Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 22:02:43 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1939) 1939 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 4760 Bonus ------- High Alert Combat Kills 156 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 58/160 System Corruption 0% Temperature Cool (320) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Flight Unit Compact Matter Pod Weight Redist. System Advanced Sensor Array [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 83 | 6 13 8 10 43 3 Power 11 | 1 2 2 1 4 1 Engine 8 | 1 2 2 1 2 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 35 | 2 5 2 5 21 . Treads 17 | 1 1 . . 15 . Leg 3 | . . . . 3 . Wheel 1 | 1 . . . . . Hover 4 | . . . 4 . . Flight 10 | . 4 2 1 3 . Utility 16 | 1 3 2 2 6 2 Device 8 | . . . 1 5 2 Storage 1 | 1 . . . . . Processor 3 | . . 1 1 1 . Hackware 4 | . 3 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 3 2 2 12 . Energy Gun 8 | 2 1 1 . 4 . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 9 | . 2 1 . 6 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 37 | . 7 2 3 18 7 Power 4 | . 1 . . 3 . Propulsion 18 | . 2 1 1 10 4 Utility 4 | . 1 . 1 . 2 Weapon 11 | . 3 1 1 5 1 Highest Loss Streak 7 | . 5 2 3 5 7 Average Slot Usage (%) 91 | . 82 94 78 93 83 Engine 6 | . 13 11 8 4 . Core 2 | . . . . 3 1 Treads 20 | . 4 . . 26 30 Leg 2 | . . . . 2 . Hover 2 | . . . 13 3 . Flight 5 | . 16 31 12 1 . Device 1 | . . . 5 1 7 Processor 12 | . . 2 3 16 9 Hackware 18 | . 10 30 26 18 18 Energy Gun 2 | . 6 4 . 1 . Energy Cannon 1 | . . . 9 . 7 Ballistic Gun 12 | . 18 13 . 12 . Launcher 1 | . . . . 1 9 Naked Turns . | . . . . . . Heaviest Build 20 | 13 13 11 19 20 11 Greatest Support 80 | 20 20 12 44 80 80 Greatest Overweight (x) 3 | 1 3 1 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 Average Carried 3 | 1 2 3 3 3 4 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 4 3 4 4 4 Class Distribution -------------------- 79% | Scavenger-Mutant 10% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 1720 | 103 209 212 . 1182 14 Remotely . | . . . . . . Salvage Created 2753 | . 283 302 . 1940 228 Parts 167 | . 19 22 . 118 8 Haulers Intercepted 8 | . . 2 . 6 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 46 | . 9 1 . 31 5 Guns 35 | . 8 1 . 26 . Cannons 5 | . . . . 3 2 AOE 6 | . 1 . . 2 3 Classes Destroyed 10 | . 3 4 . 3 . Worker 10 | . . . . 10 . Builder 3 | . . 2 . 1 . Hauler 8 | . . 2 . 6 . Recycler 1 | . . . . 1 . Operator 5 | . 3 1 . 1 . Watcher 4 | . . 2 . 2 . Swarmer 13 | . 6 . . 7 . Grunt 19 | . 3 . . 11 5 Sentry 13 | . . 1 . 12 . Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 5 6 . 9 5 Combat Bots Only 5 | . 4 1 . 4 5 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 4464 | . 638 308 275 2399 844 Core 776 | . 141 70 18 381 166 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 43 82 . . . Volleys Fired 284 | . 48 32 . 188 16 Largest 2 | . 2 2 . 2 1 Hottest 90 | . 90 65 . 88 68 Shots Fired 425 | . 86 50 . 273 16 Gun 375 | . 86 50 . 239 . Cannon 28 | . . . . 14 14 Launcher 22 | . . . . 20 2 Special . | . . . . . . Kinetic 326 | . 68 37 . 221 . Thermal 45 | . 13 . . 18 14 Explosive 22 | . . . . 20 2 Electromagnetic 32 | . 5 13 . 14 . Robot Hit Streak 19 | . 10 10 . 19 12 Robot Miss Streak 4 | . 4 3 . 3 1 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 273 | . 48 27 . 185 13 Core Hits 121 | . 21 11 . 81 8 Critical Hits 6 | . . 2 . 2 2 Critical Kills 3 | . . 1 . 1 1 Critical Parts Destroyed 3 | . . 1 . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5382 | . 505 404 13 4010 450 Guns 3821 | . 430 404 . 2987 . Cannons 616 | . . . . 392 224 Explosions 930 | . 75 . . 629 226 Melee . | . . . . . . Ramming 15 | . . . 13 2 . Kinetic 3280 | . 341 205 . 2734 . Thermal 617 | . 140 . . 253 224 Explosive 855 | . . . . 629 226 Electromagnetic 615 | . 24 199 . 392 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . . . . 72 . Projectiles 34 | . . . . 34 . Explosions 38 | . . . . 38 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . 6 105 46 Shots 7 | . . . . 5 2 Rammed 3 | . . . 2 1 . Targets Rammed 4 | . . . 2 2 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 354 | . 147 24 3 204 354 Average Temperature 50 | . 37 9 3 49 150 Received Heat Transfer 1518 | . 258 36 144 621 459 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1149 | . 224 . . 518 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 775 | . 300 309 156 775 642 Initial 506 | . . 126 126 52 506 Average 285 | . 171 218 136 320 554 Maximum Alert Level 3 | . 1 1 . 3 2 Low Security (%) 35 | 100 56 41 100 27 . Level 1 39 | . 43 58 . 41 . Level 2 21 | . . . . 26 100 Level 3 3 | . . . . 5 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 2 1 10 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 7 | . 2 2 1 2 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 7 | . 2 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 23 22 9 50 6 Peak Tracking Total 12 | . 9 12 9 4 6 Tactical Retreats 9 | . . 1 . 8 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 9 | . 1 1 . 7 . Max in Single Turn 1 | . 1 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 10 | . 2 3 . 5 . Terminals 6 | . 1 1 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 11 8 . 16 . Successful 28 | . 9 8 . 11 . Failed 7 | . 2 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 8 2 . 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 2 . . . Scanalyzers 4 | . . 4 . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 6 2 . 9 . Record 1 | . . 1 . . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Machine Index 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Dispatch Records 2 | . 1 . . 1 . Security Status 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 2 | . 1 1 . . . Hacking Detections 7 | . 1 2 . 4 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 17 | . 17 . . . . Retrieved Matter 17 | . 17 . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . 2 1 EXPLORE 3 | . . . . 2 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 3 | . . . . 3 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 10 6 Drone Recoveries 10 | . . . . 5 5 Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 2533 | 59 332 193 96 1780 73 Spaces Moved 1542 | 44 286 235 144 820 13 Core 7 | 4 2 . . . 1 Treads 635 | 14 48 . . 561 12 Legs 34 | . . . . 34 . Wheels 26 | 26 . . . . . Hover 166 | . . . 29 137 . Flight 674 | . 236 235 115 88 . Fastest Speed 34 | 50 37 34 34 47 100 Average Speed 97 | 104 59 35 42 137 155 Slowest Speed 240 | 160 200 117 120 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 1 . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 40 34 19 81 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 117 | . 5 . . 91 21 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 114 | . 5 . . 88 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 2140 | 57 368 297 176 1193 49 Wait 141 | . 6 11 12 95 17 Move 1532 | 43 283 234 139 820 13 Hop 3 | . 1 . 2 . . Pick Up 49 | 8 12 5 7 17 . Fast Attach 33 | . 2 2 3 25 1 Attach 31 | 6 9 5 5 6 . Detach . | . . . . . . Swap 19 | . 2 1 2 12 2 Drop 44 | . 5 7 4 28 . Fire 284 | . 48 32 . 188 16 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Lost 5 parts (1p1n3w) 264 | -10/Materials | Discovered new exit (range 2) 341 | -10/Materials | Core integrity fell below 50% 380 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 439 | -9/Materials | Discovered new exit (range 8) 577 | -9/Materials | Discovered new exit (range 11) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -8/Materials | Discovered new exit (range 5) 681 | -8/Materials | Entered Storage 712 | -8/Storage | Lost 3 parts (1n1u1w) 737 | -8/Storage | Identified exit to Recycling 949 | -8/Storage | Lost 3 parts (3n) 1079 | -8/Storage | Build established: Scavenger-Mutant 1167 | -8/Storage | Lost 5 parts (1p2n2w) 1691 | -8/Storage | Core integrity fell below 50% 1732 | -8/Storage | Garrison activated, responded to threat 2461 | -8/Storage | Identified exit to Garrison 2461 | -8/Storage | Entered Garrison 2484 | -8/Garrison | Triggered checkpoint 2484 | -8/Garrison | Triggered checkpoint 2492 | -8/Garrison | Triggered checkpoint 2517 | -8/Garrison | Core integrity fell below 20% 2534 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02492_ Field strength at 58. 02492_ Drone retrieved by Drone Bay. 02493_ Field strength at 49. 02493_ Drone destroyed. 02493_ Drone retrieved by Drone Bay. 02500_ ALERT: Garrison interior compromised. 02515_ G-47 Trooper destroyed. 02517_ G-47 Trooper suffers critical hit. 02517_ G-47 Trooper destroyed. 02522_ Lgt. Treads destroyed. 02522_ Drone Bay destroyed. 02524_ Lgt. Treads destroyed. 02528_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 02528_ Lgt. Treads destroyed. 02528_ Adv. Beam Cannon destroyed. 02529_ Acquired Lgt. Nuclear Core. 02530_ Power failure, Lgt. Nuclear Core shutdown. 02530_ G-47 Trooper destroyed. 02530_ Hacking Suite destroyed. 02534_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ###????#####???#####?#######????????? | | ????# #???# #?# ##???????? | | ##### ##### ### ##??????? | | ^ = #??????? | | ^ % #??????? | | %^ =!g #??????? | | ######################## @%% #??????? | | ???????????????????????# ![! #??????? | | ???????????????????????# ###??????? | | ???????????????????????#####????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Angular Momentum Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightHeavyEdition Manual? 0 Play Time 00:29:49 Cumulative 26.7 hours Start 2021.07.15 @ 21:34:14 End 2021.07.15 @ 22:02:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 994a1cfc-fa5a-45c1-a0ac-e3c4443c0929