Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 17:17:55 Player: goobie Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2153) 2153 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 7071 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 15/100 System Corruption 0% Temperature Warm (172) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer > --- WEAPON (3) ------- Precision Shock Rifle > --- INVENTORY (10) --- Improved Cooling System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Phasing AFG > --- WEAPON ----------- Precision Shock Rifle Phase Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Titanium Leg Improved Cooling System Precision Shock Rifle Beamcaster Wave Gun Improved Assault Rifle Precision Assault Rifle Flamer [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Targeting Computer Weapon Autogun Energy Gun Precision Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 3 | . . . 1 . 1 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 87 | 6 3 1 1 29 18 16 . . 1 4 2 6 Power 12 | 1 . . . 6 1 2 . . 1 . . 1 Engine 12 | 1 . . . 6 1 2 . . 1 . . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 1 1 . 13 11 6 . . . 2 . . Treads . | . . . . . . . . . . . . . Leg 17 | . . . . 4 7 4 . . . 2 . . Wheel 9 | 2 . . . 4 1 2 . . . . . . Hover 4 | . 1 1 . 2 . . . . . . . . Flight 6 | . . . . 3 3 . . . . . . . Utility 14 | 1 1 . 1 2 3 4 . . . . 2 . Device 7 | . . . . 1 2 2 . . . . 2 . Storage 3 | 1 . . . . 1 1 . . . . . . Processor 4 | . 1 . 1 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 . . 8 3 4 . . . 2 . 5 Energy Gun 7 | 1 . . . . 2 . . . . 1 . 3 Energy Cannon 3 | . . . . 1 . 1 . . . 1 . . Ballistic Gun 10 | 1 1 . . 4 1 2 . . . . . 1 Ballistic Cannon 4 | . . . . 3 . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 1 . . . 1 2 . Parts Lost 47 | . . 2 . 15 7 4 . . . 1 . 18 Power 7 | . . . . 3 . 1 . . . . . 3 Propulsion 20 | . . 1 . 7 3 3 . . . 1 . 5 Utility 4 | . . . . 1 1 . . . . . . 2 Weapon 16 | . . 1 . 4 3 . . . . . . 8 Highest Loss Streak 18 | . . 2 . 6 3 2 . . . 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 2 6 7 7 6 8 9 10 10 9 9 9 9 Power 1 | . 1 2 3 1 1 2 3 3 2 2 2 1 Propulsion 1 | 1 2 2 1 1 1 1 . . . . 1 . Utility . | . 1 1 . . . 1 1 1 1 1 1 1 Weapon 4 | 1 1 1 1 2 4 4 5 6 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 3 . 1 3 4 4 . . . . 1 1 Power 3 | . 1 . . . . 2 . . . . . . Propulsion 4 | . 1 . 1 . 2 . . . . . . . Utility 4 | . 1 . . . 1 1 . . . . . 1 Weapon 5 | . . . . 2 1 1 . . . . 1 . Tool/Special 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 98 | . 98 97 97 96 98 99 100 100 99 99 97 94 Engine 8 | . 14 14 11 10 9 6 7 7 6 7 7 6 Leg 17 | . . . . 1 18 15 30 30 30 29 30 27 Wheel 9 | . 27 18 11 11 17 14 . . . . . . Hover 1 | . . 7 22 7 . . . . . . . . Flight 1 | . . . . 10 . . . . . . . . Device 11 | . . . . 1 16 15 15 15 15 15 12 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 Processor 14 | . 12 14 19 20 9 15 15 15 15 15 15 15 Energy Gun 4 | . 14 4 . . 7 4 . . . 4 7 7 Energy Cannon 3 | . . . . 2 . 2 7 7 7 7 7 6 Ballistic Gun 9 | . 14 23 22 9 9 8 15 15 15 9 7 7 Ballistic Cannon 2 | . . . . 9 1 5 . . . . . . Peak Build Rating 61 | 6 8 13 16 25 29 49 49 49 49 52 61 57 Average Rating 35 | 4 7 10 15 17 26 40 49 49 48 50 52 52 On Entrance 30 | . 6 8 13 16 20 29 49 49 49 49 52 57 Avg Prop Armor Cover (%) 7 | . 4 4 3 4 10 5 . . . 5 . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 11 11 11 11 20 26 37 37 37 37 39 57 38 Greatest Support 74 | 32 32 32 18 44 54 74 74 74 74 74 73 73 Greatest Overweight (x) 3 | . 1 . . 3 1 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 5 8 8 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 6 7 7 6 8 9 9 10 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 8 8 10 10 10 10 9 10 10 1 Class Distribution -------------------- 52% | Gunner 29% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Matter Collected 2008 | 260 18 48 . 629 383 295 . . 217 86 55 17 Remotely . | . . . . . . . . . . . . . Salvage Created 2342 | . 18 . . 825 716 290 . . 234 160 . 99 Parts 148 | . 2 . . 53 48 24 . . 7 8 . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 7 10 . . Prevented 5 | . . . . . . . . . 4 1 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 64 | . . . . 25 22 8 . . 4 5 . . Guns 33 | . . . . 8 18 3 . . 2 2 . . Cannons 30 | . . . . 17 3 5 . . 2 3 . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 13 | . 1 . . 6 1 1 . . 1 1 . 2 Worker 1 | . . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . Watcher 4 | . 1 . . 1 1 1 . . . . . . Swarmer 29 | . . . . 8 11 6 . . . 4 . . Grunt 12 | . . . . 7 2 . . . 3 . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 17 | . . . . 8 7 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Z-Technician 2 | . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 1 . . 7 4 4 . . 4 4 . 2 Combat Bots Only 7 | . . . . 7 4 4 . . 4 4 . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 567 | . . 16 8 166 142 76 . . 26 19 . 114 Missed 159 | . . 4 4 41 36 27 . . 4 6 . 37 Hits 408 | . . 12 4 125 106 49 . . 22 13 . 77 Melee 5 | . . 2 . . . . . . 3 . . . Projectile 403 | . . 10 4 125 106 49 . . 19 13 . 77 AOE 9 | . . 9 . . . . . . . . . . Critical Strikes 10 | . . . . 5 3 . . . 2 . . . Part Disruptions 3 | . . . . . . . . . 1 1 . 1 Damage Taken 7002 | . . 423 54 1486 1377 542 . . 458 273 . 2389 Core 1471 | . . 177 28 303 249 92 . . 29 16 . 577 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . . . . . 9 . Core Remaining (%) 50 | 100 . 29 . 17 54 . . . . . . . Volleys Fired 171 | . 2 8 . 61 53 17 . . 11 7 . 12 Largest 3 | . 2 2 . 2 2 3 . . 3 3 . 3 Hottest 183 | . 60 60 . 89 86 119 . . 111 163 . 183 Shots Fired 381 | . 4 16 . 118 106 51 . . 34 20 . 32 Gun 247 | . 4 16 . 48 90 30 . . 22 13 . 24 Cannon 134 | . . . . 70 16 21 . . 12 7 . 8 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 269 | . 2 14 . 107 69 34 . . 22 8 . 13 Thermal 73 | . 2 2 . . 22 17 . . 12 7 . 11 Explosive . | . . . . . . . . . . . . . Electromagnetic 39 | . . . . 11 15 . . . . 5 . 8 Robot Hit Streak 30 | . 2 2 . 20 30 8 . . 17 5 . 9 Robot Miss Streak 6 | . 1 2 . 5 3 4 . . 2 1 . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 268 | . 2 7 . 85 88 32 . . 24 11 . 19 Core Hits 126 | . 2 4 . 40 39 19 . . 9 7 . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . . . 8 2 1 . . . . . . Burn 1 | . . . . . 1 . . . . . . . Blast 10 | . . . . 8 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4705 | . 20 71 . 1396 1454 591 . . 472 250 . 451 Guns 2643 | . 20 71 . 425 1157 322 . . 239 96 . 313 Cannons 1993 | . . . . 971 228 269 . . 233 154 . 138 Explosions 69 | . . . . . 69 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3045 | . 8 59 . 1243 905 386 . . 239 46 . 159 Thermal 1163 | . 12 12 . . 343 205 . . 233 154 . 204 Explosive . | . . . . . . . . . . . . . Electromagnetic 497 | . . . . 153 206 . . . . 50 . 88 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 . . 10 10 11 11 11 . Average Corruption 6 | . . . . 1 . . 10 10 10 11 11 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . 11 . . 3 3 15 17 4 . Message Errors 17 | . . . . 3 . . 1 2 5 5 1 . Matter Fused 13 | . . . . 4 . . 1 1 1 4 2 . Heat Flow Errors 8 | . . . . 1 . . . . 4 3 . . Energy Discharges 2 | . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . 2 . . 1 . 2 2 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 62 | . . . . 2 . . . . . 7 . 53 Projectiles 62 | . . . . 2 . . . . . 7 . 53 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . 6 1 1 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . 5 1 1 . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 312 | . 20 20 . 247 . . . . 193 277 . 312 Average Temperature 57 | . 15 10 . 36 . . . . 81 122 . 113 Received Heat Transfer 1886 | . . . 9 540 369 66 . . 189 . . 713 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 2068 | . 25 25 . . 816 407 . . 370 185 . 240 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 93 94 100 100 100 . . . . Level 1 3 | . . . . 6 5 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 243 | . 9 . . 231 243 86 . . . . . . Initial 57 | . . . . . 57 35 . . . . . . Average 77 | . . . . 118 119 23 . . . . . . Influence Increases 1992 | . 29 . . 764 738 236 . . 105 120 . . Destroy 0b10 Robot/C 1300 | . . . . 520 440 160 . . 80 100 . . Destroy 0b10 Robot/NC 35 | . 5 . . 15 5 10 . . . . . . Destroy Leader 318 | . 2 . . 132 122 32 . . 10 20 . . Allied During Kill 9 | . . . . 9 . . . . . . . . Successful Hack 114 | . 22 . . 43 45 4 . . . . . . Disable Machine 60 | . . . . 30 30 . . . . . . . Destroy Structure 6 | . . . . . 6 . . . . . . . Lose Combat Pursuer 150 | . . . . 15 90 30 . . 15 . . . Influence Decreases 1992 | . 29 . . 628 797 313 . . 58 167 . . Entered New Map 131 | . . . . . 79 42 . . . 10 . . Time Decay 1423 | . 29 . . 438 498 253 . . 58 147 . . Lost Part 248 | . . . . 150 70 18 . . . 10 . . Lost Ally 40 | . . . . 40 . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 8 | . 1 . . 3 2 2 . . . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 4 | . 1 . . 1 2 . . . . . . . Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Distress Signals 4 | . . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 3 6 2 34 31 14 6 . 5 5 . 10 Peak Tracking Total 9 | . 1 4 2 9 6 5 6 . 4 4 . 7 Tactical Retreats 9 | . . 2 . 1 4 1 . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . . . . 2 1 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Disabled 5 | . . . . 2 2 . . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . 3 . . 12 6 4 . 1 . 1 . . Terminals 24 | . 3 . . 12 6 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 65 | . 11 . . 25 19 8 . 1 . 1 . . Successful 40 | . 8 . . 14 11 5 . 1 . 1 . . Failed 25 | . 3 . . 11 8 3 . . . . . . Catastrophic 3 | . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . . 3 . . . . . . 10 . Terminals 62 | . 11 . . 25 19 7 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Terminal Hacks 39 | . 8 . . 14 11 5 . . . 1 . . Record 2 | . . . . . . 2 . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . Open Door 4 | . . . . 3 . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 5 | . 2 . . 2 1 . . . . . . . Alert Level 5 | . 1 . . 1 2 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . . 1 1 1 . . . . . . Dispatch Records 3 | . 1 . . 1 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . 2 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . 11 6 4 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total Allies 11 | . . . . 2 . . . . . . 9 . Largest Group 9 | . . . . 2 . . . . . . 9 9 Highest-Rated Group 300 | . . . . 62 . . . . . . 300 300 Highest-Rated Ally 42 | . . . . 31 . . . . . . 42 42 Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . . 13 . . . . . . . 26 Total Damage 591 | . . . . 251 . . . . . . . 340 Kills 7 | . . . . 2 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 3438 | . . . . . . 959 90 103 405 577 1030 274 Optics 3438 | . . . . . . 959 90 103 405 577 1030 274 Robot Analysis Total 2 | . . . . . 2 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 3 . 2 . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Turns Passed 6427 | 59 237 109 83 1170 1324 966 90 103 405 577 1030 274 Spaces Moved 4545 | 46 209 90 87 808 853 702 69 78 263 418 739 183 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2428 | . . . . 16 350 312 69 78 263 418 739 183 Wheels 1452 | 41 205 26 . 287 503 390 . . . . . . Hover 377 | . 4 64 87 222 . . . . . . . . Flight 283 | . . . . 283 . . . . . . . . Fastest Speed 50 | 50 100 85 71 71 100 93 130 130 130 125 125 123 Average Speed 114 | 94 100 89 71 102 114 110 130 130 130 127 125 124 Slowest Speed 280 | 100 125 100 71 280 200 130 130 130 130 130 125 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 37 25 7 90 76 21 78 3 50 68 86 32 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 2 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . 3 . . . 1 2 . 3 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 1 2 . 3 AOE 3 | . . . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total 5448 | 61 232 104 108 1038 1101 855 70 79 303 445 846 206 Wait 495 | . 7 3 16 101 134 89 . 2 28 11 102 2 Move 4534 | 45 208 89 86 807 852 702 68 77 262 417 738 183 Hop . | . . . . . . . . . . . . . Pick Up 82 | 10 8 2 3 18 22 13 1 . . 4 1 . Fast Attach 20 | . . . . 11 6 1 . . . . 2 . Attach 53 | 6 1 2 2 11 14 6 . . 1 1 . 9 Detach . | . . . . . . . . . . . . . Swap 36 | . 3 . . 10 3 16 . . 1 3 . . Drop 57 | . 3 . 1 19 17 11 1 . . 2 3 . Fire 171 | . 2 8 . 61 53 17 . . 11 7 . 12 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered Mines 300 | -10/Mines | Assembled infested the area 305 | -10/Mines | Assisted by a Guerilla fighting off Assembled 306 | -10/Mines | Build established: Mutant 312 | -10/Mines | Learned Materials stockpile data 348 | -10/Mines | Learned location of Zion (-7) 351 | -10/Mines | Core integrity fell below 50% 403 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Entered Materials 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -9/Materials | Discovered new exit (range 16) 489 | -9/Materials | Entered Storage 556 | -9/Storage | Identified exit to Recycling 785 | -9/Storage | Found Prototype Processor 785 | -9/Storage | Identified Exp. Targeting Computer 920 | -9/Storage | Build established: Scavenger-Mutant 1058 | -9/Storage | Lost 6 parts (1p3n2w) 1303 | -9/Storage | Build established: Mutant 1383 | -9/Storage | Met a pair of Derelict thieves 1464 | -9/Storage | Core integrity fell below 50% 1521 | -9/Storage | Lost 5 parts (1p2n1u1w) 1522 | -9/Storage | Destroyed 7 combat bots 1646 | -9/Storage | Discovered new exit (range 8) 1647 | -9/Storage | Core integrity fell below 20% 1659 | -9/Storage | Entered Materials 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -8/Materials | Build established: Scavenger-Mutant 1939 | -8/Materials | Lost 3 parts (2n1w) 2928 | -8/Materials | Discovered new exit (range 10) 2983 | -8/Materials | Entered Factory 2983 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3295 | -7/Factory | Build established: Gunner 3471 | -7/Factory | Discovered new exit (range 21) 3949 | -7/Factory | Sucked down chute 3949 | -7/Factory | Entered Waste 3961 | -7/Waste | Spotted C-40 Crusher 3964 | -7/Waste | EMP discharged 3964 | -7/Waste | System corruption reached 10% 3965 | -7/Waste | Spotted C-40 Crusher 3978 | -7/Waste | Spotted C-40 Crusher 3981 | -7/Waste | Spotted C-40 Crusher 3985 | -7/Waste | Spotted C-40 Crusher 4004 | -7/Waste | Spotted C-40 Crusher 4015 | -7/Waste | Discovered new exit (range 19) 4039 | -7/Waste | Entered Factory 4134 | -7/Factory | Discovered new exit (range 6) 4142 | -7/Factory | Entered Lower Caves 4301 | -7/Lower Caves | Learned Factory emergency access door positions 4307 | -7/Lower Caves | Encountered a Warlord checkpoint 4537 | -7/Lower Caves | Discovered new exit (range 9) 4547 | -7/Lower Caves | Entered another Lower Caves area 4568 | -7/Lower Caves | Encountered a Warlord checkpoint 4573 | -7/Lower Caves | Spotted B-75 Beast 4576 | -7/Lower Caves | Destroyed B-75 Beast 4607 | -7/Lower Caves | Lost 3 allies 4877 | -7/Lower Caves | Found DCF Scrap (11 items) 5107 | -7/Lower Caves | Discovered new exit (range 15) 5124 | -7/Lower Caves | Entered Zion 5143 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5197 | -7/Zion | System corruption cleaned by Quarantine Array 5364 | -7/Zion | Found Prototype Device 5364 | -7/Zion | Identified Phasing AFG 5438 | -7/Zion | Learned 4 Factory zone layouts 5523 | -7/Zion | Learned location of 1 exit from Factory 5749 | -7/Zion | Given the Hacking Drone Bay 5749 | -7/Zion | Found Prototype Device 5749 | -7/Zion | Identified Hacking Drone Bay 5828 | -7/Zion | Gained Derelict followers 5959 | -7/Zion | Met Imprinter 5987 | -7/Zion | Imprinted 5989 | -7/Zion | Declared Zion's savior 6093 | -7/Zion | Opened final containment barrier to the Deep Caves 6109 | -7/Zion | Discovered new exit (range 5) 6111 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6154 | -7/Zion | Entered Deep Caves 6154 | -7/Deep Caves | Accompanied by 10 allies 6364 | -7/Deep Caves | Attacked by Z-Imprinter 6397 | -7/Deep Caves | Z-Facility disabled 6420 | -7/Deep Caves | Core integrity fell below 50% 6421 | -7/Deep Caves | Lost 5 allies 6426 | -7/Deep Caves | Core integrity fell below 20% 6428 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06382_ Imp. Deuterium Engine destroyed. 06384_ Acquired 9 matter. 06385_ Imp. Carbon-fiber Leg destroyed. 06390_ MU-9W1(i) destroyed. 06394_ Phase Cannon destroyed. 06397_ Z-Facility disabled. 06412_ Imp. Ion Engine destroyed. 06412_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 06413_ Hacking Drone Bay destroyed. 06414_ Titanium Leg destroyed. 06415_ Autogun destroyed. 06415_ Beamcaster destroyed. [Achievement: Hydra] 06421_ Imp. Deuterium Engine destroyed. 06422_ Wave Gun destroyed. 06423_ Imp. Titanium Leg destroyed. 06423_ Imp. Assault Rifle destroyed. 06425_ Prc. Assault Rifle destroyed. 06426_ Flamer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###############????????? | | ???????????????????????#### ##???????? | | ??????????????????????## #????###? | | ??????????##??????#??## ###### ## | | ????????### #??## ## ## # # | | ??????? # z #; # | | ??????? z z | | ?????? z | | ?????? z I | | ?????? @ z | | ?????? """" " | | ?????? """""""""" | | ??????? """"""""""""" | | ??????? """""""""""""" | | ???????? """"""""""" | | ???????? """""""""""""" ! | | ???????? """""""""""""" %! | | ????????? """""""""""""" [ | | ????????? ??????"""""""" | | | ?????????? ??????"""" " " | | ?????????? ????????""""" *% | | ?????????? ????????"""" * ! | | ??????????? ??????????"""""% | | ??????????? ??????????????"""""= | | ?????????????????????????????"""""" = | | ?????????????????????????????""""""""%= | | ?????????????????????????????" | | ?????????????????????????????" """ | | ?????????????????????????????" """"" | | ????????????????????????????"" """"""" | | ?????????????????????????????" ??""""" | | ?????????????????????????????"????"""" | | ???????????????????????????????????"" | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 18 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Power Sword | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Leap Before You Look Signs Are For Wimps Challenges ------------ None Game ------ Seed DirectedRecoilMegashotty Manual? 0 Play Time 01:13:07 Cumulative 25.9 hours Start 2026.06.28 @ 15:52:40 End 2026.06.28 @ 17:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 8 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5868dba-6a23-4c8f-a3cd-36afb52abc2c