 50 10 21 . 10 99 150 40 50 Lost Part 247 | . . . 20 . 30 10 . . . . 50 60 10 67 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . 1 . . . . . 4 . 3 Investigation 1 | . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . 2 . 1 Reinforcement 7 | . 1 . 2 . . 1 . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Distress Signals 6 | . 1 . . . 3 . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 16 2 30 3 23 3 1 . . 4 18 38 1 15 Peak Tracking Total 12 | . 5 2 4 3 7 2 1 . . 4 10 12 1 12 Tactical Retreats 18 | . 1 . 1 . 3 1 . . . . 3 8 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Traps Triggered 15 | . . . 4 . . 1 . . . 1 6 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Machines Disabled 5 | . . . . . 4 . . . . . 1 . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Machines Accessed 29 | . 2 . 3 . 3 2 1 4 . 2 8 4 . . Terminals 24 | . 2 . 2 . 2 2 . 4 . 1 8 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . Recycling Units 3 | . . . 1 . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . 7 . 9 . 8 4 1 11 . 4 19 9 . . Successful 24 | . 3 . 3 . 5 1 . 4 . 2 2 4 . . Failed 48 | . 4 . 6 . 3 3 1 7 . 2 17 5 . . Catastrophic 6 | . . . 2 . . . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . . . 7 . 6 5 2 8 . 2 8 5 . . Terminals 61 | . 7 . 7 . 5 4 . 11 . 2 19 6 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 . . . . . . 3 . . Recycling Units 5 | . . . 2 . . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 . . . 1 1 . 1 . . 1 1 . . Record 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . . . . . . 2 . . . . Report Inventory 3 | . . . 1 . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . 2 . . 3 . . 1 1 . . Terminals 9 | . . . 2 . 2 . . 3 . . 1 1 . . Botnet 9 | . . . 2 . 2 . . 3 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 3 . 2 1 1 4 . 2 7 4 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Total Allies 4 | . . 3 . . . . . . . . 1 . . . Largest Group 3 | . . 3 3 . . . . . . . 1 . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . 39 . . . Highest-Rated Ally 39 | . . 16 16 . . . . . . . 39 . . . Total Orders 1 | . . . 1 . . . . . . . . . . . GUARD 1 | . . . 1 . . . . . . . . . . . Ally Attacks 94 | . . . 68 . . . . . . . 26 . . . Total Damage 1102 | . . . 724 . . . . . . . 378 . . . Kills 16 | . . . 10 . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Active Infowar (turns) 2652 | . . . 681 289 373 103 39 116 112 122 291 305 83 138 Optics 932 | . . . . . . . . . . 119 291 305 83 134 Sensors 1304 | . . . . . 373 103 39 116 112 122 251 . 81 107 Terrain 2394 | . . . 681 289 373 103 39 116 112 122 291 268 . . Structural 1253 | . . . . . . 102 39 116 112 122 251 301 83 127 Jamming 4 | . . . . . . . . . . . . . . 4 ECM 3 | . . . . . . . . . . . . 3 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Turns Passed 3910 | 279 413 464 759 289 373 103 39 116 112 122 291 305 83 162 Spaces Moved 5102 | 103 185 153 330 157 544 287 118 413 395 447 573 789 188 420 Core 128 | 103 6 . . . . . . . . . . . . 19 Treads 893 | . 179 153 330 157 74 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4081 | . . . . . 470 287 118 413 395 447 573 789 188 401 Fastest Speed 19 | 50 160 160 160 160 29 28 28 28 28 21 20 26 19 22 Average Speed 55 | 218 162 160 160 160 51 28 28 28 28 22 23 34 20 26 Slowest Speed 350 | 250 250 160 160 160 240 29 28 28 28 24 106 38 22 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 7 . . 2 . . 3 10 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 7 30 32 38 42 36 11 27 60 35 10 70 26 8 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 67 | . . . . . 67 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 67 | . . . . . 67 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Res Res Total 5937 | 158 267 347 464 176 612 307 123 410 396 467 714 801 230 465 Wait 386 | 42 25 168 27 5 38 . 6 . . 10 12 3 36 14 Move 5033 | 102 184 152 329 156 529 286 117 408 394 446 566 769 187 408 Hop 27 | . . . . . 7 . . 2 . . 3 9 . 6 Pick Up 48 | 10 11 2 15 . 3 1 . . . 2 3 1 . . Fast Attach 32 | . . . 9 1 3 1 . . . 3 4 7 1 3 Attach 33 | 4 3 2 . . 5 3 . . . 4 2 4 4 2 Detach 12 | . . . . . 2 2 . . . 2 2 2 . 2 Swap 15 | . 1 . 7 . 3 . . . 1 . . 2 1 . Drop 36 | . 6 1 13 1 9 . . . 1 . 4 . 1 . Fire 153 | . 37 22 58 9 13 . . . . . 14 . . . Melee 4 | . . . . . . . . . . . . 4 . . Ram 12 | . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . Crush 10 | . . . 6 4 . . . . . . . . . . Escape Stasis 136 | . . . . . . 14 . . . . 104 . . 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 280 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 375 | -10/Materials | Identified exit to Mines 693 | -10/Materials | Entered Mines 744 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Lost 3 parts (1p1u1w) 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1126 | -10/Mines | Discovered new exit (range 12) 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Accompanied by 3 allies 1157 | -9/Materials | Evolved 2 slots: Propulsion x2 1676 | -9/Materials | Build established: Scavenger-Mutant 1835 | -9/Materials | Discovered new exit (range 16) 1916 | -9/Materials | Entered Mines 2099 | -9/Mines | Discovered new exit (range 7) 2154 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2205 | -9/Mines | Entered Materials 2205 | -8/Materials | Evolved 2 slots: Utility x2 2292 | -8/Materials | Repaired Flight Unit 2453 | -8/Materials | Identified exit to Factory 2578 | -8/Materials | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2598 | -7/Factory | Identified exit to DSF 2680 | -7/Factory | Discovered new exit (range 5) 2681 | -7/Factory | Entered Storage 2719 | -7/Storage | Used back door to open Recycling access 2719 | -7/Storage | Discovered new exit (range 5) 2720 | -7/Storage | Entered Recycling 2721 | -7/Recycling | Met a Zionite searching for Scraptown 2826 | -7/Recycling | Scanned before Scraplab entrance 2829 | -7/Recycling | Discovered new exit (range 11) 2830 | -7/Recycling | Entered Scraplab 2836 | -7/Recycling | Entered Scraptown 2899 | -7/Scraptown | Discovered new exit (range 5) 2923 | -7/Scraptown | Visited Spacefarers 2948 | -7/Scraptown | Entered Factory 2948 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2977 | -5/Factory | Build established: Scout 3064 | -5/Factory | Discovered new exit (range 20) 3069 | -5/Factory | Identified exit to Extension 3070 | -5/Factory | Entered Extension 3100 | -5/Extension | Spotted B-75 Beast 3126 | -5/Extension | Rescued a captive Derelict 3320 | -5/Extension | Spotted B-75 Beast 3349 | -5/Extension | Discovered new exit (range 20) 3349 | -5/Extension | Discovered new exit (range 18) 3356 | -5/Extension | Identified exit to Factory 3358 | -5/Extension | Identified exit to Cetus 3361 | -5/Extension | Entered Factory 3361 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3372 | -4/Factory | Lost 5 parts (4n1u) 3663 | -4/Factory | Discovered new exit (range 8) 3665 | -4/Factory | Identified exit to Research 3666 | -4/Factory | Entered Research 3666 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -3/Research | Lost 3 parts (2n1u) 3720 | -3/Research | Discovered new exit (range 13) 3749 | -3/Research | Identified exit to Research 3749 | -3/Research | Entered another Research area 3749 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3793 | -2/Research | Spotted B-90 Cyclops 3888 | -2/Research | Core integrity fell below 50% 3901 | -2/Research | Core integrity fell below 20% 3907 | -2/Research | System corruption reached 10% 3911 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03883_ Imp. Signal Interpreter severed. 03885_ P-80 Master resets S-43 Plague, system corruption cleaned. 03886_ Adv. Visual Processing Unit severed. 03886_ Sml. Storage Unit destroyed. 03890_ P-80 Master resets S-43 Plague, system corruption cleaned. 03891_ Particle Reactor destroyed. 03891_ Imp. Transmission Jammer severed. 03892_ Slammed into C-57 Dissector. 03892_ Destabilizing: System corrupted (+1). 03893_ Adv. Terrain Scan Processor severed. 03893_ Slammed into C-57 Dissector. 03900_ Slammed into S-43 Plague. 03904_ Adv. Signal Interpreter severed. 03904_ Slammed into C-57 Dissector. 03908_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03909_ K-01 Serf cleans the Field Manipulator. 03909_ Acquired EM Disruption Field. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# "????????????????????? | | ????????????H??????????# k""???????????????????? | | ???????????????????????# """??????????????????? | | ???????????????????????# """????????????????? | | ???????????????????????# k ?????????????????# | | ???????????????????????# ?????????????????# | | ???????????????????????# k ? ?????????????# | | ???????????????????????# """ ? ""????????????# | | ???????????????????????# """" ""????????????# | | ???????????????????????+ """" """???????????# | | ???????????????????????# """ """ ? # | | ???????????????????????# # | | ????????????????######## @ # | | ????????????????# c # | | ????????????????# # """ | | ????????????????# cc # Y" | | ????????? s # """ | | ???????????##############s############ # | | ??????????????????# s ######## # ! | | ??????????????????# ######## ######## | | ??????????????????# # | | ??????????????????# """ + | | ??????????????????# """ # | | ??????????????????# """ # | | ??????????????????# # ### | | ??????????????????# # ### | | ??????????????????# / ### | | ??????????????????# ######## | | ??????????????????# / ! | | ??????????????????# """ """ ######## | | ??????????????????# """T""" #?????## | | ???????????????????#?################## #######/# | | ??????????????????????????????# # #### | | ??????????????????????????????# + #?## | | ??????????????????????????????# # #?## "" | | ??????????????????????????????######### #?## "" | | ??????????????????????????????????????#+##?## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 40 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Resistance: EM 25 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 95% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed CompanionPointyExtractor Manual? 0 Play Time 01:17:12 Cumulative 9.2 hours Start 2025.09.30 @ 14:05:35 End 2025.10.02 @ 19:18:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f64c3f-2683-4647-9e7d-816cf2eb6117