Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 02:10:40 Player: GGOBC-006 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (51) 255 Value Destroyed (1363) 1363 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2481) 2481 TOTAL SCORE: 12959 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 98 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1600 Matter 24/300 Energy 74/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Shield Generator Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Advanced Sensor Array Cloaking Device Improved Shield Generator Improved Force Field > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Power Amplifier Improved Shield Generator Advanced Component Analysis Suite EM Pulse Cannon [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 2 2 . 2 . 2 Power 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . . Propulsion 7 | . . . . . 2 . . . . . 1 . . 1 1 . . . 2 Utility 7 | . . . . . 1 2 . . . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 62 | 6 3 . . 2 15 10 . . 1 . 4 2 8 . . 2 5 . 4 Power 11 | 1 . . . . 3 1 . . . . 1 . 1 . . 2 2 . . Engine 3 | 1 . . . . 1 . . . . . . . 1 . . . . . . Core 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 2 . . Propulsion 22 | 2 . . . 1 5 5 . . . . 1 . 4 . . . 1 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . 1 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 3 5 . . . . 1 . 4 . . . 1 . 3 Utility 17 | 2 2 . . . 3 2 . . . . 2 2 2 . . . 2 . . Device 14 | 2 1 . . . 2 1 . . . . 2 2 2 . . . 2 . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 12 | 1 1 . . 1 4 2 . . 1 . . . 1 . . . . . 1 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 . . . . . . 1 . . . . . . Parts Lost 32 | . . . . . 1 . . . . 1 . . 3 . . 8 . . 19 Power 7 | . . . . . . . . . . . . . . . . 4 . . 3 Propulsion 13 | . . . . . 1 . . . . . . . 3 . . 1 . . 8 Utility 8 | . . . . . . . . . . 1 . . . . . 2 . . 5 Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 3 Highest Loss Streak 11 | . . . . . 1 . . . . 1 . . 3 . . 8 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 2 3 4 4 4 5 5 5 5 4 4 4 4 2 2 2 5 4 Power . | . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 1 3 3 3 3 2 2 2 3 1 1 1 1 . Utility . | . . . 1 1 . . . . . . . . . . . . . 3 3 Weapon 1 | . 1 1 1 1 2 1 2 2 2 2 2 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . 2 . . . . . . . . . . . . . . 3 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 83 87 92 92 92 88 82 93 86 68 69 57 48 56 31 Engine 3 | . 14 14 14 14 4 . . . . . . . . . . . . . . Core 10 | . . . . . 9 15 15 15 15 15 15 20 17 15 14 8 . . . Wheel 9 | . 28 28 28 28 23 . . . . . . . . . . . . . . Flight 17 | . . . . . 1 27 30 30 30 30 27 33 27 15 21 22 17 17 11 Device 18 | . 24 14 14 14 17 18 23 23 23 19 18 20 22 21 19 16 15 21 11 Processor 11 | . 3 14 14 14 9 13 15 15 15 15 13 13 11 5 4 2 . . . Energy Gun 1 | . . . . . 3 4 . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 14 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 11 14 14 14 1 . . . . . . . . . . . . . . Launcher 6 | . . . . 13 8 7 7 7 7 7 6 6 5 5 4 4 4 4 3 Peak Build Rating 95 | 8 9 8 9 10 32 49 44 44 46 44 50 55 71 71 75 75 95 95 95 Average Rating 36 | 4 8 7 8 9 23 39 44 44 44 39 44 54 62 68 74 68 84 95 52 On Entrance 42 | . 8 7 8 9 9 32 44 44 44 44 36 50 55 71 68 75 61 95 95 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 44 | 9 12 11 11 11 26 30 24 24 24 24 30 30 31 31 31 31 44 44 44 Greatest Support 44 | 20 20 20 20 20 40 24 24 24 24 24 30 30 31 31 43 43 44 44 44 Greatest Overweight (x) 7 | . . . . . 7 2 . . . . . . 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 5 5 5 5 4 4 4 5 3 3 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 4 5 5 3 5 5 5 5 5 4 5 5 5 3 5 5 5 3 Class Distribution -------------------- 29% | Sprinter 29% | Skirmisher 23% | Scout 13% | Mutant 4% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -3/DSF Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Matter Collected 1335 | 288 . . . 220 194 197 224 93 10 40 45 . . . . . . . 24 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1312 | 125 . . . 142 525 346 . 2 . 39 . . 133 . . . . . . Parts 105 | 12 . . . 13 49 19 . . . 1 . . 11 . . . . . . Haulers Intercepted 4 | . . . . . 3 . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 6 . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Combat Hostiles Destroyed 25 | . . . . 4 13 5 . 1 . 1 . . 1 . . . . . . Guns 2 | . . . . . 1 1 . . . . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . AOE 19 | . . . . 4 8 4 . 1 . 1 . . 1 . . . . . . Classes Destroyed 13 | 2 . . . 1 7 1 . 1 . 1 . . . . . . . . . Worker 5 | . . . . . 1 4 . . . . . . . . . . . . . Builder 4 | . . . . . 1 1 . . . . . . 2 . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . . . 1 . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . . . 4 3 . . . . . . . . . . . . . Swarmer 10 | . . . . 4 6 . . . . . . . . . . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . Grunt 5 | . . . . . 2 3 . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . 2 . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 4 . . . 5 7 4 . 1 . 1 . . 3 . . . . . . Combat Bots Only 4 | . . . . 4 4 3 . 1 . 1 . . 1 . . . . . . Max Kills in Single Turn 3 | 1 . . . 3 2 3 . 1 . 1 . . 2 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 . 1 . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Hostile Shots Fired 384 | . . . . 9 41 14 . 3 . 12 1 10 32 . . 12 . 24 226 Missed 157 | . . . . . 9 4 . 1 . 3 1 8 17 . . 5 . 12 97 Hits 227 | . . . . 9 32 10 . 2 . 9 . 2 15 . . 7 . 12 129 Melee 4 | . . . . . 1 . . . . . . 1 . . . 2 . . . Projectile 223 | . . . . 9 31 10 . 2 . 9 . 1 15 . . 5 . 12 129 AOE 3 | . . . . . 1 . . . . . . . . . . 2 . . . Critical Strikes 13 | . . . . . 2 1 . . . . . . . . . 1 . . 9 Damage Taken 4765 | . . . . 105 453 367 33 22 . 137 . 18 346 . . 270 . 223 2791 Core 2099 | . . . . 16 163 125 11 12 . . . . 78 . . 17 . 68 1609 Absorbed by Shields 383 | . . . . . . . . . . 12 . 18 150 . . 22 . 93 88 Regen/Repaired (Parts) 41 | . . . . . 41 . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 93 70 . . . . 78 . 100 92 100 . 98 . 95 . Volleys Fired 156 | 15 21 . . 9 57 24 . 9 . 7 . . 10 . . . . . 4 Largest 2 | 1 2 . . 1 1 1 . 1 . 1 . . 1 . . . . . 1 Hottest 63 | 20 50 . . 30 56 63 . 30 . 30 . . 30 . . . . . 58 Shots Fired 159 | 15 22 . . 9 57 24 1 9 . 7 . . 10 . . . . . 5 Gun 51 | 15 1 . . . 25 10 . . . . . . . . . . . . . Cannon 49 | . 21 . . 4 17 2 . . . . . . . . . . . . 5 Launcher 59 | . . . . 5 15 12 1 9 . 7 . . 10 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 51 | 15 22 . . 4 5 . . . . . . . . . . . . . 5 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 59 | . . . . 5 15 12 1 9 . 7 . . 10 . . . . . . Electromagnetic 49 | . . . . . 37 12 . . . . . . . . . . . . . Robot Hit Streak 13 | 13 . . . 4 8 4 2 4 . 2 . . 5 . . . . . . Robot Miss Streak 2 | 1 . . . 1 2 2 . 1 . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 69 | 13 . . . 5 28 13 1 4 . 2 . . 3 . . . . . . Core Hits 99 | 5 . . . 5 38 23 3 3 . 11 . . 11 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4321 | 165 . . . 241 1412 1098 206 243 . 246 . . 674 . . . . . 36 Guns 450 | 165 . . . . 177 108 . . . . . . . . . . . . . Cannons 343 | . . . . 73 206 28 . . . . . . . . . . . . 36 Explosions 3528 | . . . . 168 1029 962 206 243 . 246 . . 674 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 274 | 165 . . . 73 . . . . . . . . . . . . . . 36 Thermal 44 | . . . . . 44 . . . . . . . . . . . . . . Explosive 3484 | . . . . 168 985 962 206 243 . 246 . . 674 . . . . . . Electromagnetic 519 | . . . . . 383 136 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 1 1 . . . 4 . . . . . 8 Average Corruption 1 | . . . . . . 1 1 1 1 . . . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . 4 6 4 . . . . . . . . . . 2 Message Errors 4 | . . . . . . 1 1 2 . . . . . . . . . . . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . 3 2 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . . 1 . . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 229 | . . . . 35 12 119 . . . . . . 63 . . . . . . Projectiles 24 | . . . . 24 . . . . . . . . . . . . . . . Explosions 205 | . . . . 11 12 119 . . . . . . 63 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . 37 16 220 34 . . . . . 261 . . . . . . Shots 14 | . . . . 1 1 6 1 . . . . . 5 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | . . . . . 89 121 44 88 136 76 150 . 314 . . . . . 168 Average Temperature 47 | . . . . . 21 23 17 32 38 31 72 . 113 . . . . . 77 Received Heat Transfer 385 | . . . . . 144 81 . 20 . . . 4 4 . . . . 36 96 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . . . 5 4 Low Security (%) 74 | 100 100 100 . 100 91 37 . . . . 100 100 100 100 100 100 100 1 . Level 1 15 | . . . . . 8 62 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 28 Level 4 5 | . . . . . . . . . . . . . . . . . . . 71 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 98 . Peak Influence 1630 | 10 15 . . 109 245 361 . . . . 32 15 182 84 17 12 15 1630 1185 Initial 1100 | . . . . . . 100 . . . . . 15 . 84 12 12 . . 1100 Average 189 | 2 2 . . 20 100 196 . . . . 5 8 31 56 12 6 1 1590 1126 Influence Increases 2456 | 20 15 . . 129 644 635 . . . 122 32 . 419 . 5 . 15 30 390 Destroy 0b10 Robot/C 520 | . . . . 80 260 100 . . . 60 . . 20 . . . . . . Destroy 0b10 Robot/NC 140 | 20 . . . 15 45 45 . . . . . . 15 . . . . . . Destroy Leader 142 | . . . . 10 74 26 . . . 20 . . 12 . . . . . . Allied During Kill 42 | . . . . . . . . . . 42 . . . . . . . . . Successful Hack 100 | . . . . . 33 28 . . . . 17 . 8 . 5 . . . 9 Disable Machine 330 | . 15 . . . 60 165 . . . . . . 90 . . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 387 | . . . . 24 112 121 . . . . . . 124 . . . . . 6 Partial Spotted 90 | . . . . . 15 . . . . . . . 15 . . . 15 . 45 Lose Combat Pursuer 555 | . . . . . 45 . . . . . 15 . 135 . . . . 30 330 Influence Decreases 3029 | 20 15 . . 129 423 501 355 . . 122 10 22 245 150 12 17 15 . 993 Entered New Map 1020 | . . . . . . 121 132 . . . . 7 . 90 12 5 . . 653 Time Decay 1516 | 20 15 . . 129 313 380 183 . . 122 10 . 119 60 . . 15 . 150 Lost Part 242 | . . . . . 10 . . . . . . . 30 . . 12 . . 190 Lost Ally 55 | . . . . . . . 40 . . . . 15 . . . . . . . Purge Threat 196 | . . . . . 100 . . . . . . . 96 . . . . . . Squads Dispatched 18 | . . . . . 2 4 . . . . 1 2 3 . . 1 1 . 4 Investigation 2 | . . . . . . . . . . . 1 . 1 . . . . . . Extermination 6 | . . . . . . 2 . . . . . . 2 . . . . . 2 Reinforcement 8 | . . . . . 2 . . . . . . 2 . . . 1 1 . 2 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Distress Signals 4 | . . . . . 1 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 116 | . . . . 4 19 7 . 4 . 2 . 8 17 . . 4 . 15 36 Peak Tracking Total 16 | . . . . 4 6 2 . 2 . 1 1 7 6 . . 4 2 13 16 Tactical Retreats 13 | . . . . . 3 . . . . . 1 . 3 . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Machines Disabled 24 | . 1 . . . 4 12 1 . . . . . 6 . . . . . . Max in Single Turn 4 | . 1 . . . 2 4 . . . . . . 4 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Machines Accessed 46 | . . 1 5 . 6 10 2 . 1 . 3 . 7 1 1 . 1 . 8 Terminals 18 | . . . . . 5 3 . . . . 1 . 2 1 1 . . . 5 Fabricators 6 | . . . . . . 3 . . . . . . . . . . 1 . 2 Repair Stations 4 | . . . . . 1 2 . . . . 1 . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . 1 . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 Total Hacks 130 | . . 1 50 . 13 17 8 . 5 . 10 . 14 1 1 . 1 . 9 Successful 90 | . . 1 50 . 8 6 8 . 5 . 3 . 7 . 1 . . . 1 Failed 40 | . . . . . 5 11 . . . . 7 . 7 1 . . 1 . 8 Catastrophic 11 | . . . . . 2 1 . . . . . . 2 1 . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 1 . 8 7 . . 3 . . . 3 . . . . . 5 Terminals 30 | . . . . . 10 5 . . . . 2 . 5 1 1 . . . 6 Fabricators 7 | . . . . . . 4 . . . . . . . . . . 1 . 2 Repair Stations 9 | . . . . . 3 3 . . . . 3 . . . . . . . . Recycling Units 16 | . . . . . . 3 . . . . 5 . 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . 1 . . . . . 1 Terminal Hacks 77 | . . 1 50 . 5 2 8 . 5 . 1 . 3 . 1 . . . 1 Record 60 | . . . 49 . 2 . 7 . . . . . 1 . . . . . 1 Part Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Scan Component 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . 4 . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . . . 4 9 . . . . 3 . 7 1 1 . 1 . 8 Full Trace Events 2 | . . . . . . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . . . 25 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Total Allies 9 | . . . . . . . 2 . 7 . . . . . . . . . . Largest Group 7 | . . . . . . . 2 . 7 7 2 2 . . . . . . . Highest-Rated Group 185 | . . . . . . . 56 . 185 185 62 62 . . . . . . . Highest-Rated Ally 39 | . . . . . . . 31 . 39 39 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 2 . . 20 . 1 . . . . . . . Total Damage 304 | . . . . . . . 42 . . 241 . 21 . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Active Infowar (turns) 5651 | 34 120 32 519 694 785 879 510 197 201 355 65 34 624 126 18 25 109 68 256 Sensors 5409 | . 34 32 519 694 785 879 510 197 201 355 65 34 555 126 18 25 109 68 203 IFF 1 | . . . . . . . . . . . . . 1 . . . . . . Terrain 120 | 34 86 . . . . . . . . . . . . . . . . . . Seismic 93 | 7 86 . . . . . . . . . . . . . . . . . . Cloaking 3688 | . . . . . 482 879 510 197 201 161 . 32 624 126 18 25 109 68 256 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . 3 1 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Turns Passed 6220 | 83 123 32 519 694 785 889 510 197 634 371 65 34 624 126 18 25 109 68 314 Spaces Moved 8653 | 52 93 39 648 488 627 853 956 415 1182 446 135 60 1039 180 57 73 193 227 890 Core 19 | 1 . . . . . . . . . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1921 | 51 93 39 648 488 602 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6713 | . . . . . 25 853 956 415 1182 446 135 60 1039 180 57 73 193 227 872 Fastest Speed 27 | 50 80 80 80 80 80 31 31 31 31 31 28 28 27 32 27 27 29 29 29 Average Speed 44 | 79 80 80 80 80 84 58 31 31 31 31 30 28 27 32 27 27 29 29 32 Slowest Speed 315 | 80 80 80 80 80 315 136 31 31 31 31 31 28 106 32 27 29 29 29 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 3 . . . . . . 4 . 1 . . 4 16 Potential Cave-ins 1 | . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 15 12 93 84 55 26 95 53 85 49 3 67 24 6 2 54 5 29 25 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 7 | . . . 1 1 . . 2 . 2 1 . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . 1 . . 1 1 . Scrap Searched 9 | . . . . 1 . . 4 1 3 . . . . . . . . . . Spaces Dug 49 | . . . . 17 7 . . 15 . . . . 8 . . . . . 2 Terrain Destroyed 448 | . . . . 41 122 132 8 47 . 29 . . 67 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 446 | . . . . 41 122 132 8 47 . 29 . . 67 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res DSF Res Qua Acc Total 10807 | 75 118 39 648 782 826 1219 1168 473 1448 671 158 76 1361 248 57 76 244 224 896 Wait 1901 | . . . . 279 108 322 213 50 265 219 19 12 294 68 . . 42 2 8 Move 8582 | 51 92 38 647 487 626 846 955 414 1181 445 134 59 1030 179 54 72 192 219 861 Hop 24 | . . . . . . 3 . . . . . . 4 . 1 . . 3 13 Pick Up 22 | 3 . 1 1 2 3 3 . . . . . 1 2 . . 2 3 . 1 Fast Attach 42 | 5 3 . . 1 11 5 . . 1 . 2 1 5 . . 2 3 . 3 Attach 19 | 1 . . . . 3 1 . . . . 1 . 6 . 2 . 2 . 3 Detach 5 | . . . . . . 1 . . . . . . 3 . . . 1 . . Swap 15 | . . . . 1 5 6 . . . . 1 1 1 . . . . . . Drop 38 | . 2 . . 3 13 8 . . 1 . 1 2 6 1 . . 1 . . Fire 156 | 15 21 . . 9 57 24 . 9 . 7 . . 10 . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/DSF -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 8) 206 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Entered Mines 212 | -10/Mines | Found the Drone Emporium 215 | -10/Mines | Found Prototype Device 218 | -10/Mines | Met a Derelict bent on vengeance 235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 235 | -10/Mines | Discovered new exit (range 5) 237 | -10/Mines | Identified exit to Exiles 239 | -10/Mines | Entered Exiles 260 | -10/Exiles | Met 8R-AWN 274 | -10/Exiles | Met EX-HEX 298 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Aligned with FarCom system 308 | -10/Exiles | Build established: Mutant 308 | -10/Exiles | Given EX-Vault access code 326 | -10/Exiles | Opened EX-Vault 332 | -10/Exiles | Found Cloak of Protection 374 | -10/Exiles | Warned to stay clear of 0b10 Research branches 399 | -10/Exiles | Met EX-DEC 415 | -10/Exiles | Learned location of Zion (-7) 437 | -10/Exiles | Discovered new exit (range 14) 447 | -10/Exiles | Identified exit to Mines 508 | -10/Exiles | Visited The Gauntlet 657 | -10/Exiles | Discovered exit to Mines (range 14) 758 | -10/Exiles | Left Exiles lab with Cloak of Protection 758 | -10/Exiles | Entered Mines 1051 | -9/Mines | Discovered new exit (range 14) 1062 | -9/Mines | Build established: Skirmisher 1344 | -9/Mines | Discovered new exit (range 10) 1353 | -9/Mines | Learned Materials emergency access door positions 1354 | -9/Mines | Learned location of Storage (-9) 1434 | -9/Mines | Identified exit to Materials 1452 | -9/Mines | Entered Materials 1452 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1568 | -8/Materials | Identified exit to Factory 2023 | -8/Materials | Repaired Mni. Grenade Launcher 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Utility x2 2740 | -7/Factory | Discovered new exit (range 8) 2742 | -7/Factory | Identified exit to Factory 2882 | -7/Factory | Build established: Scout 2901 | -7/Factory | Found Prototype Launcher 2901 | -7/Factory | Identified Rocket Array 2990 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 3123 | -7/Factory | Discovered new exit (range 9) 3125 | -7/Factory | Identified exit to Lower Caves 3126 | -7/Factory | Entered Lower Caves 3161 | -7/Lower Caves | Entered an active Warlord outpost 3162 | -7/Lower Caves | A Commander dispatched an escort 3166 | -7/Lower Caves | Learned Factory emergency access door positions 3166 | -7/Lower Caves | Learned Research emergency access door positions 3166 | -7/Lower Caves | Learned Factory stockpile data 3166 | -7/Lower Caves | Learned Research stockpile data 3166 | -7/Lower Caves | Learned Research garrison access intel 3215 | -7/Lower Caves | Encountered a Warlord checkpoint 3424 | -7/Lower Caves | Build established: Sprinter 3447 | -7/Lower Caves | Learned Factory stockpile data 3623 | -7/Lower Caves | Discovered new exit (range 5) 3623 | -7/Lower Caves | Identified exit to Lower Caves 3636 | -7/Lower Caves | Entered another Lower Caves area 3673 | -7/Lower Caves | Learned Factory emergency access door positions 3820 | -7/Lower Caves | Discovered new exit (range 10) 3823 | -7/Lower Caves | Identified exit to Zion 3831 | -7/Lower Caves | Attacked by a faux Warlord 3833 | -7/Lower Caves | Entered Zion 3853 | -7/Zion | System corruption cleaned by Quarantine Array 4045 | -7/Zion | Gained Derelict followers 4096 | -7/Zion | Rebuked by Imprinter 4152 | -7/Zion | Gained Derelict followers 4216 | -7/Zion | Received a visual enhancement algorithm 4216 | -7/Zion | Ran a visual enhancement algorithm 4240 | -7/Zion | Ran a visual enhancement algorithm 4394 | -7/Zion | Discovered new exit (range 11) 4397 | -7/Zion | Identified exit to Proximity Caves 4467 | -7/Zion | Entered Proximity Caves 4467 | -6/Proximity Caves | Accompanied by 7 allies 4715 | -6/Proximity Caves | Learned 4 Factory zone layouts 4838 | -6/Proximity Caves | Entered Factory 4838 | -6/Factory | Accompanied by 2 allies 4838 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4839 | -6/Factory | Identified exit to Factory 4868 | -6/Factory | Lost 4 allies 4895 | -6/Factory | Identified exit to DSF 4903 | -6/Factory | Entered DSF 4903 | -6/DSF | Accompanied by 2 allies 4923 | -6/DSF | Additional patrols routed to DSF 4933 | -6/DSF | Discovered exit to Factory (range 14) 4937 | -6/DSF | Entered Factory 4937 | -5/Factory | Evolved 2 slots: Utility x2 5139 | -5/Factory | Build established: Scout 5171 | -5/Factory | Spotted B-75 Beast 5310 | -5/Factory | Identified exit to Factory 5448 | -5/Factory | Lost 3 parts (3n) 5561 | -5/Factory | Entered another Factory area 5561 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5686 | -4/Factory | Discovered new exit (range 5) 5687 | -4/Factory | Entered Research 5687 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5690 | -3/Research | Loaded intel: 4 garrison access locations 5704 | -3/Research | Identified exit to DSF 5705 | -3/Research | Entered DSF 5711 | -3/DSF | Discovered new exit (range 11) 5730 | -3/DSF | Entered Research 5730 | -2/Research | Evolved 2 slots: Utility x2 5755 | -2/Research | Lost 8 parts (4p1n2u1w) 5768 | -2/Research | Discovered new exit (range 7) 5839 | -2/Research | Entered Quarantine 5840 | -2/Quarantine | Maximum security lockdown engaged 5903 | -2/Quarantine | Discovered new exit (range 6) 5907 | -2/Quarantine | Entered Access 5907 | -1/Access | Evolved 2 slots: Propulsion x2 6022 | -1/Access | Lost 6 parts (2p2n2u) 6023 | -1/Access | Ran a visual enhancement algorithm 6203 | -1/Access | Core integrity fell below 50% 6214 | -1/Access | Core integrity fell below 20% 6219 | -1/Access | Spotted B-99 Colossus 6221 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates Wall. The unstable cave ceiling collapses. Acquired Enh. Hardcell Cannon. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. EM Pulse Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. System corrupted: FCS attempts to trigger Enh. Hardcell Cannon. System corrupted: Enh. Hardcell Cannon misfires. H-88 Terminator knocked back. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Slug penetrates Wall. Penetrated by Slug. Enh. Hardcell Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " ??????????????##??????????????????????????????? | | ???????????????B ###???????????BB?????????????? | | ????????????????? ??????????BB?????????????? | | #?????????????????? h???h????????????????????? | | #??????????????????? ????????????????????????? | | #????????????????????#;"""#????????????????????? | | #????????????????????#;@ ##########???????????? | | #????????????????????## # = ###?????????? | | #?????????#######?????# p# #?????????? | | ########### ####### hs/ ] ###????????? | | ^^ ps# #????????? | | ^ " h # ##????????? | | s# # #????????? | | ########+### ####### # #?????????? | | #????? ############# p # #?????????? | | #????# #??#! # # #?????????? | | #????# = #??# + ## ###???????? | | #????# #??# " # # #???????? | | ##????# #??# """ # s# ! #???????? | | ??????# #??# """ ?# # ! "" #???????? | | ??????# #??#?? " ?# # "" #???????? | | ??????# #????? ??# # F" #???????? | | ??????# ! #???? ??# Y# """ #???????? | | ??????# #??? ???# s " #???????? | | ??????+ #??######???# # #???????? | | ?????# #???????????# # #???????? | | ?????##+####???????????# # #???????? | | #??????????############?# # ##??????? | | ???????????# # # ! #??????? | | ???????????# # ########/########????? | | ???????????# ! + ######## # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 150 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- Imp. Core Shielding | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Repaired ---------- Mni. Grenade Launcher | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Science! Hornet's Nest Challenges ------------ None Game ------ Seed CorruptionBladeReplica Manual? 0 Play Time 02:14:08 Cumulative 91.3 hours Start 2025.12.03 @ 20:31:22 End 2025.12.04 @ 02:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e220c1a-00bd-407e-bbc2-0ebec3a48b35