Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 16:37:39 Player: lavinia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (376) 376 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 4081 Bonus ------- Follower Combat Kills 110 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 446/700 Matter 182/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Flying (155) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Surge Thruster > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Enhanced Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Terrain Scan Processor Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Particle Charger Hacking Suite > --- WEAPON ----------- Arc Projector Improved Datajack > --- INVENTORY -------- Enhanced Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Terrain Scan Processor [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 49 | 8 10 1 8 10 3 9 Power 7 | 1 1 1 1 1 1 1 Engine 3 | 1 1 . 1 . . . Core 4 | . . 1 . 1 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 . 5 2 . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight 10 | . . . 5 2 . 3 Utility 11 | 2 3 . . 3 2 1 Device 5 | 1 1 . . 1 1 1 Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 3 4 . 2 4 . 4 Energy Gun 5 | 1 . . . 2 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon 4 | . 4 . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 20 | . . . 4 4 1 11 Power 2 | . . . 1 . . 1 Propulsion 9 | . . . 1 3 . 5 Utility 4 | . . . . 1 1 2 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 9 | . . . 2 2 1 9 To Critical Strikes . | . . . . . . . Average Backups 6 | . 7 5 2 5 7 6 Power . | . . . . 1 1 1 Propulsion 3 | . 4 5 1 . . . Utility 1 | . 1 . 1 1 2 4 Weapon 1 | . 2 . . 1 2 . Tool/Special . | . . . . . . . Unused Backups 13 | . 9 . . . . 4 Power 1 | . . . . . . 1 Propulsion 4 | . 4 . . . . . Utility 6 | . 3 . . . . 3 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 95 99 78 76 66 63 Engine 7 | . 14 7 2 1 . . Core 4 | . . 7 6 7 7 6 Wheel 17 | . 27 28 1 . . . Flight 10 | . . . 40 32 22 15 Device 11 | . 14 13 11 11 6 3 Storage 12 | . 14 14 11 9 7 7 Processor 2 | . . . . 5 13 15 Hackware 1 | . . . . 6 7 5 Impact Weapon 15 | . 20 28 2 . . . Peak Build Rating 35 | 9 13 9 11 26 26 35 Average Rating 12 | 5 10 8 8 18 24 25 On Entrance 11 | . 9 8 9 7 21 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 13 32 17 15 20 14 21 Greatest Support 32 | 26 32 32 20 20 14 14 Greatest Overweight (x) 4 | 1 . . 3 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 Average Capacity 8 | 7 10 8 8 8 8 8 Most Carried 15 | 2 15 6 5 8 8 8 Average Carried 6 | . 7 5 2 5 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 5 6 2 8 8 5 Class Distribution -------------------- 71% | Mutant 19% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 738 | 221 375 20 16 . . 106 Remotely . | . . . . . . . Salvage Created 590 | 13 167 205 . . . 205 Parts 29 | 4 3 3 . . . 19 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 10 | . 1 4 . . . 5 Melee 2 | . . 1 . . . 1 Guns 2 | . . . . . . 2 AOE 1 | . . . . . . 1 Classes Destroyed 7 | 1 3 1 . . . 2 Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Cutter 3 | . . . . . . 3 Grunt 6 | . 1 4 . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 4 | 1 1 2 . . . 4 Combat Bots Only 4 | . 1 2 . . . 4 Max Kills in Single Turn 1 | 1 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 228 | . 12 12 65 16 28 95 Missed 104 | . 1 . 41 11 18 33 Hits 124 | . 11 12 24 5 10 62 Melee 10 | . . . . . . 10 Projectile 114 | . 11 12 24 5 10 52 AOE 1 | . . . . . . 1 Critical Strikes 5 | . . 1 . . 1 3 Damage Taken 1506 | . 120 167 263 127 100 729 Core 431 | . 32 49 61 35 35 219 Absorbed by Shields 9 | . . . . . . 9 Regen/Repaired (Parts) 40 | . 22 . . . 18 . Core Remaining (%) 86 | 100 . 67 84 93 . . Volleys Fired 20 | 1 . . . . . 19 Largest 2 | 2 . . . . . 1 Hottest 55 | 40 . . . . . 55 Shots Fired 21 | 2 . . . . . 19 Gun 21 | 2 . . . . . 19 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 2 | 2 . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 5 | 1 . . . . . 5 Robot Miss Streak 2 | . . . . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | 1 10 7 . . . 21 Core Hits 13 | 1 1 2 . . . 9 Critical Kills 2 | 1 . 1 . . . . Critical Parts Destroyed 4 | . 2 2 . . . . Critical Strikes 6 | 1 2 3 . . . . Destroy 1 | 1 . . . . . . Smash 5 | . 2 3 . . . . Melee Attacks 28 | . 10 9 . . . 9 Impact 19 | . 10 9 . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 6 | . 4 2 . . . . Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 912 | 12 346 260 . . . 294 Guns 171 | 12 . . . . . 159 Cannons . | . . . . . . . Explosions 46 | . . . . . . 46 Melee 695 | . 346 260 . . . 89 Ramming . | . . . . . . . Kinetic 12 | 12 . . . . . . Thermal 46 | . . . . . . 46 Explosive . | . . . . . . . Electromagnetic 159 | . . . . . . 159 Impact 606 | . 346 260 . . . . Slashing 89 | . . . . . . 89 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 . . Average Corruption 1 | . . . 1 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 177 | . 83 94 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 177 | . 83 94 . . . . Knockbacks 2 | . . 2 . . . . Impact 2 | . . 2 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 229 | . . 8 4 229 13 202 Average Temperature 91 | . . 8 4 117 6 86 Received Heat Transfer 546 | . 66 111 36 36 63 234 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . 1 3 . . . 1 Combat Hostiles 5 | . 1 3 . . . 1 Parts Fried 6 | . 3 3 . . . . Impact Corruptions 7 | . 3 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 91 Level 1 . | . . . . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 216 | 5 45 42 51 89 87 216 Initial 60 | . . 4 . 21 36 60 Average 24 | 1 7 13 10 28 49 135 Influence Increases 1005 | 5 153 234 135 151 131 196 Destroy 0b10 Robot/C 280 | . 20 160 . . . 100 Destroy 0b10 Robot/NC 25 | 5 15 5 . . . . Destroy Leader 56 | . 16 30 . . . 10 Allied During Kill 9 | . . 9 . . . . Successful Hack 114 | . 27 . 30 31 26 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 6 | . . . . . . 6 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 450 | . 75 30 90 120 105 30 Influence Decreases 859 | 5 141 246 84 121 125 137 Entered New Map 110 | . . 8 . 30 45 27 Time Decay 508 | 5 141 175 47 70 70 . Lost Part 178 | . . . 37 21 10 110 Lost Ally 63 | . . 63 . . . . Squads Dispatched 8 | . 2 1 1 2 2 . Investigation 3 | . 2 . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . . . 1 1 1 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 2 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 10 11 16 14 11 8 Peak Tracking Total 11 | . 2 4 11 8 6 7 Tactical Retreats 14 | . 4 1 3 2 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 21 | . 4 . 6 6 4 1 Terminals 17 | . 3 . 5 6 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 72 | . 15 . 29 18 7 3 Successful 40 | . 6 . 16 13 5 . Failed 32 | . 9 . 13 5 2 3 Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 45 | . 11 . 22 10 2 . Terminals 60 | . 12 . 24 18 3 3 Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 11 | . 2 . 2 6 1 . Prototype ID Bank 2 | . . . 1 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . . . 1 1 . . Alert Level 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 19 | . 2 . 10 6 1 . Terminals 18 | . 2 . 9 6 1 . Track 1 | . . . 1 . . . Botnet 11 | . 1 . 5 4 1 . Skim 6 | . 1 . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Researchers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 . 6 6 2 1 Full Trace Events 4 | . 2 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 2 | . 1 . . . 1 . Time 26 | . 13 . . . 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 34 | . . 34 . . . . Total Damage 412 | . . 412 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 1721 | 20 671 536 126 199 141 28 Sensors 147 | . . . . . 119 28 Terrain 332 | 20 312 . . . . . Seismic 1243 | . 359 536 126 199 23 . ECM 11 | . . . . 11 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1950 | 51 672 548 174 199 159 147 Spaces Moved 2424 | 41 584 402 369 440 429 159 Core 9 | 3 . . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1024 | 38 584 402 . . . . Hover . | . . . . . . . Flight 1391 | . . . 369 440 429 153 Fastest Speed 28 | 50 90 100 31 28 30 30 Average Speed 59 | 84 96 100 31 29 30 40 Slowest Speed 355 | 95 100 100 290 112 30 355 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 4 1 3 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 90 81 39 46 13 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2861 | 52 680 534 423 506 457 209 Wait 258 | . 37 120 40 42 16 3 Move 2400 | 40 583 401 360 437 422 157 Hop 9 | . . . 4 1 3 1 Pick Up 29 | 2 14 1 1 5 6 . Fast Attach 34 | 7 8 . 5 8 1 5 Attach 17 | 1 . 1 3 4 4 4 Detach 19 | 1 4 1 4 7 1 1 Swap 4 | . 3 1 . . . . Drop 34 | . 21 1 6 2 4 . Fire 20 | 1 . . . . . 19 Melee 27 | . 10 8 . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 179 | -10/Materials | Repaired Wheel 209 | -10/Materials | Discovered new exit (range 11) 254 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Entered Mines 725 | -10/Mines | Met a Derelict testing a Signal Generator 764 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 900 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1019 | -10/Mines | Learned location of Storage (-9) 1222 | -10/Mines | Discovered new exit (range 15) 1256 | -10/Mines | Learned 4 Materials zone layouts 1272 | -10/Mines | Entered Materials 1272 | -9/Materials | Evolved 2 slots: Propulsion x2 1441 | -9/Materials | Discovered new exit (range 16) 1446 | -9/Materials | Entered another Materials area 1446 | -8/Materials | Evolved 2 slots: Utility x2 1587 | -8/Materials | Discovered new exit (range 11) 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1716 | -7/Factory | Repaired Flight Unit+ 1803 | -7/Factory | Identified exit to Garrison 1804 | -7/Factory | Entered Garrison 1816 | -7/Garrison | Triggered checkpoint 1822 | -7/Garrison | Installed Relay Interface Framework 1836 | -7/Garrison | Triggered checkpoint 1951 | -7/Garrison | Self-destructed Last Messages --------------- it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 01911_ Acquired Surge Thruster. 01913_ Particle Charger destroyed. 01916_ Surge Thruster destroyed. 01916_ Arc Projector destroyed. 01916_ Enh. Nuclear Core destroyed. 01918_ Acquired Blade Saw. 01922_ Surge Thruster destroyed. 01922_ Cesium-ion Thruster destroyed. 01926_ Hacking Suite destroyed. 01932_ Y-54 Guardian destroyed. 01933_ Acquired 75 matter. 01939_ Acquired Lgt. Nuclear Core. 01941_ Acquired 6 matter. 01948_ Acquired Surge Thruster. 01949_ Blade Saw destroyed. 01950_ Acquired 25 matter. 01951_ Imp. Datajack destroyed. 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