Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.23 @ 02:00:58 Player: BOTHUNTER Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (635) 635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 5383 Bonus ------- Follower Combat Kills 519 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Advanced Weight Redist. System Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Melee Analysis Suite Improved Particle Charger Weapon Cycler Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Weapon Cycler Supersonic Drone Bay Enhanced Autogun Heavy Mace Great Axe [Rating: 52] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Core Shielding Weapon Heavy Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 . . . 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 53 | 2 2 4 . 3 1 10 16 10 5 Power 4 | . . . . . . 1 2 1 . Engine 2 | . . . . . . 1 . 1 . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 8 | . . . . . . 2 4 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . . . 2 4 1 1 Utility 23 | . 1 3 . 3 . 3 4 7 2 Device 8 | . . . . 1 . 1 2 4 . Storage 2 | . . . . 1 . . 1 . . Processor 3 | . 1 . . . . 2 . . . Hackware 8 | . . 3 . 1 . . 1 2 1 Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 1 1 . . 1 4 6 1 2 Energy Gun 5 | 2 1 1 . . . 1 . . . Energy Cannon 2 | . . . . . 1 . . 1 . Ballistic Gun 3 | . . . . . . . 3 . . Ballistic Cannon 2 | . . . . . . 2 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon 4 | . . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 . Parts Lost 30 | . 2 . . . 1 4 6 . 17 Power 3 | . . . . . . 1 1 . 1 Propulsion 6 | . . . . . . 1 2 . 3 Utility 13 | . . . . . 1 . 2 . 10 Weapon 8 | . 2 . . . . 2 1 . 3 Highest Loss Streak 10 | . 2 . . . 1 3 5 . 10 Average Slot Usage (%) 67 | . 36 53 55 55 48 50 77 82 76 Engine 1 | . . . . . . 2 1 3 5 Flight 8 | . . . . . . 8 14 10 5 Device 8 | . . . . . . . 2 19 16 Storage 3 | . . . . . . . 6 6 1 Processor 9 | . 10 11 11 5 . 3 15 9 6 Hackware 22 | . . 31 33 38 35 27 24 22 18 Protection 1 | . . . . . . . . 1 10 Energy Gun 5 | . 26 11 11 11 11 5 . . . Energy Cannon 2 | . . . . . 2 3 . 5 . Impact Weapon 1 | . . . . . . . 5 . . Slashing Weapon 1 | . . . . . . . 1 . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 4 4 3 3 3 7 7 15 31 31 Greatest Support 31 | 3 3 3 3 3 3 8 14 31 31 Greatest Overweight (x) 4 | 1 1 . . . 2 2 3 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 4 5 6 4 Most Carried 6 | 4 4 4 4 4 4 4 6 6 6 Average Carried 4 | 2 3 3 4 3 4 3 5 5 4 Final Capacity 6 | 4 4 4 4 4 4 4 6 6 4 Final Carried 6 | 4 3 4 4 4 4 4 6 6 3 Class Distribution -------------------- 85% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Matter Collected 721 | 220 20 40 . . 35 86 147 13 160 Remotely . | . . . . . . . . . . Salvage Created 1045 | . 279 112 . . . 196 224 24 210 Parts 47 | . 11 9 . . . 11 8 1 7 Haulers Intercepted 3 | . 1 . . . . 1 1 . . Recyclers Shooed 3 | . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 18 | . 7 2 . . . 4 4 . 1 Melee 5 | . . . . . . . 4 . 1 Guns 9 | . 5 2 . . . 2 . . . Cannons 1 | . . . . . . 1 . . . AOE 3 | . 2 . . . . 1 . . . Classes Destroyed 9 | . 4 1 . . . 1 2 . 1 Worker 2 | . . . . . . . 1 1 . Builder 1 | . . . . . . . . . 1 Hauler 3 | . 1 . . . . 1 1 . . Recycler 2 | . . . . . . 1 . . 1 Operator 3 | . 1 . . . . 1 . . 1 Watcher 1 | . . . . . . . 1 . . Swarmer 9 | . 3 . . . . 3 3 . . Grunt 6 | . 4 . . . . . 1 . 1 Sentry 3 | . . 2 . . . 1 . . . Best Kill Streak 4 | . 4 2 . . . 2 3 1 1 Combat Bots Only 4 | . 4 2 . . . 1 3 . 1 Max Kills in Single Turn 2 | . 2 1 . . . 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . 1 . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Damage Taken 2807 | . 119 92 . . 29 407 536 92 1532 Core 1260 | . 20 47 . . 15 204 110 11 853 Absorbed by Shields 93 | . . . . . . . . . 93 Core Remaining (%) 84 | 100 92 . . . 84 62 84 . . Volleys Fired 68 | . 18 7 7 . . 14 8 13 1 Largest 2 | . 2 1 1 . . 1 2 1 1 Hottest 90 | . 80 63 63 . . 63 50 90 90 Shots Fired 85 | . 32 7 7 . . 14 11 13 1 Gun 65 | . 32 7 7 . . 8 11 . . Cannon 20 | . . . . . . 6 . 13 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 14 | . . . . . . 3 11 . . Thermal 38 | . 2 7 7 . . 8 . 13 1 Explosive . | . . . . . . . . . . Electromagnetic 33 | . 30 . . . . 3 . . . Robot Hit Streak 9 | . 7 9 1 . . 3 2 1 . Robot Miss Streak 5 | . 2 1 2 . . 2 3 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 75 | . 21 5 2 . . 9 20 1 17 Core Hits 44 | . 11 4 . . . 6 7 1 15 Critical Hits 2 | . . . . . . . . 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 59 | . . . . . . 1 31 . 27 Impact 19 | . . . . . . 1 18 . . Slashing 40 | . . . . . . . 13 . 27 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 2922 | . 385 101 51 . . 417 743 136 1089 Guns 652 | . 282 101 51 . . 115 103 . . Cannons 223 | . . . . . . 87 . 136 . Explosions 318 | . 103 . . . . 215 . . . Melee 1669 | . . . . . . . 640 . 1029 Ramming 60 | . . . . . . . . . 60 Kinetic 153 | . . . . . . 50 103 . . Thermal 748 | . 130 101 51 . . 330 . 136 . Explosive . | . . . . . . . . . . Electromagnetic 292 | . 255 . . . . 37 . . . Impact 452 | . . . . . . . 452 . . Slashing 1217 | . . . . . . . 188 . 1029 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 488 | . . . . . . 70 106 3 309 Projectiles 3 | . . . . . . . . 3 . Explosions 70 | . . . . . . 70 . . . Melee 415 | . . . . . . . 106 . 309 Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . 26 Shots . | . . . . . . . . . . Rammed 18 | . . . . . . . . . 18 Targets Rammed 18 | . . . . . . . . . 18 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 234 | . 32 49 18 . . 24 33 234 63 Average Temperature 29 | . 7 28 9 . . 9 14 76 36 Received Heat Transfer 700 | . 48 27 . . 18 36 135 15 421 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 2 . . . . . 3 . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1166 | . 224 222 111 . . 409 . 200 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Peak Influence 506 | . 217 215 83 . 90 506 374 91 344 Initial 229 | . . 91 83 . . 35 229 39 37 Average 107 | . 86 137 83 . 21 161 210 32 159 Maximum Alert Level 2 | . 1 1 . . . 2 1 . 1 Low Security (%) 76 | 100 90 74 100 . 100 74 31 100 61 Level 1 21 | . 9 25 . . . 10 68 . 38 Level 2 1 | . . . . . . 14 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . 2 3 2 1 Investigation 4 | . 1 . . . . . 1 1 1 Extermination 2 | . . . . . . . 1 1 . Reinforcement 4 | . 1 . . . . 2 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Distress Signals 6 | . . . . . . 3 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 9 5 . . 6 27 18 7 19 Peak Tracking Total 11 | . 3 5 . . 5 11 6 6 9 Tactical Retreats 14 | . . . . . 3 4 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . . . . . . . . 9 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 4 | . . . . . . 3 . . 1 Max in Single Turn 2 | . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 29 | . 3 4 . . . 4 3 10 5 Terminals 23 | . 2 4 . . . 4 2 6 5 Fabricators 3 | . . . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 131 | . 8 27 . . . 24 19 39 14 Successful 64 | . 4 15 . . . 10 7 24 4 Failed 66 | . 3 12 . . . 14 12 15 10 Catastrophic 9 | . . 2 . . . 3 3 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 72 | . 5 25 . 1 . 19 10 12 . Terminals 117 | . 6 27 . . . 24 16 30 14 Fabricators 7 | . . . . . . . . 7 . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 2 9 . . . 4 2 12 4 Record 1 | . . 1 . . . . . . . Part Schematic 5 | . . 3 . . . 2 . . . Robot Analysis 7 | . 1 2 . . . 2 . 2 . Open Door 4 | . . . . . . . . . 4 Level Access Points 2 | . . . . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . 2 . Zone Layout 4 | . 1 1 . . . . . 2 . Fabricator Hacks 7 | . . . . . . . . 7 . Load Schematic 3 | . . . . . . . . 3 . Build 4 | . . . . . . . . 4 . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 1 6 . . . 6 2 3 . Terminals 17 | . . 6 . . . 6 2 3 . Track 3 | . . 2 . . . . 1 . . Assimilate 1 | . . . . . . 1 . . . Botnet 7 | . . 2 . . . 2 1 2 . Detonate 1 | . . . . . . 1 . . . Disrupt 3 | . . 1 . . . 2 . . . Operators 2 | . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 18 | . 2 4 . . . 4 2 4 2 Full Trace Events 4 | . 1 . . . . . 1 1 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 2 . . . Parts Built 7 | . . . . . . . . 7 . Matter 624 | . . . . . . . . 624 . Time 244 | . . . . . . . . 244 . Total Part Build Rating 20 | . . . . . . . . 20 . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 4 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Total Allies 13 | . . . . . . 1 . 2 10 Largest Group 9 | . . . . . . 1 . 2 9 Highest-Rated Group 366 | . . . . . . 10 . 64 366 Highest-Rated Ally 156 | . . . . . . 10 . 32 156 Total Orders 2 | . . . . . . 1 1 . . EXPLORE 2 | . . . . . . 1 1 . . Ally Attacks 117 | . . . . . . . . 3 114 Total Damage 2636 | . . . . . . . . 152 2484 Kills 14 | . . . . . . . . 2 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 7 | . 1 2 . . . 2 . 2 . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 2 | . . . . . . 1 1 . . Drone Recoveries 2 | . . . . . . 1 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Turns Passed 2703 | 61 290 98 85 117 109 273 581 868 221 Spaces Moved 2908 | 56 259 146 128 220 162 329 504 875 229 Core 1069 | 56 259 146 128 220 162 39 21 10 28 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1839 | . . . . . . 290 483 865 201 Fastest Speed 34 | 50 50 50 50 50 50 37 37 34 34 Average Speed 53 | 86 90 50 50 50 56 53 43 52 37 Slowest Speed 250 | 100 100 50 50 50 150 150 200 250 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . . . . . . 19 7 5 10 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 48 17 30 60 42 46 24 26 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug 22 | . . . . . . 1 10 9 2 Terrain Destroyed 85 | . 6 . . . . 58 10 9 2 Melee 13 | . . . . . . 1 10 . 2 Projectile 11 | . . . . . . 2 . 9 . AOE 61 | . 6 . . . . 55 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Total 3829 | 67 281 162 141 226 179 390 800 1266 317 Wait 671 | 6 3 2 7 . 17 50 235 346 5 Move 2825 | 55 258 145 127 219 161 293 490 864 213 Hop 33 | . . . . . . 16 6 5 6 Pick Up 20 | 4 . 2 . 1 . 2 5 5 1 Fast Attach 31 | 2 1 4 . 2 1 5 5 9 2 Attach 19 | . 1 . . 1 . 5 8 1 3 Detach 9 | . . . . . . 3 6 . . Swap 3 | . . . . . . . 3 . . Drop 17 | . . 2 . 3 . 1 4 7 . Fire 68 | . 18 7 7 . . 14 8 13 1 Melee 51 | . . . . . . 1 30 . 20 Ram 18 | . . . . . . . . . 18 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 42 Rewire 22 | . . . . . . . . 16 6 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Central database locked down 333 | -10/Materials | Discovered new exit (range 13) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 385 | -9/Materials | Identified exit to Mines 385 | -9/Materials | Identified exit to Storage 450 | -9/Materials | Entered Mines 452 | -9/Mines | Met a Derelict bent on vengeance 461 | -9/Mines | Learned location of 1 exit from Materials 533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 533 | -9/Mines | Discovered new exit (range 5) 535 | -9/Mines | Entered Exiles 548 | -9/Exiles | Met 8R-AWN 556 | -9/Exiles | Met EX-HEX 573 | -9/Exiles | Met EX-BIN 578 | -9/Exiles | Aligned with FarCom system 579 | -9/Exiles | Given EX-Vault access code 590 | -9/Exiles | Opened EX-Vault 594 | -9/Exiles | Found Prototype Storage 594 | -9/Exiles | Identified Superbattery 597 | -9/Exiles | Found Prototype Device 597 | -9/Exiles | Identified Supersonic Drone Bay 612 | -9/Exiles | Warned to stay clear of 0b10 Research branches 627 | -9/Exiles | Met EX-DEC 647 | -9/Exiles | Discovered new exit (range 12) 652 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 652 | -9/Exiles | Entered Mines 658 | -8/Mines | Build established: Hacker-Mutant 754 | -8/Mines | Discovered new exit (range 6) 761 | -8/Mines | Entered Materials 761 | -8/Materials | Evolved 2 slots: Utility x2 762 | -8/Materials | Identified exit to Factory 768 | -8/Materials | Discovered exit to Factory (range 75) 976 | -8/Materials | Lost 3 parts (1p1n1w) 1034 | -8/Materials | Entered Factory 1034 | -7/Factory | Evolved 2 slots: Utility x2 1468 | -7/Factory | Identified exit to Factory 1521 | -7/Factory | Repaired Xenon Bombardment Thruster 1615 | -7/Factory | Entered another Factory area 1615 | -6/Factory | Evolved 2 slots: Utility x2 1633 | -6/Factory | Lost 5 parts (1p2n1u1w) 1706 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 1864 | -6/Factory | Fabricated Imp. Flight Unit (x1) 2269 | -6/Factory | Fabricated Core Shielding (x2) 2283 | -6/Factory | Identified exit to Factory 2317 | -6/Factory | Spotted B-75 Beast 2409 | -6/Factory | Fabricated Energy Well (x2) 2482 | -6/Factory | Discovered new exit (range 5) 2483 | -6/Factory | Entered Extension 2488 | -6/Extension | Disrupted transfer network 2532 | -6/Extension | Rescued a captive Derelict 2567 | -6/Extension | Rescued a captive Derelict 2568 | -6/Extension | Rescued a captive Derelict 2574 | -6/Extension | Rescued A7 2591 | -6/Extension | Rescued a captive Derelict 2592 | -6/Extension | Rescued a captive Derelict 2634 | -6/Extension | Lost 3 parts (1n2u) 2688 | -6/Extension | Spotted B-75 Beast 2695 | -6/Extension | Spotted B-75 Beast 2696 | -6/Extension | Core integrity fell below 50% 2699 | -6/Extension | Core integrity fell below 20% 2704 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02678_ Enh. Optical Array permanently disabled. 02678_ Destabilizing: Short circuit. 02679_ Slammed into G-50 Soldier. 02682_ Destabilizing: System interference. 02682_ Adv. Weight Redist. System temporarily disabled. 02683_ G-50 Soldier misfires. 02683_ Slammed into G-50 Soldier. 02687_ Core Shielding destroyed. 02687_ Adv. Weight Redist. System destroyed. 02687_ Slammed into G-50 Soldier. 02690_ A7: "I've done al##MISSION::FAILED##" 02690_ A7 destroyed. 02690_ Slammed into G-50 Soldier. 02693_ Adv. Weight Redist. System destroyed. 02693_ System corrupted by crushing effect (+1). 02693_ Destabilizing: Core damaged (-34). 02694_ Slammed into G-50 Soldier. 02695_ Core Shielding destroyed. 02698_ Knocked back. 02702_ Machine disabled. Map ----- +----------------------------------------------------+ | %! ^!%%%#????????????????????????????????????? | | ##########%#????????????????????????????????????? | | T#??????#%#????????????????????????????????????? | | ##??????#%#????????????????????????????????????? | | #???????#!#????????????????????????????????????? | | ###???????#[##???????????????????????????????????? | | ??????????#%"#???????????????????????????????????? | | ??????????#%##???????? ??????????????????????????? | | ??????????#%#????????? ??????????????????????????? | | ??????????#%#????????? ??????????????????????????? | | ??????????#%#????????? ??????????????????????????? | | ??????????#g#????????? ??????????????????????????? | | ??????????#%#????????? ???g??????????????????????? | | ??????????#%#????????# +?????????????????????????? | | ??????????#Y#????????# #??g??????????????????????? | | ??????????#g#????????# #?????????????????????????? | | ??????????#%#????????# #?????????????????????????? | | ??????????#%#????????# #?????????????????????????? | | ??????????#%#?######## #?????????????????????????? | | ????????###%### ;; ;## ###???????????????????????? | | ????????#""%"" "" ""#???????????????????????? | | ????????# "%" " #???????????????????????? | | ????????#%%g% #???????????????????????? | | ????????# g% #???????????????????????? | | ????????# #########???????????????? | | ????? @ ????????? | | ?? ????????? | | ?? ????????? | | ? ?????????? | | BB ?????????? | | ######### BB BB ##############??????????? | | ????????# BB #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????######T#"""#######???????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 18 Core Shielding 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Core Shielding | -9/Materials | Hacked Weight Redist. System | -9/Materials | Hacked Autogun | -9/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Core Shielding | x2 | -6/Factory Energy Well | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMissileThrower Manual? 0 Play Time 00:46:28 Cumulative 144.4 hours Start 2021.03.23 @ 01:11:13 End 2021.03.23 @ 02:00:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 186 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98221395-935f-4010-9689-5285ce7430e5