Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 18:59:24 Player: Sunsh1n3 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1344) 1344 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3304 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 32/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Weight Redist. System Structural Scanner Melee Analysis Suite Reaction Control System Component Analysis Suite Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Structural Scanner Visual Processing Unit Melee Analysis Suite Reaction Control System Component Analysis Suite Beam Rifle Heavy Assault Rifle Advanced Assault Cannon Heavy Mace [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 7 8 8 32 Power 6 | 1 2 . 3 Engine 5 | 1 2 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 1 5 13 Treads . | . . . . Leg 20 | 2 1 4 13 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 1 4 1 5 Device 4 | . 2 . 2 Storage 4 | 1 2 1 . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 1 2 11 Energy Gun 8 | 2 . 1 5 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 1 3 Parts Lost 24 | . 1 2 21 Power 3 | . . . 3 Propulsion 10 | . . . 10 Utility 2 | . 1 . 1 Weapon 9 | . . 2 7 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 94 | . 97 96 91 Engine 9 | . 14 11 6 Leg 35 | . 28 43 32 Device 10 | . 11 11 8 Storage 10 | . 14 11 9 Processor 7 | . . . 16 Energy Gun 7 | . 14 6 5 Ballistic Gun 9 | . 14 11 6 Naked Turns . | . . . . Heaviest Build 36 | 14 24 34 36 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 8 11 15 Most Carried 15 | 4 10 14 15 Average Carried 10 | 2 8 9 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 4 10 14 11 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1291 | 211 163 287 630 Remotely . | . . . . Salvage Created 1554 | . 246 415 893 Parts 94 | . 18 25 51 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 6 8 19 Guns 30 | . 6 8 16 Cannons 3 | . . . 3 Classes Destroyed 9 | . 4 2 3 Worker 2 | . . 2 . Builder 2 | . . . 2 Hauler 2 | . 1 1 . Watcher 5 | . 1 1 3 Swarmer 9 | . 3 3 3 Grunt 13 | . 3 1 9 Sentry 7 | . . 4 3 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 338 | . 40 50 248 Missed 90 | . 14 19 57 Damage Taken 3997 | . 438 348 3211 Core 715 | . 96 56 563 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 61 86 . Volleys Fired 180 | . 21 57 102 Largest 2 | . 2 2 2 Hottest 129 | . 73 73 129 Shots Fired 296 | . 35 77 184 Gun 250 | . 35 77 138 Cannon 46 | . . . 46 Launcher . | . . . . Special . | . . . . Kinetic 192 | . 21 63 108 Thermal 104 | . 14 14 76 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 6 9 16 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 196 | . 24 51 121 Core Hits 77 | . 12 19 46 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 1 2 4 Burn 4 | . . 2 2 Destroy 1 | . 1 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3348 | . 338 787 2223 Guns 2675 | . 338 768 1569 Cannons 654 | . . . 654 Explosions . | . . . . Melee . | . . . . Ramming 19 | . . 19 . Kinetic 2143 | . 203 630 1310 Thermal 1186 | . 135 138 913 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles 11 | . . . 11 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 314 | . 314 36 234 Average Temperature 81 | . 142 13 80 Received Heat Transfer 1326 | . 210 72 1044 Effects 4 | . 1 . 3 Interference 4 | . 1 . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 1 6 Heat Transferred 3108 | . 407 555 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 295 | . 159 224 295 Initial 41 | . . . 41 Average 120 | . 84 104 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 69 64 Level 1 25 | . . 30 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 10 35 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 6 4 Successful 6 | . . 4 2 Failed 4 | . . 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2288 | 76 446 783 983 Spaces Moved 1314 | 52 279 521 462 Core 5 | 5 . . . Treads . | . . . . Legs 1309 | 47 279 521 462 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 121 | 113 128 120 119 Slowest Speed 200 | 120 190 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 49 36 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile 11 | . . . 11 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1720 | 68 335 599 718 Wait 105 | . 9 . 96 Move 1311 | 51 278 520 462 Hop . | . . . . Pick Up 45 | 10 11 9 15 Fast Attach 10 | . 2 . 8 Attach 23 | 6 1 4 12 Detach . | . . . . Swap 22 | 1 5 4 12 Drop 20 | . 8 1 11 Fire 180 | . 21 57 102 Melee . | . . . . Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 1272 | -9/Materials | Discovered new exit (range 16) 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Utility x2 1742 | -8/Materials | Lost 5 parts (1p3n1w) 1987 | -8/Materials | Lost 4 parts (1p2n1w) 2241 | -8/Materials | Core integrity fell below 50% 2281 | -8/Materials | Core integrity fell below 20% 2289 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02267_ Destroyed Welding Torch. 02267_ Armor Integrity Analyzer melted. 02267_ X-62 Marksman destroyed. 02268_ Penetrated by Slug. 02276_ Adv. Assault Cannon destroyed. 02276_ Aluminum Leg destroyed. 02276_ Knocked back. 02277_ Slug penetrates Wall. 02278_ Critical hit (Burn: +37). 02278_ VSS Leg destroyed. 02280_ Penetrated by Slug. 02280_ Hvy. Assault Rifle destroyed. 02281_ Penetrated by Slug. 02282_ Critical hit (Burn: +37). 02283_ Penetrated by Slug. 02284_ G-47 Trooper destroyed. 02286_ Penetrated by Slug. 02286_ Knocked back. 02288_ Adv. Beam Rifle destroyed. 02289_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ + #?????????????????????????? | | # """ ???# #?????????????????????????? | | # ????# ! #?????????????????????????? | | # ""?????# ! 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