Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 17:50:23 Player: Blaj Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (306) 1530 Value Destroyed (19559) 19559 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (24265) 24265 TOTAL SCORE: 60494 Bonus ------- High Alert Combat Kills 5963 Follower Combat Kills 2765 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1163 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 100/100 System Corruption 61% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Coolant Injector Experimental Energy Well (95) Advanced Targeting Computer Long-range Tractor Beam HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Phase Shifter Layered Heavy Armor Plating Graphene Brace Thermal Barrier AEGIS Remote Shield Antimissile System > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Fusion Reactor Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter EM Disruption Field AEGIS Remote Shield Long-range Tractor Beam Cooled Plasma Cannon Graviton Cannon Hellfire Missile Launcher Advanced Micro-nuke Launcher [Rating: 218] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Long-range Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . 2 . . 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Utility 12 | . . . . . 3 . 2 . . . . 1 . 1 . . . . . . . 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | . 28 2 4 . 45 22 11 8 4 25 15 6 14 4 27 30 22 2 11 11 3 10 26 6 22 17 17 10 42 Power 33 | . 2 . . . 6 . 1 . . 1 1 . 2 2 1 . 1 . . 3 . 3 1 . 2 2 2 . 3 Engine 12 | . 2 . . . 6 . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 1 1 . . 1 . . 1 . 2 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 1 . . . . 2 . 1 1 . 2 2 2 . 3 Propulsion 53 | . 4 . . . 8 3 1 1 . 7 . 1 1 1 8 1 1 . . . . . 3 . 2 2 2 3 4 Treads 45 | . 3 . . . 8 3 1 1 . 4 . 1 . . 6 1 1 . . . . . 3 . 2 2 2 3 4 Leg 8 | . 1 . . . . . . . . 3 . . 1 1 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | . 11 . 2 . 11 10 7 5 . 8 8 3 8 1 7 16 9 1 4 6 3 7 15 3 9 4 12 7 23 Device 140 | . 8 . 1 . 3 6 2 3 . 3 6 3 3 1 7 16 9 1 3 3 2 4 12 3 8 2 8 6 17 Storage 15 | . 2 . 1 . 2 . . . . 1 2 . 1 . . . . . 1 . . 1 . . . . . . 4 Processor 10 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . . 4 . . Hackware 8 | . . . . . . 1 4 . . . . . . . . . . . . . 1 2 . . . . . . . Protection 27 | . . . . . 5 3 1 1 . 4 . . 3 . . . . . . 2 . . 2 . 1 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | . 11 2 2 . 20 9 2 2 4 9 6 2 3 . 11 13 11 1 7 2 . . 7 3 9 9 1 . 12 Energy Gun 10 | . 5 . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Energy Cannon 57 | . . . . . 2 1 . . . . 2 . 1 . . 7 8 . 5 2 . . 6 3 5 8 1 . 6 Ballistic Gun 30 | . 4 2 2 . 12 2 . 1 . 1 3 1 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 17 | . . . . . . 3 1 . . . . . . . 4 6 2 . . . . . . . . . . . 1 Launcher 35 | . . . . . 5 3 1 1 3 3 1 1 1 . 1 . 1 1 2 . . . 1 . 4 1 . . 5 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 1 . . . . 4 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Corrupted Parts 21 | . . . . . . . . . . 2 6 . . . . . . . . . . . . . 2 1 . . 10 System Corruption 96 | . . . . . . . . . . 14 32 . . . . . . . . . . . . . 15 2 . . 33 Parts Lost 59 | . 5 . . . 1 6 1 . . 15 1 . 4 1 2 . . . 1 . . 1 . . 4 1 . 1 15 Power 10 | . 2 . . . 1 . . . . 2 . . 1 1 . . . . . . . . . . . 1 . . 2 Propulsion 13 | . . . . . . 3 . . . 6 . . . . . . . . . . . . . . 1 . . . 3 Utility 23 | . 1 . . . . 2 1 . . 3 1 . 2 . . . . . 1 . . 1 . . 3 . . 1 7 Weapon 13 | . 2 . . . . 1 . . . 4 . . 1 . 2 . . . . . . . . . . . . . 3 Highest Loss Streak 15 | . 3 . . . 1 2 1 . . 15 1 . 3 1 2 . . . 1 . . 1 . . 2 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 62 85 99 99 98 100 100 80 93 93 99 97 65 58 57 57 57 73 77 60 76 78 79 80 84 82 73 Engine 5 | . 13 14 14 14 9 9 7 7 7 4 6 6 5 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 8 5 5 5 5 5 3 5 2 9 9 9 4 . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 6 5 6 4 4 4 8 11 12 10 Treads 18 | . 25 28 28 28 27 27 23 23 23 13 . 1 1 . 10 11 15 15 15 15 15 14 14 14 14 14 16 14 11 Leg 2 | . 2 . . . . . . . . 7 23 20 24 23 8 . . . . . . . . . . . . . . Device 16 | . 9 14 5 . 9 15 9 23 23 19 17 40 27 26 13 17 15 15 12 13 24 15 21 23 26 28 29 32 29 Storage 7 | . 14 14 13 14 9 9 7 7 7 6 14 6 7 5 5 5 5 5 7 10 6 4 4 4 4 4 4 4 5 Processor 3 | . 2 . . . 9 . . 4 7 4 . . . 5 3 . . . . 4 . . 3 4 4 4 7 8 7 Hackware 2 | . . . . . . 8 30 10 7 7 . . . . . . . . . . . 1 . . . . . . . Protection 5 | . . . . . 17 11 3 7 7 7 14 6 16 11 . . . . . 8 10 4 8 9 4 4 4 4 3 Energy Cannon 3 | . . . . . . . . . . . 6 6 8 11 1 2 6 8 6 10 10 9 8 6 8 8 8 8 4 Ballistic Gun 6 | . 13 28 . 28 17 12 6 4 7 3 6 4 3 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 5 5 2 . . . . . . 2 7 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 7 6 3 . . . . . . . 1 3 . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 212 | 11 29 29 207 207 78 79 69 72 69 69 85 86 96 102 171 171 180 178 179 175 129 212 212 208 210 204 197 205 209 Greatest Support 230 | 20 40 40 40 40 69 69 68 68 65 84 84 84 104 104 145 145 220 220 220 220 220 220 230 230 230 230 209 210 215 Greatest Overweight (x) 5 | . . . 5 5 1 1 1 1 1 3 1 1 1 . 2 1 . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . 1 5 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 10 15 27 35 19 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 24 Most Carried 25 | 7 14 15 19 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 Average Carried 19 | 6 9 14 15 17 19 18 19 19 19 15 18 19 19 19 19 19 17 19 19 19 19 19 23 24 23 24 24 24 23 Final Capacity 35 | 8 15 15 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 7 14 15 17 17 20 17 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 25 24 25 24 25 25 5 Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Mutant 6% | Hauler-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Matter Collected 9712 | 204 370 243 . 24 798 1321 177 380 5 337 156 136 409 . 919 844 460 60 225 110 30 80 325 30 386 200 205 97 1181 Remotely 1781 | . . . . . . . . . . . . . . . . 843 264 . 150 . . . . . . . . . 524 Salvage Created 17696 | 88 905 129 . 24 1047 1105 268 363 17 307 319 162 945 88 952 615 629 46 668 . 25 402 2320 618 2276 490 184 936 1768 Parts 729 | 4 61 1 . 1 60 57 17 9 5 11 9 10 43 2 20 38 24 6 19 . 3 15 88 20 79 27 8 46 46 Haulers Intercepted 14 | . 2 . . . 4 . 1 . . . . 1 1 1 . 1 1 . . . . . . . . 1 . 1 . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 6 . 7 . . . . . . 5 4 . 1 . . . . . . . . Prevented 29 | . . . . . . . . 9 . . . . . . . . . 1 17 . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Combat Hostiles Destroyed 257 | . 17 9 . . 12 29 5 5 3 3 8 . 14 . 4 11 7 4 11 . 2 5 31 7 33 6 2 8 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 37 | . 14 9 . . 4 7 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Cannons 101 | . . . . . . 12 3 . . . 3 . 11 . 3 11 2 . 6 . 2 2 13 3 14 1 1 5 9 AOE 70 | . 2 . . . 6 10 1 3 3 . 4 . 3 . . . 2 4 3 . . . 6 . 9 3 . 1 10 Classes Destroyed 23 | 2 6 1 . . 2 1 . 2 . . 1 1 . . 1 . 1 . . . . . 2 . 3 . . . . Worker 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 6 | . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . 2 . Tunneler 5 | 1 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 . 1 . . . . 1 1 1 . 1 1 . . . . . . . . 1 . 1 . Recycler 8 | 1 1 . . . 3 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Operator 10 | . 2 . . . 3 . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . . Drone 5 | . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . . . . . . . Watcher 10 | . 2 . . . 1 1 . . . . . 1 1 . . . . . . . . . . 1 . . . 3 . Swarmer 58 | . 6 . . . 4 6 1 . 3 . . . 6 . 3 1 . 4 1 . . . 7 . 8 3 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 91 | . 11 2 . . 3 10 2 3 . . 6 . 3 . . 1 3 . 7 . . 4 15 4 12 . . 2 3 Brawler 5 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 1 Duelist 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 18 | . . . . . 4 2 1 . . . . . 1 . . 1 1 . 1 . . 1 4 . 2 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 32 | . . . . . 1 4 . 1 . . . . 3 . . 4 2 . 2 . . . 1 2 6 2 2 . 2 Programmer 20 | . . . . . . 7 1 . . . . . . . 1 3 . . . . . . . . . . . 3 5 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 6 2 . 1 5 7 4 4 3 1 4 1 4 1 3 5 2 4 6 . 1 4 7 2 9 5 2 4 6 Combat Bots Only 9 | . 5 2 . . 5 4 2 4 3 1 4 . 3 . 3 5 2 4 6 . 1 4 7 2 9 4 2 2 6 Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 2 2 1 1 2 1 2 1 1 1 1 3 2 . 1 1 4 1 3 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 2 2 1 2 1 . 2 . 1 . . . 1 3 2 . . . 4 . 3 3 . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Hostile Shots Fired 1877 | . 97 28 . . 38 194 57 5 13 64 60 . 140 18 34 95 20 10 39 4 . 28 81 20 202 37 18 28 547 Missed 596 | . 18 11 . . 11 55 19 . . 23 23 . 60 6 5 29 4 3 7 2 . 9 24 9 68 15 8 14 173 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Taken 23111 | . 663 173 . . 257 1927 394 75 204 1991 597 . 739 344 548 733 180 51 653 47 . 165 578 74 2362 493 154 348 9361 Core 3007 | . 112 76 . . . 128 35 . 35 556 46 . 75 25 38 8 20 . 31 16 . 18 37 . 126 22 . . 1603 Absorbed by Shields 7867 | . 130 68 . . 79 120 . . . . . . 352 66 135 730 188 52 52 14 . 46 574 80 919 188 160 354 3560 Reduced by Siege Mode 1805 | . . . . . . . . . . . . . . . 9 14 12 . 43 . . 15 24 . 193 54 9 . 1432 Redirected to Shielding 163 | . . . . . . . . . . . . . 35 27 . . . . . . . . 10 3 88 . . . . Ignored by Resistances 2298 | . . . . . . 99 . . . . 118 . 99 60 64 102 14 . . . . 165 211 75 234 . . . 1057 Regen/Repaired (Parts) 411 | . 95 . . . 141 . . . . . . . . . . . . . . 175 . . . . . . . . . Core Remaining (%) 73 | 100 . . . 24 . 76 . . . . 4 . 91 . . 92 . . . . 94 . . . . 84 100 . . Volleys Fired 1308 | 4 94 29 . . 40 146 33 14 5 24 18 22 72 9 102 61 51 2 21 9 2 8 82 25 140 26 4 52 213 Largest 2 | 2 2 2 . . 2 2 2 1 1 2 2 2 2 2 2 2 2 1 2 1 2 2 2 2 2 2 2 1 2 Hottest 208 | 70 140 44 . . 72 85 73 39 39 100 115 115 180 180 122 122 162 43 162 35 162 162 162 208 208 182 182 120 120 Shots Fired 1838 | 8 175 58 . 1 67 215 55 14 5 31 29 23 112 11 110 97 63 2 41 9 4 16 141 32 213 42 8 52 204 Gun 574 | 8 169 58 . 1 50 145 21 . . 21 12 1 38 . 50 . . . . . . . . . . . . . . Cannon 1132 | . . . . . 6 57 33 . . . 10 22 72 11 55 97 59 . 33 9 4 16 138 32 203 41 8 52 174 Launcher 126 | . . . . . 11 13 1 14 5 10 7 . 2 . 5 . 4 2 8 . . . 3 . 10 1 . . 30 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 690 | 4 72 58 . 1 50 201 54 . . 4 12 1 38 . 88 71 3 . . . . . . . . . . . 33 Thermal 552 | 4 35 . . . 6 1 . . . . 10 22 72 11 17 26 33 . 1 9 . . 11 7 140 10 . 19 118 Explosive 77 | . . . . . . 1 . . 4 . 7 . 2 . 5 . 4 2 8 . . . 3 . 10 1 . . 30 Electromagnetic 519 | . 68 . . . 11 12 1 14 1 27 . . . . . . 23 . 32 . 4 16 127 25 63 31 8 33 23 Robot Hit Streak 53 | 4 17 20 . . 22 33 8 4 . 15 5 5 14 5 9 12 11 . 15 . 17 22 45 12 27 13 3 18 53 Robot Miss Streak 7 | 1 4 3 . . 2 3 2 . . 7 2 . 3 . 2 2 2 . 2 . . 1 3 1 3 2 2 1 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 141 Shots Hit Robots 1102 | 6 109 40 . . 40 111 31 4 . 25 14 4 67 4 44 52 24 . 27 . 2 14 101 23 126 22 4 36 172 Core Hits 606 | 3 41 23 . 1 31 45 9 6 4 11 17 4 36 1 22 22 16 3 23 . 2 6 55 9 71 14 3 19 109 Critical Kills 17 | . . . . . . . 1 . . . . . . . 3 10 1 . . . . . . . 2 . . . . Critical Parts Destroyed 21 | . 1 . . . . . . . . . . . . . 2 18 . . . . . . . . . . . . . Critical Strikes 65 | . 7 . . . . 7 1 . . . . . . . 13 31 1 . 1 . . . . . 3 . . 1 . Burn 5 | . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 39 | . 1 . . . . . 1 . . . . . . . 5 31 1 . . . . . . . . . . . . Blast 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 6 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Impale 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Melee Attacks 114 | . . . . . . . . . 3 13 . . . . 98 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . . . 3 13 . . . . 98 . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46405 | 59 1459 583 . 23 1175 3576 842 639 384 552 916 202 2797 165 1912 997 1110 410 2055 6 136 564 4098 954 7362 1069 230 1740 10390 Guns 5059 | 59 1256 583 . . 656 1289 294 . . 212 79 17 501 . 113 . . . . . . . . . . . . . . Cannons 26652 | . . . . . . 1206 516 . . . 251 130 1787 165 106 971 763 . 857 . 136 564 3429 925 5455 803 230 1737 6621 Explosions 12754 | . 201 . . . 505 1067 25 639 384 296 586 39 509 . . . 284 410 1198 . . . 669 . 1907 266 . . 3769 Melee 1737 | . . . . . . . . . . 44 . . . . 1693 . . . . . . . . . . . . . . Ramming 203 | . 2 . . 23 14 14 7 . . . . 16 . . . 26 63 . . 6 . . . 29 . . . 3 . Kinetic 8368 | 22 389 583 . . 656 2495 810 . . 53 79 17 501 . 106 934 17 . . . . . . . . . . . 1706 Thermal 12798 | 37 454 . . . . 95 . . . 113 251 169 2109 165 113 37 85 . 508 . . . . 142 3562 48 . 462 4448 Explosive 9290 | . . . . . . 216 . . 354 . 586 . 187 . . . 236 410 690 . . . 669 . 1907 266 . . 3769 Electromagnetic 14009 | . 614 . . . 505 756 25 639 30 342 . . . . . . 709 . 857 . 136 564 3429 783 1893 755 230 1275 467 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1737 | . . . . . . . . . . 44 . . . . 1693 . . . . . . . . . . . . . . Highest Corruption 61 | . 4 4 4 4 1 10 1 . . 14 46 . . 1 2 3 . . . . . . . . 15 17 . . 61 Average Corruption 5 | . 3 4 4 4 1 4 1 . . 13 21 . . 1 1 2 . . . . . . . . 14 15 . . 22 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . Effects 335 | . 23 17 27 26 7 62 5 . . 6 34 . . 2 24 30 . . . . . . . . 14 22 . . 36 Message Errors 88 | . 6 3 8 3 2 21 1 . . 2 11 . . 2 8 6 . . . . . . . . 4 2 . . 9 Matter Fused 70 | . 7 6 6 5 . 13 1 . . 1 8 . . . 4 8 . . . . . . . . 3 5 . . 3 Heat Flow Errors 35 | . 2 . 3 7 . 9 1 . . . 1 . . . 2 3 . . . . . . . . 2 3 . . 2 Energy Discharges 33 | . 2 1 3 5 1 8 . . . . 3 . . . 2 2 . . . . . . . . 1 4 . . 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . 1 4 5 3 . 7 . . . 1 1 . . . 4 3 . . . . . . . . 1 1 . . 1 Data Loss (major) 15 | . 1 3 . 1 2 . . . . 1 1 . . . . 1 . . . . . . . . 1 2 . . 2 Misfires 15 | . 3 . . 1 1 . 1 . . . 1 . . . 3 1 . . . . . . . . 1 3 . . . Alerts 14 | . . . 2 1 . 1 . . . 1 4 . . . 1 3 . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Weapon Failures 25 | . 1 . . . 1 3 . . . . 1 . . . . 3 . . . . . . . . . 1 . . 15 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 977 | . . . . . . 252 13 49 . . . . 52 . 112 10 19 38 48 . . . 48 45 89 42 . 78 82 Projectiles 523 | . . . . . . 157 13 . . . . . 47 . . . 18 . . . . . 21 45 47 42 . 78 55 Explosions 331 | . . . . . . 95 . 49 . . . . 5 . . . . 38 48 . . . 27 . 42 . . . 27 Melee 123 | . . . . . . . . . . . . . . . 112 10 1 . . . . . . . . . . . . Knockbacks 43 | . . . . . 1 20 4 . . . . . . . 4 10 . . . . . . . . . . . . 4 Impact 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 37 | . . . . . . 17 4 . . . . . . . 3 9 . . . . . . . . . . . . 4 Secondary 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 482 | . 24 . . . . 126 . 20 . 77 . . . . 24 . . . 81 . . . 56 . 6 . . . 68 Shots 12 | . 1 . . . . 3 . 1 . 1 . . . . 1 . . . 2 . . . 1 . 1 . . . 1 Rammed 17 | . . . . 2 3 3 1 . . . . . . . . 2 3 . . 1 . . . 1 . . . 1 . Targets Rammed 21 | . 1 . . 2 3 3 2 . . . . 2 . . . 2 3 . . 1 . . . 1 . . . 1 . Kicked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | 70 286 13 254 261 84 300 234 . . 14 194 66 322 309 312 457 286 10 228 13 150 323 214 198 325 251 28 112 306 Average Temperature 80 | 31 91 7 99 125 26 83 68 . . 6 83 28 70 103 89 101 68 6 80 4 78 68 83 53 100 88 14 24 61 Received Heat Transfer 2937 | . 196 47 . . 92 456 54 9 36 . 273 . 167 58 122 114 25 . 96 14 . 53 114 21 573 . . 8 409 Effects 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . 2 6 4 . 1 . . 1 7 . 4 2 1 3 4 Total Turns 773 | . . . . . . . . . . . . . . . 21 79 58 . 40 . . 16 139 . 80 31 7 31 271 Longest Duration 228 | . . . . . . . . . . . . . . . 20 32 22 . 40 . . 16 32 . 37 26 7 27 228 Robots Corrupted 49 | . 2 . . . 2 . . 3 . 3 . . . . . . 3 . 2 . . 3 12 3 8 2 1 3 2 Combat Hostiles 46 | . 1 . . . 2 . . 2 . 3 . . . . . . 3 . 2 . . 3 12 3 8 2 1 2 2 Parts Fried 150 | . 3 . . . 4 3 . 12 . 5 . . . . . . 9 . 10 . 2 6 29 6 24 10 1 18 8 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Parts Melted 11 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 8 . . . . Heat Transferred 6724 | 111 1162 . . . . 100 . . . 100 . 50 300 . 333 50 100 . 350 . . . . 111 2570 37 . 296 1054 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 . . . . 1 . . . 2 . 1 2 . . . 1 . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Peak Influence 2458 | 10 210 113 . 5 249 2267 1288 . . . . 208 473 255 1906 1348 938 . . . . 159 1793 1310 2458 1499 1034 796 968 Initial 1382 | . 6 79 . . 1 6 1190 . . . . 126 7 203 178 1000 606 . . . . 3 119 1008 982 1382 819 500 472 Average 685 | 5 100 52 . . 48 893 690 . . . . 114 291 218 993 1078 808 . . . . 101 1113 1121 1786 1429 933 664 706 Maximum Alert Level 5 | . 1 . . . 1 5 4 . . . . 1 2 1 5 4 3 . . . . . 5 4 5 4 3 3 3 Low Security (%) 34 | 100 86 100 . 100 98 16 . . . . . 83 20 . 2 . . . . . . 100 1 . . . . . . Level 1 9 | . 13 . . . 1 11 46 . . . . 16 55 100 6 . . . . . . . 7 . . . . . . Level 2 9 | . . . . . . 14 9 . . . . . 24 . 21 . 5 . . . . . 12 . . . . 50 38 Level 3 22 | . . . . . . 25 10 . . . . . . . 31 65 94 . . . . . 20 56 10 . 100 49 61 Level 4 15 | . . . . . . 15 34 . . . . . . . 31 34 . . . . . . 37 43 20 100 . . . Level 5 9 | . . . . . . 17 . . . . . . . . 6 . . . . . . . 20 . 68 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 6 . . . 5 . 3 . . . . 3 4 . . 8 5 . . . . 1 . 3 . 4 2 6 1 Investigation 10 | . 4 . . . 2 . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . . Extermination 7 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . 2 1 Reinforcement 21 | . 2 . . . 3 . 1 . . . . 3 2 . . 1 3 . . . . . . . . 3 1 2 . Assault 8 | . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Distress Signals 18 | . 1 . . . 2 2 . . . . . . 3 . . 1 . . . . . . . 1 . . 6 1 1 Communications Jammed 154 | . . . . . . 11 15 . . . . . . . . 73 . . . . . . . . . . . 55 . Distress Signals 147 | . . . . . . 11 15 . . . . . . . . 70 . . . . . . . . . . . 51 . Times Spotted 501 | . 31 18 . . 18 45 13 6 8 4 14 1 33 5 32 38 11 5 13 33 2 6 44 10 44 8 15 19 25 Peak Tracking Total 13 | . 4 6 . . 6 5 7 4 4 2 5 1 8 5 7 5 3 4 4 13 1 4 9 3 8 4 6 5 11 Tactical Retreats 49 | . 1 1 . . . 4 1 1 2 . 4 . 7 2 5 3 1 . . 1 . . 9 . 1 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Traps Triggered 33 | . 5 . . . . 12 1 . . . . . . 1 5 2 . . . . . . 3 . 3 . . 1 . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . . . . . . . 11 . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Machines Disabled 66 | . . . . . 1 13 1 . . . . 3 2 . 10 3 1 . 3 . . . 14 . 10 2 2 . 1 Max in Single Turn 2 | . . . . . 1 2 1 . . . . 1 1 . 1 1 1 . 1 . . . 2 . 1 1 1 . 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . Garrison Relay 21 | . . . . . . 7 . . . . . . . . 5 . . . . . . . 4 . 5 . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Machines Accessed 81 | . 5 . 2 . 14 3 9 2 1 4 . 3 4 3 1 6 2 . 2 3 . 2 3 1 2 3 1 4 1 Terminals 47 | . 3 . . . 9 3 6 . . . . 3 4 . 1 4 2 . 1 . . . 3 . 2 2 . 3 1 Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . . . . 3 . 2 . . . . . 1 . 1 . 1 1 1 . Total Hacks 246 | . 15 . 5 . 64 7 32 6 1 31 . 5 9 6 2 17 2 . 5 9 . 5 7 1 5 4 1 4 3 Successful 143 | . 8 . 5 . 40 3 14 6 1 31 . 1 4 2 . 5 1 . 5 9 . 3 . 1 . . . 3 1 Failed 103 | . 7 . . . 24 4 18 . . . . 4 5 4 2 12 1 . . . . 2 7 . 5 4 1 1 2 Catastrophic 27 | . . . . . 3 1 3 . . . . 2 1 2 1 5 1 . . . . . 2 . 1 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 6 . 2 . 22 . 12 . . . . 2 3 . . 7 . . . 1 . . . . . 1 . . . Terminals 136 | . 12 . . . 38 7 23 . . . . 5 9 . 2 13 2 . 4 . . . 7 . 5 3 . 3 3 Fabricators 8 | . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 3 . 3 . . . . . . 6 . 4 . . . . . 3 . 1 . 1 1 1 . Terminal Hacks 100 | . 3 . 5 . 15 3 11 6 1 31 . 1 2 . . 3 1 . 5 9 . . . . . . . 3 1 Record 32 | . . . 4 . . . . 5 . 11 . . . . . . . . 4 8 . . . . . . . . . Part Schematic 14 | . 1 . . . 1 . 1 . . 11 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . . . . . . . 3 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 1 . 5 . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . 1 . . . . . Unlock Access 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 4 . . . . . . . 2 . . 2 . . . . . . . . . . . . . Terminals 9 | . 2 . . . 3 . . . . . . . 2 . . 2 . . . . . . . . . . . . . Botnet 7 | . 1 . . . 3 . . . . . . . 2 . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . . . 13 2 9 . . . . 3 4 3 1 6 2 . . . . 1 3 1 2 3 1 2 1 Full Trace Events 13 | . 2 . . . 2 1 1 . . . . . . . 1 1 . . . . . 1 2 . 1 1 . . . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 7 . 1 . . 11 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . 26 . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 89 | . . . . . . 27 . . . . . . . . 17 8 . . . . . . 17 . 20 . . . . Machine Destruction 81 | . . . . . . 27 . . . . . . . . 17 . . . . . . . 17 . 20 . . . . Programmers 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 3 . . . . . . 3 . . . . . . . . . 7 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Total Allies 27 | . . 2 . . . 3 1 . . . . . 6 . . . . . . . . . 8 . 4 . . 3 . Largest Group 6 | . . 2 . . . 3 1 . . . . . 4 2 . . . . . . . . 6 1 4 . . 3 . Highest-Rated Group 282 | . . 42 . . . 101 26 . . . . . 91 56 . . . . . . . . 282 148 187 . . 138 . Highest-Rated Ally 148 | . . 31 . . . 39 26 . . . . . 31 31 . . . . . . . . 148 148 148 . . 46 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 96 | . . . . . . 3 2 . . 2 . . . . 43 25 3 2 9 1 . 1 5 . . . . . . STAY 9 | . . . . . . 1 1 . . . . . . . . 4 1 . 1 . . . 1 . . . . . . FOLLOW 5 | . . . . . . 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 81 | . . . . . . . . . . 2 . . . . 43 20 2 2 7 . . 1 4 . . . . . . Ally Attacks 520 | . . 10 . . . 41 . . . 21 . . 10 7 147 94 8 11 38 . . 6 49 34 44 . . . . Total Damage 13591 | . . 148 . . . 676 . . . 289 . . 276 63 3488 2410 249 132 600 . . 741 2330 981 1208 . . . . Kills 81 | . . 1 . . . 10 . . . 1 . . 2 . 25 16 1 2 2 . . 1 12 2 6 . . . . Allies Corrupted 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Robot Analysis Total 139 | . 1 . . . 3 . 1 . . 134 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . 2 2 . 3 . . . . . . 2 2 . . . . . . . . . . Drone Launches 141 | . . . . . . . . . . 10 . . . . 58 40 5 5 9 10 . 1 3 . . . . . . Drone Recoveries 110 | . . . . . . . . . . 9 . . . . 48 36 5 2 7 . . 1 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Turns Passed 32300 | 22 1598 898 1367 1379 3020 2941 1167 2018 1027 535 622 573 700 246 2574 1212 564 724 1067 846 504 301 1638 261 1795 486 734 756 725 Spaces Moved 13690 | 9 737 462 470 245 1135 1185 564 832 410 200 446 317 309 173 841 369 204 443 610 457 307 139 717 124 863 236 410 277 199 Core 34 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 30 Treads 11927 | . 702 462 470 245 1135 1185 564 832 410 103 . . . . 494 369 204 443 610 457 307 139 717 124 863 236 410 277 169 Legs 1729 | 9 35 . . . . . . . . 93 446 317 309 173 347 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 560 155 155 155 155 155 50 120 120 120 120 190 240 160 160 160 160 160 160 155 155 155 155 161 165 50 Average Speed 189 | 120 158 160 286 560 215 205 156 237 237 182 120 149 122 120 219 240 160 160 160 160 160 160 155 155 155 155 163 168 148 Slowest Speed 560 | 120 160 160 560 560 240 240 235 241 241 400 190 190 190 120 320 240 160 160 160 160 160 160 160 155 155 161 249 260 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 92 90 69 43 92 95 19 89 59 81 61 10 61 8 63 16 5 74 81 92 44 6 90 6 78 11 18 10 15 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 30 | . 1 1 1 1 . . . 2 . 22 . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 . . . 1 1 . . 1 . . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 . 1 1 1 . . . 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 12 | . . . . . . . . 3 1 . 1 . . . . . . 3 1 . 3 . . . . . . . . Spaces Dug 310 | . 5 . . . 5 27 4 . 37 . 14 10 3 5 47 12 36 23 1 5 . . 1 3 50 7 . 9 6 Terrain Destroyed 990 | . 19 . . . 6 141 8 . 47 5 65 18 65 7 117 13 74 23 91 6 . . 72 4 96 24 . 11 78 Melee 9 | . . . . . . . . . 1 . . . . . 8 . . . . . . . . . . . . . . Projectile 237 | . 6 . . . 6 20 8 . . . 4 15 28 7 20 13 32 . 1 6 . . 1 4 32 8 . 11 15 AOE 743 | . 13 . . . . 121 . . 46 5 61 3 37 . 88 . 42 23 90 . . . 71 . 64 16 . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Ext Fac Gar Fac Fac Upp Upp War Pro Res Gar Res Gar Res Res Acc Com Total 18542 | 13 998 565 499 247 1656 1528 808 866 460 326 501 397 556 200 1370 585 369 455 655 571 318 210 1133 170 1168 326 471 569 552 Wait 2276 | . 101 69 . 1 359 121 184 3 31 40 14 42 88 9 239 111 78 7 9 78 . 34 215 11 110 35 14 215 58 Move 13661 | 8 736 461 469 244 1134 1184 563 831 409 199 445 316 308 172 840 368 203 442 609 457 306 138 716 124 860 235 409 276 199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 1 19 2 15 . 28 8 8 5 4 16 5 5 17 4 23 6 7 1 3 6 3 9 14 . 8 5 10 6 18 Fast Attach 78 | . 8 1 1 . 13 3 2 . . 10 3 1 1 . 7 1 . . . 1 1 1 4 2 2 4 8 2 2 Attach 122 | . 7 . 3 . 8 6 4 4 . 8 3 2 6 3 7 . 2 . 1 7 2 6 9 1 5 3 2 5 18 Detach 47 | . 6 . 1 . 3 1 3 3 . 4 . 1 . . 4 . . . . . 2 4 2 . . 2 3 2 6 Swap 244 | . 13 1 . . 24 13 5 4 4 7 9 3 7 1 13 29 20 2 10 3 . 3 13 3 15 10 7 3 22 Drop 236 | . 13 2 10 . 40 7 4 2 4 5 3 3 14 2 33 7 5 1 2 10 2 7 9 3 5 6 14 7 16 Fire 1308 | 4 94 29 . . 40 146 33 14 5 24 18 22 72 9 102 61 51 2 21 9 2 8 82 25 140 26 4 52 213 Melee 114 | . . . . . . . . . 3 13 . . . . 98 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Crush 18 | . 1 . . 2 3 3 2 . . . . . . . . 2 3 . . . . . . 1 . . . 1 . Escape Stasis 14 | . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . . . . . Rewire 161 | . . . . . . 26 . . . . . . 43 . . . . . . . . . 69 . 23 . . . . Trap 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: Gar / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Qua] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Lost 3 parts (1p1u1w) 1177 | -10/Materials | Discovered new exit (range 8) 1379 | -10/Materials | Repaired Lgt. Treads 1535 | -10/Materials | Discovered new exit (range 15) 1621 | -10/Materials | Entered Mines 1622 | -10/Mines | Met a Derelict testing a Signal Generator 1628 | -10/Mines | Found Signal Generator 1634 | -10/Mines | Learned Materials trap positions 1781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1816 | -10/Mines | Discovered new exit (range 14) 1933 | -10/Mines | Discovered new exit (range 7) 2068 | -10/Mines | Assembled infested the area 2206 | -10/Mines | Core integrity fell below 50% 2505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2505 | -10/Mines | Discovered new exit (range 5) 2519 | -10/Mines | Entered Exiles 2560 | -10/Exiles | Met 8R-AWN 2586 | -10/Exiles | Met EX-HEX 2632 | -10/Exiles | Met EX-BIN 2656 | -10/Exiles | Aligned with FarCom system 2658 | -10/Exiles | Given EX-Vault access code 2706 | -10/Exiles | Opened EX-Vault 2745 | -10/Exiles | Found Army-in-a-Box 2778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -10/Exiles | Met EX-DEC 2836 | -10/Exiles | Learned location of Zion (-6) 3328 | -10/Exiles | Build established: Hauler-Mutant 3669 | -10/Exiles | Discovered new exit (range 15) 3886 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3886 | -10/Exiles | Entered Mines 4004 | -9/Mines | Discovered new exit (range 4) 4144 | -9/Mines | Discovered new exit (range 14) 4251 | -9/Mines | Learned Materials stockpile data 5265 | -9/Mines | Entered Materials 5265 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5266 | -8/Materials | Loaded intel: 17 trap records 5555 | -8/Materials | Build established: Mutant 5598 | -8/Materials | Discovered new exit (range 3) 5675 | -8/Materials | Repaired Lgt. Treads 5727 | -8/Materials | Repaired Lgt. Treads 5821 | -8/Materials | Met 7R-MNS 6269 | -8/Materials | Discovered new exit (range 16) 6984 | -8/Materials | Identified exit to Factory 7062 | -8/Materials | Identified exit to Garrison 8285 | -8/Materials | Entered Garrison 8367 | -8/Garrison | Triggered checkpoint 8741 | -8/Garrison | Triggered checkpoint 8779 | -8/Garrison | Triggered checkpoint 8903 | -8/Garrison | Discovered exit to Factory (range 12) 9570 | -8/Garrison | Discovered exit to Factory (range 10) 9751 | -8/Garrison | Triggered checkpoint 9843 | -8/Garrison | Discovered exit to Factory (range 9) 9929 | -8/Garrison | Garrison Relay disabled 9932 | -8/Garrison | Garrison Relay disabled 9932 | -8/Garrison | Garrison Relay disabled 9996 | -8/Garrison | Garrison Relay disabled 10037 | -8/Garrison | Phase Generator disabled 10263 | -8/Garrison | Garrison Relay disabled 10326 | -8/Garrison | System corruption reached 10% 10711 | -8/Garrison | Triggered checkpoint 10720 | -8/Garrison | Garrison Relay disabled 10881 | -8/Garrison | Triggered checkpoint 10889 | -8/Garrison | Garrison Relay disabled 10969 | -8/Garrison | Triggered checkpoint 10997 | -8/Garrison | Discovered new exit (range 3) 11135 | -8/Garrison | Triggered checkpoint 11226 | -8/Garrison | Entered Factory 11226 | -7/Factory | Evolved 2 slots: Utility x2 11272 | -7/Factory | Identified exit to Storage 11272 | -7/Factory | Identified exit to Lower Caves 11551 | -7/Factory | Build established: Hacker-Mutant 12091 | -7/Factory | Fabricated O-24 Administrator (x1) 12393 | -7/Factory | Entered Lower Caves 12400 | -7/Lower Caves | Met a Warlord Commander 12401 | -7/Lower Caves | Learned location of Warlord (-4) 12402 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12414 | -7/Lower Caves | Found Encrypted Comm Array 12969 | -7/Lower Caves | Learned Factory terminal intel 13340 | -7/Lower Caves | Learned Research trap positions 13340 | -7/Lower Caves | Learned Research security intel 13463 | -7/Lower Caves | Build established: Mutant 13547 | -7/Lower Caves | Discovered new exit (range 8) 14411 | -7/Lower Caves | Entered another Lower Caves area 14411 | -7/Lower Caves | Discovered new exit (range 7) 14412 | -7/Lower Caves | Encountered a Warlord checkpoint 15094 | -7/Lower Caves | Identified exit to Data Miner 15238 | -7/Lower Caves | Learned Factory security intel 15438 | -7/Lower Caves | Entered Data Miner 15438 | -7/Data Miner | Discovered new exit (range 6) 15484 | -7/Data Miner | Met Data Miner 15528 | -7/Data Miner | Learned location of Section 7 (-2) 15528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15573 | -7/Data Miner | Received God Mode back door access code from Data Miner 15608 | -7/Data Miner | Interfaced with the Data Conduit 15741 | -7/Data Miner | Core integrity fell below 50% 15776 | -7/Data Miner | Core integrity fell below 20% 15804 | -7/Data Miner | System corruption reached 10% 15808 | -7/Data Miner | Lost 15 parts (2p6n3u4w) 15817 | -7/Data Miner | Found Exp. Thermal Shield 15874 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 15973 | -7/Data Miner | Entered Proximity Caves 16072 | -6/Proximity Caves | Build established: Scavenger-Mutant 16159 | -6/Proximity Caves | Learned Factory trap positions 16278 | -6/Proximity Caves | Spotted B-75 Beast 16564 | -6/Proximity Caves | Discovered new exit (range 13) 16571 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 16575 | -6/Proximity Caves | Learned 8 Factory zone layouts 16587 | -6/Proximity Caves | System corruption reached 30% 16595 | -6/Proximity Caves | Entered Factory 16595 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16596 | -6/Factory | Identified exit to Factory 16597 | -6/Factory | Loaded intel: 107 trap records 16599 | -6/Factory | Loaded intel: 262 machine locations 16600 | -6/Factory | Loaded intel: 28 terminal locations 16645 | -6/Factory | Discovered exit to Factory (range 9) 16696 | -6/Factory | Joined by Warlord Pyro squad 16870 | -6/Factory | Joined by Warlord Ranger squad 16876 | -6/Factory | Discovered exit to Factory (range 15) 16902 | -6/Factory | Discovered new exit (range 5) 17168 | -6/Factory | Entered Extension 17169 | -6/Extension | Loaded intel: 32 machine locations 17308 | -6/Extension | Energy Cycler disabled 17308 | -6/Extension | Rescued a captive Derelict 17308 | -6/Extension | Rescued a captive Derelict 17308 | -6/Extension | Rescued a captive Derelict 17309 | -6/Extension | Rescued a captive Derelict 17310 | -6/Extension | Rescued a captive Derelict 17310 | -6/Extension | Rescued a captive Derelict 17310 | -6/Extension | Rescued a captive Derelict 17311 | -6/Extension | Rescued a captive Derelict 17312 | -6/Extension | Rescued a captive Derelict 17507 | -6/Extension | Lost 4 allies 17518 | -6/Extension | First assault squad dispatched 17670 | -6/Extension | Lost 3 parts (1p1u1w) 17816 | -6/Extension | Discovered exit to Factory (range 10) 17819 | -6/Extension | Discovered new exit (range 6) 17868 | -6/Extension | Entered Factory 17868 | -5/Factory | Accompanied by 2 allies 17868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17869 | -5/Factory | Loaded intel: 260 machine locations 17892 | -5/Factory | Identified exit to Garrison 18050 | -5/Factory | Identified exit to Garrison 18114 | -5/Factory | Entered Garrison 18115 | -5/Garrison | Loaded intel: 30 machine locations 18194 | -5/Garrison | Triggered checkpoint 18269 | -5/Garrison | Garrison Relay disabled 18363 | -5/Garrison | Garrison Relay disabled 18386 | -5/Garrison | Heavy support dispatched to Factory 18898 | -5/Garrison | Discovered new exit (range 10) 18930 | -5/Garrison | Triggered checkpoint 18968 | -5/Garrison | Garrison Relay disabled 19196 | -5/Garrison | H-XX Assembler disabled 19302 | -5/Garrison | Build established: Mutant 19582 | -5/Garrison | Spotted B-75 Beast 19718 | -5/Garrison | Discovered new exit (range 14) 20058 | -5/Garrison | Triggered checkpoint 20071 | -5/Garrison | Garrison Relay disabled 20099 | -5/Garrison | Lost 4 allies 20568 | -5/Garrison | Triggered checkpoint 20621 | -5/Garrison | Garrison Relay disabled 20688 | -5/Garrison | Entered Factory 20689 | -5/Factory | Loaded intel: 252 machine locations 20988 | -5/Factory | First assault squad dispatched 21779 | -5/Factory | Discovered new exit (range 9) 21900 | -5/Factory | Entered another Factory area 21900 | -4/Factory | Evolved 2 slots: Propulsion x2 21901 | -4/Factory | Loaded intel: 259 machine locations 21901 | -4/Factory | Garrison activated, responded to threat 21913 | -4/Factory | Identified exit to Upper Caves 21913 | -4/Factory | Identified exit to Armory 22236 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 22464 | -4/Factory | Entered Upper Caves 22935 | -4/Upper Caves | Learned location of 1 exit from Research 22975 | -4/Upper Caves | Discovered new exit (range 16) 23188 | -4/Upper Caves | Entered another Upper Caves area 23188 | -4/Upper Caves | Accompanied by 3 allies 23251 | -4/Upper Caves | Discovered new exit (range 15) 23692 | -4/Upper Caves | Attracted the attention of an 0b10 base 23753 | -4/Upper Caves | Lost 4 allies 23756 | -4/Upper Caves | Learned Factory security intel 23814 | -4/Upper Caves | Spotted B-86 Titan 23937 | -4/Upper Caves | Discovered new exit (range 9) 24040 | -4/Upper Caves | Build established: Scavenger-Mutant 24079 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 24255 | -4/Upper Caves | Entered Warlord 24414 | -4/Warlord | Found Signal Generator 24553 | -4/Warlord | Found Prototype Device 24576 | -4/Warlord | Met Warlord 24597 | -4/Warlord | Opened Warlord's prototype stash 24601 | -4/Warlord | Warlord's base attacked by MAIN.C 24607 | -4/Warlord | Found Vortex Chain Reactor 24613 | -4/Warlord | Found Exp. Targeting Computer 24623 | -4/Warlord | Found Thermal Barrier 24951 | -4/Warlord | Warlord forces counterattacked 24982 | -4/Warlord | Spotted Striker 24982 | -4/Warlord | Spotted Striker 25019 | -4/Warlord | Lost 3 allies 25060 | -4/Warlord | Discovered new exit (range 15) 25079 | -4/Warlord | Lost 4 allies 25101 | -4/Warlord | Spotted Executioner 25101 | -4/Warlord | Spotted Striker 25101 | -4/Warlord | Entered Proximity Caves 25102 | -3/Proximity Caves | Identified exit to Research 25168 | -3/Proximity Caves | Spotted B-86 Titan 25531 | -3/Proximity Caves | Build established: Mutant 25605 | -3/Proximity Caves | Entered Research 25605 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25606 | -3/Research | Identified exit to Research 25607 | -3/Research | Loaded intel: 101 trap records 25609 | -3/Research | Loaded intel: 123 machine locations 25713 | -3/Research | Identified exit to Garrison 25713 | -3/Research | Mak. Hacking Suite fried by hacking feedback 25745 | -3/Research | Identified Wardrone Bay 25785 | -3/Research | Spotted B-86 Titan 25797 | -3/Research | Allies destroyed B-86 Titan 25831 | -3/Research | Fabricated Huge Storage Unit (x1) 25906 | -3/Research | Entered Garrison 25907 | -3/Garrison | Loaded intel: 35 machine locations 25936 | -3/Garrison | Phase Generator disabled 25969 | -3/Garrison | Garrison Relay disabled 26039 | -3/Garrison | Triggered checkpoint 26095 | -3/Garrison | Spotted B-86 Titan 26099 | -3/Garrison | Destroyed B-86 Titan 26121 | -3/Garrison | Spotted B-86 Titan 26136 | -3/Garrison | Destroyed B-86 Titan 26153 | -3/Garrison | Build established: Scavenger-Mutant 26260 | -3/Garrison | Triggered checkpoint 26281 | -3/Garrison | Destroyed 7 combat bots 26650 | -3/Garrison | Garrison Relay disabled 26752 | -3/Garrison | Triggered checkpoint 26764 | -3/Garrison | Triggered checkpoint 26810 | -3/Garrison | Lost 3 allies 26914 | -3/Garrison | Rescued a captive Derelict 27114 | -3/Garrison | Garrison Relay disabled 27150 | -3/Garrison | Discovered new exit (range 10) 27250 | -3/Garrison | Discovered new exit (range 14) 27297 | -3/Garrison | Spotted B-86 Titan 27336 | -3/Garrison | Rewired B-90 Cyclops 27350 | -3/Garrison | Allies destroyed B-86 Titan 27489 | -3/Garrison | Garrison Relay disabled 27544 | -3/Garrison | Entered Research 27544 | -3/Research | Accompanied by 1 ally 27545 | -3/Research | Loaded intel: 111 machine locations 27617 | -3/Research | Discovered new exit (range 8) 27690 | -3/Research | Garrison activated, responded to threat 27791 | -3/Research | Identified exit to Garrison 27805 | -3/Research | Entered Garrison 27805 | -3/Garrison | Accompanied by 1 ally 27806 | -3/Garrison | Loaded intel: 35 machine locations 27969 | -3/Garrison | Triggered checkpoint 27997 | -3/Garrison | Garrison Relay disabled 28213 | -3/Garrison | Spotted B-86 Titan 28275 | -3/Garrison | Destroyed B-86 Titan 28296 | -3/Garrison | Triggered checkpoint 28356 | -3/Garrison | Destroyed 9 combat bots 28365 | -3/Garrison | Triggered checkpoint 28390 | -3/Garrison | Garrison Relay disabled 28453 | -3/Garrison | Discovered new exit (range 10) 28487 | -3/Garrison | Triggered checkpoint 28527 | -3/Garrison | Garrison Relay disabled 28533 | -3/Garrison | Triggered checkpoint 28554 | -3/Garrison | Rescued a captive Derelict 28815 | -3/Garrison | Triggered checkpoint 28831 | -3/Garrison | Garrison Relay disabled 28937 | -3/Garrison | Triggered checkpoint 28960 | -3/Garrison | Discovered new exit (range 10) 29190 | -3/Garrison | Garrison Relay disabled 29196 | -3/Garrison | Spotted Executioner 29198 | -3/Garrison | Spotted Executioner 29213 | -3/Garrison | Destroyed Executioner 29216 | -3/Garrison | Destroyed Executioner 29294 | -3/Garrison | System corruption reached 10% 29296 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29400 | -3/Garrison | Discovered new exit (range 12) 29417 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29600 | -3/Garrison | Entered Research 29601 | -3/Research | Loaded intel: 108 machine locations 29905 | -3/Research | Discovered exit to Research (range 16) 30086 | -3/Research | Entered another Research area 30086 | -2/Research | Warlord forces began assault on 0b10 30086 | -2/Research | Evolved 2 slots: Utility x2 30087 | -2/Research | Loaded intel: 125 machine locations 30111 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 30111 | -2/Research | Distinguished unit "The Professionals" dispatched to help 30196 | -2/Research | Research machine network offline 30577 | -2/Research | Borebot progress halted 30621 | -2/Research | Found Exp. Core Analyzer 30622 | -2/Research | Discovered new exit (range 15) 30655 | -2/Research | Borebot progress halted 30671 | -2/Research | Lost 3 allies 30684 | -2/Research | Identified exit to Access 30697 | -2/Research | Spotted Striker 30728 | -2/Research | Found Exp. Phase Shifter 30732 | -2/Research | Spotted Striker 30745 | -2/Research | Lost 3 allies 30787 | -2/Research | Spotted Striker 30792 | -2/Research | Found Quantum Capacitor 30820 | -2/Research | Entered Access 30820 | -1/Access | Evolved 2 slots: Utility x2 30821 | -1/Access | Loaded intel: 116 machine locations 30823 | -1/Access | Lost 5 allies 31114 | -1/Access | First assault squad dispatched 31412 | -1/Access | Discovered new exit (range 8) 31576 | -1/Access | Entered Command 31577 | -1/Command | Loaded intel: 59 machine locations 31812 | -1/Command | Spotted M Guard 31812 | -1/Command | Spotted M Guard 31812 | -1/Command | Spotted Combat Programmer 31813 | -1/Command | Spotted Combat Programmer 31820 | -1/Command | Destroyed Combat Programmer 31830 | -1/Command | Destroyed Combat Programmer 31844 | -1/Command | Destroyed M Guard 31855 | -1/Command | Destroyed M Guard 31855 | -1/Command | All MAIN.C guards destroyed 31912 | -1/Command | Found Corrupted Hellfire Missile Launcher 31923 | -1/Command | Found Corrupted Prototype Device 31944 | -1/Command | Identified AEGIS Remote Shield 31948 | -1/Command | Found Corrupted AEGIS Remote Shield 31952 | -1/Command | Found Corrupted Adv. Micro-nuke Launcher 32029 | -1/Command | Met MAIN.C 32038 | -1/Command | System corruption reached 10% 32044 | -1/Command | 0b10 Conduit disabled 32088 | -1/Command | System corruption reached 30% 32171 | -1/Command | Destroyed MAIN.C Shell 32172 | -1/Command | MAIN.C activated Command garrisons 32276 | -1/Command | Released all parts (14) 32286 | -1/Command | Core integrity fell below 50% 32296 | -1/Command | Core integrity fell below 20% 32297 | -1/Command | Lost 9 parts (2p3n2u2w) 32301 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 32276_ Released Exp. Core Analyzer. 32276_ Released Quantum Capacitor. 32276_ Released AEGIS Remote Shield. 32276_ Released Exp. Heat Sink. 32276_ Released Exp. Cooling System. 32276_ Released Fusion Reactor. 32276_ Released Exp. Biometal Heavy Treads. 32276_ Released Hellfire Missile Launcher. 32276_ Knocked back. 32282_ Acquired 8 matter. 32282_ Slug penetrates Reinforced Barrier. 32283_ Knocked back. 32283_ Acquired 9 matter. 32285_ Acquired 4 matter. 32289_ Knocked back. 32289_ Acquired 16 matter. 32291_ System corrupted: Matter fused (-8). 32295_ Penetrated by Slug. 32299_ Slug penetrates 0b10 Conduit. 32299_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"????""""??????????????????????????????????????? | | ??""???""""??????????????????????????????????????? | | ??""???""""??????????????????????????????????????? | | ??""???""""??????????????????????????????????????? | | ??""??????????????????????????????##############?? | | ??"T??????????????????????""""""" """ #?? | | ??""??????????????????????""???? "" #?# | | ??""????""????????????????""""" "" !##= | | ??""???""""???????????????""""""""" " !!!*% | | ??""???""""???????????????" "? =!%=*! | | ??"?????""????????????????"" """" !!]!! | | ??????????????????????????"" """" !!## | | ?????????????????????????# " """" h %!]# | | ?????????????????????????# " % ### | | ?????????????????????????# " x #?? | | ?????????????????????????#"""""" "#?? | | ?????????????????????????#"" M ""#?? | | ?????????????????????????#% % ""#?? | | ????????????????????????## " #?? | | ????????????????????????#@ " #?? | | ???????????????????????""" " "" " " #?? | | ???????""?????""???????""" "" "%" """" #?? | | ??????""""???""""??????"""% " " " " #?? | | ??????""""???""""????????# """""""""" " #?? | | ???????""?????""?????????# " """ " """"""""#?? | | ?????????????????????????# """ " " " #?? | | ?????????????????????????#######################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????""???????????????????????????????? | | ???????????????""""??????????????????????????????? | | ???????????????""""??????????????????????????????? | | ????????????????""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????T????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 79 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Huge Storage Unit | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Corridor Of Doom Meet Your Maker No Explosion For You Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DisruptorAlloyRay Manual? 0 Play Time 09:23:04 Cumulative 133.8 hours Start 2024.07.08 @ 13:17:32 End 2024.07.09 @ 17:50:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6f5eec-98fa-4252-ac9f-6ac74787ce2c