Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.16 @ 13:56:54 // Winter2019/RPGLIKE Player: Colidace Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (233) 1165 Value Destroyed (12103) 12103 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (958) 958 TOTAL SCORE: 22226 Bonus ------- High Alert Combat Kills 1127 Follower Combat Kills 30 Friendly Fire -199 Cogmind --------- Core Integrity 0/2200 Matter 388/1150 Energy 1760/1760 System Corruption 0% Temperature Cool (150) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (5) -------- Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Improved Cooling System Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Layered Light Armor Plating Improved System Restoration Module > --- WEAPON (4) ------- Gamma Rifle Matter Neutralizer Enhanced Nova Cannon Linear Accelerator > --- INVENTORY (6) ---- Advanced Coolant Injector Recoil Nullifier Reaction Control System Advanced Reaction Control System Experimental Focal Shield Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Focal Shield Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Advanced Coolant Injector Recoil Nullifier Reaction Control System Advanced Reaction Control System Layered Light Armor Plating Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Structural Scanner Device Structural Scanner Storage Experimental Energy Well Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Matter Drive Weapon Linear Accelerator Energy Gun Gamma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Slots Evolved 20 | 7 . . 4 3 . 3 1 . . . 1 . 1 Power 4 | . . . 2 1 . . . . . . 1 . . Propulsion 4 | 3 . . . . . 1 . . . . . . . Utility 9 | 3 . . 2 1 . 1 1 . . . . . 1 Weapon 3 | 1 . . . 1 . 1 . . . . . . . Parts Attached 194 | 9 6 6 15 17 . 34 2 4 16 41 24 11 9 Power 41 | 1 . 1 3 6 . 8 . 3 3 12 2 1 1 Engine 8 | 1 . 1 3 2 . 1 . . . . . . . Core 15 | . . . . 4 . 7 . . 3 1 . . . Reactor 18 | . . . . . . . . 3 . 11 2 1 1 Propulsion 37 | 2 2 2 5 . . 6 . 1 3 12 1 1 2 Treads . | . . . . . . . . . . . . . . Leg 37 | 2 2 2 5 . . 6 . 1 3 12 1 1 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 67 | 4 4 . 4 5 . 8 1 . 5 7 19 7 3 Device 33 | 2 2 . 2 1 . 7 . . 3 4 10 1 1 Storage 4 | . . . . . . . . . . . 2 1 1 Processor 8 | . 1 . . 2 . . 1 . 1 . 2 1 . Hackware 2 | . . . . . . . . . . 1 1 . . Protection 19 | 2 1 . 2 2 . 1 . . 1 2 4 3 1 Artifact 1 | . . . . . . . . . . . . 1 . Weapon 49 | 2 . 3 3 6 . 12 1 . 5 10 2 2 3 Energy Gun 18 | 1 . 2 2 1 . 4 1 . 1 4 . 1 1 Energy Cannon 8 | . . . . 1 . . . . 2 2 1 . 2 Ballistic Gun 8 | 1 . 1 1 . . 3 . . 2 . . . . Ballistic Cannon 3 | . . . . 1 . 1 . . . 1 . . . Launcher 8 | . . . . 2 . 3 . . . 1 1 1 . Special Weapon 3 | . . . . . . 1 . . . 2 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 2 . 4 . . 1 1 3 3 1 Parts Lost 3 | . . . 1 . . 1 . . . 1 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . . . 1 . . . Average Slot Usage (%) 98 | . 97 99 97 97 100 98 99 100 99 99 98 98 100 Engine 5 | . 9 9 15 11 11 8 . . . . . . . Core 4 | . . . . 9 11 9 18 14 9 1 . . . Reactor 7 | . . . . . . . . 3 9 16 17 20 20 Leg 23 | . 33 35 28 22 22 23 22 22 22 22 21 21 20 Device 20 | . 18 18 23 22 22 22 22 22 22 22 18 14 8 Processor 11 | . . 9 6 10 11 9 12 13 13 13 17 17 20 Protection 5 | . 17 9 7 5 5 4 4 4 4 3 3 3 4 Energy Gun 4 | . 9 8 6 2 . 3 6 9 7 3 . . 4 Energy Cannon 3 | . . . . 2 5 . . . 1 6 8 7 6 Ballistic Gun 2 | . 9 9 6 1 . 3 4 4 4 . . . . Ballistic Cannon 2 | . . . . 3 5 2 1 . . 3 4 4 4 Launcher 2 | . . . . 2 5 4 4 4 4 2 3 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 15 15 16 33 64 64 89 83 85 100 113 114 126 127 Greatest Support 150 | 20 40 40 68 68 68 105 105 105 120 135 140 145 150 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 4 4 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | . . 3 4 4 5 5 5 5 5 5 6 6 6 Most Carried 6 | . 1 4 4 5 5 5 5 5 5 6 6 6 6 Average Carried 4 | . . 3 2 4 5 3 3 5 4 5 5 5 5 Final Capacity 6 | . 1 4 4 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . 1 4 3 5 5 3 5 5 5 6 6 6 6 Class Distribution -------------------- 37% | Generator-Skirmisher 12% | Scavenger-Skirmisher 10% | Hacker-Skirmisher 9% | Scavenger-Bomber 8% | Generator-Gunner 7% | Scavenger-Gunner 6% | Generator-Bomber 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Generator-Skirmisher | -7/Factory Generator-Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Generator-Skirmisher | -4/Waste Generator-Skirmisher | -4/Factory Generator-Bomber | -3/Research Scavenger-Bomber | -2/Research Generator-Gunner | -2/Quarantine Generator-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Matter Collected 5164 | 182 247 152 283 383 51 929 81 129 549 1335 562 195 86 Remotely . | . . . . . . . . . . . . . . Salvage Created 11168 | . 235 593 136 487 . 1494 296 765 792 4912 1247 125 86 Parts 654 | . 20 30 24 34 . 65 9 16 67 333 45 6 5 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . Recyclers Shooed 10 | . . . . . . 2 . . 1 5 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Combat Hostiles Destroyed 175 | . 7 10 11 17 . 19 3 4 18 67 15 3 1 Guns 66 | . 7 10 11 8 . 11 1 2 12 4 . . . Cannons 75 | . . . . 7 . 3 1 . 1 44 15 3 1 AOE 22 | . . . . . . 4 1 2 5 10 . . . Classes Destroyed 16 | . 2 2 1 2 . 4 . 1 1 2 . 1 . Worker 13 | . . . . . . 3 1 . 1 6 2 . . Builder 14 | . . . . . . . . . 2 12 . . . Hauler 1 | . . . . . . . . . . 1 . . . Recycler 9 | . . . . . . 3 . . . 3 3 . . Operator 2 | . . . . 1 . 1 . . . . . . . Watcher 18 | . 1 3 . 1 . 5 . . 1 6 1 . . Swarmer 10 | . . . 4 3 . 1 . . . 2 . . . Grunt 73 | . 7 7 7 5 . 5 . . 9 31 2 . . Duelist 2 | . . 1 . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 18 | . . 2 . 4 . 5 1 . 1 1 4 . . Hunter 16 | . . . . . . 4 2 . . 10 . . . Programmer 49 | . . . . 4 . 3 . . 8 22 9 2 1 Behemoth 1 | . . . . . . 1 . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . Alpha 7 1 | . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 2 2 4 2 . 5 3 3 16 11 11 2 1 Combat Bots Only 14 | . 2 2 4 2 . 5 2 3 14 9 8 2 1 Max Kills in Single Turn 4 | . 1 1 1 1 . 3 2 2 2 4 3 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 3 | . . . . . . 1 1 1 2 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Damage Taken 11337 | . 232 533 457 718 . 1432 163 . 1537 4747 1015 402 101 Core 8249 | . 157 399 301 493 . 1016 127 . 1111 3512 760 296 77 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 7269 | . 119 302 252 456 . 959 127 . 1008 3122 602 245 77 Core Remaining (%) 77 | 100 97 74 88 100 100 85 . . 81 42 . 3 . Volleys Fired 508 | . 33 54 37 46 . 57 11 15 46 146 40 19 4 Largest 4 | . 2 2 2 3 . 4 4 4 4 4 4 4 4 Hottest 366 | . 60 76 90 128 . 187 227 227 227 345 314 317 366 Shots Fired 1372 | . 66 96 74 94 . 163 35 61 132 454 121 60 16 Gun 709 | . 66 96 74 42 . 107 26 46 117 131 . . 4 Cannon 571 | . . . . 50 . 42 6 . 3 282 118 58 12 Launcher 89 | . . . . 2 . 12 3 15 12 40 3 2 . Special 3 | . . . . . . 2 . . . 1 . . . Kinetic 536 | . 33 54 37 46 . 97 17 15 44 130 40 19 4 Thermal 248 | . . 25 37 37 . . 4 15 33 30 39 20 8 Explosive 49 | . . . . 2 . 12 3 15 12 . 3 2 . Electromagnetic 536 | . 33 17 . 9 . 52 11 16 43 293 39 19 4 Robot Hit Streak 58 | . 27 21 26 22 . 22 23 51 58 30 23 31 4 Robot Miss Streak 3 | . 2 2 1 1 . 3 2 1 2 3 2 2 2 Penetration Max 1 | . . . . . . 1 1 1 1 . . . . Secondary Targets 7 | . 2 . 1 . . . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . Shots Hit Robots 1107 | . 58 80 63 87 . 125 29 57 111 350 91 48 8 Core Hits 528 | . 17 30 21 38 . 61 14 14 60 218 41 11 3 Critical Hits 60 | . . . . 3 . 15 2 4 13 12 4 7 . Critical Kills 23 | . . . . . . 9 1 2 4 5 2 . . Critical Parts Destroyed 33 | . . . . 3 . 6 1 1 9 6 2 5 . Melee Attacks 7 | . . . . 7 . . . . . . . . . Impact 7 | . . . . 7 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 32936 | . 782 831 984 2041 . 4540 853 2180 3078 12039 4085 1330 193 Guns 9564 | . 755 831 984 722 . 1598 337 541 1762 2023 . . 11 Cannons 14403 | . . . . 1032 . 878 63 . 58 7465 3467 1258 182 Explosions 8727 | . 27 . . 47 . 2064 451 1639 1258 2551 618 72 . Melee 240 | . . . . 240 . . . . . . . . . Ramming 2 | . . . . . . . 2 . . . . . . Kinetic 9698 | . 333 342 516 778 . 1418 117 132 314 3971 1264 467 46 Thermal 7921 | . 27 276 468 935 . 805 174 381 1082 1898 1286 453 136 Explosive 4958 | . . . . . . 1259 356 1639 1014 . 618 72 . Electromagnetic 10117 | . 422 213 . 88 . 1058 204 28 668 6170 917 338 11 Impact 240 | . . . . 240 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 . 10 15 10 12 11 1 Average Corruption 6 | . . . . . . 1 . 7 13 5 7 10 1 Corruption Purged 25 | . . . . . . . . . 2 19 1 2 1 Effects 171 | . . . . . . 6 . 7 58 50 35 15 . Message Errors 21 | . . . . . . 1 . 2 3 8 5 2 . Matter Fused 31 | . . . . . . . . 1 7 9 9 5 . Heat Flow Errors 12 | . . . . . . . . . 5 3 1 3 . Energy Discharges 11 | . . . . . . . . 1 2 7 1 . . Data Loss (minor) 9 | . . . . . . 2 . . 4 2 1 . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . Misfires 5 | . . . . . . . . 1 . 3 . 1 . Misdirections 4 | . . . . . . . . . 2 . . 2 . Targeting Errors 68 | . . . . . . 3 . 1 29 16 17 2 . Weapon Failures 8 | . . . . . . . . . 6 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1241 | . . . . 48 . 391 40 . 10 232 510 10 . Projectiles 665 | . . . . 22 . 37 . . . 206 390 10 . Explosions 550 | . . . . . . 354 40 . 10 26 120 . . Melee 26 | . . . . 26 . . . . . . . . . Knockbacks 53 | . . . . 7 . 3 . . . 26 9 8 . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 50 | . . . . 6 . 3 . . . 24 9 8 . Secondary 2 | . . . . . . . . . . 2 . . . Self-Inflicted Damage 634 | . . . . 69 . 178 . . . 283 37 67 . Shots 47 | . . . . 2 . 6 . . . 36 1 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 531 | . 216 177 324 343 . 410 54 91 436 531 388 185 282 Average Temperature 101 | . 68 56 94 72 . 165 27 24 121 133 75 118 114 Received Heat Transfer 2250 | . 216 303 315 279 . 324 18 . 192 504 90 . 9 Effects 33 | . . . 1 . . 3 . . 5 22 2 . . Shutdowns 19 | . . . . . . 2 . . 3 13 1 . . Energy Bleed 4 | . . . 1 . . . . . 1 2 . . . Matter Decay 4 | . . . . . . . . . 1 2 1 . . Short Circuit 3 | . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 . . . 9 . . . Combat Hostiles 10 | . . . . . . 1 . . . 9 . . . Parts Fried 59 | . 2 . . 3 . 3 . . 1 47 3 . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . 1 3 3 . . . . 3 1 . . . Heat Transferred 8803 | . 50 659 1184 1579 . 500 161 518 1136 1351 1073 481 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 . . 1 . 1 1 . 1 12 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Peak Influence 867 | . 222 241 306 284 16 383 214 210 678 867 600 331 225 Initial 165 | . . . 44 8 16 1 52 51 113 165 111 126 150 Average 215 | . 111 103 149 74 7 140 115 144 351 384 261 205 163 Maximum Alert Level 3 | . 1 1 1 1 . 1 1 1 2 3 2 1 1 Low Security (%) 56 | 100 75 86 58 87 100 63 76 68 30 20 60 53 86 Level 1 26 | . 24 13 41 12 . 36 23 31 43 30 11 46 13 Level 2 15 | . . . . . . . . . 26 41 28 . . Level 3 1 | . . . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 51 | . . 1 3 8 . 5 1 . 3 23 5 1 1 Investigation 5 | . . . . 1 . . . . . 4 . . . Extermination 18 | . . . . 3 . 2 . . 1 8 2 1 1 Reinforcement 18 | . . 1 3 1 . 2 1 . 2 8 . . . Assault 3 | . . . . . . . . . . 3 . . . Garrison 7 | . . . . 3 . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . 1 4 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Distress Signals 9 | . 1 . 1 . . 2 . . 1 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 260 | . 13 16 17 22 . 30 7 6 21 105 17 3 3 Peak Tracking Total 8 | . 4 2 4 3 . 4 3 2 8 8 3 2 2 Tactical Retreats 12 | . 1 . 1 1 . 2 . . . 7 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Traps Triggered 9 | . . . . 1 . . 1 . 1 4 2 . . Indirectly 4 | . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Machines Disabled 23 | . . . . 4 . 7 . . 5 2 1 3 1 Max in Single Turn 2 | . . . . 2 . 2 . . 2 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Machines Accessed 26 | . 4 2 1 4 1 4 1 . 1 5 . 3 . Terminals 19 | . 4 2 . 4 1 2 1 . . 3 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 1 . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 67 | . 7 12 4 10 3 9 1 . 1 14 . 6 . Successful 56 | . 6 9 4 6 3 7 1 . 1 13 . 6 . Failed 11 | . 1 3 . 4 . 2 . . . 1 . . . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . . . 7 . 1 . . . 5 . . . Terminals 49 | . 7 12 . 10 3 3 1 . . 9 . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 1 3 . 2 . Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers 8 | . . . 4 . . 2 . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . 6 9 . 6 3 2 1 . . 8 . 4 . Record 16 | . 2 3 . 2 . 1 1 . . 3 . 4 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 7 | . 3 . . 2 1 . . . . 1 . . . Unreport Threat 7 | . . . . 2 2 . . . . 3 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 1 3 . 2 . Scan Component 4 | . . . . . . . . . 1 2 . 1 . Repair 2 | . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . . Recycle Component 3 | . . . . . . 3 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . 4 . . 1 . . . 2 . . . Insert Component 4 | . . . 2 . . 1 . . . 1 . . . Analyze 3 | . . . 2 . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 18 | . 2 1 1 4 1 2 1 . 1 3 . 2 . Full Trace Events 2 | . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 64 | . . . . . . . . . . 50 . 14 . Parts Recycled 3 | . . . . . . 3 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 113 | . . . . . . 113 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . Programmers 1 | . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 46 | . . . . . . . . 46 . . . . . Highest-Rated Ally 46 | . . . . . . . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . . . Total Damage 285 | . . . . . . . . 285 . . . . . Kills 1 | . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Turns Passed 10150 | 60 469 689 530 1783 64 1327 150 186 639 2762 810 367 314 Spaces Moved 5445 | 42 278 407 263 1109 50 768 88 96 331 1133 459 205 216 Core 5 | 5 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5440 | 37 278 407 263 1109 50 768 88 96 331 1133 459 205 216 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 120 120 120 120 120 120 120 120 Average Speed 123 | 111 120 120 128 130 130 124 120 120 120 120 120 120 120 Slowest Speed 130 | 120 120 120 130 130 130 130 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 55 34 34 33 2 29 3 76 13 29 17 29 8 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 672 | . 3 . . 61 . 166 22 137 79 99 72 28 5 Melee . | . . . . . . . . . . . . . . Projectile 90 | . . . . 6 . 6 3 1 . 39 20 10 5 AOE 582 | . 3 . . 55 . 160 19 136 79 60 52 18 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Total 7834 | 50 347 523 392 1354 49 1020 108 127 467 2228 623 284 262 Wait 1103 | . 17 40 31 84 . 77 . 4 6 721 68 31 24 Move 5433 | 41 277 406 262 1108 49 767 88 95 330 1132 458 204 216 Hop . | . . . . . . . . . . . . . . Pick Up 123 | . 3 9 10 21 . 21 4 . 11 21 14 6 3 Fast Attach 50 | 9 4 1 1 6 . 10 . 2 2 9 . 5 1 Attach 43 | . . 2 7 4 . 13 2 . 2 5 3 4 1 Detach 6 | . . . 2 . . 2 . . . 1 . 1 . Swap 104 | . 2 3 7 7 . 12 . 2 12 27 21 4 7 Drop 159 | . 5 8 11 23 . 28 2 4 12 39 11 10 6 Fire 508 | . 33 54 37 46 . 57 11 15 46 146 40 19 4 Melee 7 | . . . . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 297 | . 6 . 24 48 . 33 . 5 46 127 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 15) 521 | -10/Materials | Identified exit to Materials 521 | -10/Materials | Discovered exit to Materials (range 8) 530 | -10/Materials | Entered another Materials area 532 | -9/Materials | Reached level 2 532 | -9/Materials | Reached level 3 565 | -9/Materials | Identified exit to Mines 654 | -9/Materials | Reached level 4 1028 | -9/Materials | Build established: Scavenger-Skirmisher 1081 | -9/Materials | Identified exit to Materials 1081 | -9/Materials | Discovered exit to Materials (range 16) 1219 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Reached level 5 1221 | -8/Materials | Reached level 6 1221 | -8/Materials | Reached level 7 1345 | -8/Materials | Upgraded with Power slot (x2) 1345 | -8/Materials | Upgraded with Utility slot (x2) 1368 | -8/Materials | Build established: Hacker-Skirmisher 1697 | -8/Materials | Identified exit to Factory 1697 | -8/Materials | Discovered exit to Factory (range 16) 1749 | -8/Materials | Entered Factory 1751 | -7/Factory | Reached level 8 1751 | -7/Factory | Reached level 9 1751 | -7/Factory | Reached level 10 1752 | -7/Factory | Upgraded with Power slot (x1) 1752 | -7/Factory | Upgraded with Utility slot (x1) 1752 | -7/Factory | Upgraded with Weapon slot (x1) 1805 | -7/Factory | Garrison activated, responded to threat 2234 | -7/Factory | Reached level 11 2364 | -7/Factory | Build established: Generator-Skirmisher 2703 | -7/Factory | Identified exit to Lower Caves 2703 | -7/Factory | Discovered exit to Lower Caves (range 15) 3525 | -7/Factory | Identified exit to Factory 3525 | -7/Factory | Discovered exit to Factory (range 5) 3532 | -7/Factory | Entered another Factory area 3534 | -6/Factory | Reached level 12 3534 | -6/Factory | Reached level 13 3569 | -6/Factory | Identified exit to Factory 3569 | -6/Factory | Discovered exit to Factory (range 21) 3596 | -6/Factory | Entered another Factory area 3596 | -5/Factory | Upgraded with Propulsion slot (x1) 3598 | -5/Factory | Reached level 14 3598 | -5/Factory | Reached level 15 3829 | -5/Factory | Upgraded with Utility slot (x1) 3937 | -5/Factory | Reached level 16 4190 | -5/Factory | Upgraded with Weapon slot (x1) 4390 | -5/Factory | Spotted B-75 Beast 4401 | -5/Factory | Reached level 17 4401 | -5/Factory | Destroyed B-75 Beast 4776 | -5/Factory | Identified exit to Upper Caves 4776 | -5/Factory | Discovered exit to Upper Caves (range 13) 4876 | -5/Factory | Identified exit to Factory 4876 | -5/Factory | Discovered exit to Factory (range 13) 4879 | -5/Factory | Garrison activated, responded to threat 4923 | -5/Factory | Entered another Factory area 4925 | -4/Factory | Reached level 18 4925 | -4/Factory | Reached level 19 4958 | -4/Factory | Upgraded with Utility slot (x1) 5073 | -4/Factory | Sucked down chute 5073 | -4/Factory | Entered Waste 5074 | -4/Waste | Met a frightened Derelict 5088 | -4/Waste | EMP discharged 5105 | -4/Waste | Spotted C-40 Crusher 5114 | -4/Waste | Allies destroyed C-40 Crusher 5121 | -4/Waste | Spotted C-40 Crusher 5123 | -4/Waste | Destroyed C-40 Crusher 5130 | -4/Waste | Spotted C-40 Crusher 5146 | -4/Waste | Spotted C-40 Crusher 5147 | -4/Waste | Destroyed C-40 Crusher 5151 | -4/Waste | Spotted C-40 Crusher 5159 | -4/Waste | Destroyed C-40 Crusher 5167 | -4/Waste | Destroyed C-40 Crusher 5188 | -4/Waste | EMP discharged 5188 | -4/Waste | System corruption reached 10% 5189 | -4/Waste | Spotted C-40 Crusher 5248 | -4/Waste | Identified exit to Factory 5248 | -4/Waste | Discovered exit to Factory (range 10) 5259 | -4/Waste | Entered Factory 5477 | -4/Factory | Reached level 20 5548 | -4/Factory | Core integrity fell below 50% 5554 | -4/Factory | Reached level 21 5582 | -4/Factory | Destroyed 14 combat bots 5808 | -4/Factory | Identified exit to Research 5808 | -4/Factory | Discovered exit to Research (range 17) 5874 | -4/Factory | Build established: Scavenger-Skirmisher 5898 | -4/Factory | Entered Research 5900 | -3/Research | Reached level 22 5900 | -3/Research | Reached level 23 5928 | -3/Research | Found Gamma Bomb Array 6021 | -3/Research | Identified exit to Research 6245 | -3/Research | Repaired Lyr. Medium Armor Plating 6521 | -3/Research | Reached level 24 6693 | -3/Research | First assault squad dispatched 6765 | -3/Research | System corruption reached 10% 6839 | -3/Research | Reached level 25 7151 | -3/Research | Build established: Generator-Bomber 7471 | -3/Research | Reached level 26 7534 | -3/Research | Destroyed 9 combat bots 7788 | -3/Research | Core integrity fell below 50% 7816 | -3/Research | Build established: Scavenger-Bomber 7870 | -3/Research | Reached level 27 8017 | -3/Research | Core integrity fell below 20% 8113 | -3/Research | Destroyed 8 combat bots 8386 | -3/Research | Build established: Scavenger-Gunner 8660 | -3/Research | Entered another Research area 8661 | -2/Research | Core integrity fell below 50% 8662 | -2/Research | Reached level 28 8662 | -2/Research | Reached level 29 8951 | -2/Research | Build established: Scavenger-Bomber 9185 | -2/Research | Garrison activated, responded to threat 9232 | -2/Research | System corruption reached 10% 9235 | -2/Research | Reached level 30 9245 | -2/Research | Core integrity fell below 20% 9276 | -2/Research | Destroyed 8 combat bots 9285 | -2/Research | Upgraded with Power slot (x1) 9455 | -2/Research | Identified exit to Quarantine 9455 | -2/Research | Discovered exit to Quarantine (range 13) 9470 | -2/Research | Entered Quarantine 9483 | -2/Quarantine | Found Alien Artifact 9484 | -2/Quarantine | Identified Subatomic Replicator 9527 | -2/Quarantine | Found Fusion Bomb Launcher 9567 | -2/Quarantine | Build established: Generator-Gunner 9597 | -2/Quarantine | Found Alien Artifact 9598 | -2/Quarantine | Identified Terrabomb 9598 | -2/Quarantine | Used Terrabomb 9598 | -2/Quarantine | Spotted Alpha 7 9710 | -2/Quarantine | Destroyed Alpha 7 9717 | -2/Quarantine | Found Alien Artifact 9719 | -2/Quarantine | Identified Matter Drive 9825 | -2/Quarantine | Identified exit to Access 9825 | -2/Quarantine | Discovered exit to Access (range 11) 9837 | -2/Quarantine | Entered Access 9838 | -1/Access | Core integrity fell below 50% 9838 | -1/Access | Core integrity fell below 20% 9839 | -1/Access | Reached level 31 9839 | -1/Access | Reached level 32 9840 | -1/Access | Upgraded with Utility slot (x1) 9956 | -1/Access | Found Prototype Device 9957 | -1/Access | Identified Exp. Focal Shield 10151 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09956_ Acquired Prototype Device. 09957_ Identified Exp. Focal Shield. 10021_ Door malfunctions. 10027_ K-01 Serf cleans the Sealed Freight Elevator. 10042_ U-05 Engineer builds a Wall. 10044_ Dropped Centrium Leg. 10045_ Dropped Myomer Leg. 10048_ U-05 Engineer builds a Wall. 10072_ Connecting with Terminal... 10087_ ALERT: Rogue bot located, Programmers report to Access Zone 2M. 10110_ P-80 Master destroyed. 10110_ Terminal disabled. 10111_ Imp. System Restoration Module purges 1% of system corruption (0%). 10117_ K-01 Serf collects debris. 10117_ Dropped Gamma Rifle. 10119_ Acquired 86 matter. 10121_ K-01 Serf collects debris. 10151_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ??????????? | | ????????????????????? !??########? | | ?????????????????????? ?? # | | ?????????????????????? ?? # | | ?????????????????????? ?# # | | ?????????????????????? ?# " # | | ?????????????????????? ?# """ # | | ?????????????????????? ?# """ # | | ?????????????????????o ?# " # | | ??????????????????????/## # | | ?????????????????????? # # | | ?????????????????????? + ""# | | ????????######????????# # ""# | | # ?????? =#????????# #! ""# | | # ???? #????????# # T# | | # """"" #????????# # ""# | | # """"" #??####### #@ ""# | | # """"" #??# + ""# | | # ! """"" #??# ####### # | | # """"" #??# #?????# Y ; | | # """"" #??# #?????######## # | | # ! #??#k#??????????????? | | # #??# #??????????????? | | # "" "" #??# ########???????? | | # ""G"" #?##u#! #???????? | | ###########/##### # #???????? | | ???# / |!= #???????? | | ???# # " #???????? | | ???#= # # #???????? | | ???# # # #???????? | | ???# # #####"########???????? | | ???# # ## #?????????? | | ???######## ## #?????????? | | ??????????# ## "" #?????????? | | ##+######## ## ""T"" #?????????? | | ## "" "" #?????????? | | ########### ## #?????????? | | ??????????# ## #?????????? | | ??????????# ## #?????????? | | ??????????# ############?????????? | | ??????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 109 Energy Capacity 1760 Matter Stores 650 Matter Capacity 1150 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 40 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Terrabomb Matter Drive Achievements -------------- Close Call Denied? Party Time root@ Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Levels Raised 31 | . . 3 3 4 2 4 2 . 2 6 3 . 2 XP Earned 52795 | 6000 960 4780 4667 5652 2533 6390 2933 215 2399 9866 3386 945 2069 XP Spent 52475 | 5300 250 4875 4570 5950 . 8975 3075 . 2990 8740 4675 . 3075 Upgrades 113 | 7 1 24 7 9 . 24 3 . 10 18 8 . 2 Power Slot 4 | . . . 2 1 . . . . . . 1 . . Propulsion Slot 4 | 3 . . . . . 1 . . . . . . . Utility Slot 9 | 3 . . 2 1 . 1 1 . . . . . 1 Weapon Slot 3 | 1 . . . 1 . 1 . . . . . . . Core Integrity 32 | . . 21 . . . 3 1 . . 7 . . . Heat Dissipation 11 | . . . 2 . . 6 1 . . 2 . . . Energy Generation 2 | . . . . . . . . . . 2 . . . Energy Storage 2 | . . . . . . 1 . . . 1 . . . Matter Storage 7 | . . . . 3 . 4 . . . . . . . Mass Support 2 | . . . . . . 1 . . . 1 . . . Inventory Capacity 6 | . 1 3 . 1 . . . . . 1 . . . Sight Range 1 | . . . . . . . . . 1 . . . . Sensor Range 6 | . . . 1 1 . . . . 1 . 2 . 1 Terrain Scan Density 2 | . . . . 1 . . . . 1 . . . . Ranged Accuracy 1 | . . . . . . . . . . . 1 . . Hack Defense % 1 | . . . . . . . . . 1 . . . . KI Resistance % 4 | . . . . . . 1 . . 1 . 2 . . TH Resistance % 4 | . . . . . . 1 . . 1 . 2 . . EX Resistance % 4 | . . . . . . 1 . . 1 2 . . . KI Damage % 2 | . . . . . . 1 . . 1 . . . . TH Damage % 2 | . . . . . . 1 . . 1 . . . . EX Damage % 4 | . . . . . . 1 . . 1 2 . . . Protomatter Created 4152 | . 170 85 313 400 . 232 . 197 566 2010 179 . . Integrity Restored 6548 | . 143 . 528 947 . 753 . 120 1032 2839 186 . . Core 6042 | . 143 . 528 679 . 753 . 120 1032 2601 186 . . Parts 506 | . . . . 268 . . . . . 238 . . . Protomatter Decayed 1153 | . 122 85 82 50 . . . . 45 697 72 . . Game ------ Seed DeuteriumBeamInitializer Manual? 0 Play Time 03:56:18 Cumulative 28.5 hours Start 2021.02.16 @ 09:50:56 End 2021.02.16 @ 13:56:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97be842-61fa-443e-9ac6-6d6745c265ac