Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 21:57:04 Player: Marcel de Champ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1932) 1932 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5337 Bonus ------- None Cogmind --------- Core Integrity 600/850 Matter 8/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Visual Processing Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Improved Aluminum Leg Improved Heat Sink Improved Cooling System System Restoration Module Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Thermic Laser Coil Gun Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Aluminum Leg Improved Heat Sink Improved Cooling System System Restoration Module Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Assault Cannon [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 74 | 9 17 16 6 13 13 Power 14 | 2 7 2 . 3 . Engine 11 | 2 7 2 . . . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 28 | 3 6 10 2 2 5 Treads 12 | 1 . 4 2 . 5 Leg 16 | 2 6 6 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 1 . 5 3 Device 5 | 1 1 1 . 1 1 Storage 2 | 1 . . . 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 19 | 2 2 3 4 3 5 Energy Gun 7 | 1 2 2 . 1 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 6 | . . 1 2 1 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 28 | . 6 9 . 5 8 Power 7 | . 3 2 . 1 1 Propulsion 10 | . 1 5 . 3 1 Utility 3 | . 1 . . 1 1 Weapon 8 | . 1 2 . . 5 Highest Loss Streak 5 | . 2 5 . 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 99 99 94 88 Engine 7 | . 12 11 9 6 . Core 1 | . . . . . 6 Treads 18 | . . 23 35 21 17 Leg 10 | . 27 9 . 5 7 Device 12 | . 11 22 18 10 6 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . . 6 12 Protection 2 | . 2 . . 2 6 Energy Gun 7 | . 19 11 . 4 2 Energy Cannon 4 | . . . 8 7 5 Ballistic Gun 2 | . 8 . . . 5 Ballistic Cannon 5 | . . 10 9 7 3 Launcher 4 | . . . 9 7 5 Peak Build Rating 59 | 7 11 19 24 35 59 Average Rating 25 | 4 8 17 23 30 46 On Entrance 16 | . 7 11 19 24 35 Naked Turns . | . . . . . . Heaviest Build 51 | 15 16 22 27 51 51 Greatest Support 148 | 20 20 66 86 86 148 Greatest Overweight (x) 5 | . 5 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 6 8 8 8 12 15 Most Carried 10 | 8 8 8 8 8 10 Average Carried 7 | 5 7 7 7 7 9 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 10 | 8 8 8 8 7 10 Class Distribution -------------------- 35% | Bomber 28% | Mutant 24% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1202 | 296 179 385 65 265 12 Remotely 260 | 227 33 . . . . Salvage Created 2011 | 82 495 536 177 364 357 Parts 124 | 4 29 42 14 20 15 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 7 | . 1 2 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 12 12 7 6 9 Guns 17 | . 12 4 . 1 . Cannons 23 | . . 8 7 3 5 AOE 6 | . . . . 2 4 Classes Destroyed 11 | 1 4 3 . 2 1 Worker 4 | . 1 . . 3 . Builder 4 | . . 2 1 . 1 Hauler 2 | . . 2 . . . Recycler 3 | 1 1 . . 1 . Watcher 6 | . 1 2 1 1 1 Swarmer 10 | . 2 2 6 . . Grunt 27 | . 10 8 . 3 6 Duelist 1 | . . . . 1 . Sentry 4 | . . 2 1 1 . Hunter 2 | . . . . . 2 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | 1 4 5 5 7 6 Combat Bots Only 4 | . 4 3 3 3 4 Max Kills in Single Turn 3 | 1 1 2 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 551 | . 105 118 25 126 177 Missed 178 | . 29 32 8 50 59 Damage Taken 4888 | . 843 1029 173 974 1869 Core 727 | . 139 123 54 161 250 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 96 | . . . 96 . . Core Remaining (%) 76 | 100 44 69 90 77 . Volleys Fired 170 | 2 60 50 12 18 28 Largest 4 | 2 2 2 2 3 4 Hottest 214 | 70 90 95 119 175 214 Shots Fired 342 | 4 118 97 24 38 61 Gun 210 | 4 118 47 . 9 32 Cannon 116 | . . 50 24 22 20 Launcher 16 | . . . . 7 9 Special . | . . . . . . Kinetic 139 | 2 36 50 12 11 28 Thermal 162 | 2 82 31 12 20 15 Explosive 16 | . . . . 7 9 Electromagnetic 25 | . . 16 . . 9 Robot Hit Streak 14 | 3 11 14 4 8 5 Robot Miss Streak 6 | . 3 6 4 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 211 | 3 81 64 11 24 28 Core Hits 118 | 2 28 25 8 25 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 2 4 1 1 6 Burn 9 | . 2 2 . 1 4 Blast 5 | . . 2 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5067 | 39 1001 1257 265 890 1615 Guns 1999 | 39 991 495 . 139 335 Cannons 1622 | . . 690 261 350 321 Explosions 1403 | . . 72 . 401 930 Melee . | . . . . . . Ramming 43 | . 10 . 4 . 29 Kinetic 1729 | 14 338 690 136 144 407 Thermal 1768 | 25 653 369 125 345 251 Explosive 1206 | . . . . 401 805 Electromagnetic 321 | . . 198 . . 123 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 1 2 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 3 . . . 1 Message Errors 1 | . 1 . . . . Heat Flow Errors 3 | . 2 . . . 1 Overload Shots . | . . . . . . Overflow Damage 48 | . . 12 11 24 1 Projectiles 15 | . . 3 11 . 1 Explosions 33 | . . 9 . 24 . Melee . | . . . . . . Knockbacks 17 | . . 12 1 2 2 Impact . | . . . . . . Kinetic 16 | . . 11 1 2 2 Secondary 1 | . . 1 . . . Self-Inflicted Damage 60 | . . 26 . . 34 Shots 3 | . . 1 . . 2 Rammed 9 | . . 1 2 . 6 Targets Rammed 13 | . 3 1 3 . 6 Kicked 3 | . 3 . . . . Crushed 1 | . . . 1 . . Highest Temperature 252 | 18 248 7 . 252 220 Average Temperature 72 | 10 75 2 . 107 65 Received Heat Transfer 1374 | . 360 414 18 249 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 4 2 . 1 2 Heat Transferred 4765 | 74 2002 988 185 666 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 330 | 5 169 254 330 121 284 Initial 83 | . 3 50 83 58 14 Average 111 | 2 78 154 229 67 108 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 81 | 100 100 71 47 100 66 Level 1 18 | . . 28 52 . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . . 3 7 Investigation 4 | . 1 . . 1 2 Extermination 4 | . . . . 2 2 Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 4 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 19 23 11 9 15 Peak Tracking Total 6 | . 5 6 5 5 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 3 3 5 2 . Terminals 10 | . 3 1 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 7 7 15 6 . Successful 24 | . 4 7 10 3 . Failed 11 | . 3 . 5 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 13 | . 3 2 5 3 . Terminals 27 | . 7 2 12 6 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . 1 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 5 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Locate Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 2 3 2 . Terminals 10 | . 3 2 3 2 . Assimilate 2 | . . 1 . 1 . Botnet 8 | . 3 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 2 4 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3779 | 117 666 739 423 1012 822 Spaces Moved 1780 | 63 349 289 209 490 380 Core 9 | 7 2 . . . . Treads 1065 | 11 . 212 209 438 195 Legs 706 | 45 347 77 . 52 185 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 161 | 119 121 149 160 190 176 Slowest Speed 330 | 160 300 160 160 240 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 61 33 22 12 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . . 6 7 24 83 Melee . | . . . . . . Projectile 10 | . . 2 7 . 1 AOE 110 | . . 4 . 24 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2363 | 100 477 503 272 535 476 Wait 244 | 14 24 119 35 8 44 Move 1775 | 62 348 288 208 489 380 Hop . | . . . . . . Pick Up 57 | 12 14 19 4 4 4 Fast Attach 18 | 3 6 . 3 2 4 Attach 31 | 4 6 11 2 4 4 Detach 1 | . . . . . 1 Swap 25 | 2 5 5 1 7 5 Drop 29 | 1 11 10 4 3 . Fire 170 | 2 60 50 12 18 28 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 10 | . . 1 3 . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Lost 3 parts (1p2n) 1027 | -9/Materials | Lost 5 parts (1p3n1w) 1484 | -9/Materials | Discovered new exit (range 4) 1523 | -9/Materials | Entered another Materials area 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1660 | -8/Materials | Repaired Imp. Treads 1801 | -8/Materials | Build established: Scavenger-Skirmisher 1900 | -8/Materials | Discovered new exit (range 4) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2458 | -7/Factory | Lost 3 parts (2n1u) 2726 | -7/Factory | Build established: Bomber 2932 | -7/Factory | Discovered new exit (range 9) 2958 | -7/Factory | Entered another Factory area 2958 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -6/Factory | Discovered new exit (range 16) 3505 | -6/Factory | Spotted B-75 Beast 3780 | -6/Factory | Self-destructed Last Messages --------------- 03708_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Q. 03710_ Slammed into K-01 Serf. 03715_ Slammed into R-10 Processor. 03724_ Slammed into K-01 Serf. 03745_ Door malfunctions. 03754_ Gauss Rifle destroyed. 03762_ K-01 Serf cleans the Nuclear Reactor. 03763_ Mni. Grenade Launcher destroyed. 03766_ P-60 Hacker Remote Datajack blasted off. 03766_ P-60 Hacker knocked back. 03766_ K-01 Serf cleans the Nuclear Reactor. 03768_ P-60 Hacker destroyed. 03770_ System corrupted: Heat flow error (+224). 03773_ K-01 Serf collects debris. 03776_ K-01 Serf cleans the Nuclear Reactor. 03776_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03780_ Mic. Nuclear Core destroyed. 03780_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????????" ""???????????????????????????? | | ??????????????????" """??????????????????????????? | | ??????????????????" 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Treads | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Challenges ------------ None Game ------ Seed ParticleGyrokineticSaw Manual? 0 Play Time 01:05:26 Cumulative 4.9 hours Start 2025.01.29 @ 19:53:17 End 2025.01.29 @ 21:57:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e41c2a50-7ede-4708-bbde-da9d17f757c1