Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 16:49:55 Player: OccultOnion Result: Destroyed by 3U-GVF(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (3805) 3805 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 8274 Bonus ------- High Alert Combat Kills 44 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (11) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Wheel Advanced Cryofiber Web EM Disruption Field EM Disruption Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Salvage Targeting Computer Core Analyzer Hacking Suite Corruption Screen > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Improved Titanium Leg Improved Heat Sink Improved Cooling System Advanced Terrain Scan Processor Reactive Plating Long-range Tractor Beam Heavy Particle Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Greatsword [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Flail Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | 1 2 5 12 20 36 10 3 11 . Power 14 | . . . 1 4 5 1 1 2 . Engine 8 | . . . 1 . 4 . 1 2 . Core 6 | . . . . 4 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 31 | . . 4 5 7 9 3 1 2 . Treads 5 | . . . 1 3 . 1 . . . Leg 11 | . . 2 2 4 . 2 1 . . Wheel 13 | . . 2 2 . 8 . . 1 . Hover 2 | . . . . . 1 . . 1 . Flight . | . . . . . . . . . . Utility 21 | 1 . 1 1 2 10 3 . 3 . Device 11 | . . . 1 2 5 1 . 2 . Storage 3 | 1 . . . . 1 . . 1 . Processor 5 | . . 1 . . 3 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 34 | . 2 . 5 7 12 3 1 4 . Energy Gun 5 | . . . 3 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 7 | . . . 1 3 2 . . 1 . Ballistic Cannon 17 | . 2 . 1 . 8 3 1 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . 2 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 10 | . . . . 10 . . . . . Parts Lost 71 | . . 2 12 12 24 . 9 12 . Power 12 | . . . 2 2 4 . 2 2 . Propulsion 24 | . . 2 5 5 8 . 2 2 . Utility 14 | . . . 2 1 4 . 3 4 . Weapon 21 | . . . 3 4 8 . 2 4 . Highest Loss Streak 9 | . . 2 8 6 5 . 7 9 . To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 76 | . 98 96 75 57 80 83 59 59 6 Engine 5 | . 14 11 4 . 4 6 3 7 . Core 1 | . . . . 7 1 . 3 . . Treads 1 | . . . 3 5 1 3 3 . . Leg 7 | . 28 25 13 15 1 5 1 4 . Wheel 10 | . . 6 11 2 17 6 1 4 . Device 7 | . . . 3 8 13 . 3 7 . Storage 8 | . 28 22 17 3 6 6 3 4 . Processor 11 | . . 9 5 . 11 25 17 12 . Hackware 1 | . . . . . . 6 6 5 . Energy Gun 1 | . . . 3 5 1 . . . . Ballistic Gun 1 | . 9 . 2 4 1 . . . . Ballistic Cannon 9 | . 18 22 10 . 9 12 7 3 . Impact Weapon 2 | . . . . . 4 6 3 . . Naked Turns 46 | . . . . . . . . 46 . Heaviest Build 57 | 18 23 23 24 18 54 57 57 35 . Greatest Support 56 | 20 20 30 25 40 56 28 30 12 12 Greatest Overweight (x) 16 | . 1 2 4 5 2 2 16 11 . Average Overweight (x) . | . . 1 . . . 1 . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 10 5 Average Capacity 11 | 8 8 8 8 6 13 15 10 8 5 Most Carried 15 | 7 8 8 8 8 15 15 14 9 5 Average Carried 9 | 6 7 7 7 5 12 13 10 5 5 Final Capacity 15 | 8 8 8 8 5 15 15 5 5 5 Final Carried 14 | 7 8 8 7 5 13 14 5 5 5 Class Distribution -------------------- 60% | Mutant 33% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Matter Collected 2788 | 222 52 361 345 191 979 336 . 302 . Remotely 85 | . . . . . 85 . . . . Salvage Created 4307 | 50 68 617 650 765 1359 336 . 462 . Parts 209 | 2 2 43 32 30 69 9 . 22 . Haulers Intercepted 2 | . . . 1 . 1 . . . . Recyclers Shooed 4 | . . . 1 . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Combat Hostiles Destroyed 81 | . 2 16 13 13 26 4 . 7 . Melee 2 | . . . . . . . . 2 . Guns 14 | . . . 6 2 6 . . . . Cannons 63 | . 2 16 7 10 19 4 . 5 . Classes Destroyed 12 | 1 1 3 3 1 3 . . . . Worker 8 | . . . 2 . 5 . . 1 . Builder 5 | . . . . 1 3 . . 1 . Tunneler 1 | . . . . . 1 . . . . Hauler 2 | . . . 1 . 1 . . . . Recycler 13 | 1 . 1 2 1 6 1 . 1 . Mechanic 3 | . . . . . 1 2 . . . Watcher 5 | . . 2 . 1 1 1 . . . Swarmer 21 | . . 3 3 . 9 3 . 3 . Grunt 25 | . 2 7 4 8 4 . . . . Sentry 21 | . . 6 4 5 3 1 . 2 . Hunter 7 | . . . 2 . 3 . . 2 . Programmer 7 | . . . . . 7 . . . . Best Kill Streak 8 | 1 2 5 6 8 7 4 . 4 . Combat Bots Only 7 | . 2 4 3 7 4 3 . 3 . Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 2 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Damage Taken 8956 | . 66 576 1231 1420 3139 266 509 1610 139 Core 1875 | . 22 105 174 350 364 45 199 512 104 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 91 73 . 4 48 . . . . Volleys Fired 324 | 3 4 46 66 55 113 11 . 26 . Largest 3 | 2 2 2 2 2 3 2 . 2 . Hottest 168 | 40 78 78 83 168 136 106 . 83 . Shots Fired 534 | 6 8 92 99 76 200 19 . 34 . Gun 172 | 6 . . 48 50 60 . . 8 . Cannon 362 | . 8 92 51 26 140 19 . 26 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 440 | 6 8 92 70 36 175 19 . 34 . Thermal 94 | . . . 29 40 25 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 6 7 5 18 8 13 8 . 8 . Robot Miss Streak 13 | . 1 4 3 3 5 12 . 13 . Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 343 | 6 7 41 63 53 118 19 . 36 . Core Hits 172 | 2 2 19 28 22 51 20 . 28 . Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 5 | . . . . . 3 2 . . . Critical Strikes 21 | . . . 1 2 15 2 . 1 . Burn 4 | . . . . 1 3 . . . . Meltdown 1 | . . . . 1 . . . . . Blast 9 | . . . 1 . 8 . . . . Smash 6 | . . . . . 4 2 . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 84 | . . . . 3 49 11 . 21 . Impact 63 | . . . . 3 49 11 . . . Slashing 21 | . . . . . . . . 21 . Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . . 10 3 . 3 . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10402 | 58 128 866 1177 1787 4197 799 . 1386 4 Guns 1681 | 58 . . 494 423 593 . . 113 . Cannons 5591 | . 128 866 677 1260 2016 224 . 420 . Explosions 383 | . . . . 104 279 . . . . Melee 2682 | . . . . . 1309 575 . 798 . Ramming 65 | . . . 6 . . . . 55 4 Kinetic 5221 | 58 128 866 760 297 2355 224 . 533 . Thermal 2330 | . . . 411 1386 533 . . . . Explosive 104 | . . . . 104 . . . . . Electromagnetic . | . . . . . . . . . . Impact 1884 | . . . . . 1309 575 . . . Slashing 798 | . . . . . . . . 798 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 1 . 10 4 . . 2 2 Average Corruption 3 | . . 1 . 10 1 . . 2 2 Corruption Purged 8 | . . . . . 8 . . . . Corruption Blocked 2 | . . . . . . . . 2 . Effects 36 | . . 1 . 17 17 . . 1 . Message Errors 5 | . . . . 1 4 . . . . Matter Fused 4 | . . 1 . 3 . . . . . Heat Flow Errors 5 | . . . . 2 3 . . . . Energy Discharges 10 | . . . . 3 6 . . 1 . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . . Data Loss (major) 4 | . . . . 2 2 . . . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 4 | . . . . 4 . . . . . Overload Shots 22 | . . . . 22 . . . . . Effects 1 | . . . . 1 . . . . . Heat Surge 1 | . . . . 1 . . . . . Overflow Damage 1665 | . . 1 . 120 1016 368 . 160 . Projectiles 173 | . . 1 . 120 47 . . 5 . Explosions 167 | . . . . . 167 . . . . Melee 1325 | . . . . . 802 368 . 155 . Knockbacks 42 | . 3 4 8 . 19 2 . 6 . Impact 5 | . . . . . 3 2 . . . Kinetic 37 | . 3 4 8 . 16 . . 6 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . 177 . . 25 2 Shots 2 | . . . . . 2 . . . . Rammed 14 | . . . . . . . . 9 5 Targets Rammed 15 | . . . 1 . . . . 9 5 Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 84 102 380 384 213 45 . 14 . Average Temperature 67 | . 42 26 72 155 34 17 . 8 . Received Heat Transfer 2046 | . 36 222 549 801 279 24 . 126 9 Effects 2 | . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . . . . 12 2 . . . Impact Corruptions 30 | . . . . . 18 11 . 1 . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . . . 5 6 2 . . . . Heat Transferred 3862 | . . . 888 1960 1014 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Peak Influence 451 | 5 59 388 351 451 315 178 64 123 . Initial 116 | . 3 24 62 104 105 116 49 . . Average 125 | 4 14 191 185 263 114 117 28 47 . Maximum Alert Level 2 | . . 2 1 2 1 . . . . Low Security (%) 79 | 100 100 46 56 42 84 100 100 100 . Level 1 18 | . . 53 43 24 15 . . . . Level 2 2 | . . . . 32 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 3 2 2 7 . . 2 . Investigation 6 | . 1 1 2 . 1 . . 1 . Extermination 3 | . . . . . 3 . . . . Reinforcement 8 | . . 2 . 2 3 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Distress Signals 6 | . . 2 . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 3 23 21 15 41 8 6 15 5 Peak Tracking Total 6 | . 3 5 5 5 4 3 6 4 5 Tactical Retreats 11 | . . 2 1 . 5 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Traps Triggered 9 | . 1 1 2 2 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Machines Disabled 15 | . . 3 1 2 9 . . . . Max in Single Turn 3 | . . 1 1 2 3 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Machines Accessed 32 | . 1 7 3 . 12 . . 9 . Terminals 28 | . 1 6 3 . 10 . . 8 . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 87 | . 3 19 11 . 28 . . 26 . Successful 43 | . 1 9 7 . 12 . . 14 . Failed 44 | . 2 10 4 . 16 . . 12 . Catastrophic 8 | . . 3 . . 4 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 72 | . 1 17 8 . 21 . . 25 . Terminals 79 | . 3 17 11 . 23 . . 25 . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 4 | . . . . . 3 . . 1 . Terminal Hacks 18 | . 1 3 5 . 6 . . 3 . Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 5 | . 1 1 1 . 1 . . 1 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . . 2 . . 2 . . 1 . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 19 | . . 4 2 . 4 . . 9 . Terminals 19 | . . 4 2 . 4 . . 9 . Track 7 | . . . 1 . 1 . . 5 . Assimilate 4 | . . 1 . . 1 . . 2 . Botnet 8 | . . 3 1 . 2 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 1 7 2 . 10 . . 8 . Full Trace Events 3 | . . 1 . . 1 . . 1 . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Total Allies 2 | . . . . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 . Highest-Rated Group 26 | . . . . . 10 . . 26 . Highest-Rated Ally 26 | . . . . . 10 . . 26 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Turns Passed 5342 | 31 145 551 496 421 2161 581 128 787 41 Spaces Moved 3528 | 17 82 332 265 172 1594 302 126 594 44 Core 322 | . . . 2 6 . . 89 225 . Treads 38 | . . . 6 7 8 . 17 . . Legs 538 | 17 82 103 32 125 99 80 . . . Wheels 2584 | . . 229 225 34 1487 222 20 367 . Hover 46 | . . . . . . . . 2 44 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 105 100 50 86 115 50 50 80 Average Speed 108 | 120 155 115 110 131 96 156 96 101 80 Slowest Speed 850 | 120 190 260 250 300 160 270 850 600 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 18 40 25 33 39 7 75 13 4 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 55 | . . . . 3 36 5 . 11 . Terrain Destroyed 154 | . . 5 1 26 106 5 . 11 . Melee 52 | . . . . 3 33 5 . 11 . Projectile 29 | . . 5 1 4 19 . . . . AOE 73 | . . . . 19 54 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Low Total 4369 | 21 93 407 370 281 1943 375 132 697 50 Wait 231 | . . 20 18 22 113 32 . 25 1 Move 3521 | 16 81 331 265 171 1593 302 125 593 44 Hop . | . . . . . . . . . . Pick Up 58 | 1 2 3 4 8 23 6 2 9 . Fast Attach 52 | 1 2 3 8 8 17 5 1 7 . Attach 38 | . . 2 4 7 15 4 2 4 . Detach 11 | . 1 . 2 . 7 . 1 . . Swap 10 | . . . . 5 4 1 . . . Drop 26 | . 3 2 3 2 9 3 1 3 . Fire 324 | 3 4 46 66 55 113 11 . 26 . Melee 84 | . . . . 3 49 11 . 21 . Ram 14 | . . . . . . . . 9 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 3) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 335 | -9/Materials | Discovered new exit (range 16) 544 | -9/Materials | Discovered new exit (range 12) 721 | -9/Materials | Discovered new exit (range 5) 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -8/Materials | Lost 8 parts (1p4n1u2w) 1209 | -8/Materials | Discovered new exit (range 11) 1224 | -8/Materials | Entered Storage 1360 | -8/Storage | System corruption reached 10% 1419 | -8/Storage | Lost 6 parts (1p3n1u1w) 1450 | -8/Storage | Core integrity fell below 50% 1530 | -8/Storage | Destroyed 7 combat bots 1540 | -8/Storage | Core integrity fell below 20% 1576 | -8/Storage | Lost 4 parts (1p3w) 1627 | -8/Storage | Discovered new exit (range 16) 1645 | -8/Storage | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1663 | -7/Factory | Identified exit to DSF 1859 | -7/Factory | Lost 5 parts (1p3n1w) 2116 | -7/Factory | Fabricated Adv. System Restoration Module? 2765 | -7/Factory | Lost 3 parts (1n2w) 2867 | -7/Factory | Cargo convoy interrupted 3170 | -7/Factory | Lost 4 parts (1n2u1w) 3628 | -7/Factory | Identified exit to Factory 3744 | -7/Factory | Lost 3 parts (1n2w) 3803 | -7/Factory | Core integrity fell below 50% 3806 | -7/Factory | Entered another Factory area 3806 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4387 | -6/Factory | Sucked down chute 4387 | -6/Factory | Entered Waste 4397 | -6/Waste | Spotted C-40 Crusher 4399 | -6/Waste | Spotted C-40 Crusher 4402 | -6/Waste | Spotted C-40 Crusher 4406 | -6/Waste | Spotted C-40 Crusher 4413 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4415 | -6/Waste | Spotted C-40 Crusher 4444 | -6/Waste | Spotted C-40 Crusher 4455 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4460 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4460 | -6/Waste | Crushed by Compactor (1 part destroyed) 4463 | -6/Waste | Crushed by Compactor (1 part destroyed) 4466 | -6/Waste | Crushed by Compactor (1 part destroyed) 4497 | -6/Waste | Lost 7 parts (2p3u2w) 4502 | -6/Waste | Discovered new exit (range 13) 4515 | -6/Waste | Entered Factory 4901 | -6/Factory | Build established: Scavenger-Mutant 5187 | -6/Factory | Core integrity fell below 50% 5235 | -6/Factory | Core integrity fell below 20% 5249 | -6/Factory | Lost 9 parts (1p2n2u4w) 5293 | -6/Factory | Discovered new exit (range 12) 5302 | -6/Factory | Entered Lower Caves 5343 | -6/Lower Caves | Destroyed by 3U-GVF(g) with Beamcaster Last Messages --------------- 05262_ Acquired Wheel. 05263_ Penetrated by Slug. 05263_ Slug penetrates Wall. 05265_ System corrupted: Energy discharge (-29). 05280_ Connecting with Terminal... >>Access(Emergency) No emergency access doors found in local area. 05286_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Alert(Purge) Purged threat record, alert level lowered. 05293_ EXIT=FOUND 05300_ Acquired Cmb. Airjet. LOCATION=UNKNOWN GOAL=ESCAPE 05314_ Slammed into OF-8IZ(l). 05318_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######?######???????????????? | | ????????????????????# ## ### ##??????????????? | | ????????????????????# @## #??????????????? | | ????????????????????# ##?????????????? | | ????????????????????## l l #?????????????? | | ???????????????????### g ###???????????? | | ??????????????????## l ## #???????????? | | ?????????????????## l ## ####### #???????????? | | ????????????????## ## ##?????# #???????????? | | ????????????????# ## #??????# #???????????? | | ????????????????# ### #??????# #???????????? | | ????????????????## #?# #??????# #???????????? | | ?????????????????## ##? #??????# #???????????? | | ??????????????????# #?? ???????# #???????????? | | ??????????????????## ##?? ??????? #???????????? | | ???????????????????####??? ??????? #???????????? | | ?????????????????????????? ??????####???????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastInsulatedBay Manual? 0 Play Time 00:56:25 Cumulative 107.5 hours Start 2022.02.17 @ 15:52:56 End 2022.02.17 @ 16:49:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97344a1-a761-40bb-86e7-6dd324a95543