Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.28 @ 13:48:43 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (345) 1725 Value Destroyed (13856) 13856 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2242) 2242 TOTAL SCORE: 25003 Bonus ------- High Alert Combat Kills 563 Follower Combat Kills 1195 Scanned by Researcher 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 255/255 System Corruption 4% Temperature Critical (574) Movement Walking (176) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (4) --- Advanced VSS Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Advanced Cryofiber Web High-capacity Storage Unit Advanced Gravity Neutralizer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Core Analyzer Improved Phase Shifter Improved Power Shielding Thermal Shield Advanced System Shield > --- WEAPON (4) ------- Gamma Rifle Plasma Rifle Phase Gun Advanced Plasma Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Phase Gun Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit Advanced Gravity Neutralizer Experimental Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Core Analyzer Thermal Shield Advanced System Shield > --- WEAPON ----------- Tesla Rifle Phase Gun Cooled Proton Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Phase Shifter Improved Power Shielding Phase Gun Makeshift Axe [Rating: 149] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Slots Evolved 15 | . 1 2 2 . 2 . . . . 2 2 2 . . 2 . Power 2 | . 1 . . . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . . 2 2 2 . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 253 | 7 11 8 6 15 5 8 . 5 22 9 69 54 2 . 11 21 Power 46 | 1 3 4 2 4 . . . 2 4 . 10 9 . . 3 4 Engine 29 | 1 3 4 2 4 . . . 2 4 . 7 2 . . . . Core 4 | . . . . . . . . . . . 2 1 . . 1 . Reactor 13 | . . . . . . . . . . . 1 6 . . 2 4 Propulsion 58 | 2 5 2 . 6 1 1 . 3 8 4 12 7 . . 2 5 Treads . | . . . . . . . . . . . . . . . . . Leg 58 | 2 5 2 . 6 1 1 . 3 8 4 12 7 . . 2 5 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 87 | 2 . . 1 2 2 3 . . 3 3 39 20 2 . 5 5 Device 52 | . . . . . 2 1 . . 1 1 25 14 2 . 4 2 Storage 8 | 1 . . 1 2 . . . . . . 3 1 . . . . Processor 15 | 1 . . . . . 1 . . 1 1 4 4 . . 1 2 Hackware 2 | . . . . . . . . . . . 2 . . . . . Protection 10 | . . . . . . 1 . . 1 1 5 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 3 2 3 3 2 4 . . 7 2 8 18 . . 1 7 Energy Gun 12 | 1 . . . . . . . . . . 1 5 . . . 5 Energy Cannon 3 | . . . . . . . . . . . 1 1 . . . 1 Ballistic Gun 40 | 1 3 2 3 3 2 4 . . 7 1 2 11 . . 1 . Ballistic Cannon 6 | . . . . . . . . . . 1 4 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 1 . . . . . . 4 2 . . . 7 Parts Lost 87 | . . . . 4 1 . . . 18 2 33 24 . . 1 4 Power 13 | . . . . 2 . . . . 1 . 7 3 . . . . Propulsion 21 | . . . . . . . . . 7 . 10 3 . . . 1 Utility 18 | . . . . . . . . . 3 . 7 8 . . . . Weapon 35 | . . . . 2 1 . . . 7 2 9 10 . . 1 3 Highest Loss Streak 17 | . . . . 2 1 . . . 12 2 5 17 . . 1 2 To Critical Strikes 4 | . . . . . . . . . 2 . 2 . . . . . Average Slot Usage (%) 94 | . 99 98 100 97 96 99 100 100 95 99 84 96 100 100 99 96 Engine 10 | . 25 18 16 15 14 14 14 14 14 12 9 2 . . . . Reactor 1 | . . . . . . . . . . . . 4 10 10 9 9 Leg 24 | . 24 39 33 33 28 28 28 28 24 24 18 19 20 20 18 17 Device 9 | . . . . . 14 13 7 7 3 12 11 18 15 15 18 16 Storage 6 | . 12 10 8 7 7 7 7 7 7 6 7 1 5 5 4 4 Processor 12 | . 12 10 8 8 7 7 7 7 6 6 14 20 25 25 22 20 Hackware 1 | . . . . . . . . . . . . 5 5 5 4 4 Protection 3 | . . . . . . . 7 7 9 12 2 2 . . . . Energy Gun 2 | . 12 2 . . . . . . . . 2 2 15 15 11 6 Energy Cannon 1 | . . . . . . . . . . . 1 . 5 5 4 7 Ballistic Gun 16 | . 11 17 33 30 24 27 28 28 27 22 3 13 . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . 2 8 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 144 | 19 24 26 49 109 110 111 111 111 131 137 144 94 92 92 118 119 Greatest Support 117 | 20 26 52 52 68 74 69 61 66 71 73 112 104 80 80 88 117 Greatest Overweight (x) 41 | 1 7 . . 8 1 1 1 1 3 2 41 2 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . 1 1 1 . Largest Inventory Capacity 25 | 10 10 10 15 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 20 | 8 10 10 10 24 25 25 25 25 25 25 22 10 20 20 20 20 Most Carried 25 | 5 8 10 10 19 20 25 25 25 25 25 25 12 12 12 16 20 Average Carried 15 | 1 4 8 9 14 16 24 25 25 20 22 18 5 8 12 12 18 Final Capacity 25 | 10 10 10 15 25 25 25 25 25 25 25 5 20 20 20 20 20 Final Carried 25 | 5 8 10 10 16 19 25 25 25 21 23 3 9 12 12 16 19 Class Distribution -------------------- 46% | Hacker-Gunner 29% | Scavenger-Gunner 14% | Hacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Matter Collected 11181 | 215 83 305 888 1068 476 156 420 . 801 432 3768 1838 61 . 94 576 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17286 | . 122 583 1052 2281 984 . 618 . 875 239 3482 4871 . . 221 1958 Parts 757 | . 7 50 65 118 45 . 28 . 39 7 132 173 . . 12 81 Haulers Intercepted 16 | . . 1 2 6 . . . . . . 6 1 . . . . Recyclers Shooed 13 | . . . . . . . . . . 1 2 8 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 239 | . 4 12 13 33 14 . 12 . 16 4 59 51 . . 2 19 Guns 168 | . 3 12 13 33 14 . 12 . 16 3 9 40 . . 2 11 Cannons 67 | . . . . . . . . . . 1 48 11 . . . 7 AOE 2 | . 1 . . . . . . . . . 1 . . . . . Classes Destroyed 21 | . 2 3 4 3 1 . 2 . 1 . 3 1 . . . 1 Worker 24 | . . . 3 2 2 . . . . 1 11 4 . . . 1 Builder 21 | . . . 2 2 . . . . . . 5 9 . . . 3 Tunneler 2 | . . . . . . . . . . . 1 1 . . . . Hauler 16 | . . 1 2 6 . . . . . . 6 1 . . . . Recycler 28 | . . . 2 4 3 . . . . . 4 12 . . . 3 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . 1 . Operator 6 | . . . 2 1 1 . . . . 1 . 1 . . . . Watcher 11 | . . 1 2 2 1 . . . . . 1 2 . . 1 1 Swarmer 26 | . 2 2 . 4 3 . 2 . 3 . 1 9 . . . . Grunt 112 | . 2 5 10 13 8 . 7 . 4 . 31 20 . . . 12 Brawler 7 | . . . . 2 . . . . 3 . . 2 . . . . Duelist 9 | . . . . . . . 2 . 4 . 1 2 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 Sentry 36 | . . 5 3 11 2 . 1 . 1 2 7 4 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 17 | . . . . 2 . . . . . 2 7 4 . . . 2 Programmer 28 | . . . . . 1 . . . . . 10 10 . . 2 5 Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 2 4 9 8 5 . 6 . 8 3 10 9 . . 2 7 Combat Bots Only 8 | . 2 3 5 7 5 . 6 . 8 2 7 7 . . 2 6 Max Kills in Single Turn 8 | . 2 1 2 2 2 . 1 . 1 1 8 3 . . 1 2 Gunslinging 1 | . 1 . . 1 . . . . . . . 1 . . . . Exploded 1 | . 1 . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Damage Taken 15970 | . 99 167 321 1213 523 234 330 . 1975 365 4241 4038 . . 182 2282 Core 3006 | . 20 27 29 126 6 20 30 . 223 24 507 657 . . 20 1317 Absorbed by Shields 67 | . . . . . . . . . . . . . . . 67 . Redirected to Shielding 117 | . . . . . . . 6 . 44 3 37 17 . . . 10 Regen/Repaired (Parts) 734 | . . 52 . 594 . . . . . . 46 42 . . . . Core Remaining (%) 75 | 100 92 93 . 71 . . . . 60 97 49 . . 42 . . Volleys Fired 656 | . 6 28 44 80 39 6 25 . 55 14 158 147 1 . 8 45 Largest 4 | . 2 2 4 4 4 4 4 . 4 4 4 4 4 . 4 4 Hottest 349 | . 60 60 92 92 94 92 92 . 112 122 265 294 349 . 349 301 Shots Fired 2102 | . 12 56 176 285 132 24 100 . 199 56 396 476 4 . 28 158 Gun 1678 | . 12 56 176 285 132 24 100 . 199 44 145 397 3 . 20 85 Cannon 424 | . . . . . . . . . . 12 251 79 1 . 8 73 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1761 | . 6 48 176 285 132 24 100 . 199 56 311 389 . . 3 32 Thermal 261 | . . . . . . . . . . . 85 86 4 . 25 61 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 80 | . 6 8 . . . . . . . . . 1 . . . 65 Robot Hit Streak 72 | . 8 30 48 44 46 48 28 . 38 19 53 60 . . 72 32 Robot Miss Streak 4 | . 1 1 1 1 2 1 2 . 3 2 4 4 . . 1 2 Penetration Max 2 | . . . . . . . . . . . 1 2 . . . . Secondary Targets 38 | . 1 2 . 10 5 . 3 . 7 . 1 8 . . . 1 Max Gunslinging Chain 2 | . 1 1 . 1 1 . 1 . 1 . 1 2 . . . 1 Shots Hit Robots 1703 | . 10 50 136 228 107 19 76 . 174 46 337 383 . . 21 116 Core Hits 902 | . 7 22 48 102 44 5 33 . 56 16 244 206 . . 14 105 Critical Kills 18 | . . . . 2 . . . . . . 1 14 . . . 1 Critical Parts Destroyed 24 | . . . 1 1 . . 1 . 2 . 1 18 . . . . Critical Strikes 94 | . . . 1 3 . . 1 . 2 . 22 53 . . . 12 Burn 11 | . . . . . . . . . . . . 8 . . . 3 Meltdown 2 | . . . . . . . . . . . 1 . . . . 1 Destroy 43 | . . . 1 3 . . 1 . 2 . 1 35 . . . . Blast 30 | . . . . . . . . . . . 20 10 . . . . Corrupt 8 | . . . . . . . . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40865 | . 232 730 2104 3422 1728 313 1111 . 3001 865 12347 10915 . . 657 3440 Guns 26921 | . 106 719 2104 3363 1706 313 1111 . 3001 575 2769 8995 . . 466 1693 Cannons 12330 | . . . . . . . . . . 218 8353 1833 . . 191 1735 Explosions 953 | . 126 . . . . . . . . . 827 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 661 | . . 11 . 59 22 . . . . 72 398 87 . . . 12 Kinetic 31829 | . 46 635 2104 3363 1706 313 1111 . 3001 793 9142 8810 . . 97 708 Thermal 6824 | . 126 . . . . . . . . . 2807 1996 . . 560 1335 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1551 | . 60 84 . . . . . . . . . 22 . . . 1385 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 3 . . . . 6 . 5 10 10 6 1 4 Average Corruption 3 | . . . 1 2 . . . . 5 . 3 5 6 6 1 1 Corruption Purged 8 | . . . . . . . . . . . 4 . 4 . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 Effects 199 | . . . 1 26 . . . . 23 . 63 57 18 2 1 8 Message Errors 36 | . . . . 9 . . . . 6 . 9 11 . . . 1 Matter Fused 39 | . . . . 5 . . . . 5 . 14 7 6 1 . 1 Heat Flow Errors 25 | . . . . 2 . . . . 2 . 7 8 3 . . 3 Energy Discharges 31 | . . . . 3 . . . . 5 . 11 9 1 1 1 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 Parts Fused 6 | . . . 1 . . . . . 1 . 2 2 . . . . Data Loss (minor) 35 | . . . . 4 . . . . 3 . 14 6 6 . . 2 Data Loss (major) 4 | . . . . 1 . . . . . . . 2 1 . . . Misfires 2 | . . . . . . . . . 1 . 1 . . . . . Alerts 6 | . . . . . . . . . . . 4 1 1 . . . Weapon Failures 13 | . . . . 2 . . . . . . 1 10 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . . . . . . 10 257 47 . . . 24 Projectiles 199 | . . . . . . . . . . . 137 38 . . . 24 Explosions 107 | . . . . . . . . . . . 107 . . . . . Melee 32 | . . . . . . . . . . 10 13 9 . . . . Knockbacks 75 | . . . . 1 . . . . . 4 63 7 . . . . Impact 8 | . . . . 1 . . . . . 1 4 2 . . . . Kinetic 65 | . . . . . . . . . . 3 57 5 . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 110 | . 35 . . . . . . . . . 44 31 . . . . Shots 3 | . 1 . . . . . . . . . 1 1 . . . . Rammed 2 | . . . . . . . . . . . 2 . . . . . Targets Rammed 68 | . . 3 . 9 1 . . . . 3 46 5 . . . 1 Kicked 66 | . . 3 . 9 1 . . . . 3 44 5 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1417 | . 84 45 254 532 5 16 24 . 490 84 672 201 159 . 195 1417 Average Temperature 146 | . 39 13 79 88 5 5 6 . 153 28 163 43 70 . 111 367 Received Heat Transfer 5139 | . 33 90 234 999 234 60 135 . 465 123 994 1190 . . 18 564 Effects 99 | . . . . 11 . . . . 6 . 31 . . . . 51 Shutdowns 21 | . . . . 2 . . . . 5 . 8 . . . . 6 Energy Bleed 10 | . . . . 1 . . . . . . 5 . . . . 4 Interference 19 | . . . . 1 . . . . 1 . 4 . . . . 13 Matter Decay 11 | . . . . 2 . . . . . . 4 . . . . 5 Short Circuit 7 | . . . . 1 . . . . . . 3 . . . . 3 Damage (minor) 10 | . . . . 2 . . . . . . 1 . . . . 7 Damage (major) 15 | . . . . 2 . . . . . . 6 . . . . 7 Damage (core) 6 | . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 17 | . . 1 . . . . . . . . . . . . . 16 Impact Corruptions 3 | . . . . . . . . . . 1 1 1 . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 Parts Melted 38 | . . . . . . . . . . . 7 20 . . 3 8 Heat Transferred 10859 | . 100 . . . . . . . . . 3730 3952 . . 770 2307 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Peak Influence 730 | . 120 303 447 373 308 . . . . 450 444 730 . . 71 437 Initial 450 | . . 4 31 78 36 . . . . 450 48 159 . . . 12 Average 168 | . 15 131 237 163 108 . . . . 282 94 371 . . 23 158 Maximum Alert Level 3 | . . 1 2 1 1 . . . . 2 2 3 . . . 2 Low Security (%) 61 | 100 100 70 38 69 84 . . . . 41 79 3 . . 100 58 Level 1 26 | . . 29 40 30 15 . . . . 7 18 53 . . . 37 Level 2 11 | . . . 21 . . . . . . 51 1 41 . . . 3 Level 3 . | . . . . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . . 2 3 8 6 . 1 . 1 1 24 16 . . 1 6 Investigation 18 | . . 2 2 5 1 . . . . . 5 2 . . . 1 Extermination 13 | . . . . . 1 . . . . . 5 4 . . 1 2 Reinforcement 21 | . . . 1 1 1 . . . . 1 9 5 . . . 3 Assault 8 | . . . . 2 . . 1 . 1 . 1 3 . . . . Garrison 9 | . . . . . 3 . . . . . 4 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Distress Signals 9 | . 1 2 2 1 . . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 365 | . 9 15 24 47 18 3 15 . 23 7 92 84 . . 5 23 Peak Tracking Total 14 | . 3 6 7 9 3 2 10 . 9 3 7 14 . . 2 6 Tactical Retreats 10 | . . . 1 2 . . 2 . . . 1 3 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Traps Triggered 9 | . 3 . 1 4 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Disabled 18 | . . . . . 1 . . . . . 9 7 . . . 1 Max in Single Turn 7 | . . . . . 1 . . . . . 7 2 . . . 1 Garrison Access 4 | . . . . 1 1 . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Accessed 47 | . 1 3 7 15 2 2 1 . . . 9 5 . . . 2 Terminals 31 | . 1 2 6 12 . . . . . . 6 2 . . . 2 Fabricators 3 | . . . . . 1 . . . . . 1 1 . . . . Repair Stations 7 | . . 1 1 2 . . . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . Total Hacks 162 | . 3 9 27 59 4 2 1 . . . 31 15 . . . 11 Successful 110 | . 2 9 19 44 3 2 1 . . . 14 10 . . . 6 Failed 52 | . 1 . 8 15 1 . . . . . 17 5 . . . 5 Catastrophic 4 | . . . 1 . . . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 122 | . 3 5 24 52 . . . . . . 20 7 . . . 11 Fabricators 8 | . . . . . 3 . . . . . 3 2 . . . . Repair Stations 25 | . . 4 3 6 . . . . . . 6 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . . 2 . . . . . Terminal Hacks 83 | . 2 5 18 37 . 2 1 . . . 9 3 . . . 6 Record 14 | . . 2 6 2 . . . . . . . 1 . . . 3 Part Schematic 8 | . . . . 7 . . . . . . . 1 . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . . . . . . . Open Door 8 | . . . . 5 . 2 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . 1 1 . . . 1 Emergency Access Points 3 | . . . 1 . . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . . 5 . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 1 . . . . . . 3 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 3 | . . 1 1 1 . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 9 | . . 1 2 4 . . . . . . 2 . . . . . Fabricator Hacks 5 | . . . . . 2 . . . . . 1 2 . . . . Load Schematic 3 | . . . . . 1 . . . . . 1 1 . . . . Build 2 | . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 19 | . . 4 1 6 . . . . . . 3 5 . . . . Scan Component 11 | . . 2 1 3 . . . . . . 2 3 . . . . Repair 8 | . . 2 . 3 . . . . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . . . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 3 5 8 1 . . . . . 8 3 . . . 2 Full Trace Events 23 | . 1 2 4 7 1 . . . . . 5 2 . . . 1 Feedback Events 2 | . . . . 1 . . . . . . 1 . . . . . Corruption 2 | . . . . 1 . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Robots Built 6 | . . . . . 3 . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 198 | . . . . . 99 . . . . . . 99 . . . . Total Robot Build Rating 12 | . . . . . 6 . . . . . . 6 . . . . Part Schematics Acquired 10 | . . . . 7 . . . . . . . 1 . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 2 . 3 . . . . . . 1 1 . . . . Time 306 | . . 52 . 115 . . . . . . 25 114 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total Allies 11 | . . . . 2 3 . . 2 . . 1 3 . . . . Largest Group 4 | . . . . 2 3 2 2 2 2 . 1 4 . . . . Highest-Rated Group 149 | . . . . 62 54 36 36 42 42 . 99 149 . . . . Highest-Rated Ally 99 | . . . . 31 18 18 18 28 28 . 99 99 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . 8 3 7 10 . 9 . 22 18 . . . . Total Damage 3860 | . . . . 170 96 154 227 . 111 . 1465 1637 . . . . Kills 37 | . . . . 1 1 3 3 . 3 . 17 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . . . . . 3 3 . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Turns Passed 18300 | 82 536 481 642 1869 808 756 1889 195 1461 685 4787 2342 605 103 463 596 Spaces Moved 7649 | 63 263 270 379 720 332 357 949 96 539 297 1603 995 270 56 229 231 Core 25 | 18 2 . . . . . . . . . 5 . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7624 | 45 261 270 379 720 332 357 949 96 539 297 1598 995 270 56 229 231 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 195 192 192 197 190 192 120 120 187 187 182 105 Average Speed 187 | 107 183 120 120 195 195 193 192 197 233 207 227 136 187 187 182 148 Slowest Speed 2100 | 120 400 120 120 680 200 195 192 197 330 265 2100 260 187 187 187 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 41 28 46 83 5 55 93 9 66 8 36 24 53 30 6 22 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 3 3 . 1 . . . 2 . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . Terrain Destroyed 239 | . 4 . . . . . . . . . 54 172 1 . 2 6 Melee . | . . . . . . . . . . . . . . . . . Projectile 113 | . . . . . . . . . . . 27 77 1 . 2 6 AOE 126 | . 4 . . . . . . . . . 27 95 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total 10047 | 74 298 371 459 976 404 413 974 100 632 329 2341 1627 367 55 252 375 Wait 1266 | . 15 52 19 137 22 29 1 . 9 4 424 394 91 . 2 67 Move 7625 | 62 262 269 378 719 331 348 948 95 538 296 1602 994 269 55 228 231 Hop 4 | . . . . . . 4 . . . . . . . . . . Pick Up 91 | 5 4 5 6 13 5 6 . . 7 3 17 15 4 . 1 . Fast Attach 92 | 7 8 4 . 4 2 4 . . 4 1 20 26 . . 2 10 Attach 97 | . 1 2 2 4 3 1 . . 14 4 40 16 1 . 3 6 Detach 33 | . . 1 . . 1 4 . . . . 19 2 . . 1 5 Swap 65 | . 2 2 4 7 . 3 . 5 4 4 9 13 1 . 6 5 Drop 50 | . . 5 6 3 . 8 . . 1 . 6 15 . . 1 5 Fire 656 | . 6 28 44 80 39 6 25 . 55 14 158 147 1 . 8 45 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . . . . . Kick 66 | . . 3 . 9 1 . . . . 3 44 5 . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 83 | -11/Junkyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 488 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Discovered exit to Materials (range 12) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x2 932 | -9/Materials | Repaired Ion Engine 959 | -9/Materials | Repaired Ion Engine 1062 | -9/Materials | Identified exit to Materials 1062 | -9/Materials | Discovered exit to Materials (range 16) 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Weapon x2 1247 | -8/Materials | Identified exit to Storage 1398 | -8/Materials | Build established: Hacker-Gunner 1739 | -8/Materials | Identified exit to Factory 1739 | -8/Materials | Discovered exit to Factory (range 9) 1742 | -8/Materials | Entered Storage 2208 | -8/Storage | Repaired Huge Storage Unit 2491 | -8/Storage | Identified exit to Recycling 2491 | -8/Storage | Discovered exit to Recycling (range 22) 3175 | -8/Storage | Discovered exit to Factory (range 16) 3183 | -8/Storage | Met a pair of Derelict thieves 3272 | -8/Storage | Destroyed 7 combat bots 3383 | -8/Storage | Repaired Imp. Assault Rifle 3436 | -8/Storage | Repaired Imp. Assault Rifle 3611 | -8/Storage | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Utility x2 4133 | -7/Factory | Garrison activated, responded to threat 4216 | -7/Factory | Identified exit to Lower Caves 4216 | -7/Factory | Discovered exit to Lower Caves (range 8) 4375 | -7/Factory | Fabricated L-31 Rogue? 4419 | -7/Factory | Entered Lower Caves 4419 | -7/Lower Caves | Accompanied by 2 allies 4450 | -7/Lower Caves | Identified exit to Lower Caves 4779 | -7/Lower Caves | Learned Factory security intel 4787 | -7/Lower Caves | Spotted B-75 Beast 4803 | -7/Lower Caves | Allies destroyed B-75 Beast 5083 | -7/Lower Caves | Learned 4 Factory zone layouts 5141 | -7/Lower Caves | Found Prototype Device 5175 | -7/Lower Caves | Entered another Lower Caves area 5175 | -7/Lower Caves | Accompanied by 2 allies 5175 | -7/Lower Caves | Identified exit to Factory 5175 | -7/Lower Caves | Discovered exit to Factory (range 13) 5176 | -7/Lower Caves | Encountered a Warlord checkpoint 5312 | -7/Lower Caves | Learned Factory stockpile data 5571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6460 | -7/Lower Caves | Identified exit to Zion 6460 | -7/Lower Caves | Discovered exit to Zion (range 7) 6803 | -7/Lower Caves | Learned Factory stockpile data 7064 | -7/Lower Caves | Entered Zion 7180 | -7/Zion | Gained Derelict followers 7228 | -7/Zion | Identified exit to Proximity Caves 7228 | -7/Zion | Discovered exit to Proximity Caves (range 9) 7259 | -7/Zion | Entered Proximity Caves 7259 | -6/Proximity Caves | Accompanied by 2 allies 7355 | -6/Proximity Caves | Spotter reported a threat 7405 | -6/Proximity Caves | Spotter reported a threat 7458 | -6/Proximity Caves | Spotter reported a threat 7609 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7690 | -6/Proximity Caves | Destroyed 8 combat bots 7760 | -6/Proximity Caves | Lost 12 parts (1p5n2u4w) 7998 | -6/Proximity Caves | Lost 3 parts (1n2w) 8253 | -6/Proximity Caves | Learned Factory trap positions 8266 | -6/Proximity Caves | Learned location of 1 exit from Factory 8287 | -6/Proximity Caves | Spotted B-75 Beast 8315 | -6/Proximity Caves | Destroyed B-75 Beast 8334 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8578 | -6/Proximity Caves | Build established: Scavenger-Gunner 8678 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8720 | -6/Proximity Caves | Entered Factory 8720 | -6/Factory | Evolved 2 slots: Utility x2 8721 | -6/Factory | Identified exit to Factory 8723 | -6/Factory | Loaded intel: 96 trap records 9020 | -6/Factory | Build established: Scavenger-Tank 9070 | -6/Factory | Search patrols dispatched 9405 | -6/Factory | Entered another Factory area 9405 | -5/Factory | Evolved 2 slots: Utility x2 9406 | -5/Factory | Identified exit to Upper Caves 9408 | -5/Factory | Identified Heart of Steel 9722 | -5/Factory | Build established: Scavenger-Gunner 10201 | -5/Factory | Lost 4 parts (2n2w) 10420 | -5/Factory | Lost 4 parts (1p1n1u1w) 10607 | -5/Factory | Garrison activated, responded to threat 10683 | -5/Factory | Lost 3 parts (1p1n1w) 11912 | -5/Factory | Lost 3 parts (1n2u) 12312 | -5/Factory | Lost 3 parts (1n1u1w) 12345 | -5/Factory | Cargo convoy interrupted 12969 | -5/Factory | Garrison activated, responded to threat 13083 | -5/Factory | Build established: Hacker-Gunner 13096 | -5/Factory | Destroyed 7 combat bots 13198 | -5/Factory | Lost 5 parts (2p2n1w) 13458 | -5/Factory | Build established: Hacker-Mutant 13621 | -5/Factory | Lost 5 parts (1p1n3u) 13731 | -5/Factory | Heart of Steel transformed into Warbot 13898 | -5/Factory | Repaired Adv. Heat Sink 14102 | -5/Factory | Identified exit to Factory 14102 | -5/Factory | Discovered exit to Factory (range 14) 14114 | -5/Factory | Core integrity fell below 50% 14192 | -5/Factory | Entered another Factory area 14192 | -4/Factory | Accompanied by 1 ally (Warbot) 14192 | -4/Factory | Evolved 2 slots: Utility x2 14443 | -4/Factory | Repaired Adv. Heat Sink 14715 | -4/Factory | Fabricated L-31 Rogue (x3) 14781 | -4/Factory | Build established: Scavenger-Gunner 14846 | -4/Factory | Spotted B-86 Titan 14882 | -4/Factory | Allies destroyed B-86 Titan 15047 | -4/Factory | Garrison activated, responded to threat 15057 | -4/Factory | Identified exit to Upper Caves 15437 | -4/Factory | Build established: Hacker-Gunner 15942 | -4/Factory | First assault squad dispatched 16063 | -4/Factory | Destroyed 7 combat bots 16080 | -4/Factory | Core integrity fell below 50% 16117 | -4/Factory | Lost 17 parts (3p3n4u7w) 16143 | -4/Factory | System corruption reached 10% 16453 | -4/Factory | Build established: Scavenger-Gunner 16515 | -4/Factory | Garrison activated, responded to threat 16534 | -4/Factory | Entered Upper Caves 16682 | -4/Upper Caves | Learned 4 Research zone layouts 17133 | -4/Upper Caves | Identified exit to Upper Caves 17133 | -4/Upper Caves | Discovered exit to Upper Caves (range 2) 17139 | -4/Upper Caves | Entered another Upper Caves area 17209 | -4/Upper Caves | Identified exit to Research 17209 | -4/Upper Caves | Discovered exit to Research (range 19) 17242 | -4/Upper Caves | Entered Research 17242 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17698 | -3/Research | Identified exit to Testing 17698 | -3/Research | Discovered exit to Testing (range 4) 17705 | -3/Research | Entered Testing 17815 | -3/Testing | Found Prototype Processor 17815 | -3/Testing | Identified Exp. Terrain Scan Processor 17887 | -3/Testing | Scanned by Researcher 17988 | -3/Testing | Found Prototype Processor 17988 | -3/Testing | Identified Exp. Signal Interpreter 18015 | -3/Testing | Build established: Hacker-Gunner 18293 | -3/Testing | Core integrity fell below 50% 18301 | -3/Testing | Core integrity fell below 20% 18302 | -3/Testing | Core destroyed Last Messages --------------- 18292_ Power failure, Com. Particle Reactor shutdown. 18292_ Overheating: System interference. 18292_ Imp. Targeting Computer temporarily disabled. 18293_ Power failure, Lgt. Antimatter Reactor shutdown. 18293_ Overheating: Core damaged (-247). 18293_ K-01 Serf collects debris. 18294_ Power failure, Mic. Antimatter Reactor shutdown. 18294_ Overheating: Core damaged (-130). 18296_ K-01 Serf collects debris. 18297_ Overheating: Adv. VSS Leg damaged (-12). 18299_ Power failure, Com. Particle Reactor shutdown. 18299_ Overheating: System interference. 18299_ Imp. Targeting Computer temporarily disabled. 18299_ K-01 Serf collects debris. 18300_ Power failure, Mic. Antimatter Reactor shutdown. 18300_ K-01 Serf collects debris. 18301_ Power failure, Lgt. Antimatter Reactor shutdown. 18301_ Overheating: Core damaged (-260). 18301_ K-01 Serf collects debris. 18302_ Overheating: Core damaged (-182). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????####?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #???##????????????????? | | ???????????????????????#k #??""#????????????????? | | ???????????????????????# #??R"#????????????????? | | ???????????????????????# #?" "#######??????????? | | ???????????????????????#|=#? / ???????????? | | ???????????????????????#%=# #??????????????? | | ??????????????????????##@k# = [ #??????????????? | | ???????????????????????#!!+| #??????????????? | | ???????????????????????#=%#! #??????????????? | | ???????????????????????#!=# #??????????????? | | ??????????????????????## %########??????????????? | | ?????????????????????##=!=k########?????????????? | | ?????????????????????## k = #?????????????? | | ??????????????????????# =! #?????????????? | | ??????????????????????# #####%!#?????????????? | | ??????????????????????######???#!=#?????????????? | | ???????????????????????????????# [#?????????????? | | ???????????????????????????????#*[#?????????????? | | ????????????????????????######## #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #+#######????????????? | | ????????????????????????#??# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #???#####????? | | ???????????????????????????# #???#"" #????? | | ???????????????????????????#######+#####" ####?? | | ????????????????####??????????# #?? | | ???????????????? ??????????# #?? | | ???????????????? ??????????# """ "" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 53 Energy Capacity 480 Matter Stores 450 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 18 Target Analysis 9 Core Analysis 6 Matter Filtering 65 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hvy. Flail | -8/Storage | Hacked Adv. Treads | -8/Storage | Hacked Imp. Titanium Leg | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Lgt. Fission Core | -8/Storage | Hacked Helical Railgun | -4/Factory | Hacked Imp. KE Penetrator | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageDirtyDetonator Manual? 0 Play Time 02:12:32 Cumulative 1316.1 hours Start 2023.03.26 @ 16:55:51 End 2023.03.28 @ 13:48:43 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 835 Rogue 62 Adventurer 0 Explorer 773 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 571e83eb-5a15-48c6-bb54-d20bcfca0e58