Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.08 @ 22:45:37 Player: mrbill82 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1841) 1841 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 4206 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 76/100 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Large Storage Unit High-capacity Battery (400) Relay Coupler [NC] (28) Relay Coupler [Sentry] (24) Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Large Storage Unit High-capacity Battery Relay Coupler [Behemoth] Datajack [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 60 | 5 9 12 25 9 Power 6 | 1 1 1 2 1 Engine 3 | 1 1 1 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 20 | 2 1 4 9 4 Treads 8 | . . 4 4 . Leg 12 | 2 1 . 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 4 1 5 2 Device 7 | . 2 . 3 2 Storage 1 | . 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 22 | 2 3 6 9 2 Energy Gun 11 | 2 2 4 3 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 2 3 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . 6 5 11 8 Power 4 | . . 1 1 2 Propulsion 8 | . . 2 4 2 Utility 5 | . 1 . 2 2 Weapon 13 | . 5 2 4 2 Highest Loss Streak 7 | . 4 3 7 5 Average Slot Usage (%) 83 | . 75 84 82 88 Engine 5 | . 14 5 5 . Core 2 | . . . 2 8 Treads 14 | . . 22 25 . Leg 15 | . 28 6 2 32 Device 4 | . 1 . 6 11 Storage 10 | . 13 11 9 9 Processor 11 | . . 22 9 9 Protection 1 | . . . 4 . Energy Gun 8 | . 16 13 4 . Ballistic Gun 6 | . . 3 11 8 Slashing Weapon 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 25 | 8 16 19 25 21 Greatest Support 80 | 20 20 60 80 46 Greatest Overweight (x) 5 | 2 . 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 Average Capacity 7 | 4 7 8 8 8 Most Carried 8 | 3 7 8 8 8 Average Carried 6 | 1 3 6 7 7 Final Capacity 8 | 4 8 8 8 8 Final Carried 8 | 3 6 8 8 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 977 | 172 95 178 419 113 Remotely . | . . . . . Salvage Created 1932 | . 140 703 842 247 Parts 114 | . 7 34 56 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 38 | . 4 5 20 9 Melee 10 | . . 1 2 7 Guns 26 | . 2 4 18 2 AOE 2 | . 2 . . . Classes Destroyed 10 | . 4 2 4 . Worker 2 | . 1 . 1 . Tunneler 1 | . 1 . . . Recycler 5 | . . 5 . . Mechanic 1 | . . . 1 . Watcher 4 | . 1 3 . . Swarmer 12 | . . . 6 6 Grunt 16 | . 4 1 8 3 Duelist 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 1 | . . . 1 . Best Kill Streak 10 | . 5 7 10 4 Combat Bots Only 8 | . 2 1 8 4 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3791 | . 610 620 1528 1033 Core 882 | . 165 161 309 247 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 34 59 . . Volleys Fired 118 | . 26 25 54 13 Largest 2 | . 2 2 2 1 Hottest 100 | . 90 100 86 28 Shots Fired 178 | . 30 44 91 13 Gun 171 | . 23 44 91 13 Cannon . | . . . . . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 96 | . . 16 67 13 Thermal 75 | . 23 28 24 . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 7 24 12 2 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 152 | . 19 37 72 24 Core Hits 94 | . 18 30 37 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 38 | . . . 9 29 Impact . | . . . . . Slashing 35 | . . . 9 26 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3118 | . 556 588 1296 678 Guns 1792 | . 173 551 981 87 Cannons . | . . . . . Explosions 382 | . 382 . . . Melee 896 | . . . 307 589 Ramming 48 | . 1 37 8 2 Kinetic 987 | . . 209 691 87 Thermal 805 | . 173 342 290 . Explosive 382 | . 382 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 896 | . . . 307 589 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 4 | . . 4 . . Message Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 71 | . . . 52 19 Projectiles . | . . . . . Explosions . | . . . . . Melee 71 | . . . 52 19 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . 97 12 . . Shots 6 | . 6 . . . Rammed 23 | . . 18 5 . Targets Rammed 29 | . 1 22 5 1 Kicked 6 | . 1 4 . 1 Crushed . | . . . . . Highest Temperature 222 | . 222 87 51 . Average Temperature 54 | . 94 29 14 . Received Heat Transfer 1092 | . 294 177 486 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 2100 | . 435 962 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 655 | . 85 144 432 655 Average Influence 202 | . 36 75 258 453 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 57 | 100 100 100 30 . Level 1 25 | . . . 56 40 Level 2 16 | . . . 13 59 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 3 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 5 13 37 17 Peak Tracking Total 9 | . 3 4 9 5 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts 1 | . . . 1 . Triggered . | . . . . . Disarmed 8 | . . 8 . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 5 | . 1 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 7 | . 1 3 3 . Terminals 6 | . 1 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 4 15 9 . Successful 15 | . 3 9 3 . Failed 13 | . 1 6 6 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 5 | . . 4 1 . Terminals 25 | . 4 15 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 14 | . 3 9 2 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . 2 . . Disarm Traps 2 | . . 2 . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Recall Assault 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 6 | . . . . 6 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2216 | 78 350 662 633 493 Spaces Moved 1159 | 61 216 346 241 295 Core 18 | 11 . . 7 . Treads 447 | . . 243 204 . Legs 694 | 50 216 103 30 295 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 135 | 112 120 148 157 120 Slowest Speed 300 | 150 120 160 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 39 35 32 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 23 | . 22 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 22 | . 22 . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1550 | 68 274 444 383 381 Wait 103 | . 16 32 36 19 Move 1156 | 60 215 345 241 295 Hop . | . . . . . Pick Up 14 | 3 4 3 1 3 Fast Attach 36 | 5 5 10 15 1 Attach 10 | . 2 1 3 4 Detach 5 | . 1 2 2 . Swap 14 | . 2 1 7 4 Drop 19 | . 2 3 9 5 Fire 118 | . 26 25 54 13 Melee 38 | . . . 9 29 Ram 1 | . . . 1 . Kick 24 | . 1 22 . 1 Crush 4 | . . . 4 . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 375 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Lost 4 parts (1u3w) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Lost 3 parts (1p1n1w) 762 | -9/Materials | Discovered new exit (range 15) 893 | -9/Materials | Build established: Scavenger-Mutant 1066 | -9/Materials | Discovered new exit (range 3) 1091 | -9/Materials | Entered another Materials area 1091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -8/Materials | Discovered new exit (range 12) 1657 | -8/Materials | Core integrity fell below 50% 1671 | -8/Materials | Lost 7 parts (1p2n2u2w) 1681 | -8/Materials | Destroyed 8 combat bots 1724 | -8/Materials | Identified exit to Garrison 1724 | -8/Materials | Entered Garrison 1796 | -8/Garrison | Triggered checkpoint 1815 | -8/Garrison | Garrison Relay disabled 2016 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Discovered new exit (range 16) 2087 | -8/Garrison | Garrison Relay disabled 2102 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Core integrity fell below 20% 2192 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02127_ Dropped Aluminum Leg. 02131_ Acquired 48 matter. 02134_ Dropped Aluminum Leg. 02135_ Acquired 10 matter. 02141_ Acquired Lgt. Nuclear Core. 02144_ Dropped Lgt. Ion Engine. 02145_ Dropped Lgt. Treads. 02149_ Acquired 8 matter. 02192_ Beams of light sweep through the air. An alarm sounds. 02201_ Destroyed Flight Unit. 02201_ Destroyed Lgt. Ion Engine. 02201_ Lgt. Nuclear Core destroyed. 02203_ Katana destroyed. 02203_ Kicked S-10 Pest out of the way. 02204_ Gauss Rifle destroyed. 02207_ Acquired 2 matter. 02207_ Jacked S-10 Pest... 02209_ Imp. Heat Sink destroyed. 02213_ Jacked S-10 Pest... 02213_ Imp. Aluminum Leg destroyed. 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