Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 09:10:25 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1526) 1526 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 4058 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 424 Registered with UFD 300 Friendly Fire -435 Cogmind --------- Core Integrity 229/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Light Treads Compact Wheel High-capacity Matter Pod (200) Structural Scanner Structural Scanner Medium Armor Plating Hacking Suite Tractor Beam Particle Cannon Improved Assault Rifle Light Cannon Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Compact Wheel Structural Scanner Structural Scanner Medium Armor Plating Medium Armor Plating Hacking Suite Tractor Beam Particle Cannon Improved Assault Rifle Light Cannon Mini Grenade Launcher Plasma Cutter [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 6 4 13 21 1 . Power 4 | 1 1 1 1 . . Engine 3 | 1 . 1 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 19 | 2 . 8 9 . . Treads 18 | 2 . 8 8 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 7 | 1 2 2 1 1 . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 15 | 2 1 2 10 . . Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 8 | 2 . 1 5 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 5 | . 1 4 . . . Power 2 | . 1 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 3 . . . To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 93 | . 94 95 100 98 77 Engine 9 | . 6 4 11 11 11 Core 2 | . 7 5 . . . Treads 31 | . 28 30 33 33 33 Device 10 | . 8 11 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 8 | . . 9 11 11 11 Energy Gun 2 | . 8 5 . . . Energy Cannon 5 | . . 5 6 10 . Ballistic Gun 10 | . 19 11 12 10 . Peak Build Rating 19 | 6 11 14 19 18 12 Average Rating 13 | 4 8 12 16 17 12 On Entrance 10 | . 6 11 13 18 12 Naked Turns . | . . . . . . Heaviest Build 43 | 12 30 39 43 43 36 Greatest Support 63 | 40 40 60 63 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 2 13 15 15 15 15 Average Carried 13 | 1 8 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 27% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1444 | 216 196 166 558 263 45 Remotely . | . . . . . . Salvage Created 2199 | . 401 548 916 334 . Parts 151 | . 36 43 55 17 . Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 47 | . 13 14 19 1 . Guns 27 | . 13 8 6 . . Cannons 8 | . . 6 1 1 . AOE 12 | . . . 12 . . Classes Destroyed 13 | . 6 2 5 . . Worker 2 | . 1 1 . . . Builder 3 | . . 1 1 1 . Tunneler 1 | . 1 . . . . Hauler 3 | . 1 . 2 . . Recycler 6 | . . . 2 4 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 18 | . 9 6 3 . . Grunt 19 | . 4 3 12 . . Duelist 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 10 | . . 5 4 1 . Best Kill Streak 8 | . 5 4 8 3 . Combat Bots Only 7 | . 4 4 7 1 . Max Kills in Single Turn 4 | . 2 1 4 2 . Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 224 | . 71 67 78 8 . Missed 53 | . 17 16 19 1 . Damage Taken 2172 | . 547 629 881 115 . Core 335 | . 164 39 132 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 34 . . . . Volleys Fired 167 | 1 46 47 59 14 . Largest 2 | 2 2 2 2 2 . Hottest 91 | 40 85 85 90 91 . Shots Fired 311 | 2 92 93 93 31 . Gun 231 | 2 92 65 58 14 . Cannon 69 | . . 28 24 17 . Launcher 11 | . . . 11 . . Special . | . . . . . . Kinetic 199 | 2 78 47 58 14 . Thermal 101 | . 14 46 24 17 . Explosive 11 | . . . 11 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 1 11 13 8 7 . Robot Miss Streak 7 | 1 7 3 4 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 195 | 1 53 66 58 17 . Core Hits 125 | 1 34 25 57 8 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4313 | 8 477 881 2581 366 . Guns 1812 | 8 477 534 651 142 . Cannons 815 | . . 347 244 224 . Explosions 1681 | . . . 1681 . . Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 1498 | 8 373 324 651 142 . Thermal 1129 | . 104 557 244 224 . Explosive 1681 | . . . 1681 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 3 Average Corruption 2 | . . 2 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . . 1 20 20 . Message Errors 10 | . . . 7 3 . Matter Fused 11 | . . . 4 7 . Energy Discharges 5 | . . 1 2 2 . Data Loss (minor) 6 | . . . 3 3 . Data Loss (major) 4 | . . . 3 1 . Misfires 4 | . . . 1 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 38 . . Projectiles 10 | . . . 10 . . Explosions 28 | . . . 28 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . 18 . . Shots 1 | . . . 1 . . Rammed 2 | . 1 . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . 84 144 54 36 . Average Temperature 29 | . 28 41 24 9 . Received Heat Transfer 654 | . 108 228 273 45 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 3 1 . . Heat Transferred 2442 | . 259 1258 518 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 933 | . 449 445 933 417 . Initial 319 | . . 104 187 319 . Average 303 | . 217 210 493 232 . Maximum Alert Level 3 | . 2 2 3 2 . Low Security (%) 25 | 100 25 53 1 29 . Level 1 47 | . 67 34 32 62 . Level 2 21 | . 7 12 48 8 . Level 3 5 | . . . 17 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . 4 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 23 18 36 4 . Peak Tracking Total 9 | . 6 9 9 1 . Tactical Retreats 5 | . 2 2 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 4 | . 1 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 7 | . 1 1 5 . . Max in Single Turn 1 | . 1 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 14 | . . 6 2 5 1 Terminals 12 | . . 6 1 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . . 9 2 6 1 Successful 12 | . . 5 1 5 1 Failed 6 | . . 4 1 1 . Catastrophic 3 | . . 2 1 . . Database Lockouts . | . . . . . . Manual 14 | . . 6 1 7 . Terminals 16 | . . 9 1 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . 1 . . 1 Branch Access Points 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 9 | . . 4 . 5 . Terminals 9 | . . 4 . 5 . Skim 9 | . . 4 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . . 5 1 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 2 2 Highest-Rated Group 88 | . . . 88 62 62 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 124 | . . . 105 19 . Total Damage 1140 | . . . 931 209 . Kills 17 | . . . 14 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 4848 | 96 798 711 1288 1131 824 Spaces Moved 2644 | 55 410 339 646 679 515 Core 4 | 4 . . . . . Treads 2640 | 51 410 339 646 679 515 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 152 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 67 35 91 95 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . 42 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . . . 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 2969 | 63 475 426 793 697 515 Wait 31 | . . 8 23 . . Move 2639 | 54 409 338 645 678 515 Hop . | . . . . . . Pick Up 36 | 2 13 10 10 1 . Fast Attach 15 | 6 2 1 6 . . Attach 7 | . 2 5 . . . Detach . | . . . . . . Swap 23 | . . 7 15 1 . Drop 37 | . 2 10 22 3 . Fire 167 | 1 46 47 59 14 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 12 | . . . 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Discovered new exit (range 9) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -9/Materials | Lost 3 parts (1p1n1w) 1306 | -9/Materials | Discovered new exit (range 14) 1317 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Identified exit to Storage 1570 | -9/Materials | Build established: Scavenger-Mutant 1574 | -9/Materials | Discovered new exit (range 13) 1606 | -9/Materials | Entered Storage 1763 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2086 | -9/Storage | Build established: Commander-Mutant 2306 | -9/Storage | Discovered new exit (range 11) 2364 | -9/Storage | Lost 3 allies 2625 | -9/Storage | Met a pair of Derelict thieves 2708 | -9/Storage | Destroyed 7 combat bots 2882 | -9/Storage | Used back door to open Recycling access 2882 | -9/Storage | Discovered new exit (range 5) 2894 | -9/Storage | Entered Recycling 2894 | -9/Recycling | Accompanied by 2 allies 3101 | -9/Recycling | Build established: Scavenger-Mutant 3611 | -9/Recycling | Learned Storage trap positions 3664 | -9/Recycling | Learned location of 1 exit from Storage 3720 | -9/Recycling | Discovered new exit (range 5) 3737 | -9/Recycling | Learned Materials trap positions 3759 | -9/Recycling | Identified exit to Scraptown 3773 | -9/Recycling | Learned Storage emergency access door positions 3818 | -9/Recycling | Learned Materials trap positions 3894 | -9/Recycling | Learned location of Mines (-9) 3987 | -9/Recycling | Scanned before Scraplab entrance 4009 | -9/Recycling | Entered Scraplab 4025 | -9/Recycling | Entered Scraptown 4025 | -9/Scraptown | Accompanied by 2 allies 4029 | -9/Scraptown | System corruption cleaned by C-Scrubber 4209 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4254 | -9/Scraptown | Visited UFD Registry 4254 | -9/Scraptown | Registered with UFD as "Longhead" 4296 | -9/Scraptown | Visited Science Testing Area 4321 | -9/Scraptown | Visited Junk Repository 4344 | -9/Scraptown | Visited Research Penetration Think Tank 4363 | -9/Scraptown | Visited Science Guys 4392 | -9/Scraptown | Visited Scrap Suit Storage 4416 | -9/Scraptown | Visited Derelict Rescue Squad 4440 | -9/Scraptown | Visited Abandonware Association 4469 | -9/Scraptown | Visited Scrapoid Pod Storage 4502 | -9/Scraptown | Visited Cartography Club 4624 | -9/Scraptown | Visited LU-1G1's Boring Crew 4849 | -9/Scraptown | Self-destructed Last Messages --------------- Field Manipulator Master Drone Bay Personal Teleporter v0.10 System Spiker Voltaic Drivehammer Thermal Lance Mindflail Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap 04807_ RM-SIT(p) slaps the side of the mainframe: "This baby can fit so many registered members." 4S-1RF(j): Hey there, Longhead, are you a representative, or here for some other purpose? 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"" ????????????#"" "# | | ""#??? ?????????????#"" "# | | ""#??? ?????????????#"" "# | | ""###### ################"" "# | | """""""""""""""""""""""""""" "# | | """""""""""""""""""""""""""" | | "# | | "# | | "# | | #""""#" # | | #????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterChargeBeacon Manual? 0 Play Time 00:20:51 Cumulative 227.0 hours Start 2024.08.12 @ 08:51:47 End 2024.08.12 @ 09:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 203 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 59 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1a4475f-48d6-4c65-a7be-366f2972d179