Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 18:42:06 Player: Gatamar Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (863) 863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1663 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Propulsion Shielding Light Armor Plating Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Battle Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Propulsion Shielding Light Armor Plating Improved Light Cannon Grenade Launcher Datajack Mace [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 12 6 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads 6 | . 4 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 5 3 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 4 | . 2 2 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 9 | 2 7 10 12 Power . | . 1 1 1 Propulsion 3 | . 2 3 4 Utility 1 | . 1 2 3 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 8 | . 3 . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . 1 . 1 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 13 | . 14 14 13 Treads 25 | . 17 28 28 Leg 2 | . 10 . . Device 6 | . 1 6 13 Storage 14 | . 14 14 14 Protection 7 | . 11 7 . Energy Cannon 2 | . . 4 . Ballistic Gun 3 | . 11 . . Ballistic Cannon 14 | . 4 19 9 Impact Weapon 5 | . 7 3 12 Peak Build Rating 13 | 6 12 13 13 Average Rating 11 | 3 9 12 12 On Entrance 7 | . 6 12 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 14 34 40 33 Greatest Support 46 | 20 46 46 40 Greatest Overweight (x) 4 | 4 . . . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 13 | 4 9 13 13 Average Carried 9 | 2 7 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 9 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1228 | 57 409 676 86 Remotely . | . . . . Salvage Created 912 | . 390 433 89 Parts 46 | . 21 25 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 9 16 . Guns 6 | . 6 . . Cannons 16 | . . 16 . AOE 3 | . 3 . . Classes Destroyed 7 | . 6 1 . Worker 1 | . 1 . . Recycler 3 | . 2 . 1 Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . 6 1 . Grunt 5 | . 3 2 . Subdweller 13 | . . 13 . Best Kill Streak 4 | . 4 2 1 Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 114 | . 50 64 . Missed 22 | . 6 16 . Hits 92 | . 44 48 . Projectile 92 | . 44 48 . Critical Strikes 3 | . . 3 . Damage Taken 1775 | . 472 976 327 Core 298 | . 116 64 118 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . 37 . . Regen/Repaired (Parts) 95 | . 95 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 121 | . 53 64 4 Largest 2 | . 2 2 1 Hottest 113 | . 70 113 33 Shots Fired 224 | . 97 123 4 Gun 84 | . 84 . . Cannon 137 | . 10 123 4 Launcher 3 | . 3 . . Special . | . . . . Kinetic 180 | . 67 109 4 Thermal 41 | . 27 14 . Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 6 17 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | . 49 69 4 Core Hits 51 | . 24 27 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 3 4 . Burn 2 | . 2 . . Destroy 1 | . 1 . . Blast 4 | . . 4 . Melee Attacks 78 | . 38 16 24 Impact 75 | . 38 16 21 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2429 | . 934 1433 62 Guns 539 | . 539 . . Cannons 1456 | . 23 1433 . Explosions 279 | . 279 . . Melee 147 | . 85 . 62 Ramming 8 | . 8 . . Kinetic 1535 | . 324 1211 . Thermal 460 | . 238 222 . Explosive 279 | . 279 . . Electromagnetic . | . . . . Impact 147 | . 85 . 62 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . 27 . 32 Projectiles . | . . . . Explosions 4 | . 4 . . Melee 55 | . 23 . 32 Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 67 | . 67 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 90 | . 90 36 . Average Temperature 24 | . 26 14 . Received Heat Transfer 255 | . 96 159 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 2 | . 1 . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1147 | . 851 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | . 96 . 38 Initial 38 | . . . 38 Average 15 | . 20 . 5 Influence Increases 461 | . 319 100 42 Destroy 0b10 Robot/C 240 | . 180 60 . Destroy 0b10 Robot/NC 35 | . 30 . 5 Destroy Leader 44 | . 34 10 . Successful Hack 38 | . 17 . 21 Disable Machine 15 | . 15 . . Destroy Structure 59 | . 43 . 16 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 461 | . 319 19 123 Entered New Map 43 | . . . 43 Time Decay 406 | . 309 19 78 Lost Part 12 | . 10 . 2 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 20 19 . Peak Tracking Total 4 | . 4 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 7 1 7 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 1 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 19 4 16 Successful 26 | . 13 4 9 Failed 13 | . 6 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 11 . 8 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 10 | . 2 . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 4 4 Record 4 | . . 4 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Reinforcement Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 7 | . 2 . 5 Report Inventory 5 | . 1 . 4 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 4 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 5 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2223 | . 152 1510 561 Seismic 2223 | . 152 1510 561 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 5199 | 74 1345 3214 566 Spaces Moved 2776 | 38 650 1787 301 Core 24 | 24 . . . Treads 2473 | . 385 1787 301 Legs 279 | 14 265 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 156 | 163 143 160 160 Slowest Speed 250 | 250 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . 2 1 . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 62 | 4 92 85 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 51 | . 31 4 16 Terrain Destroyed 70 | . 48 6 16 Melee 47 | . 28 4 15 Projectile 5 | . 2 2 1 AOE 18 | . 18 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3278 | 47 904 1983 344 Wait 229 | . 120 100 9 Move 2773 | 37 649 1786 301 Hop . | . . . . Pick Up 23 | 4 15 3 1 Fast Attach 12 | 6 6 . . Attach 4 | . 1 2 1 Detach 1 | . . . 1 Swap 23 | . 9 11 3 Drop 13 | . 12 1 . Fire 121 | . 53 64 4 Melee 78 | . 38 16 24 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [*Scr]) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 19) 862 | -10/Materials | Discovered new exit (range 3) 914 | -10/Materials | Repaired Grenade Launcher 941 | -10/Materials | Repaired Lgt. Assault Rifle 969 | -10/Materials | Repaired Propulsion Shielding 1368 | -10/Materials | Discovered new exit (range 7) 1420 | -10/Materials | Entered Subcaves 1421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1421 | -10/Subcaves | Approached by a straggling Scientist 1426 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1484 | -10/Subcaves | Discovered new exit (range 4) 1547 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1886 | -10/Subcaves | Visited Clippyterm 1891 | -10/Subcaves | Learned location of Section 7 (-3) 1891 | -10/Subcaves | Learned 40 Factory zone layouts 2080 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2107 | -10/Subcaves | Core integrity fell below 50% 2195 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2255 | -10/Subcaves | Learned Materials stockpile data 2310 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2501 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2789 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2922 | -10/Subcaves | Learned location of Storage (-7) 2962 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2967 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4512 | -10/Subcaves | Discovered new exit (range 6) 4554 | -10/Subcaves | Discovered new exit (range 10) 4634 | -10/Subcaves | Entered Recycling 5016 | -7/Recycling | Discovered new exit (range 11) 5195 | -7/Recycling | Crushed by falling debris 5195 | -7/Recycling | Core integrity fell below 20% 5201 | -7/Recycling | Crushed by falling debris 5201 | -7/Recycling | Smashed by cave-in Last Messages --------------- Matter Filter Imp. Titanium Leg Powered Hammer 05045_ Acquired Powered Hammer. 05102_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Cloaking Device (31%) 05191_ U-05 Engineer builds a Wall. 05195_ The unstable cave ceiling collapses. 05195_ Crushed by falling debris. 05195_ Seismic Detector destroyed. 05195_ System corrupted by crushing effect (+4). 05195_ Ion Engine destroyed. 05195_ System corrupted by crushing effect (+1). 05201_ The unstable cave ceiling collapses. 05201_ Crushed by falling debris. 05201_ Battle Cannon destroyed. 05201_ System corrupted by crushing effect (+1). 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Assault Rifle | 53% | -10/Materials Propulsion Shielding | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarAntimatterReplicator Manual? 0 Play Time 00:34:11 Cumulative 29.5 hours Start 2026.03.30 @ 18:04:22 End 2026.03.30 @ 18:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd566a34-cc6e-43fb-a118-c354a336b09c