Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.16 @ 23:07:31 Player: Falcon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1635) 1635 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4010 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/400 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (8) ---- Hover Unit Hover Unit Improved VTOL Module Small Storage Unit Compact Battery (200) Improved Light Armor Plating Improved Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Light Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Hover Unit Hover Unit Improved VTOL Module Small Storage Unit Compact Battery [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 60 | 7 1 4 16 9 23 Power 9 | 1 . . 3 2 3 Engine 6 | 1 . . 3 2 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 . 3 5 3 6 Treads 2 | . . . 1 . 1 Leg 3 | . . . . . 3 Wheel 6 | 2 . 2 . 1 1 Hover 6 | . . . 4 2 . Flight 2 | . . 1 . . 1 Utility 16 | 2 . . 5 . 9 Device 3 | 1 . . . . 2 Storage 6 | 1 . . 2 . 3 Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 16 | 2 1 1 3 4 5 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . . 1 . . 2 Launcher 5 | . 1 . 1 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 32 | . . . 2 7 23 Power 6 | . . . . 2 4 Propulsion 11 | . . . 2 2 7 Utility 8 | . . . . . 8 Weapon 7 | . . . . 3 4 Highest Loss Streak 7 | . . . 1 7 7 To Critical Strikes . | . . . . . . Average Backups 5 | 3 5 4 4 5 5 Power . | . . . . . . Propulsion 1 | 1 . . 1 1 2 Utility 1 | . 1 1 . 2 1 Weapon 2 | 1 3 3 3 1 1 Tool/Special . | . . . . . . Unused Backups 18 | 4 . 1 3 1 9 Power 1 | 1 . . . . . Propulsion 6 | 3 . . . 1 2 Utility 7 | . . . 1 . 6 Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 100 98 93 74 73 Engine 11 | . 14 14 21 6 2 Core 2 | . . . . . 7 Treads 1 | . . . . . 3 Leg 2 | . . . . . 7 Wheel 5 | . 28 27 2 5 2 Hover 7 | . . . 12 11 2 Device 2 | . 14 14 . . 2 Storage 16 | . 14 14 14 22 17 Processor 7 | . . . 10 11 5 Protection 5 | . . . 7 . 6 Energy Gun 6 | . 14 2 6 4 7 Ballistic Cannon 4 | . . 12 7 . 1 Launcher 5 | . 11 12 7 5 2 Impact Weapon 2 | . . . . 8 3 Peak Build Rating 19 | 9 9 9 15 16 19 Average Rating 12 | 5 9 8 10 11 15 On Entrance 9 | . 9 9 9 15 13 Avg Prop Armor Cover (%) 4 | . . . 3 5 3 Naked Turns . | . . . . . . Heaviest Build 31 | 8 10 12 24 26 31 Greatest Support 20 | 20 20 20 20 14 20 Greatest Overweight (x) 7 | . . . 5 3 7 Average Overweight (x) 1 | . . . 2 1 1 Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 5 8 7 Most Carried 8 | 5 5 5 8 8 8 Average Carried 5 | 3 4 4 4 6 6 Final Capacity 8 | 5 5 5 8 8 8 Final Carried 8 | 5 5 5 7 6 8 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1515 | 370 . 108 441 234 362 Remotely . | . . . . . . Salvage Created 1570 | 131 . 32 692 129 586 Parts 112 | 16 . 5 60 11 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | 1 . 3 22 2 18 Melee 1 | . . . . 1 . Guns 15 | 1 . . 7 . 7 Cannons 13 | . . . 6 . 7 AOE 14 | . . 3 9 . 2 Classes Destroyed 10 | 3 . 1 5 . 1 Worker 6 | 1 . 1 1 2 1 Builder 5 | . . . 3 2 . Tunneler 4 | 4 . . . . . Recycler 1 | . . . 1 . . Watcher 5 | . . . 4 . 1 Swarmer 16 | . . 3 9 . 4 Grunt 23 | 1 . . 10 2 10 Brawler 1 | . . . . . 1 Duelist 2 | . . . 2 . . Sentry 4 | . . . 1 . 3 Best Kill Streak 7 | 5 . 3 7 2 5 Combat Bots Only 6 | 1 . 3 6 1 5 Max Kills in Single Turn 5 | 1 . 3 5 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 436 | 2 . 2 73 37 322 Missed 135 | 1 . . 27 8 99 Hits 301 | 1 . 2 46 29 223 Melee 3 | . . . . . 3 Projectile 298 | 1 . 2 46 29 220 AOE 22 | . . . . 22 . Critical Strikes 7 | . . . . . 7 Damage Taken 3659 | 9 19 24 402 776 2429 Core 897 | . . 19 39 279 560 Absorbed by Shields 344 | . . . . . 344 Ignored by Resistances 1098 | 3 5 8 127 214 741 Core Remaining (%) 70 | 100 . 92 . 20 . Volleys Fired 152 | 8 3 2 39 10 90 Largest 2 | 2 2 2 2 2 2 Hottest 95 | 60 70 70 80 63 95 Shots Fired 208 | 16 4 4 71 13 100 Gun 119 | 16 3 1 31 3 65 Cannon 50 | . . 2 27 . 21 Launcher 39 | . 1 1 13 10 14 Special . | . . . . . . Kinetic 61 | 8 . 2 30 . 21 Thermal 108 | 8 3 1 28 3 65 Explosive 37 | . 1 1 13 8 14 Electromagnetic 2 | . . . . 2 . Robot Hit Streak 19 | 11 13 1 14 6 19 Robot Miss Streak 7 | . . 1 2 1 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 160 | 11 2 2 41 19 85 Core Hits 121 | 7 1 4 39 10 60 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 9 | . . . 2 2 5 Burn 7 | . . . 2 . 5 Smash 2 | . . . . 2 . Melee Attacks 9 | . . . . 9 . Impact 9 | . . . . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4097 | 111 40 131 1400 719 1696 Guns 1198 | 111 20 . 262 34 771 Cannons 698 | . . 15 282 . 401 Explosions 1898 | . 20 116 856 382 524 Melee 303 | . . . . 303 . Ramming . | . . . . . . Kinetic 730 | 24 . 15 290 . 401 Thermal 1307 | 87 20 . 254 96 850 Explosive 1713 | . 20 116 856 276 445 Electromagnetic 44 | . . . . 44 . Impact 303 | . . . . 303 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . . 22 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 227 | . . 10 44 77 96 Projectiles 8 | . . . 8 . . Explosions 142 | . . 10 36 . 96 Melee 77 | . . . . 77 . Knockbacks 11 | . . . 2 1 8 Impact 1 | . . . . 1 . Kinetic 10 | . . . 2 . 8 Secondary . | . . . . . . Self-Inflicted Damage 368 | . 19 15 68 26 240 Shots 10 | . 1 1 3 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | 40 9 9 224 28 336 Average Temperature 97 | 21 6 6 58 13 133 Received Heat Transfer 1214 | 6 . . 135 69 1004 Effects 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions 5 | . . . . 5 . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . . 2 . 7 Heat Transferred 3662 | 200 50 . 888 175 2349 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 99 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 206 | 30 9 85 206 60 112 Initial 5 | . 5 . 1 5 . Average 49 | 9 2 35 104 9 19 Influence Increases 1502 | 45 10 90 657 117 583 Destroy 0b10 Robot/C 920 | 20 . 60 440 40 360 Destroy 0b10 Robot/NC 105 | 25 . 5 45 20 10 Destroy Leader 180 | . . 10 78 10 82 Successful Hack 1 | . 1 . . . . Disable Machine 72 | . 9 9 18 . 36 Destroy Structure 194 | . . 6 76 17 95 Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1422 | 35 20 85 645 134 503 Entered New Map 21 | . 5 . 4 12 . Time Decay 1165 | 35 15 85 621 98 311 Lost Part 236 | . . . 20 24 192 Squads Dispatched 4 | . 1 . 1 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | 1 1 3 28 7 28 Peak Tracking Total 12 | 1 2 3 6 3 12 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 1 1 2 . 4 Max in Single Turn 3 | . 1 1 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 2 . 5 1 2 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 26 | . 6 . 14 1 5 Successful 19 | . 5 . 9 1 4 Failed 6 | . 1 . 4 . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 12 | . 3 . 6 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 6 | . 3 . 3 . . Scanalyzers 4 | . . . 2 . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 3 1 2 Record 4 | . 1 . 2 . 1 Open Door 1 | . . . . 1 . Alert Level 2 | . 1 . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 6 | . 3 . 3 . . Recycle Component 2 | . 1 . 1 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 2 . 2 Retrieve Study 4 | . . . 2 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 3 . 2 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 2 . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 1 . 1 . . Recycled Matter 13 | . 13 . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2635 | 32 115 194 1264 487 543 Optics 2236 | . . . 1206 487 543 Terrain 399 | 32 115 194 58 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3415 | 142 115 194 1264 487 1213 Spaces Moved 1751 | 115 125 216 532 300 463 Core 89 | 23 . . . 41 25 Treads 152 | . . . . . 152 Legs 236 | . . . . . 236 Wheels 479 | 92 125 216 42 . 4 Hover 752 | . . . 447 259 46 Flight 43 | . . . 43 . . Fastest Speed 50 | 50 80 80 80 116 100 Average Speed 157 | 74 80 80 201 132 201 Slowest Speed 440 | 80 80 80 440 200 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 5 21 45 37 36 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 207 | . . 6 67 21 113 Melee . | . . . . . . Projectile . | . . . . . . AOE 207 | . . 6 67 21 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2184 | 159 136 233 653 360 643 Wait 74 | 9 3 . 15 22 25 Move 1746 | 114 124 215 531 299 463 Hop . | . . . . . . Pick Up 72 | 16 3 3 20 7 23 Fast Attach 13 | 1 . 2 2 . 8 Attach 37 | 6 . 1 9 8 13 Detach 6 | . . . 4 . 2 Swap 34 | . 1 4 17 2 10 Drop 41 | 5 2 6 16 3 9 Fire 152 | 8 3 2 39 10 90 Melee 9 | . . . . 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Entered Mines 323 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 7) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 791 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Central database locked down 1623 | -9/Materials | Discovered new exit (range 7) 1716 | -9/Materials | Entered Mines 1718 | -9/Mines | Discovered new exit (range 15) 1734 | -9/Mines | Found the Drone Emporium 1738 | -9/Mines | Found Prototype Device 1795 | -9/Mines | Assembled infested the area 1837 | -9/Mines | Core integrity fell below 50% 1867 | -9/Mines | Lost 7 parts (2p2n3w) 1934 | -9/Mines | Build established: Mutant 2203 | -9/Mines | Entered Materials 2203 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2555 | -8/Materials | Lost 3 parts (2p1n) 2875 | -8/Materials | Lost 3 parts (2n1w) 2889 | -8/Materials | Crushed by falling debris 2920 | -8/Materials | Lost 3 parts (3u) 3158 | -8/Materials | Core integrity fell below 50% 3182 | -8/Materials | Build established: Scavenger-Mutant 3182 | -8/Materials | Lost 3 parts (1p1u1w) 3386 | -8/Materials | Core integrity fell below 20% 3416 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Flight Unit. Penetrated by Slug. Imp. Light Armor Plating destroyed. Acquired 5 matter. G-50 Soldier knocked back. R-06 Scavenger collects Lgt. Ion Engine+. G-50 Soldier destroyed. Slug penetrates Hadron Collector. Hadron Collector disabled. Acquired 7 matter. Penetrated by Slug. Acquired 20 matter. Slug penetrates Hadron Collector. G-47 Trooper destroyed. R-06 Scavenger collects Lgt. Nuclear Core+. Slug penetrates Hadron Collector. R-06 Scavenger collects Flight Unit. G-47 Trooper knocked back. R-06 Scavenger collects Lgt. Ion Engine+. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????? #? ?? | | ??????????????????????????# ##+### | | ??????????????????????????# ! / / | | ??????????????????????????# ^ | | ????????????????????????????## [ | | ?????????????????????????????# // #### | | ?????????????????????????????# / ==="#?? | | ?????????????????????????????# == T#?? | | ?????????????????????????????# == "#?? | | ?????????????????????????????# ##?? | | ?????????????????????????????# #??? | | ?????????????????????????????# #### #??? | | ??????????????????????#??????# #??# #??? | | ??????????????????????# ?????# #??# ? | | ??????????????????????# ?????# #??####+#### | | ??????????????????????# ???### ###???? ??? | | ??????????????????????# #### #????"""?? | | ??????????????????????# %= #????"""?? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????###########+## #????????? | | ??????????????# * %= #######????????? | | ??????????????# "" r! =#??????????????? | | ??????????????# "" hg "" #??????????????? | | ??????????????# """ """ =#??????????????? | | ??????????????# @ % #??????????????? | | ??????????????##############??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fitting Room It's Just You Item+ Maybe Next Time I'll Detach My Launcher One Hack Too Far Organ Harvest Overwhelming Power Corrupts Remodeling Resistances Are Futile Risk Taker Spot Them First Storm Trooper There's More Where That Came From Uninvited Guest Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ChargeTeleporterForcegen Manual? 0 Play Time 01:16:50 Cumulative 1.2 hours Start 2026.02.12 @ 19:21:21 End 2026.02.16 @ 23:07:31 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54e5c52d-4403-4aa3-9319-bbe44b4e3a68